execute unless entity @e[tag=ngboss] unless score newgame newgame matches 1 if block ~ ~1 ~ dragon_egg run function survivalplus:finale/spawn
forceload add ~ ~
execute unless entity @e[tag=ngboss] if entity @s[tag=fight] run function survivalplus:finale/boss/defeated
execute if score newgame newgame matches 1 run function survivalplus:tools/newgame/portal