tellraw @a {"text":"Bad2TheBone froze to death","italic":false}
data merge entity @s {drop_chances:{feet:1f,legs:1f,chest:1f,head:1f,mainhand:1f,offhand:1f}}
#data merge entity @s {DeathLootTable:"survivalplus:entities/player/2/loot"}
execute at @s unless score hardmode hardmode matches 1 run loot spawn ~ ~ ~ loot survivalplus:entities/player/2/loot
execute at @s if score hardmode hardmode matches 1 run loot spawn ~ ~ ~ loot survivalplus:entities/player/2/loot2
execute at @s run playsound minecraft:entity.player.hurt_freeze player @a ~ ~ ~
#execute at @s run stopsound @a * minecraft:entity.skeleton.converted_to_stray
kill @s