{
  "artifacts.advancements.adventurous_eater.description": "吃掉一個文物",
  "artifacts.advancements.adventurous_eater.title": "大膽的食客",
  "artifacts.advancements.amateur_archaeologist.description": "找到一件文物",
  "artifacts.advancements.amateur_archaeologist.title": "業餘考古學家",
  "artifacts.advancements.chest_slayer.description": "殺死一隻寶箱怪",
  "artifacts.advancements.chest_slayer.title": "寶箱殺手",
  "artifacts.config.client.cooldownOverlayOffset.description.0": "文物冷卻時間介面元素的位置",
  "artifacts.config.client.cooldownOverlayOffset.description.1": "與快捷欄的距離（以像素為單位）",
  "artifacts.config.client.cooldownOverlayOffset.description.2": "負值會將元素放置在快捷欄的左側",
  "artifacts.config.client.cooldownOverlayOffset.title": "冷卻時間覆蓋偏移量",
  "artifacts.config.client.enableCooldownOverlay.description": "在快捷欄旁邊顯示正在冷卻的文物",
  "artifacts.config.client.enableCooldownOverlay.title": "啟用冷卻時間覆蓋",
  "artifacts.config.client.showFirstPersonGloves.description": "是否在第一人稱視角顯示手套模型",
  "artifacts.config.client.showFirstPersonGloves.title": "顯示第一人稱視角手套",
  "artifacts.config.client.showTooltips.description": "文物是否顯示解釋其效果的工具提示",
  "artifacts.config.client.showTooltips.title": "顯示工具提示",
  "artifacts.config.client.title": "用戶端",
  "artifacts.config.client.useModdedMimicTextures.description": "寶箱怪是否可以使用來自 Lootr 或 Quark 的紋理",
  "artifacts.config.client.useModdedMimicTextures.title": "使用模組化的寶箱怪紋理",
  "artifacts.config.cooldown.title": "冷卻時間",
  "artifacts.config.enabled.title": "啟用",
  "artifacts.config.general.archaeologyChance.description": "文物在可疑的沙子或礫石中生成的機率",
  "artifacts.config.general.archaeologyChance.title": "考古機率",
  "artifacts.config.general.artifactRarity.description.0": "影響文物在寶箱中出現的常見程度",
  "artifacts.config.general.artifactRarity.description.1": "大於 1 的值將使文物更稀有，0 到 1 之間的值將使文物更常見",
  "artifacts.config.general.artifactRarity.description.2": "將此值加倍將使文物難以找到的程度增加約兩倍，反之亦然",
  "artifacts.config.general.artifactRarity.description.3": "若要防止文物作為寶箱戰利品出現，請將此值設定為 10000。",
  "artifacts.config.general.artifactRarity.title": "文物稀有度",
  "artifacts.config.general.campsite.allowLightSources.description": "營地是否可以包含發光方塊",
  "artifacts.config.general.campsite.allowLightSources.title": "允許光源",
  "artifacts.config.general.campsite.campsiteCount.description.0": "每個區塊中營地嘗試生成的次數",
  "artifacts.config.general.campsite.campsiteCount.description.1": "將此設定為 0 可防止營地生成",
  "artifacts.config.general.campsite.campsiteCount.title": "營地數量",
  "artifacts.config.general.campsite.maxY.description": "營地可以生成的最大高度",
  "artifacts.config.general.campsite.maxY.title": "最大 Y",
  "artifacts.config.general.campsite.mimicChance.description": "營地生成寶箱怪而不是寶箱的機率",
  "artifacts.config.general.campsite.mimicChance.title": "寶箱怪機率",
  "artifacts.config.general.campsite.minY.description": "營地可以生成的最小高度",
  "artifacts.config.general.campsite.minY.title": "最小 Y",
  "artifacts.config.general.campsite.title": "營地",
  "artifacts.config.general.campsite.useModdedChests.description": "在生成營地時是否使用來自其他模組的木質寶箱",
  "artifacts.config.general.campsite.useModdedChests.title": "使用模組化的寶箱",
  "artifacts.config.general.entityEquipmentChance.description": "骷髏、殭屍或豬靈生成時裝備文物的機率",
  "artifacts.config.general.entityEquipmentChance.title": "實體裝備機率",
  "artifacts.config.general.title": "一般",
  "artifacts.config.items.anglers_hat.luckOfTheSeaLevelBonus.description": "釣魚帽提供的額外海之眷顧等級",
  "artifacts.config.items.anglers_hat.luckOfTheSeaLevelBonus.title": "海之眷顧等級加成",
  "artifacts.config.items.anglers_hat.lureLevelBonus.description": "釣魚帽提供的額外魚餌等級",
  "artifacts.config.items.anglers_hat.lureLevelBonus.title": "魚餌等級加成",
  "artifacts.config.items.antidote_vessel.enabled.description": "解毒瓶是否會減少負面效果的持續時間",
  "artifacts.config.items.antidote_vessel.maxEffectDuration.description": "裝備解毒瓶時，生物負面效果可以持續的最長時間（以秒為單位）",
  "artifacts.config.items.antidote_vessel.maxEffectDuration.title": "最大效果持續時間",
  "artifacts.config.items.aqua_dashers.enabled.description": "水上疾衝靴是否允許穿戴者在水上衝刺",
  "artifacts.config.items.bunny_hoppers.fallDamageMultiplier.description.0": "兔子彈跳靴減少或增加多少摔落傷害",
  "artifacts.config.items.bunny_hoppers.fallDamageMultiplier.description.1": "介於 -1 和 0 之間的值會減少摔落傷害",
  "artifacts.config.items.bunny_hoppers.fallDamageMultiplier.description.2": "大於 0 的值會增加摔落傷害",
  "artifacts.config.items.bunny_hoppers.fallDamageMultiplier.title": "摔落傷害倍率",
  "artifacts.config.items.bunny_hoppers.jumpStrengthBonus.description": "兔子彈跳靴為玩家提供的額外跳躍力量",
  "artifacts.config.items.bunny_hoppers.jumpStrengthBonus.title": "跳躍力量加成",
  "artifacts.config.items.bunny_hoppers.modifyHurtSounds.title": "修改受傷音效",
  "artifacts.config.items.bunny_hoppers.safeFallDistanceBonus.description": "兔子彈跳靴提供的額外安全摔落距離（以方塊為單位）",
  "artifacts.config.items.bunny_hoppers.safeFallDistanceBonus.title": "安全摔落距離加成",
  "artifacts.config.items.charm_of_shrinking.scaleModifier.description.0": "縮小護身符會減少或增加多少玩家的體型",
  "artifacts.config.items.charm_of_shrinking.scaleModifier.description.1": "介於 -1 和 0 之間的值會減少玩家的體型",
  "artifacts.config.items.charm_of_shrinking.scaleModifier.description.2": "大於 0 的值會增加玩家的體型",
  "artifacts.config.items.charm_of_shrinking.scaleModifier.title": "體型修改器",
  "artifacts.config.items.charm_of_sinking.enabled.description": "下沉護身符是否會移除穿戴者與水的碰撞",
  "artifacts.config.items.chorus_totem.consumeOnUse.description": "歌萊圖騰在啟動後是否會被消耗",
  "artifacts.config.items.chorus_totem.consumeOnUse.title": "使用時消耗",
  "artifacts.config.items.chorus_totem.cooldown.description": "歌萊圖騰在啟動後進入冷卻時間的持續時間（以秒為單位）",
  "artifacts.config.items.chorus_totem.healthRestored.description": "歌萊圖騰啟動後恢復的生命值",
  "artifacts.config.items.chorus_totem.healthRestored.title": "已恢復的生命值",
  "artifacts.config.items.chorus_totem.teleportationChance.description": "玩家死亡時歌萊圖騰啟動的機率",
  "artifacts.config.items.chorus_totem.teleportationChance.title": "傳送機率",
  "artifacts.config.items.cloud_in_a_bottle.enabled.description": "瓶裝雲是否允許穿戴者進行二段跳",
  "artifacts.config.items.cloud_in_a_bottle.safeFallDistanceBonus.description": "瓶裝雲提供的額外安全摔落距離（以方塊為單位）",
  "artifacts.config.items.cloud_in_a_bottle.safeFallDistanceBonus.title": "安全摔落距離加成",
  "artifacts.config.items.cloud_in_a_bottle.sprintJumpHorizontalVelocity.description": "使用瓶裝雲在衝刺時進行二段跳的玩家獲得的額外水平速度",
  "artifacts.config.items.cloud_in_a_bottle.sprintJumpHorizontalVelocity.title": "衝刺跳躍水平速度",
  "artifacts.config.items.cloud_in_a_bottle.sprintJumpVerticalVelocity.description": "使用瓶裝雲在衝刺時進行二段跳的玩家獲得的額外垂直速度",
  "artifacts.config.items.cloud_in_a_bottle.sprintJumpVerticalVelocity.title": "衝刺跳躍垂直速度",
  "artifacts.config.items.cowboy_hat.mountSpeedBonus.description": "牛仔帽可以提高多少騎乘生物的速度",
  "artifacts.config.items.cowboy_hat.mountSpeedBonus.title": "騎乘速度加成",
  "artifacts.config.items.cross_necklace.bonusInvincibilityTicks.description": "穿戴十字項鍊時受到傷害後，玩家保持無敵狀態的額外刻數",
  "artifacts.config.items.cross_necklace.bonusInvincibilityTicks.title": "額外無敵刻數",
  "artifacts.config.items.cross_necklace.cooldown.description": "十字項鍊在啟動後進入冷卻時間的持續時間（以秒為單位）",
  "artifacts.config.items.crystal_heart.healthBonus.description": "水晶之心提供的額外生命值",
  "artifacts.config.items.crystal_heart.healthBonus.title": "生命值加成",
  "artifacts.config.items.digging_claws.blockBreakSpeedBonus.description": "挖掘爪可以提高穿戴者多少挖掘速度",
  "artifacts.config.items.digging_claws.blockBreakSpeedBonus.title": "破壞方塊速度加成",
  "artifacts.config.items.digging_claws.toolTier.description": "挖掘爪將穿戴者的挖掘等級提高到的工具級別",
  "artifacts.config.items.digging_claws.toolTier.title": "工具級別",
  "artifacts.config.items.eternal_steak.cooldown.description": "永恆牛排被吃掉後進入冷卻時間的持續時間（以秒為單位）",
  "artifacts.config.items.eternal_steak.enabled.description": "永恆牛排是否可以食用",
  "artifacts.config.items.everlasting_beef.cooldown.description": "永恆牛排被吃掉後進入冷卻時間的持續時間（以秒為單位）",
  "artifacts.config.items.everlasting_beef.dropRate.description": "玩家殺死牛或哞菇時掉落永恆牛排的機率",
  "artifacts.config.items.everlasting_beef.dropRate.title": "永恆牛排機率",
  "artifacts.config.items.everlasting_beef.enabled.description": "永恆牛排是否可以食用",
  "artifacts.config.items.feral_claws.attackSpeedBonus.description": "野性之爪可以提高穿戴者多少攻擊速度",
  "artifacts.config.items.feral_claws.attackSpeedBonus.title": "攻擊速度加成",
  "artifacts.config.items.fire_gauntlet.fireDuration.description": "被裝備火焰護手的實體攻擊後，實體著火的持續時間",
  "artifacts.config.items.fire_gauntlet.fireDuration.title": "燃燒持續時間",
  "artifacts.config.items.flame_pendant.cooldown.description": "火焰墜飾在點燃實體後進入冷卻時間的持續時間（以秒為單位）",
  "artifacts.config.items.flame_pendant.fireDuration.description": "火焰墜飾啟動時，攻擊型實體著火的持續時間",
  "artifacts.config.items.flame_pendant.fireDuration.title": "燃燒持續時間",
  "artifacts.config.items.flame_pendant.grantFireResistance.description": "火焰墜飾在點燃實體後是否會賦予火焰抗性",
  "artifacts.config.items.flame_pendant.grantFireResistance.title": "賦予火焰抗性",
  "artifacts.config.items.flame_pendant.strikeChance.description": "火焰墜飾點燃攻擊者的機率",
  "artifacts.config.items.flame_pendant.strikeChance.title": "攻擊機率",
  "artifacts.config.items.flippers.swimSpeedBonus.description": "蛙鞋可以提高穿戴者多少游泳速度",
  "artifacts.config.items.flippers.swimSpeedBonus.title": "游泳速度加成",
  "artifacts.config.items.golden_hook.entityExperienceBonus.description": "穿戴黃金釣竿的玩家殺死的實體掉落的額外經驗值",
  "artifacts.config.items.golden_hook.entityExperienceBonus.title": "實體經驗值加成",
  "artifacts.config.items.helium_flamingo.flightDuration.description": "玩家可以使用氦氣紅鶴飛行多長時間（以秒為單位）",
  "artifacts.config.items.helium_flamingo.flightDuration.title": "飛行持續時間",
  "artifacts.config.items.helium_flamingo.rechargeDuration.description": "氦氣紅鶴充能所需的時間（以秒為單位）",
  "artifacts.config.items.helium_flamingo.rechargeDuration.title": "充能持續時間",
  "artifacts.config.items.kitty_slippers.modifyHurtSounds.title": "修改受傷音效",
  "artifacts.config.items.kitty_slippers.repelCreepers.description": "貓咪拖鞋是否會嚇跑附近的苦力怕",
  "artifacts.config.items.lucky_scarf.fortuneLevelBonus.description": "幸運圍巾提供的額外幸運等級",
  "artifacts.config.items.lucky_scarf.fortuneLevelBonus.title": "幸運等級加成",
  "artifacts.config.items.night_vision_goggles.strength.description": "夜視鏡應用的夜視效果強度",
  "artifacts.config.items.night_vision_goggles.strength.title": "強度",
  "artifacts.config.items.novelty_drinking_hat.drinkingSpeedBonus.description": "新奇飲料帽可以提高穿戴者多少飲用速度",
  "artifacts.config.items.novelty_drinking_hat.drinkingSpeedBonus.title": "飲用速度加成",
  "artifacts.config.items.novelty_drinking_hat.eatingSpeedBonus.description": "新奇飲料帽可以提高穿戴者多少進食速度",
  "artifacts.config.items.novelty_drinking_hat.eatingSpeedBonus.title": "進食速度加成",
  "artifacts.config.items.obsidian_skull.cooldown.description": "黑曜石頭顱在受到火焰傷害後進入冷卻時間的時間（以秒為單位）",
  "artifacts.config.items.obsidian_skull.fireResistanceDuration.description": "穿戴黑曜石頭顱時受到火焰傷害時，應用的火焰抗性效果的持續時間",
  "artifacts.config.items.obsidian_skull.fireResistanceDuration.title": "火焰抗性持續時間",
  "artifacts.config.items.onion_ring.hasteDurationPerFoodPoint.description": "穿戴洋蔥圈時，每食用一個食物點所獲得的急速持續時間",
  "artifacts.config.items.onion_ring.hasteDurationPerFoodPoint.title": "每個食物點的急速持續時間",
  "artifacts.config.items.onion_ring.hasteLevel.description": "洋蔥圈應用的急速效果等級",
  "artifacts.config.items.onion_ring.hasteLevel.title": "急速等級",
  "artifacts.config.items.panic_necklace.cooldown.description": "驚恐項鍊在受到傷害後進入冷卻時間的持續時間（以秒為單位）",
  "artifacts.config.items.panic_necklace.speedDuration.description": "穿戴驚恐項鍊時受到傷害後，應用的速度效果的持續時間（以秒為單位）",
  "artifacts.config.items.panic_necklace.speedDuration.title": "速度持續時間",
  "artifacts.config.items.panic_necklace.speedLevel.description": "驚恐項鍊應用的速度效果等級",
  "artifacts.config.items.panic_necklace.speedLevel.title": "速度等級",
  "artifacts.config.items.pickaxe_heater.enabled.description": "鎬子加熱器是否會熔煉開採出的礦石",
  "artifacts.config.items.plastic_drinking_hat.drinkingSpeedBonus.description": "塑膠飲料帽可以提高穿戴者多少飲用速度",
  "artifacts.config.items.plastic_drinking_hat.drinkingSpeedBonus.title": "飲用速度加成",
  "artifacts.config.items.plastic_drinking_hat.eatingSpeedBonus.description": "塑膠飲料帽可以提高穿戴者多少進食速度",
  "artifacts.config.items.plastic_drinking_hat.eatingSpeedBonus.title": "進食速度加成",
  "artifacts.config.items.pocket_piston.attackKnockbackBonus.description": "口袋活塞提供的額外擊退距離",
  "artifacts.config.items.pocket_piston.attackKnockbackBonus.title": "攻擊擊退加成",
  "artifacts.config.items.power_glove.attackDamageBonus.description": "穿戴強力手套的玩家進行近戰攻擊時造成的額外傷害",
  "artifacts.config.items.power_glove.attackDamageBonus.title": "攻擊傷害加成",
  "artifacts.config.items.rooted_boots.enabled.description": "紮根靴在站在草地上時是否會補充飢餓值",
  "artifacts.config.items.rooted_boots.growPlantsAfterEating.description": "紮根靴在進食後是否會產生骨粉效果",
  "artifacts.config.items.rooted_boots.growPlantsAfterEating.title": "進食後促進植物生長",
  "artifacts.config.items.rooted_boots.hungerReplenishingDuration.description": "穿戴紮根靴時補充一點飢餓值所需的時間（以秒為單位）",
  "artifacts.config.items.rooted_boots.hungerReplenishingDuration.title": "飢餓值補充持續時間",
  "artifacts.config.items.running_shoes.sprintingSpeedBonus.description": "跑步鞋可以提高穿戴者多少衝刺速度",
  "artifacts.config.items.running_shoes.sprintingSpeedBonus.title": "衝刺速度加成",
  "artifacts.config.items.running_shoes.sprintingStepHeightBonus.description": "跑步鞋在衝刺時可以提高穿戴者多少台階高度",
  "artifacts.config.items.running_shoes.sprintingStepHeightBonus.title": "衝刺台階高度加成",
  "artifacts.config.items.scarf_of_invisibility.enabled.description": "隱形圍巾是否會使玩家隱形",
  "artifacts.config.items.shock_pendant.cancelLightningDamage.description": "電擊墜飾是否會抵消閃電傷害",
  "artifacts.config.items.shock_pendant.cancelLightningDamage.title": "抵消閃電傷害",
  "artifacts.config.items.shock_pendant.cooldown.description": "電擊墜飾在用閃電擊中攻擊者後進入冷卻時間的時間（以秒為單位）",
  "artifacts.config.items.shock_pendant.strikeChance.description": "電擊墜飾用閃電擊中攻擊型實體的機率",
  "artifacts.config.items.shock_pendant.strikeChance.title": "攻擊機率",
  "artifacts.config.items.snorkel.isInfinite.description": "呼吸管的水下呼吸效果在水下是否會減少",
  "artifacts.config.items.snorkel.isInfinite.title": "無限",
  "artifacts.config.items.snorkel.waterBreathingDuration.description": "呼吸管應用的水下呼吸效果的持續時間",
  "artifacts.config.items.snorkel.waterBreathingDuration.title": "水下呼吸持續時間",
  "artifacts.config.items.snowshoes.allowWalkingOnPowderedSnow.description": "雪靴是否允許穿戴者在粉雪上行走",
  "artifacts.config.items.snowshoes.allowWalkingOnPowderedSnow.title": "允許在粉雪上行走",
  "artifacts.config.items.snowshoes.movementSpeedOnSnowBonus.description": "雪靴可以提高穿戴者在雪塊上的移動速度",
  "artifacts.config.items.snowshoes.movementSpeedOnSnowBonus.title": "雪地移動速度加成",
  "artifacts.config.items.steadfast_spikes.knockbackResistance.description": "堅定之刺提供的擊退抗性",
  "artifacts.config.items.steadfast_spikes.knockbackResistance.title": "擊退抗性",
  "artifacts.config.items.steadfast_spikes.slipperinessReduction.description": "堅定之刺可以減少多少冰的滑溜程度",
  "artifacts.config.items.steadfast_spikes.slipperinessReduction.title": "減少滑溜程度",
  "artifacts.config.items.strider_shoes.cancelHotFloorDamage.description": "漫步者之靴是否會使穿戴者免疫岩漿塊的燃燒傷害",
  "artifacts.config.items.strider_shoes.cancelHotFloorDamage.title": "抵消岩漿塊傷害",
  "artifacts.config.items.strider_shoes.enabled.description": "漫步者之靴是否允許在岩漿上潛行",
  "artifacts.config.items.superstitious_hat.lootingLevelBonus.description": "迷信帽子提供的額外掠奪等級",
  "artifacts.config.items.superstitious_hat.lootingLevelBonus.title": "掠奪等級加成",
  "artifacts.config.items.thorn_pendant.cooldown.description": "荊棘墜飾在啟動後進入冷卻時間的持續時間（以秒為單位）",
  "artifacts.config.items.thorn_pendant.maxDamage.description": "荊棘墜飾啟動時造成的最小傷害",
  "artifacts.config.items.thorn_pendant.maxDamage.title": "最大傷害",
  "artifacts.config.items.thorn_pendant.minDamage.description": "荊棘墜飾啟動時造成的最大傷害",
  "artifacts.config.items.thorn_pendant.minDamage.title": "最小傷害",
  "artifacts.config.items.thorn_pendant.strikeChance.description": "荊棘墜飾傷害攻擊型實體的機率",
  "artifacts.config.items.thorn_pendant.strikeChance.title": "攻擊機率",
  "artifacts.config.items.title": "物品",
  "artifacts.config.items.umbrella.isGlider.description": "雨傘在手持時是否會降低玩家的摔落速度",
  "artifacts.config.items.umbrella.isGlider.title": "滑翔傘",
  "artifacts.config.items.umbrella.isShield.description": "雨傘是否可以用作盾牌",
  "artifacts.config.items.umbrella.isShield.title": "盾牌",
  "artifacts.config.items.vampiric_glove.absorptionChance.description": "使用吸血鬼手套攻擊實體時吸收傷害的機率",
  "artifacts.config.items.vampiric_glove.absorptionChance.title": "吸收機率",
  "artifacts.config.items.vampiric_glove.absorptionRatio.description": "吸血鬼手套吸收的近戰傷害比例",
  "artifacts.config.items.vampiric_glove.absorptionRatio.title": "吸收比例",
  "artifacts.config.items.vampiric_glove.maxHealingPerHit.description": "穿戴吸血鬼手套攻擊實體時，每次攻擊可以吸收的最大治療量",
  "artifacts.config.items.vampiric_glove.maxHealingPerHit.title": "每次攻擊的最大治療量",
  "artifacts.config.items.villager_hat.reputationBonus.description": "與村民交易時，村民帽子提供的額外聲望",
  "artifacts.config.items.villager_hat.reputationBonus.title": "聲望加成",
  "artifacts.config.items.warp_drive.cooldown.description": "使用傳送驅動器投擲後，終界珍珠進入冷卻時間的持續時間",
  "artifacts.config.items.warp_drive.enabled.description": "傳送驅動器是否會導致終界珍珠不會被消耗",
  "artifacts.config.items.warp_drive.hungerCost.description": "使用傳送驅動器投擲終界珍珠需要消耗多少飢餓值",
  "artifacts.config.items.warp_drive.hungerCost.title": "飢餓值消耗",
  "artifacts.config.items.warp_drive.nullifyEnderPearlDamage.description": "傳送驅動器是否會導致終界珍珠不造成任何傷害",
  "artifacts.config.items.warp_drive.nullifyEnderPearlDamage.title": "無效化終界珍珠傷害",
  "artifacts.config.items.whoopee_cushion.fartChance.description": "穿戴放屁坐墊時，潛行或二段跳時播放放屁聲音的機率",
  "artifacts.config.items.whoopee_cushion.fartChance.title": "放屁機率",
  "artifacts.config.items.withered_bracelet.cooldown.description": "枯萎手環在對實體造成凋零效果後進入冷卻時間的持續時間",
  "artifacts.config.items.withered_bracelet.witherChance.description": "枯萎手環造成凋零效果的機率",
  "artifacts.config.items.withered_bracelet.witherChance.title": "凋零機率",
  "artifacts.config.items.withered_bracelet.witherDuration.description": "枯萎手環應用的凋零效果的持續時間",
  "artifacts.config.items.withered_bracelet.witherDuration.title": "凋零持續時間",
  "artifacts.config.items.withered_bracelet.witherLevel.description": "枯萎手環造成的凋零效果等級",
  "artifacts.config.items.withered_bracelet.witherLevel.title": "凋零等級",
  "artifacts.config.title": "文物設定",
  "artifacts.creative_tab": "文物",
  "artifacts.key.helium_flamingo.activate": "啟動氦氣紅鶴",
  "artifacts.key.night_vision_goggles.toggle": "切換夜視鏡",
  "artifacts.key.universal_attractor.toggle": "切換萬能吸引器",
  "artifacts.key_category": "文物",
  "artifacts.subtitles.entity.mimic.close": "寶箱怪關閉",
  "artifacts.subtitles.entity.mimic.death": "寶箱怪死亡",
  "artifacts.subtitles.entity.mimic.hurt": "寶箱怪受傷",
  "artifacts.subtitles.entity.mimic.open": "寶箱怪跳躍",
  "artifacts.subtitles.item.whoopee_cushion.fart": "放屁",
  "artifacts.tooltip.ability.attack_effects.wither.chance": "近戰攻擊有機會造成凋零效果",
  "artifacts.tooltip.ability.attack_effects.wither.constant": "使穿戴者的近戰攻擊造成凋零效果",
  "artifacts.tooltip.ability.attribute_modifiers.generic.attack_burning_duration": "使穿戴者的近戰攻擊造成火焰傷害",
  "artifacts.tooltip.ability.attribute_modifiers.generic.attack_damage": "增加穿戴者造成的傷害",
  "artifacts.tooltip.ability.attribute_modifiers.generic.attack_knockback": "增加穿戴者造成的擊退距離",
  "artifacts.tooltip.ability.attribute_modifiers.generic.attack_speed": "提高穿戴者的攻擊速度",
  "artifacts.tooltip.ability.attribute_modifiers.generic.drinking_speed": "縮短飲用物品所需的時間",
  "artifacts.tooltip.ability.attribute_modifiers.generic.eating_speed": "縮短進食物品所需的時間",
  "artifacts.tooltip.ability.attribute_modifiers.generic.fall_damage_multiplier": "減少穿戴者受到的摔落傷害",
  "artifacts.tooltip.ability.attribute_modifiers.generic.flatulence": "增加穿戴者的放屁次數",
  "artifacts.tooltip.ability.attribute_modifiers.generic.invincibility_ticks": "增加受到傷害後無敵狀態的持續時間",
  "artifacts.tooltip.ability.attribute_modifiers.generic.jump_strength": "增加穿戴者的跳躍高度",
  "artifacts.tooltip.ability.attribute_modifiers.generic.knockback_resistance": "賦予擊退免疫",
  "artifacts.tooltip.ability.attribute_modifiers.generic.max_health": "增加穿戴者的最大生命值",
  "artifacts.tooltip.ability.attribute_modifiers.generic.mount_speed": "提高騎乘生物的速度",
  "artifacts.tooltip.ability.attribute_modifiers.generic.movement_speed_on_snow": "提高穿戴者在雪地上的行走速度",
  "artifacts.tooltip.ability.attribute_modifiers.generic.safe_fall_distance": "增加穿戴者的最大安全摔落距離",
  "artifacts.tooltip.ability.attribute_modifiers.generic.scale": "縮小穿戴者",
  "artifacts.tooltip.ability.attribute_modifiers.generic.slip_resistance": "使冰面不那麼滑",
  "artifacts.tooltip.ability.attribute_modifiers.generic.sprinting_speed": "提高穿戴者衝刺時的移動速度",
  "artifacts.tooltip.ability.attribute_modifiers.generic.sprinting_step_height": "增加穿戴者衝刺時的台階高度",
  "artifacts.tooltip.ability.attribute_modifiers.generic.swim_speed": "提升在水中的靈活性",
  "artifacts.tooltip.ability.attribute_modifiers.player.block_break_speed": "提高穿戴者的挖掘速度",
  "artifacts.tooltip.ability.attribute_modifiers.player.entity_experience": "增加生物掉落的經驗值",
  "artifacts.tooltip.ability.attribute_modifiers.player.villager_reputation": "降低與村民交易時的價格",
  "artifacts.tooltip.ability.auto_smelt": "自動熔煉開採出的礦石",
  "artifacts.tooltip.ability.creeper_repellent": "苦力怕會避開穿戴者",
  "artifacts.tooltip.ability.cure_effects": "大幅縮短負面效果的持續時間",
  "artifacts.tooltip.ability.damage_absorption.chance": "穿戴者的近戰攻擊有機會吸收生命值",
  "artifacts.tooltip.ability.damage_absorption.constant": "使穿戴者的近戰攻擊吸收生命值",
  "artifacts.tooltip.ability.damage_immunity.is_hot_floor": "賦予對岩漿塊傷害的保護",
  "artifacts.tooltip.ability.damage_immunity.is_lightning": "賦予對閃電的保護",
  "artifacts.tooltip.ability.death_protection_teleport.chance": "受到致命一擊時，有機會傳送到其他地方",
  "artifacts.tooltip.ability.death_protection_teleport.constant": "受到致命一擊時，會傳送到其他地方",
  "artifacts.tooltip.ability.death_protection_teleport.not_consumed": "使用時不會被消耗",
  "artifacts.tooltip.ability.double_jump": "允許穿戴者進行二段跳",
  "artifacts.tooltip.ability.enchantment_level_modifiers.fortune.multiple_levels": "對開採的方塊額外應用 %s 級幸運",
  "artifacts.tooltip.ability.enchantment_level_modifiers.fortune.single_level": "對開採的方塊額外應用一級幸運",
  "artifacts.tooltip.ability.enchantment_level_modifiers.looting.multiple_levels": "對被殺死的實體額外應用 %s 級掠奪",
  "artifacts.tooltip.ability.enchantment_level_modifiers.looting.single_level": "對被殺死的實體額外應用一級掠奪",
  "artifacts.tooltip.ability.enchantment_level_modifiers.luck_of_the_sea.multiple_levels": "釣魚時額外應用 %s 級海之眷顧",
  "artifacts.tooltip.ability.enchantment_level_modifiers.luck_of_the_sea.single_level": "釣魚時額外應用一級海之眷顧",
  "artifacts.tooltip.ability.enchantment_level_modifiers.lure.multiple_levels": "釣魚時額外應用 %s 級魚餌",
  "artifacts.tooltip.ability.enchantment_level_modifiers.lure.single_level": "釣魚時額外應用一級魚餌",
  "artifacts.tooltip.ability.ender_pearl_damage_immunity": "終界珍珠不會造成傷害",
  "artifacts.tooltip.ability.ender_pearl_hunger_cost.cost": "終界珍珠不會被消耗，但會消耗飢餓值",
  "artifacts.tooltip.ability.ender_pearl_hunger_cost.free": "投擲終界珍珠時，終界珍珠不會被消耗",
  "artifacts.tooltip.ability.fluid_collision.sneaking.lava": "允許穿戴者在潛行時站在岩漿上",
  "artifacts.tooltip.ability.fluid_collision.sprinting": "允許穿戴者在衝刺時在流體上行走",
  "artifacts.tooltip.ability.mob_effects.invisibility": "使穿戴者隱形",
  "artifacts.tooltip.ability.mob_effects.magnetism": "吸引附近的物品",
  "artifacts.tooltip.ability.mob_effects.night_vision.full": "允許穿戴者在黑暗中看見東西",
  "artifacts.tooltip.ability.mob_effects.night_vision.partial": "允許穿戴者在黑暗中稍微看見東西",
  "artifacts.tooltip.ability.mob_effects.water_breathing.infinite": "允許穿戴者在水下呼吸",
  "artifacts.tooltip.ability.mob_effects.water_breathing.limited": "允許穿戴者在有限的時間內於水下呼吸",
  "artifacts.tooltip.ability.post_damage_effects.fire_resistance": "在受到火焰傷害後，會暫時獲得火焰抗性效果",
  "artifacts.tooltip.ability.post_damage_effects.speed": "受到傷害後，會提高穿戴者的移動速度",
  "artifacts.tooltip.ability.post_eating_effects.haste": "進食後，會暫時提高挖掘速度",
  "artifacts.tooltip.ability.post_eating_plant_growth": "站在草地上進食後，植物會生長",
  "artifacts.tooltip.ability.replenish_hunger_on_grass": "在草地上行走時緩慢補充飢餓值",
  "artifacts.tooltip.ability.retaliation_effects.fire.chance": "有機會點燃攻擊者",
  "artifacts.tooltip.ability.retaliation_effects.fire.constant": "會點燃攻擊型實體",
  "artifacts.tooltip.ability.retaliation_effects.fire.fire_resistance": "點燃攻擊者後，會獲得火焰抗性",
  "artifacts.tooltip.ability.retaliation_effects.lightning.chance": "有機會用閃電擊中攻擊者",
  "artifacts.tooltip.ability.retaliation_effects.lightning.constant": "會用閃電擊中攻擊型實體",
  "artifacts.tooltip.ability.retaliation_effects.thorns.chance": "有機會對攻擊者造成傷害",
  "artifacts.tooltip.ability.retaliation_effects.thorns.constant": "攻擊型實體也會受到傷害",
  "artifacts.tooltip.ability.sinking": "允許穿戴者在水中自由移動",
  "artifacts.tooltip.ability.swim_in_air.keymapping": "在空中時按下 %s 開始游泳",
  "artifacts.tooltip.ability.swim_in_air.swimming": "允許穿戴者在空中游泳一段時間",
  "artifacts.tooltip.ability.tool_tier_upgrade": "將穿戴者的基礎挖掘等級提高到 %s",
  "artifacts.tooltip.ability.walk_on_powder_snow": "允許穿戴者在粉雪上行走",
  "artifacts.tooltip.attacks_inflict": "攻擊造成：",
  "artifacts.tooltip.cooldown": "+ 冷卻時間（%s）",
  "artifacts.tooltip.cosmetic": "裝飾",
  "artifacts.tooltip.cosmetics_disabled": "已停用裝飾（右鍵切換）",
  "artifacts.tooltip.cosmetics_enabled": "已啟用裝飾（右鍵切換）",
  "artifacts.tooltip.item.everlasting_food": "食用時不會被消耗",
  "artifacts.tooltip.item.novelty_drinking_hat": "「嘿！我是第一名，我讓地心引力幫我喝酒！」",
  "artifacts.tooltip.item.umbrella.glider": "手持時會減緩摔落速度",
  "artifacts.tooltip.item.umbrella.shield": "可以用作盾牌",
  "artifacts.tooltip.per_food_point_restored": "每恢復一點飢餓值：",
  "artifacts.tooltip.plus_mob_effect": "+%s",
  "artifacts.tooltip.toggle_keymapping": "按下 %s 切換",
  "artifacts.tooltip.tool_tier.diamond": "鑽石",
  "artifacts.tooltip.tool_tier.iron": "鐵",
  "artifacts.tooltip.tool_tier.netherite": "獄髓",
  "artifacts.tooltip.tool_tier.none": "無",
  "artifacts.tooltip.tool_tier.stone": "石頭",
  "artifacts.tooltip.tool_tier.wood": "木頭",
  "artifacts.tooltip.when_hurt": "受到傷害時：",
  "artifacts.tooltip.when_hurt.is_fire": "被火焰傷害時：",
  "curios.identifier.feet": "腳部",
  "curios.modifiers.feet": "裝備於腳部時：",
  "entity.artifacts.mimic": "寶箱怪",
  "generic.attack_burning_duration": "攻擊燃燒持續時間",
  "generic.drinking_speed": "飲用速度",
  "generic.eating_speed": "進食速度",
  "generic.flatulence": "放屁",
  "generic.invincibility_ticks": "無敵刻數",
  "generic.mount_speed": "騎乘速度",
  "generic.movement_speed_on_snow": "雪地移動速度",
  "generic.slip_resistance": "防滑性",
  "generic.sprinting_speed": "衝刺速度",
  "generic.sprinting_step_height": "衝刺台階高度",
  "generic.swim_speed": "游泳速度",
  "item.artifacts.anglers_hat": "釣魚帽",
  "item.artifacts.antidote_vessel": "解毒瓶",
  "item.artifacts.aqua_dashers": "水上疾衝靴",
  "item.artifacts.bunny_hoppers": "兔子彈跳靴",
  "item.artifacts.charm_of_shrinking": "縮小護身符",
  "item.artifacts.charm_of_sinking": "下沉護身符",
  "item.artifacts.chorus_totem": "歌萊圖騰",
  "item.artifacts.cloud_in_a_bottle": "瓶裝雲",
  "item.artifacts.cowboy_hat": "牛仔帽",
  "item.artifacts.cross_necklace": "十字項鍊",
  "item.artifacts.crystal_heart": "水晶之心",
  "item.artifacts.digging_claws": "挖掘爪",
  "item.artifacts.eternal_steak": "永恆牛排",
  "item.artifacts.everlasting_beef": "永恆牛排",
  "item.artifacts.feral_claws": "野性之爪",
  "item.artifacts.fire_gauntlet": "火焰護手",
  "item.artifacts.flame_pendant": "火焰墜飾",
  "item.artifacts.flippers": "蛙鞋",
  "item.artifacts.golden_hook": "黃金釣竿",
  "item.artifacts.helium_flamingo": "氦氣紅鶴",
  "item.artifacts.kitty_slippers": "貓咪拖鞋",
  "item.artifacts.lucky_scarf": "幸運圍巾",
  "item.artifacts.mimic_spawn_egg": "寶箱怪 生怪蛋",
  "item.artifacts.night_vision_goggles": "夜視鏡",
  "item.artifacts.novelty_drinking_hat": "新奇飲料帽",
  "item.artifacts.obsidian_skull": "黑曜石頭顱",
  "item.artifacts.onion_ring": "洋蔥圈",
  "item.artifacts.panic_necklace": "驚恐項鍊",
  "item.artifacts.pickaxe_heater": "鎬子加熱器",
  "item.artifacts.plastic_drinking_hat": "塑膠飲料帽",
  "item.artifacts.pocket_piston": "口袋活塞",
  "item.artifacts.power_glove": "強力手套",
  "item.artifacts.rooted_boots": "紮根靴",
  "item.artifacts.running_shoes": "跑步鞋",
  "item.artifacts.scarf_of_invisibility": "隱形圍巾",
  "item.artifacts.shock_pendant": "電擊墜飾",
  "item.artifacts.snorkel": "呼吸管",
  "item.artifacts.snowshoes": "雪靴",
  "item.artifacts.steadfast_spikes": "堅定之刺",
  "item.artifacts.strider_shoes": "漫步者之靴",
  "item.artifacts.superstitious_hat": "迷信帽子",
  "item.artifacts.thorn_pendant": "荊棘墜飾",
  "item.artifacts.umbrella": "雨傘",
  "item.artifacts.universal_attractor": "萬能吸引器",
  "item.artifacts.vampiric_glove": "吸血鬼手套",
  "item.artifacts.villager_hat": "村民帽子",
  "item.artifacts.warp_drive": "傳送驅動器",
  "item.artifacts.whoopee_cushion": "放屁坐墊",
  "item.artifacts.withered_bracelet": "枯萎手環",
  "player.entity_experience": "實體經驗值",
  "player.villager_reputation": "村民聲望",
  "tag.block.artifacts.campsite_chests": "營地寶箱",
  "tag.block.artifacts.mineable.digging_claws": "可以使用挖掘爪挖掘",
  "tag.block.artifacts.rooted_boots_grass": "紮根靴草地",
  "tag.block.artifacts.snow_layers": "雪層",
  "tag.entity_type.artifacts.creepers": "苦力怕",
  "tag.item.artifacts.artifacts": "文物",
  "tag.item.artifacts.slot.all": "任何欄位可裝備文物",
  "tag.item.artifacts.slot.belt": "腰帶欄位可裝備文物",
  "tag.item.artifacts.slot.feet": "腳部欄位可裝備文物",
  "tag.item.artifacts.slot.hands": "手部欄位可裝備文物",
  "tag.item.artifacts.slot.head": "頭部欄位可裝備文物",
  "tag.item.artifacts.slot.necklace": "項鍊欄位可裝備文物",
  "tag.mob_effect.artifacts.antidote_vessel_cancellable": "解毒瓶可消除"
}
