function survivalplus:finale/boss/clearphase
tag @s add rangeph
item replace entity @s armor.head with netherite_helmet[trim={pattern:shaper,material:emerald}]
item replace entity @s armor.chest with netherite_chestplate[trim={pattern:raiser,material:emerald}]
item replace entity @s armor.legs with netherite_leggings[trim={pattern:silence,material:emerald}]
item replace entity @s armor.feet with netherite_boots[trim={pattern:silence,material:emerald}]
item replace entity @s weapon with bow[enchantments={power:6}]
attribute @s armor_toughness modifier add 21da88fd-641b-48ad-883b-d302b1564824 0.25 add_multiplied_base
attribute @s movement_speed modifier add b6e0703b-f027-42ef-85d0-2434b3dfe0c2 0.3 add_multiplied_base