execute at @e[tag=quest1,tag=questid] run playsound minecraft:block.anvil.land block @a ~ ~ ~ .4 1
execute at @e[tag=quest1,tag=questid] run particle minecraft:small_flame ~ ~.1 ~ 0.2 0 0.2 0 4
execute at @e[tag=quest1,tag=questid] as @a[distance=...4] run damage @s 2 minecraft:falling_anvil by @e[tag=quest1,tag=npc,limit=1,sort=nearest]
execute at @e[tag=quest1,tag=questid] unless block ~ ~-1 ~ anvil run function survivalplus:finale/quest/1/anvil
execute if predicate survivalplus:quest/1/done run function survivalplus:finale/quest/1/finish