execute if entity @e[tag=sniperbullet] as @e[tag=sniperbullet] at @s run function survivalplus:tools/archer/arrow/sniperbullet
execute if entity @e[tag=longarrow] as @e[tag=longarrow] at @s run function survivalplus:tools/archer/arrow/longarrow
execute if entity @e[tag=bombarrow] as @e[tag=bombarrow] at @s run function survivalplus:tools/archer/arrow/bombarrow
execute if entity @e[tag=bouncearrow] run function survivalplus:tools/archer/arrow/bouncearrow
execute if entity @e[tag=skullarrow] run function survivalplus:tools/archer/arrow/skullarrow
execute if entity @e[tag=tp_effect] at @e[tag=tp_effect] run particle minecraft:witch ~ ~ ~ 0 0 0 0 1 force
execute if entity @e[tag=witherarrow] at @e[tag=witherarrow] run particle minecraft:entity_effect{color:[0,0,0,1]} ~ ~ ~ 0 0 0 0 1 force
execute if entity @e[tag=shotgunbullet] as @e[tag=shotgunbullet] at @s run function survivalplus:tools/archer/arrow/shotgunbullet
execute if entity @e[tag=torcharrow,nbt={inGround:1b}] as @e[tag=torcharrow,nbt={inGround:1b}] at @s run function survivalplus:tools/archer/arrow/torcharrow
execute if entity @e[tag=bigarrow] as @e[tag=bigarrow] at @s run function survivalplus:tools/archer/arrow/bigarrow
execute if entity @e[tag=polybolt] at @e[tag=polybolt] run particle minecraft:dust{color:[1,0,1],scale:1} ~ ~ ~ .1 .1 .1 0 3 normal
execute as @e[tag=polybolt,nbt={inGround:1b}] run kill @s