tellraw @a {"text":"ZombieMan224 drowned","italic":false}
data merge entity @s {drop_chances:{feet:1f,legs:1f,chest:1f,head:1f,mainhand:1f,offhand:1f}}
#data merge entity @s {DeathLootTable:"survivalplus:entities/player/1/loot"}
execute at @s unless score hardmode hardmode matches 1 run loot spawn ~ ~ ~ loot survivalplus:entities/player/1/loot
execute at @s if score hardmode hardmode matches 1 run loot spawn ~ ~ ~ loot survivalplus:entities/player/1/loot2
execute at @s run playsound minecraft:entity.player.hurt_drown player @a ~ ~ ~
#execute at @s run stopsound @a * minecraft:entity.zombie.converted_to_drowned
kill @s