summon item ~ ~ ~ {Item:{id:"minecraft:stick"},Tags:[casinoflow],PickupDelay:40s}
data modify entity @e[type=item,limit=1,sort=nearest,tag=casinoflow] Item set from entity @s Item
scoreboard players remove @s itemcount 65
tag @e[tag=casinoflow,limit=1,sort=nearest] remove casinoflow
execute if score @s itemcount matches 65.. at @s run function survivalplus:finale/slots/overflow