function survivalplus:finale/boss/clearphase
tag @s add weakph
item replace entity @s armor.head with netherite_helmet[trim={pattern:shaper,material:iron}]
item replace entity @s armor.chest with netherite_chestplate[trim={pattern:raiser,material:iron}]
item replace entity @s armor.legs with netherite_leggings[trim={pattern:silence,material:iron}]
item replace entity @s armor.feet with netherite_boots[trim={pattern:silence,material:iron}]
item replace entity @s weapon with iron_sword[enchantments={"survivalplus:weakening":1}]
attribute @s armor modifier add e07bc08d-bc7e-48f8-b164-a88e520b6beb 0.2 add_multiplied_base
attribute @s armor_toughness modifier add 79d4a2ce-dde8-4732-818c-c10dff0faf8e -0.3 add_multiplied_base
attribute @s knockback_resistance modifier add 89340837-838e-4172-a20a-4a64a46dfa50 -.3 add_multiplied_base
attribute @s attack_damage modifier add d54d98a7-7f06-4ad3-ab58-fd001f9e03f4 -0.2 add_multiplied_base
tag @s add player