setblock ~ ~-1 ~ anvil[facing=west]
execute at @e[tag=quest1,type=villager,limit=1,sort=nearest] run playsound entity.villager.no neutral @a ~ ~1 ~
playsound block.anvil.place block @a ~ ~-1 ~ 1.5 1
tellraw @a[distance=..5] [{"text":"[Weaponsmith]: ","color":"gold"},{"text":"Don't mess with my anvil!","color":"white"}]