execute at @e[tag=burstpillager] if entity @e[tag=burstarrow,scores={burst=0}] run playsound minecraft:item.crossbow.shoot master @a ~ ~1.5 ~
execute as @e[tag=burstarrow,scores={burst=0}] run data merge entity @s {crit:1b}
scoreboard players add @e[tag=burstarrow,scores={burst=..10}] burst 1
execute unless entity @e[tag=burstarrow,scores={burst=10},nbt={inGround:0b}] if entity @e[tag=burstarrow,scores={burst=1},nbt={inGround:0b}] at @e[tag=burstpillager] unless entity @e[tag=burstarrow,distance=..1] run summon arrow ~ ~1.5 ~
execute as @e[tag=burstarrow,nbt={inGround:1b},scores={burst=11}] run kill @s