Introduction:
This datapack improves piglins and rebalances piglins by the following changes and it supports minecraft versions from 1.16.2 to 1.21.
Changes from datapack:
- Piglin Brute's New Stats:
- HP ♥️: Then = 50 (25 hearts), Now = 20 (10 hearts)
- Armor 🛡️: Then = No Armor, Now = Random Golden and Netherite Armor
- Weapon ⚔️: Golden Axe (70% chance), Netherite Axe (30% chance)
- Attack Damage 🩸:
- Golden Axe 🪓: 13 (6.5 hearts)
- Netherite Axe 🪓: 16 (8 hearts)
- Will alert nearby piglins about "your presence", and "the purpose of your presence", if you break into their bastion.
NOTE: Piglin Brute will never drop any armor or weapon on death. It will only drop its death loot which is mentioned further. This is for maintaining balance in the game.
- Piglin's New Stats:
- HP ♥️: Then = 16 (8 hearts), Now = 20 (10 hearts)
- Piglins cannot be distracted by gold ingots when in attack mode.
- Piglins, that are alerted by piglin brutes, will attack you. Doesn't matter if you wear golden armor.
- Piglins will now hunt Hoglin more oftenly, like a real hunter should.
- Sometimes, instead of attacking you, they will only threaten you if you are not wearing gold armor. Eventually, they will start attacking.
- Instantly detects any entity which wants to attack them (you can test this by summoning an Iron Golem near Piglins).
NOTE: Piglin's universal anger is removed. Now if a player runs away from angry piglin and come back, it will not recognize the player.
- Zombified Piglin's New Stats:
- Zombified Piglins will now spawn barehanded by default, but oftenly, they will spawn with golden swords and crossbows as their main weapon.
- Zombified Piglins are now hostile to piglins and players just like how real zombies should be. This is a toggleable feature. See admin commands to understand "How to disable?".
- Zombified Piglins can now convert piglins into zombies. The rate of conversion depends upon the following game difficulty:
- Easy : Lower rate
- Normal : Medium rate
- Hard : Higher rate
- If a Zombified Piglin kills a Piglin Brute, then it will convert into "Zombified Piglin Brute".
- New Death Loot Tables (Toggleable Feature):
- Piglin: 1-2 Gold Nuggets, 2-4 Arrows (for Ranged Piglins only)
- Piglin Brute: 1-2 Gold Ingots, 1 Golden Carrot
- Zombified Piglins: Piglin's Loot + 1-2 Rotten Flesh
NOTE: Looting Enchantment will not work on Golden Carrot dropped by Piglin Brute.
- New Game Mechanics:
- Hoglins are restricted to spawn in Piglin Brute's territory. This feature is toggleable. See admin commands.
- Zombified Piglins, and Zoglins are restricted to spawn anywhere near Piglin Brute's Territory and in Nether Forests (Toggleable Feature).
- Zombified Piglins, and Zoglins will have more chance to spawn as a baby variant. This only feature is an exception for the below notation.
NOTE: The above features will not work if there is a player 8 blocks nearby, this avoids the mobs spawned by the player (using commands or spawn eggs) from being replaced or deleted. And mobs do not naturally spawn in 24 blocks area from player, so basically, players will face NO inconvenience. Spectators do not count as player in this case.
Admin Commands:
Pros:
- Piglin Brutes have same power and protection as before but it makes more reasonable sense why is it so difficult to defeat.
- Piglins are more intelligent now.
- Killing Piglins and Piglin Brutes is now so worth it because of the modified death loot table.
Cons:
- It's more harder to loot a bastion remnant.
My Socials:
- PlanetMinecraft Page
- Modrinth Page
- Discord Server
- Paypal Account
License:
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
Conditions that apply:
- You must give appropriate credit to the creator if you publicly showcase this work.
- You may not use this work for commercial/business purposes. (this does not include having the datapack installed in your server)
- You may modify this work, but may not distribute the modified work.
Installation:
Open your .minecraft directory. Put the datapack into the saves/world_name/datapacks directory.