execute unless entity @s[tag=xpfinished] positioned ~ ~.2 ~ run function survivalplus:tools/xprewardbig
execute as @a[distance=..2,scores={timer=1..}] at @s unless block ~ ~ ~ iron_trapdoor run scoreboard players reset @s timer
execute as @a[distance=..2,nbt={OnGround:1b}] at @s if block ~ ~ ~ iron_trapdoor run function survivalplus:tools/newgame/confirmmsg
summon area_effect_cloud ~ ~.39 ~ {Particle:{type:squid_ink},potion_contents:empty,Radius:2.5,Duration:2}
summon area_effect_cloud ~ ~.39 ~ {Particle:{type:squid_ink},potion_contents:empty,Radius:2.5,Duration:2}
summon area_effect_cloud ~ ~.6 ~ {Particle:{type:electric_spark},potion_contents:empty,Radius:2.5,Duration:2}