#execute if entity @n[type=spectral_arrow,nbt={inGround:0b,life:0s}] run tag @s add lightlaser
execute if entity @s[type=#minecraft:arrows,nbt={inGround:0b,life:0s,crit:1b}] run tag @n[predicate=survivalplus:bow/laserbow] add critlaser
execute if entity @n[predicate=survivalplus:bow/laserbow,tag=critlaser] run playsound entity.generic.explode block @a ^ ^ ^.2 .6 1.5
execute if entity @n[predicate=survivalplus:bow/laserbow,tag=critlaser] run particle crit ~ ~ ~ 0 0 0 .5 10
tag @n[predicate=survivalplus:bow/laserbow] add ignorelaser
execute at @s run kill @n[type=#minecraft:arrows,nbt={inGround:0b,life:0s}]
execute as @n[predicate=survivalplus:bow/laserbow] at @s anchored eyes run function survivalplus:tools/archer/arrow/laser