#execute as @e[type=villager,tag=merchant_face,predicate=survivalplus:zombiemerchant] run function survivalplus:merchants/names/zmer
#execute as @e[type=villager,tag=merchant_face,predicate=survivalplus:hmmerchant] run function survivalplus:merchants/names/mecmer
execute as @e[type=villager,tag=!plussed] run data merge entity @s {attributes:[{id:"armor",base:10f},{id:"armor_toughness",base:4f}]}
execute as @e[type=villager,tag=!plussed] run tag @s add plussed