                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             
//; 
auto_convert_profiles=false

//; 
generate_hamlets=true

//; 
generate_travel_book_export=false

//; 
travel_book_learning=true

//; 
generate_help_data=false

//; 
ignore_resource_cost=false

//Unique random identifier to count unique players if statistics are enabled
random_uid=2196149374756587520

//Advancement completed for anonymous statistics
advancements_creative=firstcontact,maitreapenser,explorer,marcopolo

//Advancement completed for anonymous statistics
advancements_survival=firstcontact,cresus,thequest,maitreapenser,explorer,marcopolo

//Minimum Distance for Progress; Minimum distance from the Spawn Point at which villages can start with some initial progress. Default: 2000.
village_spawn_completion_min_distance=5000

//Chunk Loaded Radius; Radius around the player in which Millénaire will attempt to keep villages' chunks loaded. Default: 300.
keep_active_radius=1000

//Max Children Number; Maximum number of children a village can have. Default: 10.
max_children_number=20

//Village Relation Radius; Radius within which villages will have relations with each others (diplomacy, trade, raids). Default: 2000.
background_radius=3000

//Min Village-Lone Building Distance; Minimum distance between generated villages and lone buildings. Default: 300.
min_village_lonebuilding_distance=200

//Min Village Distance; Minimum distance between two generated villages. Default: 600.
min_village_distance=300

validation=346191196
