#execute unless score @e[tag=tickdelay,limit=1] bounce matches 1 run tp @s ~ ~ ~ ~.02 ~
#execute if entity @e[tag=tickdelay,scores={bounce=1}] run tp @s ~ ~ ~ ~-.02 ~
execute if predicate survivalplus:1chance if predicate survivalplus:10chance run function survivalplus:tools/sanity/sounds/sort