function survivalplus:finale/boss/clearphase
tag @s add fastph
item replace entity @s armor.head with netherite_helmet[trim={pattern:shaper,material:gold}]
item replace entity @s armor.chest with netherite_chestplate[trim={pattern:raiser,material:gold}]
item replace entity @s armor.legs with netherite_leggings[trim={pattern:silence,material:gold}]
item replace entity @s armor.feet with netherite_boots[trim={pattern:silence,material:gold}]
item replace entity @s weapon with golden_sword
attribute @s armor modifier add 4f790e24-c0f6-4316-a880-11197606fb47 -0.4 add_multiplied_base
attribute @s movement_speed modifier add d5292553-aeae-47df-8f24-1facae9df03a 0.25 add_multiplied_base
attribute @s attack_knockback modifier add 6854c560-e589-4ac9-a717-1e0bebdbacb4 0.5 add_multiplied_base