{
  "imb.essrpg.ep.1": "100 EP - ",
  "imb.essrpg.ep.2": "500 EP - ",
  "imb.essrpg.ep.3": "1000 EP - ",
  "imb.essrpg.ep.4": "2000 EP - ",
  "imb.essrpg.ep.5": "3500 EP - ",
  "imb.essrpg.ep.6": "5000 EP - ",
    "imb.essrpg.p1.1": "Choose an Imbuement:\n",
    "imb.essrpg.p1.2": "[Strength]\n",
	"imb.essrpg.str.0": "Your swings brutalize.\n",
	"imb.essrpg.str.1": "Improved melee damage.\n",
	"imb.essrpg.str.2": "Improved melee damage.\n",
	"imb.essrpg.str.3": "Improved melee damage.\n              Become %s.\n",
	"imb.essrpg.str.4": "Improved melee damage.\n              %s your foes!\n",
	"imb.essrpg.str.5": "Improved melee damage.\n",
	"imb.essrpg.str.6": "Improved melee damage. %s becomes stronger!\n\n",
	"imb.essrpg.str.7": "%s → Splash damage on hit. Scales with Focus.",
			"imb.essrpg.str.cleave": "Cleave",
	"imb.essrpg.str.8": "%s → Invest at least 3500 EP in Protector or\nScavenger Imbuements to gain minor stuns on melee or\ncritical hits, respectively.\n",
			"imb.essrpg.str.mtm": "More Than Might",
    "imb.essrpg.p1.3": "[Focus]\n",
	"imb.essrpg.foc.0": "Your Focus hones. Magical capability sharpened.\n",
	"imb.essrpg.foc.1": "Improved Focus regeneration.\n",
	"imb.essrpg.foc.2": "Improved magical potency.\n",
	"imb.essrpg.foc.3": "Improved Focus regeneration.\n",
	"imb.essrpg.foc.4": "Improved magical potency.\n",
	"imb.essrpg.foc.5": "Improved Focus regeneration.\n",
	"imb.essrpg.foc.6": "Improved magical potency. Your\n              flasks now %s!\n\n",
	"imb.essrpg.foc.7": "%s → All Focus (Awkward) Potions are infinite use.",
			"imb.essrpg.foc.flask": "Rebrew",
    "imb.essrpg.p1.4": "[Truth]\n",
	"imb.essrpg.tru.0": "Your arrows become faster, more accurate - deadlier.\n",
	"imb.essrpg.tru.1": "Improved arrow speed and damage.\n",
	"imb.essrpg.tru.2": "Improved arrow speed and damage.\n              Small chance to conserve arrows on-hit.\n",
	"imb.essrpg.tru.3": "Improved arrow speed and damage.\n",
	"imb.essrpg.tru.4": "Improved arrow speed and damage.\n              Good chance to conserve arrows on-hit.\n",
	"imb.essrpg.tru.5": "Improved arrow speed and damage.\n",
	"imb.essrpg.tru.6": "Improved arrow speed and damage,\n              and %s.\n\n",
	"imb.essrpg.tru.7": "%s → Sneaking while firing increases damage even more!",
			"imb.essrpg.tru.stop": "Stopping Power",
    "imb.essrpg.p1.5": "[Resistance]\n",
	"imb.essrpg.hp.0": "Your physicality becomes indomitable.\n",
	"imb.essrpg.hp.1": "Improved maximum health.\n",
	"imb.essrpg.hp.2": "Improved maximum health.\n",
	"imb.essrpg.hp.3": "Improved maximum health.\n",
	"imb.essrpg.hp.4": "Improved maximum health.\n",
	"imb.essrpg.hp.5": "Improved maximum health.\n",
	"imb.essrpg.hp.6": "You have an %s.\n\n",
	"imb.essrpg.hp.7": "%s → A permanent 20 Armor Points surrounds your burly heart.",
			"imb.essrpg.hp.iron": "Ironclad Will",
    "imb.essrpg.p1.6": "[Regeneration]\n",
	"imb.essrpg.reg.0": "Your form will repair itself, time and time again.\n",
	"imb.essrpg.reg.1": "Health regenerates up to ten hearts.\n",
	"imb.essrpg.reg.2": "Slow %s.\n",
	"imb.essrpg.reg.3": "Weak %s.\n",
	"imb.essrpg.reg.4": "Moderate Wound Sealing.\n",
	"imb.essrpg.reg.5": "Fast Wound Sealing.\n",
	"imb.essrpg.reg.6": "Incredible Lifesteal.\n\n",
	"imb.essrpg.reg.7": "%s → Regenerate quickly after taking damage.\nDoes not work while Guard Broken.\n",
	"imb.essrpg.reg.8": "%s → Regenerate quickly after dealing damage.",
			"imb.essrpg.reg.ws": "Wound Sealing",
			"imb.essrpg.reg.ls": "Lifesteal",
    "imb.essrpg.p1.7": "[Resilience]\n",
	"imb.essrpg.res.0": "Your soul will become unbreakable.\n",
	"imb.essrpg.res.1": "Gain %s.\n",
	"imb.essrpg.res.2": "Gain Soul Health.\n",
	"imb.essrpg.res.3": "Soul Health and Guard restore sooner.\n",
	"imb.essrpg.res.4": "Gain Soul Health.\n",
	"imb.essrpg.res.5": "Gain Soul Health.\n",
	"imb.essrpg.res.6": "More Soul Health, Soul and Guard restore even\n              sooner, your Soul becomes %s. \n\n",
	"imb.essrpg.res.7": "%s → Health that regenerates out of combat and \ndoes not scale with health bonuses. When Soul Health\nrestores, so does your Guard!\n",
	"imb.essrpg.res.8": "%s → When out of combat, you generate an extra\nten Soul Hearts.",
			"imb.essrpg.res.soul": "Soul Health",
			"imb.essrpg.res.col": "Collected",
    "imb.essrpg.p1.8": "[Speed]\n",
	"imb.essrpg.spd.0": "Your swiftness will be unrivaled.\n",
	"imb.essrpg.spd.1": "Move faster.\n",
	"imb.essrpg.spd.2": "Move faster.\n",
	"imb.essrpg.spd.3": "Gain the chance to trigger %s.\n",
	"imb.essrpg.spd.4": "Move faster.\n",
	"imb.essrpg.spd.5": "Gain much more potent Adrenaline.\n",
	"imb.essrpg.spd.6": "Move even faster and gain extremely\n              potent Adrenaline.\n\n",
	"imb.essrpg.spd.7": "%s → On taking damage, have a chance to gain temporarily increased movement speed and damage resistance.",
			"imb.essrpg.spd.adre": "Adrenaline",
    "imb.essrpg.p1.9": "[Haste]\n",
	"imb.essrpg.hst.0": "Your strikes fall as lightning.\n",
	"imb.essrpg.hst.1": "Improved melee attack speed.\n",
	"imb.essrpg.hst.2": "Improved melee attack speed.\n",
	"imb.essrpg.hst.3": "Break blocks faster.\n",
	"imb.essrpg.hst.4": "Improved melee attack speed.\n",
	"imb.essrpg.hst.5": "Break blocks very fast.\n",
	"imb.essrpg.hst.6": "Improved melee attack speed.",
			"imb.essrpg.hst.???": "Coming soon?",
    "imb.essrpg.p1.9new": "[Technique]\n",
	"imb.essrpg.tec.0": "Your dexterity and knowledge coalesce.\n",
	"imb.essrpg.tec.1": "%s: Melee weapons guarantee a luck-crit.\n              Unaugmented tools provide Haste.\n",
	"imb.essrpg.tec.2": "Hidden Art: Shields bash an opponent.\n              Bows nock two additional arrows, and crossbows\n              burst-fire.\n",
	"imb.essrpg.tec.3": "Hidden Art: Magical items summon an entity\n              to provide buffs.\n",
	"imb.essrpg.tec.4": "You become %s.\n",
	"imb.essrpg.tec.5": "All Hidden Arts become more powerful.\n              Hidden Art: Magical can now summon up\n              to three entities.\n",
	"imb.essrpg.tec.6": "Hidden Arts are effortless, requiring no\n              Focus to perform.\n\n",
	"imb.essrpg.tec.7": "%s → Sneaking with specific items consumes Focus to provide benefits.\n",
	"imb.essrpg.tec.8": "%s → Swapping mainhand and offhand items provides a short boost of melee swing speed.",
			"imb.essrpg.tec.hid": "Hidden Art",
			"imb.essrpg.tec.omn": "Omnidextrous",
    "imb.essrpg.p1.10": "[Saturation]\n",
	"imb.essrpg.sat.0": "An essence fulfilled can do feats impossible.\n",
	"imb.essrpg.sat.1": "When full, improves melee attack damage.\n",
	"imb.essrpg.sat.2": "When full, improves damage resistance.\n",
	"imb.essrpg.sat.3": "Gain slow hunger regeneration.\n",
	"imb.essrpg.sat.4": "When full, improves movement speed.\n",
	"imb.essrpg.sat.5": "Never go hungry again.\n",
	"imb.essrpg.sat.6": "When full, gain a myriad of positive benefits.",
	"imb.essrpg.sat.7": "%s → Unused text.",
			"imb.essrpg.sat.???": "Coming soon?",
    "imb.essrpg.p1.11": "[Check EP]\n",
	"imb.essrpg.epcheck.hover": "Check your Essence Point totals.",
    "imb.essrpg.p1.12": "[Inspect Self]",
	"imb.essrpg.imbcheck.hover": "Check how much you have invested into each\nImbuement, view your statistics, and see\ndetails about your Creation.",
    "imb.essrpg.p1.13": "unused",
	"imb.essrpg.p1info.hover": "Make permanent upgrades to your\ncharacter on this page. Every upgrade\ncosts EP, which is obtained in many ways.",

    "imb.essrpg.p2.1": "Personal Difficulty:\n\n",
    "imb.essrpg.p2.2": "[Vanilla]\n\n",
	"imb.essrpg.p2.diff1": "1x EP. The base difficulty of Minecraft - great for starting out.",
    "imb.essrpg.p2.3": "[Spicy]\n",
	"imb.essrpg.p2.diff2": "2x EP. A little more challenging. Enemies are stronger and gain abilities.",
    "imb.essrpg.p2.4": "[Hot]\n",
	"imb.essrpg.p2.diff3": "2.5x EP. Challenging, but never unmanageable. With persistence, you will prevail.",
    "imb.essrpg.p2.5": "[Burning]\n",
	"imb.essrpg.p2.diff4": "3x EP. Your enemies are as strong as they are resilient - Survival is not guaranteed.",
    "imb.essrpg.p2.6": "[Tortuous]\n",
	"imb.essrpg.p2.diff5": "3.5x EP. Your opponents laugh at most attempts to kill them.",
    "imb.essrpg.p2.7": "[Hellfire]\n",
	"imb.essrpg.p2.diff6": "4x EP. Cower as you are overrun by seemingly invincible foes. Death is assured.",
    "imb.essrpg.p2.8": "[Molten]\n\n\n\n",
	"imb.essrpg.p2.diff7": "5x EP. The battle is hopeless. You are not meant to survive - and you will %s survive.",
	"imb.essrpg.p2.diff7.ins": "not",
    "imb.essrpg.p2.9": "unused",
	"imb.essrpg.p2info.hover": "Select your preferred difficulty here.\nIf your selection is more difficult\nthan a nearby Champion's, they will scale\nup to match. It is recommended\nto begin on a lower difficulty, then\nwork your way up as you become stronger.",

    "imb.essrpg.p3.1": "Other Options:\n\n",
    "imb.essrpg.p3.2": "[Respecialize]\n\n",
	"imb.essrpg.p3.ins2.0": "Cost: 10% of all collected EP.\n",
	"imb.essrpg.p3.ins2.1": "Remove your Imbuements to reform your Champion.",
    "imb.essrpg.p3.3": "[Inspect Other]\n\n",
	"imb.essrpg.p3.ins3.0": "Inspect a nearby Champion's imbuements and difficulty.\nIf nobody is near, instead displays your build.\nYou may also use the command \"/trigger es.inspect set <number>\" to learn how to inspect any player if you know their player code.",
    "imb.essrpg.p3.advice": "[Advice]\n\n",
	"imb.essrpg.p3.advice.h": "Open a mini-guide which provides some more detail regarding many aspects of Essence RPG.",
    "imb.essrpg.p3.4": "---------------\n",
    "imb.essrpg.p3.5": "Support Links:\n\n",
    "imb.essrpg.p3.6": "[Changelog]\n\n",
	"imb.essrpg.p3.ins6.0": "View the online changelog on Planet Minecraft.",
    "imb.essrpg.p3.7": "[Discord Server]",
	"imb.essrpg.p3.ins7.0": "Get support, make suggestions, etc. here!",


    "emp.essrpg.p1.1": "Empowerment Binding:\n\n",
    "emp.essrpg.p1.2": "[Mainhand Jump]\n",
    "emp.essrpg.p1.3": "[Mainhand Sneak]\n",
    "emp.essrpg.p1.4": "[Offhand Jump]\n",
    "emp.essrpg.p1.5": "[Offhand Sneak]\n",
    "emp.essrpg.p1.6": "[Clear Bindings]\n\n",
    "emp.essrpg.p1.7": "[Check EP]\n",
    "emp.essrpg.p1.8": "[Check Empowerments]\n\n",
    "emp.essrpg.p1.9": "[Lefty Toggle]\n\n",
    "emp.essrpg.p1.10": "unused",
	"emp.essrpg.p1info.hover": "Use this page to bind your\nactive empowerments\nto specific actions for when\nthis book is in your hand.%s",
	"emp.essrpg.p1info.hover2": "\nTo buy them, turn to \nthe next page.",

	"emp.essrpg.p2.1kf": "Fighter EP",
	"emp.essrpg.p2.1kp": "Protector EP",
	"emp.essrpg.p2.1ks": "Scavenger EP",
    "emp.essrpg.p2.1": "Buy Empowerments:\n\n",
    "emp.essrpg.p2.2": "[Cripple]\n",
	"emp.essrpg.p2.2h": "Costs: %s\nSneak: Channel continuous harm\n to nearby foes.\nJump: Debuff enemies in\n a large radius.",
    "emp.essrpg.p2.3": "[Erupt]\n",
	"emp.essrpg.p2.3h": "Costs: %s\nSneak: Hold to charge power,\n and release to explode\n with violent devastation!\nJump: Charge is built while\n airborne, and released upon\n hitting the ground! Fall\n damage also reduced.",
    "emp.essrpg.p2.4": "[Enrage]\n",
	"emp.essrpg.p2.4h": "Costs: %s\nSneak: Break your own guard,\n allowing you to move swiftly\n and deal massive damage\n on your next attack.\nJump: Melee strikes during the\n jump are devastating.",
    "emp.essrpg.p2.5": "[Brace]\n",
	"emp.essrpg.p2.5h": "Costs: %s\nSneak: Reinforce your physical\n form for a brief moment,\n mitigating a massive amount\n of damage.\nJump: Leap upwards and heal\n yourself and allies.",
    "emp.essrpg.p2.6": "[Collude]\n",
	"emp.essrpg.p2.6h": "Costs: %s\nSneak: Etherise into smoke,\n giving yourself a window\n to heal.\nJump: Drop a healing smoke\n bomb that also helps allies.",
    "emp.essrpg.p2.7": "[Recoup]\n",
	"emp.essrpg.p2.7h": "Costs: %s\nSneak: Repair a [Guard Break]!\nJump: Blast nearby foes away!",
    "emp.essrpg.p2.8": "[Rejuvenate]\n",
	"emp.essrpg.p2.8h": "Costs: %s\nSneak: Provide solace for the\n mind, restoring Focus to\n yourself and allies.\nJump: Provide a feast for\n the soul, buffing yourself\n and allies!",
    "emp.essrpg.p2.9": "[Upwind]\n",
	"emp.essrpg.p2.9h": "Costs: %s\nSneak: Create a slow, yet\n powerful draft, lifting you up\n while dangerously tossing foes.\nJump: Use a condensed gust\n of wind to launch yourself!",
    "emp.essrpg.p2.10": "[Harvest]\n\n\n",
	"emp.essrpg.p2.10h": "Costs: %s\nSneak: Plant crops, or greatly\n debuff a nearby foe.\nJump: Harvest crops or steal\n a nearby enemy's life force.",
    "emp.essrpg.p2.11": "unused",
	"emp.essrpg.p2info.hover": "Use this page to buy more\nempowerments. Each one acts\ndifferently if bound to\nsneak or jump!",

    "menu.essrpg.pop.imb": "Imbue ",
      "menu.essrpg.pop.imb.tier": "\nTier %s → %s",
      "menu.essrpg.pop.imb.need": "\nRequires: %s EP",
	"menu.essrpg.pop.imb.str": "Strength?",
	"menu.essrpg.pop.imb.foc": "Focus?",
	"menu.essrpg.pop.imb.tru": "Truth?",
	"menu.essrpg.pop.imb.rst": "Resistance?",
	"menu.essrpg.pop.imb.reg": "Regeneration?",
	"menu.essrpg.pop.imb.rsl": "Resilience?",
	"menu.essrpg.pop.imb.spd": "Speed?",
	"menu.essrpg.pop.imb.tec": "Technique?",
	"menu.essrpg.pop.imb.sat": "Saturation?",
      "menu.essrpg.pop.imb.max": "That Imbuement is\nalready at its\nmaximum tier.",
    "menu.essrpg.pop.emp": "Learn ",
      "menu.essrpg.pop.emp.need": "\nRequires %s EP",
	"menu.essrpg.pop.emp.101": "Cripple?",
	  "menu.essrpg.pop.emp.101.unlock": "Your foes will know pain.",
	"menu.essrpg.pop.emp.102": "Erupt?",
	  "menu.essrpg.pop.emp.102.unlock": "The earth will\nshatter beneath you.",
	"menu.essrpg.pop.emp.103": "Enrage?",
	  "menu.essrpg.pop.emp.103.unlock": "Your inhibition will\nno longer hold\nyou back.",
	"menu.essrpg.pop.emp.201": "Brace?",
	  "menu.essrpg.pop.emp.201.unlock": "No attack will be too mighty.",
	"menu.essrpg.pop.emp.202": "Collude?",
	  "menu.essrpg.pop.emp.202.unlock": "You now know the comfort\nof intangibility.",
	"menu.essrpg.pop.emp.203": "Recoup?",
	  "menu.essrpg.pop.emp.203.unlock": "Steadfast, you will\nendure all hardship.",
	"menu.essrpg.pop.emp.301": "Rejuvenate?",
	  "menu.essrpg.pop.emp.301.unlock": "No battle will be\nfought without nourishment\nand support.",
	"menu.essrpg.pop.emp.302": "Upwind?",
	  "menu.essrpg.pop.emp.302.unlock": "You will be as sheer\nlift, raging storm.",
	"menu.essrpg.pop.emp.303": "Harvest?",
	  "menu.essrpg.pop.emp.303.unlock": "Your roots will sunder\nfarm and foe.",
      "menu.essrpg.pop.emp.already_have": "You have already\nlearned that\nEmpowerment.",
      "menu.essrpg.pop.emp.not_enough_ep": "You don't have\nenough EP to learn that...",
      "menu.essrpg.pop.emp.bind_reminder": "Remember to bind\nyour Empowerments\nwith the book!",

    "menu.essrpg.insp.imb": "\n    [Imbuements]",
	"menu.essrpg.insp.imb.h": "%s%s%s\n\nPotential: %s",
		"menu.essrpg.insp.imb.h.f": "STR: %s%s\nFOC: %s%s\nTRU: %s%s\n",
		"menu.essrpg.insp.imb.h.p": "RES: %s%s\nREG: %s%s\nRSL: %s%s\n",
		"menu.essrpg.insp.imb.h.s": "SPD: %s%s\nTEC: %s%s\nSAT: %s%s",
    "menu.essrpg.insp.stat": "[Stats]",
	"menu.essrpg.insp.stat.h": "%s",
		"menu.essrpg.insp.stat.1": "Melee DMG: %s\n Melee SPD: %s\nFocus DMG: %s%%\nArrow DMG: +%s%%\n Arrow SPD: +%s%%\n\nMax HP: %s\nArmor: %s\n Armor TGH: %s\n\nMovement SPD: %s%%\n\nDifficulty: %s",
    "menu.essrpg.insp.crea": "[Creation]",
	"menu.essrpg.insp.crea.h": "Feature not complete yet. Sorry!",
    "menu.essrpg.insp.code": "\nPlayer code: %s",
	"menu.essrpg.insp.code.h": "Player codes are used to identify specific players when using applicable /trigger commands in Essence RPG. If other players know your code, they can inspect your build (/trigger es.inspect set <code>) and request to teleport to you (/trigger es.tprequest set <code>)!",

    "inspect.essrpg.invalid": "\nPlease use a valid player code, OR use code 1 to inspect the nearest player within a reasonable distance.",

    "tpreq.essrpg.invalid": "\nPlease use a valid player code!",
    "tpreq.essrpg.404": "\nThat Champion is either not online or does not exist. Ask the intended target for their player code!",
    "tpreq.essrpg.reqsent": "\nTeleport request sent. The recipient has 20 seconds to accept. To cancel your request, run \"/trigger es.tprequest\".",
    "tpreq.essrpg.cancel": "\nAny active teleport request has been canceled. If instead you wish to send a request, run \"/trigger es.tprequest set <recipient's player code>\".",
    "tpreq.essrpg.notify": "\n%s would like to join up with you! To accept, run \"/trigger es.tpaccept set %s \".",
    "tpreq.essrpg.muteask": "\n[Mute these?]",

    "menu.essrpg.tpreqmute.on": "\nTeleport requests silenced. While players can still request to teleport to you, you will not see them in chat. To re-enable notifications, run \"/trigger es.tpreqmute set 2\".",
    "menu.essrpg.tpreqmute.off": "\nTeleport requests enabled. To silence them, run \"/trigger es.tpreqmute\".",

    "mobname.essrpg.wisp.fight": "Fighter Wisp",
    "mobname.essrpg.wisp.prot": "Protector Wisp",
    "mobname.essrpg.wisp.scav": "Scavenger Wisp",

    "advice.essrpg.main": "\nWhat would you like to know more about?\n",
	"advice.essrpg.main.0": "[Getting Stronger]\n",
		"advice.essrpg.0.0": "\nGetting Stronger - Throughout your journey, most actions tied to combat and resource collection will also let you harvest %s. You can spend them on upgrades such as %s, %s, and %s.",
			"advice.essrpg.0.0.ins0": "[Essence Points]",
			"advice.essrpg.0.0.ins1": "[Imbuements]",
			"advice.essrpg.0.0.ins2": "[Augmentations]",
			"advice.essrpg.0.0.ins3": "[Empowerments]",
	"advice.essrpg.main.1": "[Imbuements]\n",
		"advice.essrpg.1.0": "\nMost information about particular imbuements can be found on the first page of the Essence Imbuer book. However, there are of course some tips on how to build your Champion with them.\n",
		"advice.essrpg.1.1": "[Potential]\n",
			"advice.essrpg.1.1.h": "\"Potential\" refers to how many more Essence Points you can invest on Imbuements. If you run out of Potential, you may Respecialize, which allows you to reapply all of your Imbuements.",
		"advice.essrpg.1.2": "[Synergies]\n",
			"advice.essrpg.1.2.h": "Many Imbuements synergize well with each other! Some straighforward synergies are:\n-Saturation can provide flat attack bonus, which strongly benefits Strength builds that use fast weapons.\n-Some Resilience allows Regeneration's wound sealing to be applied even without taking red health damage.\n-Tier 6 Strength greatly benefits from Focus, as Cleave scales with Focus damage.\n-Speed allows Focus and Truth builds to more effectively keep their opponents at a good distance.",
		"advice.essrpg.1.3": "[What all does Focus do?]\n",
			"advice.essrpg.1.3.h": "In addition to improving magical damage and Focus regeneration, the Focus Imbuement also makes the effects of various non-damaging abilities noticeably stronger.",
		"advice.essrpg.1.4": "[Resistance or Resilience?]\n",
			"advice.essrpg.1.4.h": "Resistance provides maximum REAL (red) health, whereas Resilience provides maximum SOUL (yellow) health. Real health scales with health bonuses and penalties (including Guard Breaks), whereas Soul health does not. Soul health is also unaffected by regeneration and food, but will always come back after taking no damage for a short while. As such, Resistance tends to be better for more purely tanky setups, while Resilience tends to shine with glass cannon setups.",
		"advice.essrpg.1.5": "[Respecialization]",
			"advice.essrpg.1.5.h": "If, at any point, you feel that you want to reset your Imbuement allocations and restore your Potential, you may Respecialize from the Imbuer. Doing so costs 10% of your Essence Points, and doing so is important to experiment when finding stronger setups for your Champion.\n",
	"advice.essrpg.main.2": "[Augmentation]\n",
		"advice.essrpg.2.0": "\nThe Augmentation Table is they key to getting stronger once you either no longer have Potential, or for when you find new Imbuements to be prohibitively expensive. ANY piece of vanilla gear can be augmented for combat, even fishing rods and hoes!\n",
		"advice.essrpg.2.1": "[Really, try everything!]\n",
			"advice.essrpg.2.1.h": "EVERY piece of vanilla gear, as well as the heirloom items are designed to be viable in one way or another when fully augmented. Tools receive tweaked stats to become viable weapons, low tier materials receive special benefits, and everything can be reinforced to prevent them from breaking.",
		"advice.essrpg.2.2": "[Material Archetypes]\n",
			"advice.essrpg.2.2.h": "Wood/Leather are \"Light\", ideal for quick-moving, but often fragile builds.\nStone/iron/diamond/netherite are \"Standard\", no-fuss items. Smaller bonuses, but without drawbacks.\nChain armor is \"Tradeoff\" - very powerful bonuses, for equally powerful drawbacks.\nGold is the \"Joker\" material. Either a complete joke or a situational powerhouse, and can sometimes be the best!",
		"advice.essrpg.2.3": "[Melee Tool Archetypes]",
			"advice.essrpg.2.3.h": "When you augment tools, they receive updated statistics to make them more viable as direct melee weapons. Shovels become fast, though weak, axes are buffed when compared to their unaugmented counterparts, pickaxes strike very slow but VERY hard, and hoes become off-hand charms!",
	"advice.essrpg.main.3": "[Empowerments]\n",
		"advice.essrpg.3.0": "\nEmpowerments are active abilities, used by holding the Empowerer and either Jumping or Sneaking. Each Empowerment costs 1000 EP of its respective archetype, and all have variants for both crouching and sneaking. Empowerments are often the best way to use Focus for builds that don't specialize the Focus imbuement!",
	"advice.essrpg.main.4": "[Heirlooms and Relics]\n",
		"advice.essrpg.4.0": "\nHeirlooms and Relics are special gear items that have effects or quirks found nowhere else. Champions may select one Heirloom item at the start of their journey, and Relics must instead be found.",
	"advice.essrpg.main.5": "[Creations]\n",
		"advice.essrpg.5.0": "\nThis feature does not yet exist. Sorry!",
		"advice.essrpg.5.1": "[Unfinished]\n",
		"advice.essrpg.5.2": "[Naturalist]\n",
		"advice.essrpg.5.3": "[Afflicted]\n",
		"advice.essrpg.5.4": "[Idyllic]\n",
		"advice.essrpg.5.5": "[Remnant]\n\n",
		"advice.essrpg.5.6": "[Changing your Creation]",
	"advice.essrpg.main.6": "[Mechanics]",
		"advice.essrpg.6.0": "\n[Essence Points]\n",
			"advice.essrpg.6.0.h": "Essence Points (EP) are the primary experience system in Essence RPG, and are divided into three types - Fighter (red), Protector (blue), and Scavenger (green). EP can be earned through most gameplay actions that are tied to resource collection, such as mining, fighting mobs, and opening newly discovered chests. Different activities earn different types of EP, and EP can be spent in the Imbuer, Empowerer, and the Augmentation Table to upgrade yourself and your gear. As their color codes imply, Fighter can only be spent on red upgrades, Protector on blue, and Scavenger on green.",
		"advice.essrpg.6.1": "[Guard Break]\n",
			"advice.essrpg.6.1.h": "Watch out! If you take too many instances of damage or block too much damage with your shield in a short amount of time, you risk getting your guard broken, which dramatically reduces your maximum health and armor until you exit combat. Guard breaks also disable the Regeneration Imbuement mechanic \"Wound Sealing\", which makes it very dangerous. Guard breaks take longer to occur if the player has more armor toughness, and guard breaks happen more infrequently on lower personal difficulties.",
		"advice.essrpg.6.2": "[Personal Difficulty]",
			"advice.essrpg.6.2.h": "As you become stronger, it can be a great idea to increase your Personal Difficulty (P-Diff) from the second page of the Imbuer! As you climb the ladder of P-Diff, you receive much greater EP rewards to help you attain the strongest Imbuements and Augmentations. If you are nearby to another player on a higher P-Diff, you will scale somewhat to help you survive combat near them, although your EP reward will remain similar to your own selected P-Diff.",
	"advice.essrpg.main.7": "[Lore]",
		"advice.essrpg.7.0": "\nLearn about various characters, events, and topics.\n",
		"advice.essrpg.7.1": "[Archetypes]\n",
		"advice.essrpg.7.2": "[Champions]\n",
		"advice.essrpg.7.3": "[Affliction]\n",
		"advice.essrpg.7.4": "[Pillager Hierarchy]\n",

    "menu.essrpg.epdrainmute.on": "\nEP drain SFX muted for you. To re-enable them, run \"/trigger es.epdrainmute set 2\".",
    "menu.essrpg.epdrainmute.off": "\nEP drain SFX enabled for you. To mute them, run \"/trigger es.epdrainmute\".",

    "item.essrpg.relic.oldgen": "[Sunset Relic]",
    "item.essrpg.relic.newgen": "[Sunrise Relic]",
    "item.essrpg.icons.stgem.empty": "\u2BE8",
    "item.essrpg.icons.stgem.used": "\u2BE9",
    "item.essrpg.icons.ugem.dim": "\u2BEA",
    "item.essrpg.icons.stgem.hybrid": "\u2BEB",
    "item.essrpg.relic.dim": "Gemology: Dim %s%s%s%s",
    "item.essrpg.relic.vibrant": "Gemology: Vibrant %s%s%s%s",
    "item.essrpg.relic.radiant": "Gemology: Radiant %s%s%s%s",
    "item.essrpg.relic.resplendent": "Gemology: Resplendent %s%s%s%s",
    "item.essrpg.relic.coalescent": "Gemology: Coalescent %s%s%s%s%s",
	"item.essrpg.relic.testrelic": "Test Relic",
	  "item.essrpg.relic.testrelic.uniqueslot1": "Sober and Silent",
	  "item.essrpg.relic.testrelic.uniqueslot2": "Faded and Violent",
	"item.essrpg.relic.newhof": "Hand of Formation",
	  "item.essrpg.relic.newhof.flavor": "Forge, with the fire of a trillion meteors...",
	  "item.essrpg.relic.newhof.basestats.0": "When in Main Hand:",
	  "item.essrpg.relic.newhof.basestats.1": " 10 Attack Damage",
	  "item.essrpg.relic.newhof.basestats.2": " 1 Attack Speed",
	  "item.essrpg.relic.newhof.uniqueslot1": "%s With the hand of regret",
	  "item.essrpg.relic.newhof.uniqueslot1.0": " Ability: Brimstone Rain",
	  "item.essrpg.relic.newhof.uniqueslot1.1": "   Requires cobblestone to cast",
	  "item.essrpg.relic.newhof.uniqueslot1.2": " +6 Melee Damage",
	  "item.essrpg.relic.newhof.uniqueslot2": "%s Against an anvil of crystal",
	  "item.essrpg.relic.newhof.uniqueslot2.0": " Ability: Shatter",
	  "item.essrpg.relic.newhof.uniqueslot2.1": "   Requires HP to cast",
	  "item.essrpg.relic.newhof.uniqueslot2.2": " x1.35 Max HP when offhanded",
	  "item.essrpg.relic.newhof.uniqueslot2.3": " +2 Melee Damage",
	  "item.essrpg.relic.newhof.uniqueslot3": "%s To ensure the flame rekindles",
	  "item.essrpg.relic.newhof.uniqueslot3.0": " Ability: Stoke",
	  "item.essrpg.relic.newhof.uniqueslot3.1": "   Stand still to cast",
	  "item.essrpg.relic.newhof.standardslot1": "%s Placeholder 1",
	  "item.essrpg.relic.newhof.standardslot2": "%s Placeholder 2",
	  "item.essrpg.relic.newhof.standardslot3": "%s Placeholder 3",
	  "item.essrpg.relic.newhof.standardslot4": "%s Placeholder 4",
	  "item.essrpg.relic.newhof.standardslot5": "%s Placeholder 5",
	  "item.essrpg.relic.newhof.standardslot6": "%s Placeholder 6",

    "textui.essrpg.guardweaken": "---[%s]---",
    "textui.essrpg.guardweaken.ins": "Guard Weakened...",
    "textui.essrpg.guardfalter": "---[%s]---",
    "textui.essrpg.guardfalter.ins": "Guard Faltered...",
    "textui.essrpg.guardbreak": "---[%s]---",
    "textui.essrpg.guardbreak.ins": "GUARD BROKEN",

    "unused.essrpg.jsoncomment": "Yo please don't change the below line unless you really know what you're doing. If this breaks, the aug table UI gets all sorts of messed up.",
    "blockui.essrpg.augtable.-8px": "s%s",

    "item.essrpg.bosskey.eotd": "Embrace of the Damned",
    "item.essrpg.bosskey.eotd.lore.0": "The souls of cruelty.",
    "item.essrpg.bosskey.eotd.lore.1": "The souls of demise.",
    "item.essrpg.bosskey.eotd.lore.2": "The souls of ruin.",
    "item.essrpg.bosskey.eotd.lore.3": "Calling out to soothe.",
    "item.essrpg.bosskey.eotd.lore.4": "Become one with them.",
    "item.essrpg.bosskey.unformed_essence": "Unformed Essence",
    "item.essrpg.bosskey.unformed_essence.lore.0": "As you hold it, it becomes",
    "item.essrpg.bosskey.unformed_essence.lore.1": "more like you. and you,",
    "item.essrpg.bosskey.unformed_essence.lore.2": "more like it.",
    "item.essrpg.bosskey.unformed_essence.lore.3": "Use in The End to offer",
    "item.essrpg.bosskey.unformed_essence.lore.4": "yourself as tribute.",
    "item.essrpg.common.afflicted_imbuer": "Essence Corruptor",
    "item.essrpg.common.afflicted_imbuer.lore.0": "What was once your imbuer.",
    "item.essrpg.common.augtable": "Augmentation Table",
    "item.essrpg.common.augtable.lore.0": "Use Essence to power up your items.",
    "item.essrpg.common.empowerer": "Essence Empowerer",
    "item.essrpg.common.empowerer.lore.0": "Your pathway to new abilities.",
    "item.essrpg.common.genericfarm": "Scavenger Essence",
    "item.essrpg.common.generichostile": "Fighter Essence",
    "item.essrpg.common.genericprotector": "Protector Essence",
    "item.essrpg.common.heirloom_offering_initial": "Heirloom Offering",
    "item.essrpg.common.heirloom_offering_initial.lore.0": "A simple written letter:",
    "item.essrpg.common.heirloom_offering_initial.lore.1": "\"Champion! Use this writ",
    "item.essrpg.common.heirloom_offering_initial.lore.2": "to beckon for a weapon of",
    "item.essrpg.common.heirloom_offering_initial.lore.3": "your choice - an heirloom,",
    "item.essrpg.common.heirloom_offering_initial.lore.4": "from an old friend of mine.",
    "item.essrpg.common.heirloom_offering_initial.lore.5": "I hope you and I will meet",
    "item.essrpg.common.heirloom_offering_initial.lore.6": "eventually.",
    "item.essrpg.common.heirloom_offering_initial.lore.7": "                -The Jailor\"",
    "item.essrpg.common.heirloom_offering_repeat": "Heirloom Offering",
    "item.essrpg.common.heirloom_offering_repeat.lore.0": "A simple written letter:",
    "item.essrpg.common.heirloom_offering_repeat.lore.1": "\"I can continue to provide",
    "item.essrpg.common.heirloom_offering_repeat.lore.2": "copies of these heirlooms,",
    "item.essrpg.common.heirloom_offering_repeat.lore.3": "so long as you provide the",
    "item.essrpg.common.heirloom_offering_repeat.lore.4": "essence to fabricate them with.",
    "item.essrpg.common.heirloom_offering_repeat.lore.5": "...You are aware these are",
    "item.essrpg.common.heirloom_offering_repeat.lore.6": "copies of the originals, right?",
    "item.essrpg.common.heirloom_offering_repeat.lore.7": "                -The Jailor\"",
    "item.essrpg.common.imbuer": "Essence Imbuer",
    "item.essrpg.common.imbuer.lore.0": "Your pathway to new limits.",
    "item.essrpg.common.wisp.fight": "Wisp Essence",
    "item.essrpg.common.wisp.fight.lore.0": "It cries for a vessel...",
    "item.essrpg.common.wisp.fight.lore.1": "Toss it onto an item",
    "item.essrpg.common.wisp.fight.lore.2": "in need of repair.",
    "item.essrpg.common.wisp.prot": "Wisp Essence",
    "item.essrpg.common.wisp.prot.lore.0": "It cries for a vessel...",
    "item.essrpg.common.wisp.prot.lore.1": "Toss it onto an item",
    "item.essrpg.common.wisp.prot.lore.2": "in need of repair.",
    "item.essrpg.common.wisp.scav": "Wisp Essence",
    "item.essrpg.common.wisp.scav.lore.0": "It cries for a vessel...",
    "item.essrpg.common.wisp.scav.lore.1": "Toss it onto an item",
    "item.essrpg.common.wisp.scav.lore.2": "in need of repair.",
    "item.essrpg.heirloom.ceremony": "Ceremony",
    "item.essrpg.heirloom.ceremony.lore.0": "A sword carved out of quartz",
    "item.essrpg.heirloom.ceremony.lore.1": "and gilded around the blade.",
    "item.essrpg.heirloom.ceremony.lore.2": "While unwieldy, it is",
    "item.essrpg.heirloom.ceremony.lore.3": "incredibly sturdy. Evocative",
    "item.essrpg.heirloom.ceremony.lore.4": "of a bygone deity.",
    "item.essrpg.heirloom.ceremony.lore.5": "",
    "item.essrpg.heirloom.ceremony.lore.6": "When Held:",
    "item.essrpg.heirloom.ceremony.lore.7": " +4 Armor",
    "item.essrpg.heirloom.ceremony.lore.8": "When in Main Hand:",
    "item.essrpg.heirloom.ceremony.lore.9": " 1.4 Attack Speed",
    "item.essrpg.heirloom.ceremony.lore.10": " 5 Attack Damage",
    "item.essrpg.heirloom.hunt": "Hunt",
    "item.essrpg.heirloom.hunt.lore.0": "A bow with a body of hoglin",
    "item.essrpg.heirloom.hunt.lore.1": "ivory and a string of strider",
    "item.essrpg.heirloom.hunt.lore.2": "hair. Despite its fragility,",
    "item.essrpg.heirloom.hunt.lore.3": "whoever made this had true",
    "item.essrpg.heirloom.hunt.lore.4": "respect for their craft.",
    "item.essrpg.heirloom.hunt.lore.5": "",
    "item.essrpg.heirloom.hunt.lore.6": "Base Stats:",
    "item.essrpg.heirloom.hunt.lore.7": " +50% Arrow Conservation Chance",
    "item.essrpg.heirloom.hunt.lore.8": " -30% Arrow Damage",
    "item.essrpg.heirloom.singe": "Singe",
    "item.essrpg.heirloom.singe.lore.0": "A channeler with a blood gem",
    "item.essrpg.heirloom.singe.lore.1": "nested on top. The crystal",
    "item.essrpg.heirloom.singe.lore.2": "clings to life, as does the",
    "item.essrpg.heirloom.singe.lore.3": "memory of its creator.",
    "item.essrpg.heirloom.singe.lore.4": "",
    "item.essrpg.heirloom.singe.lore.5": "Base Stats:",
    "item.essrpg.heirloom.singe.lore.6": " 2 Magic Damage",
    "item.essrpg.heirloom.singe.lore.7": " 7.5 Meter Range",
    "item.essrpg.heirloom.singe.lore.8": " Multi-target",
    "item.essrpg.relic.accelerator": "Accelerator",
    "item.essrpg.relic.accelerator.lore.0": "Oddly, this carries the sigil",
    "item.essrpg.relic.accelerator.lore.1": "of Illus! Did the piglins",
    "item.essrpg.relic.accelerator.lore.2": "steal this, or was it given?",
    "item.essrpg.relic.accelerator.lore.3": "It seems that Illus has an",
    "item.essrpg.relic.accelerator.lore.4": "expansive knowledge of",
    "item.essrpg.relic.accelerator.lore.5": "augmentation and imbuement,",
    "item.essrpg.relic.accelerator.lore.6": "matching his past as a",
    "item.essrpg.relic.accelerator.lore.7": "villager librarian.",
    "item.essrpg.relic.affliction": "Affliction",
    "item.essrpg.relic.affliction.lore.0": "A last remnant of the",
    "item.essrpg.relic.affliction.lore.1": "afflictor. It screams",
    "item.essrpg.relic.affliction.lore.2": "death.",
    "item.essrpg.relic.ascendance": "Ascendance",
    "item.essrpg.relic.ascendance.lore.0": "As you hold it, it becomes",
    "item.essrpg.relic.ascendance.lore.1": "more like you. And you,",
    "item.essrpg.relic.ascendance.lore.2": "more like him.",
    "item.essrpg.relic.ballista": "Ballista",
    "item.essrpg.relic.ballista.lore.0": "Bears the sigil of Illin,",
    "item.essrpg.relic.ballista.lore.1": "the evoker who serves as",
    "item.essrpg.relic.ballista.lore.2": "the right hand of Illus.",
    "item.essrpg.relic.ballista.lore.3": "Though the Illager faction",
    "item.essrpg.relic.ballista.lore.4": "as a whole swore loyalty to",
    "item.essrpg.relic.ballista.lore.5": "Vindicus, some Illus loyalists",
    "item.essrpg.relic.ballista.lore.6": "fought against the coming",
    "item.essrpg.relic.ballista.lore.7": "affliction after his sealing.",
    "item.essrpg.relic.bash": "Bash",
    "item.essrpg.relic.bash.lore.0": "Cruelty is a trademark",
    "item.essrpg.relic.bash.lore.1": "of the wither skeletons,",
    "item.essrpg.relic.bash.lore.2": "which explains the spikes",
    "item.essrpg.relic.bash.lore.3": "on the shield's face.",
    "item.essrpg.relic.bold": "Bold",
    "item.essrpg.relic.bold.lore.0": "Inscribed with:",
    "item.essrpg.relic.bold.lore.1": "\"Power from below,",
    "item.essrpg.relic.bold.lore.2": "drawn within.\"",
    "item.essrpg.relic.defiler": "Defiler",
    "item.essrpg.relic.defiler.lore.0": "This bow carries an",
    "item.essrpg.relic.defiler.lore.1": "aura of pestilence,",
    "item.essrpg.relic.defiler.lore.2": "it festers with",
    "item.essrpg.relic.defiler.lore.3": "affliction. It seems",
    "item.essrpg.relic.defiler.lore.4": "that essence itself is",
    "item.essrpg.relic.defiler.lore.5": "vulnerable to affliction.",
    "item.essrpg.relic.enlightener": "Enlightener",
    "item.essrpg.relic.enlightener.lore.0": "Flesh is stronger than steel.",
    "item.essrpg.relic.enlightener.lore.1": "The Affliction knows this",
    "item.essrpg.relic.enlightener.lore.2": "very, very well.",
    "item.essrpg.relic.graverobber": "Graverobber",
    "item.essrpg.relic.graverobber.lore.0": "A pillager captain once set",
    "item.essrpg.relic.graverobber.lore.1": "sail to claim essences left",
    "item.essrpg.relic.graverobber.lore.2": "unguarded. They later learned",
    "item.essrpg.relic.graverobber.lore.3": "that what is stolen from death",
    "item.essrpg.relic.graverobber.lore.4": "is held audit by the Jailor...",
    "item.essrpg.relic.hand_of_formation": "Hand of Formation",
    "item.essrpg.relic.hand_of_formation.lore.0": "The Coalescence was",
    "item.essrpg.relic.hand_of_formation.lore.1": "forged in the kiln of",
    "item.essrpg.relic.hand_of_formation.lore.2": "one trillion meteors.",
    "item.essrpg.relic.hand_of_formation.lore.3": "You were forged by the",
    "item.essrpg.relic.hand_of_formation.lore.4": "hand of one regretful",
    "item.essrpg.relic.hand_of_formation.lore.5": "Archaic.",
    "item.essrpg.relic.hand_of_formation.lore.6": "Ability: Brimstone Rain",
    "item.essrpg.relic.hand_of_formation.lore.7": "  Requires cobblestone",
    "item.essrpg.relic.hand_of_formation.lore.8": "  to cast.",
    "item.essrpg.relic.illustre": "Illustre",
    "item.essrpg.relic.illustre.lore.0": "Enscribed is a note:",
    "item.essrpg.relic.illustre.lore.1": "\"Only those who embrace",
    "item.essrpg.relic.illustre.lore.2": "damnation will ever be able",
    "item.essrpg.relic.illustre.lore.3": "to find your wretched form.\"",
    "item.essrpg.relic.illustre.lore.4": "Could this be a hint?",
    "item.essrpg.relic.mark_of_purity": "Mark of Purity",
    "item.essrpg.relic.mark_of_purity.lore.0": "A Protector's duty is",
    "item.essrpg.relic.mark_of_purity.lore.1": "to purify that which",
    "item.essrpg.relic.mark_of_purity.lore.2": "brings suffering.",
    "item.essrpg.relic.mark_of_purity.lore.3": "Vindicus abandoned this",
    "item.essrpg.relic.mark_of_purity.lore.4": "concept, and hence was",
    "item.essrpg.relic.mark_of_purity.lore.5": "appointed a more befitting",
    "item.essrpg.relic.mark_of_purity.lore.6": "title.",
    "item.essrpg.relic.phantoms_bane.lore.0": "Odd carvings on the bow",
    "item.essrpg.relic.phantoms_bane.lore.1": "speak of \"Floral Magic\"...",
    "item.essrpg.relic.phantoms_bane.lore.2": "How could flowers be magical?",
    "item.essrpg.relic.phantoms_bane": "Phantom's Bane",
    "item.essrpg.relic.slipshot.lore.0": "This bow is inscribed",
    "item.essrpg.relic.slipshot.lore.1": "with the flaire of many",
    "item.essrpg.relic.slipshot.lore.2": "Enderic runes.",
    "item.essrpg.relic.slipshot.lore.3": "It has claimed many",
    "item.essrpg.relic.slipshot.lore.4": "lives, Usually of",
    "item.essrpg.relic.slipshot.lore.5": "those who use it.",
    "item.essrpg.relic.slipshot": "Slipshot",
    "item.essrpg.relic.soul_sater.lore.0": "Ah, no... better than",
    "item.essrpg.relic.soul_sater.lore.1": "from the furnace!",
    "item.essrpg.relic.soul_sater.lore.2": "You don't even need to",
    "item.essrpg.relic.soul_sater.lore.3": "share it for your friends",
    "item.essrpg.relic.soul_sater.lore.4": "to enjoy!",
    "item.essrpg.relic.soul_sater": "Soul Sater",
    "item.essrpg.relic.spectral_rapier": "Spectral Rapier",
    "item.essrpg.relic.spectral_rapier.lore.0": "It doesn't really exist.",
    "item.essrpg.relic.spectral_rapier.lore.1": "Perhaps the same can be",
    "item.essrpg.relic.spectral_rapier.lore.2": "said of you.",
    "item.essrpg.relic.steelsong_brew.lore.0": "Persistent Absorption (4:00)",
    "item.essrpg.relic.steelsong_brew.lore.1": "Slowness (4:00)",
    "item.essrpg.relic.steelsong_brew.lore.2": "\"With steel heart yet soul-filled,",
    "item.essrpg.relic.steelsong_brew.lore.3": "Watched o-ver the helpless,",
    "item.essrpg.relic.steelsong_brew.lore.4": "Wrought safe-ty and splendor",
    "item.essrpg.relic.steelsong_brew.lore.5": "Through fate fallen Ill.\"",
    "item.essrpg.relic.steelsong_brew.lore.6": "              -\"O Librarus\", a",
    "item.essrpg.relic.steelsong_brew.lore.7": "               Villager folk song.",
    "item.essrpg.relic.steelsong_brew": "Steelsong Brew",
    "item.essrpg.relic.walkers": "Walkers",
    "item.essrpg.relic.walkers.lore.0": "A massive understatement.",
    "item.essrpg.relic.walkers.lore.1": "+12% All Damage",
    "item.essrpg.relic.roguelite.fortress_map": "Fortress of Sorrows",
    "item.essrpg.relic.roguelite.fortress_map.lore.0": "On the back is a note:",
    "item.essrpg.relic.roguelite.fortress_map.lore.1": "\"Despite such hostility, the fiery",
    "item.essrpg.relic.roguelite.fortress_map.lore.2": "automatons will open a champion's",
    "item.essrpg.relic.roguelite.fortress_map.lore.3": "path to the Ascendant's End.\"",
    "item.essrpg.relic.roguelite.fortress_map.lore.4": "[Roguelite Exclusive]",
    "item.essrpg.relic.roguelite.riftbreaker": "Riftbreaker",
    "item.essrpg.relic.roguelite.riftbreaker.lore.0": "A note is enscribed:",
    "item.essrpg.relic.roguelite.riftbreaker.lore.1": "\"Those which traverse the divide",
    "item.essrpg.relic.roguelite.riftbreaker.lore.2": "shatter the encroaching dark.\"",
    "item.essrpg.relic.roguelite.riftbreaker.lore.3": "[Roguelite Exclusive]",
    "item.essrpg.relic.roguelite.stronghold_map": "Ancient Portal",
    "item.essrpg.relic.roguelite.stronghold_map.lore.0": "On the back is a note:",
    "item.essrpg.relic.roguelite.stronghold_map.lore.1": "\"Those which seek their End",
    "item.essrpg.relic.roguelite.stronghold_map.lore.2": "shatter the encroaching dark.\"",
    "item.essrpg.relic.roguelite.stronghold_map.lore.3": "[Roguelite Exclusive]",
    "item.essrpg.relic.swarmers.illus": "Illus's Swarmer",
    "item.essrpg.relic.swarmers.illus.lore.0": "The sigil of Illus is found",
    "item.essrpg.relic.swarmers.illus.lore.1": "on this bow. Strange, the",
    "item.essrpg.relic.swarmers.illus.lore.2": "vindicator you looted this",
    "item.essrpg.relic.swarmers.illus.lore.3": "from should have been marked",
    "item.essrpg.relic.swarmers.illus.lore.4": "a traitor for this.",
    "item.essrpg.relic.swarmers.vindicus": "Vindicus's Swarmer",
    "item.essrpg.relic.swarmers.vindicus.lore.0": "The sigil of Vindicus is found",
    "item.essrpg.relic.swarmers.vindicus.lore.1": "on this bow. You wonder if",
    "item.essrpg.relic.swarmers.vindicus.lore.2": "a new Vindicus will rise",
    "item.essrpg.relic.swarmers.vindicus.lore.3": "from the ranks of these",
    "item.essrpg.relic.swarmers.vindicus.lore.4": "unafflicted pillagers.",
    "item.essrpg.relic.transmutation_fluid.perfect": "Perfect Transmutation Fluid",
    "item.essrpg.relic.transmutation_fluid.perfect.lore.0": "An engraving on the",
    "item.essrpg.relic.transmutation_fluid.perfect.lore.1": "bottle states this is",
    "item.essrpg.relic.transmutation_fluid.perfect.lore.2": "the work of the finest",
    "item.essrpg.relic.transmutation_fluid.perfect.lore.3": "piglin philosopher.",
    "item.essrpg.relic.transmutation_fluid.perfect.lore.4": "...",
    "item.essrpg.relic.transmutation_fluid.perfect.lore.5": "This... has to be some",
    "item.essrpg.relic.transmutation_fluid.perfect.lore.6": "sort of booze.",
    "item.essrpg.relic.transmutation_fluid.vile": "Vile Transmutation Fluid",
    "item.essrpg.relic.transmutation_fluid.vile.lore.0": "The work of an amateur",
    "item.essrpg.relic.transmutation_fluid.vile.lore.1": "piglin alchemist. It",
    "item.essrpg.relic.transmutation_fluid.vile.lore.2": "tastes bloody, almost",
    "item.essrpg.relic.transmutation_fluid.vile.lore.3": "like... no, it couldn't,",
    "item.essrpg.relic.transmutation_fluid.vile.lore.4": "piglins hate the stuff.",

    "item_mod.essrpg.fight.fmaxbowtool.1.lore.0": "Major Augment:",
    "item_mod.essrpg.fight.fmaxbowtool.1.lore.1": " Explosive Tip",
    "item_mod.essrpg.fight.fmaxbowtool.1.lore.2": "   All arrows are explosive!",
    "item_mod.essrpg.fight.fmaxbowtool.1.lore.3": "   Stronger on crossbows.",
    "item_mod.essrpg.fight.fmaxcer.1.lore.0": "Major Augment:",
    "item_mod.essrpg.fight.fmaxcer.1.lore.1": " Sacrifice",
    "item_mod.essrpg.fight.fmaxcer.1.lore.2": "   Right click to use some health",
    "item_mod.essrpg.fight.fmaxcer.1.lore.3": "   to perform a powerful strike!",
    "item_mod.essrpg.fight.fmaxcer.1.lore.4": "   Requires 4000 Fighter EP spent to use.",
    "item_mod.essrpg.fight.fmaxchainarmor.1.lore.0": "Major Augment:",
    "item_mod.essrpg.fight.fmaxchainarmor.1.lore.1": " Vital Destruction",
    "item_mod.essrpg.fight.fmaxchainarmor.1.lore.2": "   Damage attributes on this",
    "item_mod.essrpg.fight.fmaxchainarmor.1.lore.3": "   item are multiplied by 1.25,",
    "item_mod.essrpg.fight.fmaxchainarmor.1.lore.4": "  but...",
    "item_mod.essrpg.fight.fmaxcrossbowtool.1.lore.0": "Major Augment:",
    "item_mod.essrpg.fight.fmaxcrossbowtool.1.lore.1": " Explosive Tip",
    "item_mod.essrpg.fight.fmaxcrossbowtool.1.lore.2": "   All arrows are explosive!",
    "item_mod.essrpg.fight.fmaxcrossbowtool.1.lore.3": "   Stronger on crossbows.",
    "item_mod.essrpg.fight.fmaxelytraarmor.1.lore.0": "Major Augment:",
    "item_mod.essrpg.fight.fmaxelytraarmor.1.lore.1": " Graceful Strike",
    "item_mod.essrpg.fight.fmaxelytraarmor.1.lore.2": "   1.25x Melee Damage",
    "item_mod.essrpg.fight.fmaxelytraarmor.1.lore.3": "   Become highly nimble after",
    "item_mod.essrpg.fight.fmaxelytraarmor.1.lore.4": "   a melee strike!",
    "item_mod.essrpg.fight.fmaxgldarmor.1.lore.0": "Major Augment:",
    "item_mod.essrpg.fight.fmaxgldarmor.1.lore.1": " Subversive",
    "item_mod.essrpg.fight.fmaxgldarmor.1.lore.2": "   Damage attributes on this",
    "item_mod.essrpg.fight.fmaxgldarmor.1.lore.3": "   item are multiplied by -1.",
    "item_mod.essrpg.fight.fmaxgldtool.1.lore.0": "Major Augment:",
    "item_mod.essrpg.fight.fmaxgldtool.1.lore.1": " Unstable Conduit",
    "item_mod.essrpg.fight.fmaxgldtool.1.lore.2": "   A broken guard improves damage output.",
    "item_mod.essrpg.fight.fmaxgldtool.1.lore.3": "   Extremely reduced Armor Toughness.",
    "item_mod.essrpg.fight.fmaxgldtool.1.lore.4": "   Must be in the main hand.",
    "item_mod.essrpg.fight.fmaxhoetool.1.lore.0": "Major Augment:",
    "item_mod.essrpg.fight.fmaxhoetool.1.lore.1": " Combat Scythe",
    "item_mod.essrpg.fight.fmaxhoetool.1.lore.2": "   Reap foes for extra strength!",
    "item_mod.essrpg.fight.fmaxhoetool.1.lore.3": "   +50% Melee Damage in Main Hand.",
    "item_mod.essrpg.fight.fmaxhoetool.1.lore.4": "   +15% Melee Damage in Off Hand.",
    "item_mod.essrpg.fight.fmaxhoetool.2.lore.0": "Major Augment:",
    "item_mod.essrpg.fight.fmaxhoetool.2.lore.1": " Focus Siphon",
    "item_mod.essrpg.fight.fmaxhoetool.2.lore.2": "   Reap foes for extra Focus!",
    "item_mod.essrpg.fight.fmaxhoetool.2.lore.3": "   +35% Focus Damage",
    "item_mod.essrpg.fight.fmaxhunt.1.lore.0": "Major Augment:",
    "item_mod.essrpg.fight.fmaxhunt.1.lore.1": " Spike",
    "item_mod.essrpg.fight.fmaxhunt.1.lore.2": "   Punch enemies with the bow to",
    "item_mod.essrpg.fight.fmaxhunt.1.lore.3": "   empower your next shot!",
    "item_mod.essrpg.fight.fmaxhunt.1.lore.4": "   Requires 4000 Fighter EP spent to use.",
    "item_mod.essrpg.fight.fmaxhunt.1.lore.5": "   Also improves Hunt's melee attack.",
    "item_mod.essrpg.fight.fmaxrodtool.1.lore.0": "Major Augment:",
    "item_mod.essrpg.fight.fmaxrodtool.1.lore.1": " Spiked Hook",
    "item_mod.essrpg.fight.fmaxrodtool.1.lore.2": "   Hitting a mob with your hook",
    "item_mod.essrpg.fight.fmaxrodtool.1.lore.3": "   deals your melee damage.",
    "item_mod.essrpg.fight.fmaxrodtool.1.lore.4": "   Works from the mainhand.",
    "item_mod.essrpg.fight.fmaxrodtool.2.lore.0": "Major Augment:",
    "item_mod.essrpg.fight.fmaxrodtool.2.lore.1": " Lightning Rod",
    "item_mod.essrpg.fight.fmaxrodtool.2.lore.2": "   Instead of firing a hook,",
    "item_mod.essrpg.fight.fmaxrodtool.2.lore.3": "   fires a bolt of chain lightning!",
    "item_mod.essrpg.fight.fmaxrodtool.2.lore.4": "   Scales with Focus.",
    "item_mod.essrpg.fight.fmaxshieldtool.1.lore.0": "Major Augment:",
    "item_mod.essrpg.fight.fmaxshieldtool.1.lore.1": " Retaliation",
    "item_mod.essrpg.fight.fmaxshieldtool.1.lore.2": "   Block attacks to reflect damage!",
    "item_mod.essrpg.fight.fmaxsin.1.lore.0": "Major Augment:",
    "item_mod.essrpg.fight.fmaxsin.1.lore.1": " Scatter",
    "item_mod.essrpg.fight.fmaxsin.1.lore.2": "   Fires a scatter blast that costs more Focus.",
    "item_mod.essrpg.fight.fmaxsin.1.lore.3": "   Requires 4000 Fighter EP spent to use.",
    "item_mod.essrpg.fight.fmaxstarmor.1.lore.0": "Major Augment:",
    "item_mod.essrpg.fight.fmaxstarmor.1.lore.1": " Brutal Plating",
    "item_mod.essrpg.fight.fmaxstarmor.1.lore.2": "   1.2x Melee Damage",
    "item_mod.essrpg.fight.fmaxstarmor.1.lore.3": "   +20% Focus Damage",
    "item_mod.essrpg.fight.fmaxstarmor.1.lore.4": "   +20% Arrow Damage",
    "item_mod.essrpg.fight.fmaxstarmor.1.lore.5": "   0.66x Movement Speed",
    "item_mod.essrpg.fight.fmaxstarmor.2.lore.0": "Major Augment:",
    "item_mod.essrpg.fight.fmaxstarmor.2.lore.1": " Uncompromised",
    "item_mod.essrpg.fight.fmaxstarmor.2.lore.2": "   1.07x Melee Damage",
    "item_mod.essrpg.fight.fmaxstarmor.2.lore.3": "   +7% Focus Damage",
    "item_mod.essrpg.fight.fmaxstarmor.2.lore.4": "   +7% Arrow Damage",
    "item_mod.essrpg.fight.fmaxstarmor.3.lore.0": "Major Augment:",
    "item_mod.essrpg.fight.fmaxstarmor.3.lore.1": " Disregard",
    "item_mod.essrpg.fight.fmaxstarmor.3.lore.2": "   1.2x Melee Damage",
    "item_mod.essrpg.fight.fmaxstarmor.3.lore.3": "   +20% Focus Damage",
    "item_mod.essrpg.fight.fmaxstarmor.3.lore.4": "   +20% Arrow Damage",
    "item_mod.essrpg.fight.fmaxstarmor.3.lore.5": "   -5 Armor",
    "item_mod.essrpg.fight.fmaxstarmor.3.lore.6": "   -2 Armor Toughness",
    "item_mod.essrpg.fight.fmaxstarmor.3.lore.7": "   -2 Health",
    "item_mod.essrpg.fight.fmaxsttool.1.lore.0": "Major Augment:",
    "item_mod.essrpg.fight.fmaxsttool.1.lore.1": " Explosive Strikes",
    "item_mod.essrpg.fight.fmaxsttool.1.lore.2": "   Scales with Focus",
    "item_mod.essrpg.fight.fmaxtridenttool.1.lore.0": "Major Augment:",
    "item_mod.essrpg.fight.fmaxtridenttool.1.lore.1": " Charged",
    "item_mod.essrpg.fight.fmaxtridenttool.1.lore.2": "   Attacking with melee charges your next hit!",
    "item_mod.essrpg.fight.fmaxtridenttool.1.lore.3": "   The charge transfers between weapons.",
    "item_mod.essrpg.fight.fmaxtridenttool.1.lore.4": "   Only works for melee weapons.",
    "item_mod.essrpg.fight.fmaxturtlearmor.1.lore.0": "Major Augment:",
    "item_mod.essrpg.fight.fmaxturtlearmor.1.lore.1": " Slowstrike",
    "item_mod.essrpg.fight.fmaxturtlearmor.1.lore.2": "   1.5x Melee Damage",
    "item_mod.essrpg.fight.fmaxturtlearmor.1.lore.3": "   -66% Melee Speed",
    "item_mod.essrpg.fight.fmaxwlarmor.1.lore.0": "Major Augment:",
    "item_mod.essrpg.fight.fmaxwlarmor.1.lore.1": " Unrestricted",
    "item_mod.essrpg.fight.fmaxwlarmor.1.lore.2": "   +30% Arrow Damage",
    "item_mod.essrpg.fight.fmaxwlarmor.1.lore.3": "   -100% Knockback Resistance",
    "item_mod.essrpg.fight.fmaxwlarmor.2.lore.0": "Major Augment:",
    "item_mod.essrpg.fight.fmaxwlarmor.2.lore.1": " Follower",
    "item_mod.essrpg.fight.fmaxwlarmor.2.lore.2": "   +5 Health",
    "item_mod.essrpg.fight.fmaxwlarmor.2.lore.3": "   +25% Focus Damage",
    "item_mod.essrpg.fight.fmaxwlarmor.2.lore.4": "   -25% Armor",
    "item_mod.essrpg.fight.fmaxwltool.1.lore.0": "Major Augment:",
    "item_mod.essrpg.fight.fmaxwltool.1.lore.1": " Conviction",
    "item_mod.essrpg.fight.fmaxwltool.1.lore.2": "   +30% Focus Damage,",
    "item_mod.essrpg.fight.fmaxwltool.1.lore.3": "   +30% Knockback Resistance",
    "item_mod.essrpg.fight.fmaxwltool.2.lore.0": "Major Augment:",
    "item_mod.essrpg.fight.fmaxwltool.2.lore.1": " Fallupon",
    "item_mod.essrpg.fight.fmaxwltool.2.lore.2": "   +30% Arrow Damage,",
    "item_mod.essrpg.fight.fmaxwltool.2.lore.3": "   1.3x Melee Damage",
    "item_mod.essrpg.fight.fminbows.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fminbows.1.lore.1": " 1.1x Melee Strength",
    "item_mod.essrpg.fight.fminbows.1.lore.2": " +15% Arrow Damage",
    "item_mod.essrpg.fight.fminbows.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fminbows.2.lore.1": " +10% Focus Damage",
    "item_mod.essrpg.fight.fminbows.2.lore.2": " +15% Arrow Damage",
    "item_mod.essrpg.fight.fminbows.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fminbows.3.lore.1": " +20% Arrow Damage",
    "item_mod.essrpg.fight.fmincer.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fmincer.1.lore.1": " 1.1x Melee Strength",
    "item_mod.essrpg.fight.fmincer.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fmincer.2.lore.1": " +15% Focus Damage",
    "item_mod.essrpg.fight.fmincer.2.lore.2": " 1.05x Melee Strength",
    "item_mod.essrpg.fight.fmincer.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fmincer.3.lore.1": " +15% Arrow Damage",
    "item_mod.essrpg.fight.fmincer.3.lore.2": " 1.05x Melee Strength",
    "item_mod.essrpg.fight.fminch.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fminch.1.lore.1": " +2.5 Melee Strength",
    "item_mod.essrpg.fight.fminch.1.lore.2": " -50% Armor Toughness",
    "item_mod.essrpg.fight.fminch.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fminch.2.lore.1": " +25% Focus Damage",
    "item_mod.essrpg.fight.fminch.2.lore.2": " -50% Armor Toughness",
    "item_mod.essrpg.fight.fminch.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fminch.3.lore.1": " +25% Arrow Damage",
    "item_mod.essrpg.fight.fminch.3.lore.2": " -50% Armor Toughness",
    "item_mod.essrpg.fight.fmingd.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fmingd.1.lore.1": " +25% Melee Strength",
    "item_mod.essrpg.fight.fmingd.1.lore.2": " -15% Focus Damage",
    "item_mod.essrpg.fight.fmingd.1.lore.3": " -15% Arrow Damage",
    "item_mod.essrpg.fight.fmingd.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fmingd.2.lore.1": " -15% Melee Strength",
    "item_mod.essrpg.fight.fmingd.2.lore.2": " +25% Focus Damage",
    "item_mod.essrpg.fight.fmingd.2.lore.3": " -15% Arrow Damage",
    "item_mod.essrpg.fight.fmingd.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fmingd.3.lore.1": " -15% Melee Strength",
    "item_mod.essrpg.fight.fmingd.3.lore.2": " -15% Focus Damage",
    "item_mod.essrpg.fight.fmingd.3.lore.3": " +25% Arrow Damage",
    "item_mod.essrpg.fight.fminghoe.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fminghoe.1.lore.1": " +15% Focus Damage",
    "item_mod.essrpg.fight.fminghoe.1.lore.2": " -10% Melee Speed",
    "item_mod.essrpg.fight.fminhunt.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fminhunt.1.lore.1": " 1.1x Melee Strength",
    "item_mod.essrpg.fight.fminhunt.1.lore.2": " +18% Arrow Damage",
    "item_mod.essrpg.fight.fminhunt.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fminhunt.2.lore.1": " +10% Focus Damage",
    "item_mod.essrpg.fight.fminhunt.2.lore.2": " +18% Arrow Damage",
    "item_mod.essrpg.fight.fminhunt.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fminhunt.3.lore.1": " +25% Arrow Damage",
    "item_mod.essrpg.fight.fminrod.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fminrod.1.lore.1": " 1.1x Melee Strength",
    "item_mod.essrpg.fight.fminrod.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fminrod.2.lore.1": " +15% Focus Damage",
    "item_mod.essrpg.fight.fminrod.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fminrod.3.lore.1": " +15% Arrow Damage",
    "item_mod.essrpg.fight.fminshld.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fminshld.1.lore.1": " 1.1x Melee Strength",
    "item_mod.essrpg.fight.fminshld.1.lore.2": " 0.925x Max Health",
    "item_mod.essrpg.fight.fminshld.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fminshld.2.lore.1": " +10% Focus Damage",
    "item_mod.essrpg.fight.fminshld.2.lore.2": " 0.925x Max Health",
    "item_mod.essrpg.fight.fminshld.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fminshld.3.lore.1": " +10% Arrow Damage",
    "item_mod.essrpg.fight.fminshld.3.lore.2": " 0.925x Max Health",
    "item_mod.essrpg.fight.fminsin.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fminsin.1.lore.1": " 1.1x Melee Strength",
    "item_mod.essrpg.fight.fminsin.1.lore.2": " +10% Focus Damage",
    "item_mod.essrpg.fight.fminsin.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fminsin.2.lore.1": " +20% Focus Damage",
    "item_mod.essrpg.fight.fminsin.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fminsin.3.lore.1": " +15% Arrow Damage",
    "item_mod.essrpg.fight.fminsin.3.lore.2": " +10% Focus Damage",
    "item_mod.essrpg.fight.fminst.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fminst.1.lore.1": " 1.1x Melee Strength",
    "item_mod.essrpg.fight.fminst.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fminst.2.lore.1": " +15% Focus Damage",
    "item_mod.essrpg.fight.fminst.2.lore.2": " 1.05x Melee Strength",
    "item_mod.essrpg.fight.fminst.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fminst.3.lore.1": " +15% Arrow Damage",
    "item_mod.essrpg.fight.fminst.3.lore.2": " 1.05x Melee Strength",
    "item_mod.essrpg.fight.fminsthoe.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fminsthoe.1.lore.1": " +0.33 Melee Damage",
    "item_mod.essrpg.fight.fminsthoe.1.lore.2": " +10% Attack Speed",
    "item_mod.essrpg.fight.fmintrdnt.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fmintrdnt.1.lore.1": " 1.15x Melee Strength",
    "item_mod.essrpg.fight.fmintrdnt.1.lore.2": " 0.925x Max Health",
    "item_mod.essrpg.fight.fmintrdnt.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fmintrdnt.2.lore.1": " +25% Focus Damage",
    "item_mod.essrpg.fight.fmintrdnt.2.lore.2": " 0.925x Max Health",
    "item_mod.essrpg.fight.fmintrdnt.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fmintrdnt.3.lore.1": " +25% Arrow Damage",
    "item_mod.essrpg.fight.fmintrdnt.3.lore.2": " 0.925x Max Health",
    "item_mod.essrpg.fight.fminturtle.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fminturtle.1.lore.1": " +0.75 Melee Damage",
    "item_mod.essrpg.fight.fminturtle.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fminturtle.2.lore.1": " +15% Focus Damage",
    "item_mod.essrpg.fight.fminturtle.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fminturtle.3.lore.1": " +15% Arrow Damage",
    "item_mod.essrpg.fight.fminwhoe.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fminwhoe.1.lore.1": " +10% Arrow Damage",
    "item_mod.essrpg.fight.fminwl.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fminwl.1.lore.1": " 1.1x Melee Strength",
    "item_mod.essrpg.fight.fminwl.1.lore.2": " +20% Focus Damage",
    "item_mod.essrpg.fight.fminwl.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fminwl.2.lore.1": " +10% Arrow Damage",
    "item_mod.essrpg.fight.fminwl.2.lore.2": " +10% Focus Damage",
    "item_mod.essrpg.fight.fminwl.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.fight.fminwl.3.lore.1": " 1.1x Melee Strength",
    "item_mod.essrpg.fight.fminwl.3.lore.2": " +20% Arrow Damage",
    "item_mod.essrpg.prot.fmaxbowtool.1.lore.0": "Major Augment:",
    "item_mod.essrpg.prot.fmaxbowtool.1.lore.1": " Illusory Tip",
    "item_mod.essrpg.prot.fmaxbowtool.1.lore.2": "   All arrows land with lifesteal!",
    "item_mod.essrpg.prot.fmaxbowtool.1.lore.3": "   Stronger on crossbows.",
    "item_mod.essrpg.prot.fmaxcer.1.lore.0": "Major Augment:",
    "item_mod.essrpg.prot.fmaxcer.1.lore.1": " Sustain",
    "item_mod.essrpg.prot.fmaxcer.1.lore.2": "   Right click to temporarily enhance the blade",
    "item_mod.essrpg.prot.fmaxcer.1.lore.3": "   with life-stealing powers.",
    "item_mod.essrpg.prot.fmaxcer.1.lore.4": "   Requires 4000 Protector EP spent to use.",
    "item_mod.essrpg.prot.fmaxchainarmor.1.lore.0": "Major Augment:",
    "item_mod.essrpg.prot.fmaxchainarmor.1.lore.1": " Vital Override",
    "item_mod.essrpg.prot.fmaxchainarmor.1.lore.2": "   You feel indestructible!",
    "item_mod.essrpg.prot.fmaxchainarmor.1.lore.3": "  Only when...",
    "item_mod.essrpg.prot.fmaxcrossbowtool.1.lore.0": "Major Augment:",
    "item_mod.essrpg.prot.fmaxcrossbowtool.1.lore.1": " Illusory Tip",
    "item_mod.essrpg.prot.fmaxcrossbowtool.1.lore.2": "   All arrows land with lifesteal!",
    "item_mod.essrpg.prot.fmaxcrossbowtool.1.lore.3": "   Stronger on crossbows.",
    "item_mod.essrpg.prot.fmaxelytraarmor.1.lore.0": "Major Augment:",
    "item_mod.essrpg.prot.fmaxelytraarmor.1.lore.1": " Sky's Refuge",
    "item_mod.essrpg.prot.fmaxelytraarmor.1.lore.2": "   Remaining airborne",
    "item_mod.essrpg.prot.fmaxelytraarmor.1.lore.3": "   grants protection!",
    "item_mod.essrpg.prot.fmaxgldarmor.1.lore.0": "Major Augment:",
    "item_mod.essrpg.prot.fmaxgldarmor.1.lore.1": " Greed Flesh",
    "item_mod.essrpg.prot.fmaxgldarmor.1.lore.2": "   Armor on this item",
    "item_mod.essrpg.prot.fmaxgldarmor.1.lore.3": "   is converted to health.",
    "item_mod.essrpg.prot.fmaxgldtool.1.lore.0": "Major Augment:",
    "item_mod.essrpg.prot.fmaxgldtool.1.lore.1": " Grit",
    "item_mod.essrpg.prot.fmaxgldtool.1.lore.2": "   20% chance to become highly",
    "item_mod.essrpg.prot.fmaxgldtool.1.lore.3": "   resistant upon taking damage.",
    "item_mod.essrpg.prot.fmaxgldtool.1.lore.4": "   Must be in the main hand.",
    "item_mod.essrpg.prot.fmaxgldtool.1.lore.5": "   Costs 2 focus bars to trigger.",
    "item_mod.essrpg.prot.fmaxhoetool.1.lore.0": "Major Augment:",
    "item_mod.essrpg.prot.fmaxhoetool.1.lore.1": " Seraphic Scythe",
    "item_mod.essrpg.prot.fmaxhoetool.1.lore.2": "   Attacks reap and distribute healing!",
    "item_mod.essrpg.prot.fmaxhoetool.2.lore.0": "Major Augment:",
    "item_mod.essrpg.prot.fmaxhoetool.2.lore.1": " Focus Siphon",
    "item_mod.essrpg.prot.fmaxhoetool.2.lore.2": "   Reap foes for extra Focus!",
    "item_mod.essrpg.prot.fmaxhoetool.2.lore.3": "   +35% Focus Damage",
    "item_mod.essrpg.prot.fmaxhunt.1.lore.0": "Major Augment:",
    "item_mod.essrpg.prot.fmaxhunt.1.lore.1": " Ward",
    "item_mod.essrpg.prot.fmaxhunt.1.lore.2": "   Arrows stuck into the ground",
    "item_mod.essrpg.prot.fmaxhunt.1.lore.3": "   grant nearby players additional armor!",
    "item_mod.essrpg.prot.fmaxhunt.1.lore.4": "   Requires 4000 Protector EP spent to use.",
    "item_mod.essrpg.prot.fmaxrodtool.1.lore.0": "Major Augment:",
    "item_mod.essrpg.prot.fmaxrodtool.1.lore.1": " Heavy Hook",
    "item_mod.essrpg.prot.fmaxrodtool.1.lore.2": "   Hitting a mob with your hook",
    "item_mod.essrpg.prot.fmaxrodtool.1.lore.3": "   stuns them for a short time",
    "item_mod.essrpg.prot.fmaxrodtool.1.lore.4": "   and knocks them up a bit.",
    "item_mod.essrpg.prot.fmaxrodtool.1.lore.5": "   Reduced or nullified on bosses.",
    "item_mod.essrpg.prot.fmaxrodtool.2.lore.0": "Major Augment:",
    "item_mod.essrpg.prot.fmaxrodtool.2.lore.1": " Draining Hook",
    "item_mod.essrpg.prot.fmaxrodtool.2.lore.2": "   Hitting a mob with your hook",
    "item_mod.essrpg.prot.fmaxrodtool.2.lore.3": "   drains them over time.",
    "item_mod.essrpg.prot.fmaxrodtool.2.lore.4": "   Scales with Focus.",
    "item_mod.essrpg.prot.fmaxshieldtool.1.lore.0": "Major Augment:",
    "item_mod.essrpg.prot.fmaxshieldtool.1.lore.1": " Guardian",
    "item_mod.essrpg.prot.fmaxshieldtool.1.lore.2": "   Block attacks to heal yourself",
    "item_mod.essrpg.prot.fmaxshieldtool.1.lore.3": "   and allies!",
    "item_mod.essrpg.prot.fmaxsin.1.lore.0": "Major Augment:",
    "item_mod.essrpg.prot.fmaxsin.1.lore.1": " Surround",
    "item_mod.essrpg.prot.fmaxsin.1.lore.2": "   Firing the weapon shields you,",
    "item_mod.essrpg.prot.fmaxsin.1.lore.3": "   damaging nearby enemies and",
    "item_mod.essrpg.prot.fmaxsin.1.lore.4": "   protecting from fire damage.",
    "item_mod.essrpg.prot.fmaxsin.1.lore.5": "   Requires 4000 Protector EP spent to use.",
    "item_mod.essrpg.prot.fmaxstarmor.1.lore.0": "Major Augment:",
    "item_mod.essrpg.prot.fmaxstarmor.1.lore.1": " Heavy Plating",
    "item_mod.essrpg.prot.fmaxstarmor.1.lore.2": "   1.2x Armor",
    "item_mod.essrpg.prot.fmaxstarmor.1.lore.3": "   +2 Armor Toughness",
    "item_mod.essrpg.prot.fmaxstarmor.1.lore.4": "   0.66x Movement Speed",
    "item_mod.essrpg.prot.fmaxstarmor.2.lore.0": "Major Augment:",
    "item_mod.essrpg.prot.fmaxstarmor.2.lore.1": " Unbending",
    "item_mod.essrpg.prot.fmaxstarmor.2.lore.2": "   1.1x Armor",
    "item_mod.essrpg.prot.fmaxstarmor.2.lore.3": "   +1 Armor Toughness",
    "item_mod.essrpg.prot.fmaxstarmor.2.lore.4": "   +10% Max Health",
    "item_mod.essrpg.prot.fmaxstarmor.3.lore.0": "Major Augment:",
    "item_mod.essrpg.prot.fmaxstarmor.3.lore.1": " Encumbered",
    "item_mod.essrpg.prot.fmaxstarmor.3.lore.2": "   1.2x Armor",
    "item_mod.essrpg.prot.fmaxstarmor.3.lore.3": "   +2 Armor Toughness",
    "item_mod.essrpg.prot.fmaxstarmor.3.lore.4": "   1.2x Max Health",
    "item_mod.essrpg.prot.fmaxstarmor.3.lore.5": "   -20% Melee Damage",
    "item_mod.essrpg.prot.fmaxstarmor.3.lore.6": "   -20% Focus Damage",
    "item_mod.essrpg.prot.fmaxstarmor.3.lore.7": "   -20% Arrow Damage",
    "item_mod.essrpg.prot.fmaxstarmor.3.lore.8": "   -20% Movement Speed",
    "item_mod.essrpg.prot.fmaxsttool.1.lore.0": "Major Augment:",
    "item_mod.essrpg.prot.fmaxsttool.1.lore.1": " Hardened",
    "item_mod.essrpg.prot.fmaxsttool.1.lore.2": "   Damage causes you to become",
    "item_mod.essrpg.prot.fmaxsttool.1.lore.3": "   slower, yet sturdier.",
    "item_mod.essrpg.prot.fmaxtridenttool.1.lore.0": "Major Augment:",
    "item_mod.essrpg.prot.fmaxtridenttool.1.lore.1": " Burst",
    "item_mod.essrpg.prot.fmaxtridenttool.1.lore.2": "   On guard break, enemies will be",
    "item_mod.essrpg.prot.fmaxtridenttool.1.lore.3": "   thrown away from you!",
    "item_mod.essrpg.prot.fmaxturtlearmor.1.lore.0": "Major Augment:",
    "item_mod.essrpg.prot.fmaxturtlearmor.1.lore.1": " Malaeus Tidebender",
    "item_mod.essrpg.prot.fmaxturtlearmor.1.lore.2": "   Villager librarians",
    "item_mod.essrpg.prot.fmaxturtlearmor.1.lore.3": "   tell legends about another",
    "item_mod.essrpg.prot.fmaxturtlearmor.1.lore.4": "   reality, championed in by",
    "item_mod.essrpg.prot.fmaxturtlearmor.1.lore.5": "   the figure 'Malaeus'.",
    "item_mod.essrpg.prot.fmaxwlarmor.1.lore.0": "Major Augment:",
    "item_mod.essrpg.prot.fmaxwlarmor.1.lore.1": " Mage Armor",
    "item_mod.essrpg.prot.fmaxwlarmor.1.lore.2": "   +Focus bonuses to this",
    "item_mod.essrpg.prot.fmaxwlarmor.1.lore.3": "   piece are applied to armor!",
    "item_mod.essrpg.prot.fmaxwlarmor.2.lore.0": "Major Augment:",
    "item_mod.essrpg.prot.fmaxwlarmor.2.lore.1": " Archer Armor",
    "item_mod.essrpg.prot.fmaxwlarmor.2.lore.2": "   +Truth bonuses to this",
    "item_mod.essrpg.prot.fmaxwlarmor.2.lore.3": "   piece are applied to armor!",
    "item_mod.essrpg.prot.fmaxwltool.1.lore.0": "Major Augment:",
    "item_mod.essrpg.prot.fmaxwltool.1.lore.1": " Conviction",
    "item_mod.essrpg.prot.fmaxwltool.1.lore.2": "   +30% Focus Damage,",
    "item_mod.essrpg.prot.fmaxwltool.1.lore.3": "   +30% Knockback Resistance",
    "item_mod.essrpg.prot.fmaxwltool.2.lore.0": "Major Augment:",
    "item_mod.essrpg.prot.fmaxwltool.2.lore.1": " Pacifist",
    "item_mod.essrpg.prot.fmaxwltool.2.lore.2": "   -Cannot Melee",
    "item_mod.essrpg.prot.fmaxwltool.2.lore.3": "   +Passive Regeneration Pulse",
    "item_mod.essrpg.prot.fminbows.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fminbows.1.lore.1": " +1 Armor",
    "item_mod.essrpg.prot.fminbows.1.lore.2": " +8% Arrow Damage",
    "item_mod.essrpg.prot.fminbows.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fminbows.2.lore.1": " +1.5 Armor Toughness",
    "item_mod.essrpg.prot.fminbows.2.lore.2": " +8% Arrow Damage",
    "item_mod.essrpg.prot.fminbows.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fminbows.3.lore.1": " +0.5 Armor",
    "item_mod.essrpg.prot.fminbows.3.lore.2": " +0.75 Armor Toughness",
    "item_mod.essrpg.prot.fminbows.3.lore.3": " +8% Arrow Damage",
    "item_mod.essrpg.prot.fmincer.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fmincer.1.lore.1": " +1 Armor",
    "item_mod.essrpg.prot.fmincer.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fmincer.2.lore.1": " +1.25 Armor Toughness",
    "item_mod.essrpg.prot.fmincer.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fmincer.3.lore.1": " +0.5 Armor",
    "item_mod.essrpg.prot.fmincer.3.lore.2": " +2.5% Movement Speed",
    "item_mod.essrpg.prot.fminch.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fminch.1.lore.1": " +1.5 Health",
    "item_mod.essrpg.prot.fminch.1.lore.2": " -1.5 Armor Toughness",
    "item_mod.essrpg.prot.fminch.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fminch.2.lore.1": " +1.5 Health",
    "item_mod.essrpg.prot.fminch.2.lore.2": " -1.5 Attack Damage",
    "item_mod.essrpg.prot.fminch.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fminch.3.lore.1": " +1.5 Health",
    "item_mod.essrpg.prot.fminch.3.lore.2": " -15% Focus Damage",
    "item_mod.essrpg.prot.fminch.3.lore.3": " -15% Arrow Damage",
    "item_mod.essrpg.prot.fmingd.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fmingd.1.lore.1": " +5 Armor",
    "item_mod.essrpg.prot.fmingd.1.lore.2": " -10% Movement Speed",
    "item_mod.essrpg.prot.fmingd.1.lore.3": " -15% Armor Toughness",
    "item_mod.essrpg.prot.fmingd.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fmingd.2.lore.1": " +5 Armor",
    "item_mod.essrpg.prot.fmingd.2.lore.2": " -10% Movement Speed",
    "item_mod.essrpg.prot.fmingd.2.lore.3": " -15% Attack Speed",
    "item_mod.essrpg.prot.fmingd.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fmingd.3.lore.1": " +2.5 Armor",
    "item_mod.essrpg.prot.fmingd.3.lore.2": " +10% Knockback Resistance",
    "item_mod.essrpg.prot.fmingd.3.lore.3": " -15% Movement Speed",
    "item_mod.essrpg.prot.fminghoe.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fminghoe.1.lore.1": " When in Main Hand:",
    "item_mod.essrpg.prot.fminghoe.1.lore.2": "  +5 Armor",
    "item_mod.essrpg.prot.fminghoe.1.lore.3": "  +5 Armor Toughness",
    "item_mod.essrpg.prot.fminghoe.1.lore.4": "  +6 Attack Damage",
    "item_mod.essrpg.prot.fminghoe.1.lore.5": "  -40% Attack Speed",
    "item_mod.essrpg.prot.fminhunt.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fminhunt.1.lore.1": " +2 Armor",
    "item_mod.essrpg.prot.fminhunt.1.lore.2": " +13% Arrow Damage",
    "item_mod.essrpg.prot.fminhunt.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fminhunt.2.lore.1": " +3 Armor Toughness",
    "item_mod.essrpg.prot.fminhunt.2.lore.2": " +13% Arrow Damage",
    "item_mod.essrpg.prot.fminhunt.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fminhunt.3.lore.1": " +1 Armor",
    "item_mod.essrpg.prot.fminhunt.3.lore.2": " +1.5 Armor Toughness",
    "item_mod.essrpg.prot.fminhunt.3.lore.3": " +13% Arrow Damage",
    "item_mod.essrpg.prot.fminrod.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fminrod.1.lore.1": " 0.9x Movement Speed",
    "item_mod.essrpg.prot.fminrod.1.lore.2": " 1.1x Max Health",
    "item_mod.essrpg.prot.fminrod.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fminrod.2.lore.1": " 0.9x Movement Speed",
    "item_mod.essrpg.prot.fminrod.2.lore.2": " +1.5 Armor Toughness",
    "item_mod.essrpg.prot.fminrod.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fminrod.3.lore.1": " 0.9x Movement Speed",
    "item_mod.essrpg.prot.fminrod.3.lore.2": " +1 Armor",
    "item_mod.essrpg.prot.fminrod.3.lore.3": " +1% Luck",
    "item_mod.essrpg.prot.fminshld.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fminshld.1.lore.1": " -0.75% Movement Speed",
    "item_mod.essrpg.prot.fminshld.1.lore.2": " 1.1x Max Health",
    "item_mod.essrpg.prot.fminshld.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fminshld.2.lore.1": " -0.75% Movement Speed",
    "item_mod.essrpg.prot.fminshld.2.lore.2": " +5 Armor",
    "item_mod.essrpg.prot.fminshld.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fminshld.3.lore.1": " -0.75% Movement Speed",
    "item_mod.essrpg.prot.fminshld.3.lore.2": " +5 Armor Toughness",
    "item_mod.essrpg.prot.fminsin.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fminsin.1.lore.1": " +1 Armor",
    "item_mod.essrpg.prot.fminsin.1.lore.2": " +8% Focus Damage",
    "item_mod.essrpg.prot.fminsin.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fminsin.2.lore.1": " +1.5 Armor Toughness",
    "item_mod.essrpg.prot.fminsin.2.lore.2": " +8% Focus Damage",
    "item_mod.essrpg.prot.fminsin.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fminsin.3.lore.1": " +0.5 Armor",
    "item_mod.essrpg.prot.fminsin.3.lore.2": " +0.75 Armor Toughness",
    "item_mod.essrpg.prot.fminsin.3.lore.3": " +8% Focus Damage",
    "item_mod.essrpg.prot.fminst.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fminst.1.lore.1": " +1 Armor",
    "item_mod.essrpg.prot.fminst.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fminst.2.lore.1": " +1.25 Armor Toughness",
    "item_mod.essrpg.prot.fminst.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fminst.3.lore.1": " +0.5 Armor",
    "item_mod.essrpg.prot.fminst.3.lore.2": " +2.5% Movement Speed",
    "item_mod.essrpg.prot.fminsthoe.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fminsthoe.1.lore.1": " When in Main Hand:",
    "item_mod.essrpg.prot.fminsthoe.1.lore.2": "  +10 Armor",
    "item_mod.essrpg.prot.fminsthoe.1.lore.3": "  +10 Armor Toughness",
    "item_mod.essrpg.prot.fminsthoe.1.lore.4": "  -40% Movement Speed",
    "item_mod.essrpg.prot.fmintrdnt.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fmintrdnt.1.lore.1": " 0.85x Melee Strength",
    "item_mod.essrpg.prot.fmintrdnt.1.lore.2": " 1.15x Max Health",
    "item_mod.essrpg.prot.fmintrdnt.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fmintrdnt.2.lore.1": " -15% Focus Damage",
    "item_mod.essrpg.prot.fmintrdnt.2.lore.2": " 1.15x Max Health",
    "item_mod.essrpg.prot.fmintrdnt.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fmintrdnt.3.lore.1": " -15% Arrow Damage",
    "item_mod.essrpg.prot.fmintrdnt.3.lore.2": " 1.15x Max Health",
    "item_mod.essrpg.prot.fminturtle.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fminturtle.1.lore.1": " +2 Armor",
    "item_mod.essrpg.prot.fminturtle.1.lore.2": " +2.25 Armor Toughness",
    "item_mod.essrpg.prot.fminturtle.1.lore.3": " -0.025 Movement Speed",
    "item_mod.essrpg.prot.fminturtle.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fminturtle.2.lore.1": " +2 Armor",
    "item_mod.essrpg.prot.fminturtle.2.lore.2": " +2.25 Armor Toughness",
    "item_mod.essrpg.prot.fminturtle.2.lore.3": " -50% Attack Speed",
    "item_mod.essrpg.prot.fminturtle.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fminturtle.3.lore.1": " +3 Armor",
    "item_mod.essrpg.prot.fminturtle.3.lore.2": " +2.25 Armor Toughness",
    "item_mod.essrpg.prot.fminturtle.3.lore.3": " -10% All Damage Stats",
    "item_mod.essrpg.prot.fminwhoe.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fminwhoe.1.lore.1": " When in Main Hand:",
    "item_mod.essrpg.prot.fminwhoe.1.lore.2": "  +5 Armor",
    "item_mod.essrpg.prot.fminwhoe.1.lore.3": "  +5 Armor Toughness",
    "item_mod.essrpg.prot.fminwhoe.1.lore.4": "  -20% Movement Speed",
    "item_mod.essrpg.prot.fminwhoe.1.lore.5": " +10% Focus Damage",
    "item_mod.essrpg.prot.fminwhoe.1.lore.6": " +10% Arrow Damage",
    "item_mod.essrpg.prot.fminwl.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fminwl.1.lore.1": " +1 Armor",
    "item_mod.essrpg.prot.fminwl.1.lore.2": " +5% Focus Damage",
    "item_mod.essrpg.prot.fminwl.1.lore.3": " +5% Arrow Damage",
    "item_mod.essrpg.prot.fminwl.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fminwl.2.lore.1": " +1.25 Armor Toughness",
    "item_mod.essrpg.prot.fminwl.2.lore.2": " +5% Focus Damage",
    "item_mod.essrpg.prot.fminwl.2.lore.3": " +5% Arrow Damage",
    "item_mod.essrpg.prot.fminwl.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.prot.fminwl.3.lore.1": " +0.5 Max Health",
    "item_mod.essrpg.prot.fminwl.3.lore.2": " +5% Focus Damage",
    "item_mod.essrpg.prot.fminwl.3.lore.3": " +5% Arrow Damage",
    "item_mod.essrpg.scav.fmaxbowtool.1.lore.0": "Major Augment:",
    "item_mod.essrpg.scav.fmaxbowtool.1.lore.1": " Critical Truth",
    "item_mod.essrpg.scav.fmaxbowtool.1.lore.2": "   Chance to shoot a critical arrow!",
    "item_mod.essrpg.scav.fmaxbowtool.1.lore.3": "   Independent of vanilla criticals.",
    "item_mod.essrpg.scav.fmaxbowtool.1.lore.4": "   Stronger on crossbows.",
    "item_mod.essrpg.scav.fmaxcer.1.lore.0": "Major Augment:",
    "item_mod.essrpg.scav.fmaxcer.1.lore.1": " Fleetfoot",
    "item_mod.essrpg.scav.fmaxcer.1.lore.2": "   Right click to temporarily become lightweight,",
    "item_mod.essrpg.scav.fmaxcer.1.lore.3": "   reducing damage but increasing movement speed.",
    "item_mod.essrpg.scav.fmaxcer.1.lore.4": "   Requires 4000 Scavenger EP spent to use.",
    "item_mod.essrpg.scav.fmaxchainarmor.1.lore.0": "Major Augment:",
    "item_mod.essrpg.scav.fmaxchainarmor.1.lore.1": " Swiftstrike",
    "item_mod.essrpg.scav.fmaxchainarmor.1.lore.2": "  +Speed bonuses on this piece",
    "item_mod.essrpg.scav.fmaxchainarmor.1.lore.3": "  are applied to all damage!",
    "item_mod.essrpg.scav.fmaxcrossbowtool.1.lore.0": "Major Augment:",
    "item_mod.essrpg.scav.fmaxcrossbowtool.1.lore.1": " Critical Truth",
    "item_mod.essrpg.scav.fmaxcrossbowtool.1.lore.2": "   Chance to shoot a critical arrow!",
    "item_mod.essrpg.scav.fmaxcrossbowtool.1.lore.3": "   Independent of vanilla criticals.",
    "item_mod.essrpg.scav.fmaxcrossbowtool.1.lore.4": "   Stronger on crossbows.",
    "item_mod.essrpg.scav.fmaxelytraarmor.1.lore.0": "Major Augment:",
    "item_mod.essrpg.scav.fmaxelytraarmor.1.lore.1": " Skydraft",
    "item_mod.essrpg.scav.fmaxelytraarmor.1.lore.2": "   Remaining airborne",
    "item_mod.essrpg.scav.fmaxelytraarmor.1.lore.3": "   grants speed!",
    "item_mod.essrpg.scav.fmaxgldarmor.1.lore.0": "Major Augment:",
    "item_mod.essrpg.scav.fmaxgldarmor.1.lore.1": " \"Skill\" Armor",
    "item_mod.essrpg.scav.fmaxgldarmor.1.lore.2": "   +Luck on this item",
    "item_mod.essrpg.scav.fmaxgldarmor.1.lore.3": "   is applied to damage!",
    "item_mod.essrpg.scav.fmaxgldtool.1.lore.0": "Major Augment:",
    "item_mod.essrpg.scav.fmaxgldtool.1.lore.1": " Ace",
    "item_mod.essrpg.scav.fmaxgldtool.1.lore.2": "   Luck influences many things.",
    "item_mod.essrpg.scav.fmaxhoetool.1.lore.0": "Major Augment:",
    "item_mod.essrpg.scav.fmaxhoetool.1.lore.1": " Saturation Siphon",
    "item_mod.essrpg.scav.fmaxhoetool.1.lore.2": "   Attacks reap fullness and speed!",
    "item_mod.essrpg.scav.fmaxhoetool.2.lore.0": "Major Augment:",
    "item_mod.essrpg.scav.fmaxhoetool.2.lore.1": " Focus Siphon",
    "item_mod.essrpg.scav.fmaxhoetool.2.lore.2": "   Reap foes for extra Focus!",
    "item_mod.essrpg.scav.fmaxhoetool.2.lore.3": "   +35% Focus Damage",
    "item_mod.essrpg.scav.fmaxhunt.1.lore.0": "Major Augment:",
    "item_mod.essrpg.scav.fmaxhunt.1.lore.1": " Expose",
    "item_mod.essrpg.scav.fmaxhunt.1.lore.2": "   Spectral arrows apply glowing to mobs in an area.",
    "item_mod.essrpg.scav.fmaxhunt.1.lore.3": "   Requires 4000 Scavenger EP spent to use.",
    "item_mod.essrpg.scav.fmaxrodtool.1.lore.0": "Major Augment:",
    "item_mod.essrpg.scav.fmaxrodtool.1.lore.1": " Galeforce",
    "item_mod.essrpg.scav.fmaxrodtool.1.lore.2": "   Hook mobs to launch them up and away!",
    "item_mod.essrpg.scav.fmaxrodtool.1.lore.3": "   Also buffs nearby players' speed.",
    "item_mod.essrpg.scav.fmaxrodtool.2.lore.0": "Major Augment:",
    "item_mod.essrpg.scav.fmaxrodtool.2.lore.1": " Marine Master",
    "item_mod.essrpg.scav.fmaxrodtool.2.lore.2": "   If you fish, they will come.",
    "item_mod.essrpg.scav.fmaxshieldtool.1.lore.0": "Major Augment:",
    "item_mod.essrpg.scav.fmaxshieldtool.1.lore.1": " Riposte",
    "item_mod.essrpg.scav.fmaxshieldtool.1.lore.2": "   Block attacks with precise",
    "item_mod.essrpg.scav.fmaxshieldtool.1.lore.3": "   timing for a riposte window!",
    "item_mod.essrpg.scav.fmaxsin.1.lore.0": "Major Augment:",
    "item_mod.essrpg.scav.fmaxsin.1.lore.1": " Sunder",
    "item_mod.essrpg.scav.fmaxsin.1.lore.2": "   Hitting enemies multiple times inflicts debuffs!",
    "item_mod.essrpg.scav.fmaxsin.1.lore.3": "   Requires 4000 Scavenger EP spent to use.",
    "item_mod.essrpg.scav.fmaxstarmor.1.lore.0": "Major Augment:",
    "item_mod.essrpg.scav.fmaxstarmor.1.lore.1": " Treasure Hunter",
    "item_mod.essrpg.scav.fmaxstarmor.1.lore.2": "   x5% Luck!",
    "item_mod.essrpg.scav.fmaxstarmor.2.lore.0": "Major Augment:",
    "item_mod.essrpg.scav.fmaxstarmor.2.lore.1": " Weightless",
    "item_mod.essrpg.scav.fmaxstarmor.2.lore.2": "   +5% Movement Speed",
    "item_mod.essrpg.scav.fmaxstarmor.2.lore.3": "   -50% Knockback Resistance",
    "item_mod.essrpg.scav.fmaxstarmor.3.lore.0": "Major Augment:",
    "item_mod.essrpg.scav.fmaxstarmor.3.lore.1": " Jack of All Destruction",
    "item_mod.essrpg.scav.fmaxstarmor.3.lore.2": "   -20% Armor",
    "item_mod.essrpg.scav.fmaxstarmor.3.lore.3": "   -20% Armor Toughness",
    "item_mod.essrpg.scav.fmaxstarmor.3.lore.4": "   -20% Max Health",
    "item_mod.essrpg.scav.fmaxstarmor.3.lore.5": "   +12% Melee Damage",
    "item_mod.essrpg.scav.fmaxstarmor.3.lore.6": "   +12% Focus Damage",
    "item_mod.essrpg.scav.fmaxstarmor.3.lore.7": "   +12% Arrow Damage",
    "item_mod.essrpg.scav.fmaxstarmor.3.lore.8": "   +5% Movement Speed",
    "item_mod.essrpg.scav.fmaxsttool.1.lore.0": "Major Augment:",
    "item_mod.essrpg.scav.fmaxsttool.1.lore.1": " Swift Striker",
    "item_mod.essrpg.scav.fmaxsttool.1.lore.2": "   +Dealing damage provides",
    "item_mod.essrpg.scav.fmaxsttool.1.lore.3": "   a burst of speed.",
    "item_mod.essrpg.scav.fmaxsttool.2.lore.0": "Major Augment:",
    "item_mod.essrpg.scav.fmaxsttool.2.lore.1": " Persuader",
    "item_mod.essrpg.scav.fmaxsttool.2.lore.2": "   +Everyone feels luckier",
    "item_mod.essrpg.scav.fmaxsttool.2.lore.3": "   with a good weapon in-hand.",
    "item_mod.essrpg.scav.fmaxtridenttool.1.lore.0": "Major Augment:",
    "item_mod.essrpg.scav.fmaxtridenttool.1.lore.1": " Joker",
    "item_mod.essrpg.scav.fmaxtridenttool.1.lore.2": "   +100% Attack Speed!",
    "item_mod.essrpg.scav.fmaxtridenttool.1.lore.3": "   +10 Armor",
    "item_mod.essrpg.scav.fmaxturtlearmor.1.lore.0": "Major Augment:",
    "item_mod.essrpg.scav.fmaxturtlearmor.1.lore.1": " Oceanic Boon",
    "item_mod.essrpg.scav.fmaxturtlearmor.1.lore.2": "   +Diving down boosts luck!",
    "item_mod.essrpg.scav.fmaxwlarmor.1.lore.0": "Major Augment:",
    "item_mod.essrpg.scav.fmaxwlarmor.1.lore.1": " Fool's Armor",
    "item_mod.essrpg.scav.fmaxwlarmor.1.lore.2": "   +Luck bonuses to this",
    "item_mod.essrpg.scav.fmaxwlarmor.1.lore.3": "   piece are applied to armor!",
    "item_mod.essrpg.scav.fmaxwlarmor.2.lore.0": "Major Augment:",
    "item_mod.essrpg.scav.fmaxwlarmor.2.lore.1": " Fool's Speed",
    "item_mod.essrpg.scav.fmaxwlarmor.2.lore.2": "   +Luck bonuses to this",
    "item_mod.essrpg.scav.fmaxwlarmor.2.lore.3": "   piece are applied to speed!",
    "item_mod.essrpg.scav.fmaxwltool.1.lore.0": "Major Augment:",
    "item_mod.essrpg.scav.fmaxwltool.1.lore.1": " Lightweight",
    "item_mod.essrpg.scav.fmaxwltool.1.lore.2": "   +30% Attack Speed,",
    "item_mod.essrpg.scav.fmaxwltool.1.lore.3": "   +10% Movement Speed",
    "item_mod.essrpg.scav.fmaxwltool.2.lore.0": "Major Augment:",
    "item_mod.essrpg.scav.fmaxwltool.2.lore.1": " Splinter",
    "item_mod.essrpg.scav.fmaxwltool.2.lore.2": "   +Luck on this item",
    "item_mod.essrpg.scav.fmaxwltool.2.lore.3": "   increases damage!",
    "item_mod.essrpg.scav.fminbows.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fminbows.1.lore.1": " +5% Arrow Damage",
    "item_mod.essrpg.scav.fminbows.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fminbows.2.lore.1": " +12.5% Arrow Damage",
    "item_mod.essrpg.scav.fminbows.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fminbows.3.lore.1": " +20% Arrow Damage",
    "item_mod.essrpg.scav.fmincer.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fmincer.1.lore.1": " +1% Movement Speed",
    "item_mod.essrpg.scav.fmincer.1.lore.2": " +1% Luck",
    "item_mod.essrpg.scav.fmincer.1.lore.3": " +3% All Damage",
    "item_mod.essrpg.scav.fmincer.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fmincer.2.lore.1": " +1% Movement Speed",
    "item_mod.essrpg.scav.fmincer.2.lore.2": " +1% Luck",
    "item_mod.essrpg.scav.fmincer.2.lore.3": " +1 Max HP",
    "item_mod.essrpg.scav.fmincer.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fmincer.3.lore.1": " +1% Movement Speed",
    "item_mod.essrpg.scav.fmincer.3.lore.2": " +1% Luck",
    "item_mod.essrpg.scav.fmincer.3.lore.3": " +5% Knockback Resistance",
    "item_mod.essrpg.scav.fminch.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fminch.1.lore.1": " +3% Movement Speed",
    "item_mod.essrpg.scav.fminch.1.lore.2": " +5% Knockback Resistance",
    "item_mod.essrpg.scav.fminch.1.lore.3": " -5% Max Health",
    "item_mod.essrpg.scav.fminch.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fminch.2.lore.1": " +3% Movement Speed",
    "item_mod.essrpg.scav.fminch.2.lore.2": " +5% Knockback Resistance",
    "item_mod.essrpg.scav.fminch.2.lore.3": " -5% All Damage",
    "item_mod.essrpg.scav.fminch.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fminch.3.lore.1": " +3% Movement Speed",
    "item_mod.essrpg.scav.fminch.3.lore.2": " +5% Knockback Resistance",
    "item_mod.essrpg.scav.fminch.3.lore.3": " -2.5% Luck",
    "item_mod.essrpg.scav.fmingd.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fmingd.1.lore.1": " +5% Luck",
    "item_mod.essrpg.scav.fmingd.1.lore.2": " -10% All Damage",
    "item_mod.essrpg.scav.fmingd.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fmingd.2.lore.1": " +5 Armor",
    "item_mod.essrpg.scav.fmingd.2.lore.2": " -5% Max Health",
    "item_mod.essrpg.scav.fmingd.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fmingd.3.lore.1": " +5% Luck",
    "item_mod.essrpg.scav.fmingd.3.lore.2": " -15% Knockback Resistance",
    "item_mod.essrpg.scav.fmingd.3.lore.3": " -7.5% Movement Speed",
    "item_mod.essrpg.scav.fminghoe.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fminghoe.1.lore.1": " When in Main Hand:",
    "item_mod.essrpg.scav.fminghoe.1.lore.2": "  +15% Luck",
    "item_mod.essrpg.scav.fminghoe.1.lore.3": "  -10 Armor",
    "item_mod.essrpg.scav.fminghoe.1.lore.4": "  -2 Armor Toughness",
    "item_mod.essrpg.scav.fminghoe.1.lore.5": "  -15% Movement Speed",
    "item_mod.essrpg.scav.fminhunt.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fminhunt.1.lore.1": " +7% Arrow Damage",
    "item_mod.essrpg.scav.fminhunt.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fminhunt.2.lore.1": " +18% Arrow Damage",
    "item_mod.essrpg.scav.fminhunt.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fminhunt.3.lore.1": " +25% Arrow Damage",
    "item_mod.essrpg.scav.fminrod.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fminrod.1.lore.1": " +2% Luck",
    "item_mod.essrpg.scav.fminrod.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fminrod.2.lore.1": " +1% Luck",
    "item_mod.essrpg.scav.fminrod.2.lore.2": " +5% Movement Speed",
    "item_mod.essrpg.scav.fminrod.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fminrod.3.lore.1": " +3% Luck",
    "item_mod.essrpg.scav.fminrod.3.lore.2": " -5% Movement Speed",
    "item_mod.essrpg.scav.fminshld.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fminshld.1.lore.1": " +5% Knockback Resistance",
    "item_mod.essrpg.scav.fminshld.1.lore.2": "    Doubled in main hand!",
    "item_mod.essrpg.scav.fminshld.1.lore.3": " -7.5% Max Health",
    "item_mod.essrpg.scav.fminshld.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fminshld.2.lore.1": " +7.5% Knockback Resistance",
    "item_mod.essrpg.scav.fminshld.2.lore.2": "    Doubled in main hand!",
    "item_mod.essrpg.scav.fminshld.2.lore.3": " -7.5% Max Health",
    "item_mod.essrpg.scav.fminshld.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fminshld.3.lore.1": " +10% Knockback Resistance",
    "item_mod.essrpg.scav.fminshld.3.lore.2": "    Doubled in main hand!",
    "item_mod.essrpg.scav.fminshld.3.lore.3": " -7.5% Max Health",
    "item_mod.essrpg.scav.fminsin.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fminsin.1.lore.1": " +5% Focus Damage",
    "item_mod.essrpg.scav.fminsin.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fminsin.2.lore.1": " +12.5% Focus Damage",
    "item_mod.essrpg.scav.fminsin.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fminsin.3.lore.1": " +20% Focus Damage",
    "item_mod.essrpg.scav.fminst.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fminst.1.lore.1": " +1% Movement Speed",
    "item_mod.essrpg.scav.fminst.1.lore.2": " +1% Luck",
    "item_mod.essrpg.scav.fminst.1.lore.3": " +3% All Damage",
    "item_mod.essrpg.scav.fminst.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fminst.2.lore.1": " +1% Movement Speed",
    "item_mod.essrpg.scav.fminst.2.lore.2": " +1% Luck",
    "item_mod.essrpg.scav.fminst.2.lore.3": " +1 Max HP",
    "item_mod.essrpg.scav.fminst.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fminst.3.lore.1": " +1% Movement Speed",
    "item_mod.essrpg.scav.fminst.3.lore.2": " +1% Luck",
    "item_mod.essrpg.scav.fminst.3.lore.3": " +5% Knockback Resistance",
    "item_mod.essrpg.scav.fminsthoe.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fminsthoe.1.lore.1": " When in Main Hand:",
    "item_mod.essrpg.scav.fminsthoe.1.lore.2": "  +10% Movement Speed",
    "item_mod.essrpg.scav.fminsthoe.1.lore.3": "  -5 Armor",
    "item_mod.essrpg.scav.fminsthoe.1.lore.4": "  -5% Luck",
    "item_mod.essrpg.scav.fmintrdnt.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fmintrdnt.1.lore.1": " Wildcard!",
    "item_mod.essrpg.scav.fmintrdnt.1.lore.2": "    Scavenger-related stats are changed, but how?",
    "item_mod.essrpg.scav.fmintrdnt.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fmintrdnt.2.lore.1": " Wildcard!",
    "item_mod.essrpg.scav.fmintrdnt.2.lore.2": "    Scavenger-related stats are changed, but how?",
    "item_mod.essrpg.scav.fmintrdnt.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fmintrdnt.3.lore.1": " Wildcard!",
    "item_mod.essrpg.scav.fmintrdnt.3.lore.2": "    Scavenger-related stats are changed, but how?",
    "item_mod.essrpg.scav.fminturtle.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fminturtle.1.lore.1": " +15% Knockback Resistance",
    "item_mod.essrpg.scav.fminturtle.1.lore.2": " +7% Luck",
    "item_mod.essrpg.scav.fminturtle.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fminturtle.2.lore.1": " +20% Knockback Resistance",
    "item_mod.essrpg.scav.fminturtle.2.lore.2": " +5% Luck",
    "item_mod.essrpg.scav.fminturtle.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fminturtle.3.lore.1": " +7.5% Knockback Resistance",
    "item_mod.essrpg.scav.fminturtle.3.lore.2": " +9% Luck",
    "item_mod.essrpg.scav.fminwhoe.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fminwhoe.1.lore.1": " When in Main Hand:",
    "item_mod.essrpg.scav.fminwhoe.1.lore.2": "  +10% Luck",
    "item_mod.essrpg.scav.fminwhoe.1.lore.3": "  -5 Armor",
    "item_mod.essrpg.scav.fminwhoe.1.lore.4": "  -1 Armor Toughness",
    "item_mod.essrpg.scav.fminwl.1.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fminwl.1.lore.1": " +2.5% Movement Speed",
    "item_mod.essrpg.scav.fminwl.2.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fminwl.2.lore.1": " +1.25% Movement Speed",
    "item_mod.essrpg.scav.fminwl.2.lore.2": " +1.25% Luck",
    "item_mod.essrpg.scav.fminwl.3.lore.0": "Minor Augment:",
    "item_mod.essrpg.scav.fminwl.3.lore.1": " +2.5% Luck",
    "item_mod.essrpg.vanilla.chain.boots.lore.0": "",
    "item_mod.essrpg.vanilla.chain.boots.lore.1": "When on Feet:",
    "item_mod.essrpg.vanilla.chain.boots.lore.2": "+1 Armor",
    "item_mod.essrpg.vanilla.chain.chestplate.lore.0": "",
    "item_mod.essrpg.vanilla.chain.chestplate.lore.1": "When on Body:",
    "item_mod.essrpg.vanilla.chain.chestplate.lore.2": "+5 Armor",
    "item_mod.essrpg.vanilla.chain.helmet.lore.0": "",
    "item_mod.essrpg.vanilla.chain.helmet.lore.1": "When on Head:",
    "item_mod.essrpg.vanilla.chain.helmet.lore.2": "+2 Armor",
    "item_mod.essrpg.vanilla.chain.leggings.lore.0": "",
    "item_mod.essrpg.vanilla.chain.leggings.lore.1": "When on Legs:",
    "item_mod.essrpg.vanilla.chain.leggings.lore.2": "+4 Armor",
    "item_mod.essrpg.vanilla.diamond.axe.lore.0": "",
    "item_mod.essrpg.vanilla.diamond.axe.lore.1": "When in Main Hand:",
    "item_mod.essrpg.vanilla.diamond.axe.lore.2": " 9 Attack Damage",
    "item_mod.essrpg.vanilla.diamond.axe.lore.3": " 1.15 Attack Speed",
    "item_mod.essrpg.vanilla.diamond.boots.lore.0": "",
    "item_mod.essrpg.vanilla.diamond.boots.lore.1": "When on Feet:",
    "item_mod.essrpg.vanilla.diamond.boots.lore.2": "+3 Armor",
    "item_mod.essrpg.vanilla.diamond.boots.lore.3": "+2 Armor Toughness",
    "item_mod.essrpg.vanilla.diamond.chestplate.lore.0": "",
    "item_mod.essrpg.vanilla.diamond.chestplate.lore.1": "When on Body:",
    "item_mod.essrpg.vanilla.diamond.chestplate.lore.2": "+8 Armor",
    "item_mod.essrpg.vanilla.diamond.chestplate.lore.3": "+2 Armor Toughness",
    "item_mod.essrpg.vanilla.diamond.helmet.lore.0": "",
    "item_mod.essrpg.vanilla.diamond.helmet.lore.1": "When on Head:",
    "item_mod.essrpg.vanilla.diamond.helmet.lore.2": "+3 Armor",
    "item_mod.essrpg.vanilla.diamond.helmet.lore.3": "+2 Armor Toughness",
    "item_mod.essrpg.vanilla.diamond.leggings.lore.0": "",
    "item_mod.essrpg.vanilla.diamond.leggings.lore.1": "When on Legs:",
    "item_mod.essrpg.vanilla.diamond.leggings.lore.2": "+6 Armor",
    "item_mod.essrpg.vanilla.diamond.leggings.lore.3": "+2 Armor Toughness",
    "item_mod.essrpg.vanilla.diamond.pickaxe.lore.0": "",
    "item_mod.essrpg.vanilla.diamond.pickaxe.lore.1": "When in Main Hand:",
    "item_mod.essrpg.vanilla.diamond.pickaxe.lore.2": " 11 Attack Damage",
    "item_mod.essrpg.vanilla.diamond.pickaxe.lore.3": " 0.3 Attack Speed",
    "item_mod.essrpg.vanilla.diamond.shovel.lore.0": "",
    "item_mod.essrpg.vanilla.diamond.shovel.lore.1": "When in Main Hand:",
    "item_mod.essrpg.vanilla.diamond.shovel.lore.2": " 5.5 Attack Damage",
    "item_mod.essrpg.vanilla.diamond.shovel.lore.3": " 2.0 Attack Speed",
    "item_mod.essrpg.vanilla.diamond.sword.lore.0": "",
    "item_mod.essrpg.vanilla.diamond.sword.lore.1": "When in Main Hand:",
    "item_mod.essrpg.vanilla.diamond.sword.lore.2": " 7 Attack Damage",
    "item_mod.essrpg.vanilla.diamond.sword.lore.3": " 1.6 Attack Speed",
    "item_mod.essrpg.vanilla.gold.axe.lore.0": "",
    "item_mod.essrpg.vanilla.gold.axe.lore.1": "When in Main Hand:",
    "item_mod.essrpg.vanilla.gold.axe.lore.2": " 7 Attack Damage",
    "item_mod.essrpg.vanilla.gold.axe.lore.3": " 1.35 Attack Speed",
    "item_mod.essrpg.vanilla.gold.boots.lore.0": "",
    "item_mod.essrpg.vanilla.gold.boots.lore.1": "When on Feet:",
    "item_mod.essrpg.vanilla.gold.boots.lore.2": "+1 Armor",
    "item_mod.essrpg.vanilla.gold.chestplate.lore.0": "",
    "item_mod.essrpg.vanilla.gold.chestplate.lore.1": "When on Body:",
    "item_mod.essrpg.vanilla.gold.chestplate.lore.2": "+5 Armor",
    "item_mod.essrpg.vanilla.gold.helmet.lore.0": "",
    "item_mod.essrpg.vanilla.gold.helmet.lore.1": "When on Head:",
    "item_mod.essrpg.vanilla.gold.helmet.lore.2": "+2 Armor",
    "item_mod.essrpg.vanilla.gold.leggings.lore.0": "",
    "item_mod.essrpg.vanilla.gold.leggings.lore.1": "When on Legs:",
    "item_mod.essrpg.vanilla.gold.leggings.lore.2": "+3 Armor",
    "item_mod.essrpg.vanilla.hoe.hoe.lore.0": "",
    "item_mod.essrpg.vanilla.hoe.hoe.lore.1": "When in Main Hand:",
    "item_mod.essrpg.vanilla.hoe.hoe.lore.2": " 2 Attack Damage",
    "item_mod.essrpg.vanilla.hoe.hoe.lore.3": " 3 Attack Speed",
    "item_mod.essrpg.vanilla.iron.axe.lore.0": "",
    "item_mod.essrpg.vanilla.iron.axe.lore.1": "When in Main Hand:",
    "item_mod.essrpg.vanilla.iron.axe.lore.2": " 9 Attack Damage",
    "item_mod.essrpg.vanilla.iron.axe.lore.3": " 1.25 Attack Speed",
    "item_mod.essrpg.vanilla.iron.boots.lore.0": "",
    "item_mod.essrpg.vanilla.iron.boots.lore.1": "When on Feet:",
    "item_mod.essrpg.vanilla.iron.boots.lore.2": "+2 Armor",
    "item_mod.essrpg.vanilla.iron.chestplate.lore.0": "",
    "item_mod.essrpg.vanilla.iron.chestplate.lore.1": "When on Body:",
    "item_mod.essrpg.vanilla.iron.chestplate.lore.2": "+6 Armor",
    "item_mod.essrpg.vanilla.iron.helmet.lore.0": "",
    "item_mod.essrpg.vanilla.iron.helmet.lore.1": "When on Head:",
    "item_mod.essrpg.vanilla.iron.helmet.lore.2": "+2 Armor",
    "item_mod.essrpg.vanilla.iron.leggings.lore.0": "",
    "item_mod.essrpg.vanilla.iron.leggings.lore.1": "When on Legs:",
    "item_mod.essrpg.vanilla.iron.leggings.lore.2": "+5 Armor",
    "item_mod.essrpg.vanilla.iron.pickaxe.lore.0": "",
    "item_mod.essrpg.vanilla.iron.pickaxe.lore.1": "When in Main Hand:",
    "item_mod.essrpg.vanilla.iron.pickaxe.lore.2": " 10 Attack Damage",
    "item_mod.essrpg.vanilla.iron.pickaxe.lore.3": " 0.3 Attack Speed",
    "item_mod.essrpg.vanilla.iron.shovel.lore.0": "",
    "item_mod.essrpg.vanilla.iron.shovel.lore.1": "When in Main Hand:",
    "item_mod.essrpg.vanilla.iron.shovel.lore.2": " 5.0 Attack Damage",
    "item_mod.essrpg.vanilla.iron.shovel.lore.3": " 2.0 Attack Speed",
    "item_mod.essrpg.vanilla.iron.sword.lore.0": "",
    "item_mod.essrpg.vanilla.iron.sword.lore.1": "When in Main Hand:",
    "item_mod.essrpg.vanilla.iron.sword.lore.2": " 6 Attack Damage",
    "item_mod.essrpg.vanilla.iron.sword.lore.3": " 1.6 Attack Speed",
    "item_mod.essrpg.vanilla.netherite.axe.lore.0": "",
    "item_mod.essrpg.vanilla.netherite.axe.lore.1": "When in Main Hand:",
    "item_mod.essrpg.vanilla.netherite.axe.lore.2": " 10 Attack Damage",
    "item_mod.essrpg.vanilla.netherite.axe.lore.3": " 1.15 Attack Speed",
    "item_mod.essrpg.vanilla.netherite.boots.lore.0": "",
    "item_mod.essrpg.vanilla.netherite.boots.lore.1": "When on Feet:",
    "item_mod.essrpg.vanilla.netherite.boots.lore.2": "+3 Armor",
    "item_mod.essrpg.vanilla.netherite.boots.lore.3": "+3 Armor Toughness",
    "item_mod.essrpg.vanilla.netherite.boots.lore.4": "+1 Knockback Resistance",
    "item_mod.essrpg.vanilla.netherite.chestplate.lore.0": "",
    "item_mod.essrpg.vanilla.netherite.chestplate.lore.1": "When on Body:",
    "item_mod.essrpg.vanilla.netherite.chestplate.lore.2": "+8 Armor",
    "item_mod.essrpg.vanilla.netherite.chestplate.lore.3": "+3 Armor Toughness",
    "item_mod.essrpg.vanilla.netherite.chestplate.lore.4": "+1 Knockback Resistance",
    "item_mod.essrpg.vanilla.netherite.helmet.lore.0": "",
    "item_mod.essrpg.vanilla.netherite.helmet.lore.1": "When on Head:",
    "item_mod.essrpg.vanilla.netherite.helmet.lore.2": "+3 Armor",
    "item_mod.essrpg.vanilla.netherite.helmet.lore.3": "+3 Armor Toughness",
    "item_mod.essrpg.vanilla.netherite.helmet.lore.4": "+1 Knockback Resistance",
    "item_mod.essrpg.vanilla.netherite.leggings.lore.0": "",
    "item_mod.essrpg.vanilla.netherite.leggings.lore.1": "When on Legs:",
    "item_mod.essrpg.vanilla.netherite.leggings.lore.2": "+6 Armor",
    "item_mod.essrpg.vanilla.netherite.leggings.lore.3": "+3 Armor Toughness",
    "item_mod.essrpg.vanilla.netherite.leggings.lore.4": "+1 Knockback Resistance",
    "item_mod.essrpg.vanilla.netherite.pickaxe.lore.0": "",
    "item_mod.essrpg.vanilla.netherite.pickaxe.lore.1": "When in Main Hand:",
    "item_mod.essrpg.vanilla.netherite.pickaxe.lore.2": " 13 Attack Damage",
    "item_mod.essrpg.vanilla.netherite.pickaxe.lore.3": " 0.3 Attack Speed",
    "item_mod.essrpg.vanilla.netherite.shovel.lore.0": "",
    "item_mod.essrpg.vanilla.netherite.shovel.lore.1": "When in Main Hand:",
    "item_mod.essrpg.vanilla.netherite.shovel.lore.2": " 6.5 Attack Damage",
    "item_mod.essrpg.vanilla.netherite.shovel.lore.3": " 2.0 Attack Speed",
    "item_mod.essrpg.vanilla.netherite.sword.lore.0": "",
    "item_mod.essrpg.vanilla.netherite.sword.lore.1": "When in Main Hand:",
    "item_mod.essrpg.vanilla.netherite.sword.lore.2": " 8 Attack Damage",
    "item_mod.essrpg.vanilla.netherite.sword.lore.3": " 1.6 Attack Speed",
    "item_mod.essrpg.vanilla.special.fishing_rod.lore.0": "",
    "item_mod.essrpg.vanilla.special.fishing_rod.lore.1": "When in Main Hand:",
    "item_mod.essrpg.vanilla.special.fishing_rod.lore.2": " 2 Attack Damage",
    "item_mod.essrpg.vanilla.special.fishing_rod.lore.3": " 1.5 Attack Speed",
    "item_mod.essrpg.vanilla.special.shield.lore.0": "",
    "item_mod.essrpg.vanilla.special.shield.lore.1": "When in Main Hand:",
    "item_mod.essrpg.vanilla.special.shield.lore.2": " 7 Attack Damage",
    "item_mod.essrpg.vanilla.special.shield.lore.3": " 1.2 Attack Speed",
    "item_mod.essrpg.vanilla.special.trident.lore.0": "",
    "item_mod.essrpg.vanilla.special.trident.lore.1": "When in Main Hand:",
    "item_mod.essrpg.vanilla.special.trident.lore.2": " 9 Attack Damage",
    "item_mod.essrpg.vanilla.special.trident.lore.3": " 1.1 Attack Speed",
    "item_mod.essrpg.vanilla.special.turtle_helmet.lore.0": "",
    "item_mod.essrpg.vanilla.special.turtle_helmet.lore.1": "When on Head:",
    "item_mod.essrpg.vanilla.special.turtle_helmet.lore.2": "-7.5% Speed",
    "item_mod.essrpg.vanilla.special.turtle_helmet.lore.3": "+2 Armor",
    "item_mod.essrpg.vanilla.special.turtle_helmet.lore.4": "+4 Armor Toughness",
    "item_mod.essrpg.vanilla.stone.axe.lore.0": "",
    "item_mod.essrpg.vanilla.stone.axe.lore.1": "When in Main Hand:",
    "item_mod.essrpg.vanilla.stone.axe.lore.2": " 9 Attack Damage",
    "item_mod.essrpg.vanilla.stone.axe.lore.3": " 1.15 Attack Speed",
    "item_mod.essrpg.vanilla.stone.pickaxe.lore.0": "",
    "item_mod.essrpg.vanilla.stone.pickaxe.lore.1": "When in Main Hand:",
    "item_mod.essrpg.vanilla.stone.pickaxe.lore.2": " 10 Attack Damage",
    "item_mod.essrpg.vanilla.stone.pickaxe.lore.3": " 0.25 Attack Speed",
    "item_mod.essrpg.vanilla.stone.shovel.lore.0": "",
    "item_mod.essrpg.vanilla.stone.shovel.lore.1": "When in Main Hand:",
    "item_mod.essrpg.vanilla.stone.shovel.lore.2": " 3.25 Attack Damage",
    "item_mod.essrpg.vanilla.stone.shovel.lore.3": " 2.0 Attack Speed",
    "item_mod.essrpg.vanilla.stone.sword.lore.0": "",
    "item_mod.essrpg.vanilla.stone.sword.lore.1": "When in Main Hand:",
    "item_mod.essrpg.vanilla.stone.sword.lore.2": " 5 Attack Damage",
    "item_mod.essrpg.vanilla.stone.sword.lore.3": " 1.6 Attack Speed",
    "item_mod.essrpg.vanilla.woodleather.axe.lore.0": "",
    "item_mod.essrpg.vanilla.woodleather.axe.lore.1": "When in Main Hand:",
    "item_mod.essrpg.vanilla.woodleather.axe.lore.2": " 7 Attack Damage",
    "item_mod.essrpg.vanilla.woodleather.axe.lore.3": " 1.15 Attack Speed",
    "item_mod.essrpg.vanilla.woodleather.boots.lore.0": "",
    "item_mod.essrpg.vanilla.woodleather.boots.lore.1": "When on Feet:",
    "item_mod.essrpg.vanilla.woodleather.boots.lore.2": "+1 Armor",
    "item_mod.essrpg.vanilla.woodleather.chestplate.lore.0": "",
    "item_mod.essrpg.vanilla.woodleather.chestplate.lore.1": "When on Body:",
    "item_mod.essrpg.vanilla.woodleather.chestplate.lore.2": "+3 Armor",
    "item_mod.essrpg.vanilla.woodleather.helmet.lore.0": "",
    "item_mod.essrpg.vanilla.woodleather.helmet.lore.1": "When on Head:",
    "item_mod.essrpg.vanilla.woodleather.helmet.lore.2": "+1 Armor",
    "item_mod.essrpg.vanilla.woodleather.leggings.lore.0": "",
    "item_mod.essrpg.vanilla.woodleather.leggings.lore.1": "When on Legs:",
    "item_mod.essrpg.vanilla.woodleather.leggings.lore.2": "+2 Armor",
    "item_mod.essrpg.vanilla.woodleather.pickaxe.lore.0": "",
    "item_mod.essrpg.vanilla.woodleather.pickaxe.lore.1": "When in Main Hand:",
    "item_mod.essrpg.vanilla.woodleather.pickaxe.lore.2": " 9 Attack Damage",
    "item_mod.essrpg.vanilla.woodleather.pickaxe.lore.3": " 0.25 Attack Speed",
    "item_mod.essrpg.vanilla.woodleather.shovel.lore.0": "",
    "item_mod.essrpg.vanilla.woodleather.shovel.lore.1": "When in Main Hand:",
    "item_mod.essrpg.vanilla.woodleather.shovel.lore.2": " 2.5 Attack Damage",
    "item_mod.essrpg.vanilla.woodleather.shovel.lore.3": " 2.0 Attack Speed",
    "item_mod.essrpg.vanilla.woodleather.sword.lore.0": "",
    "item_mod.essrpg.vanilla.woodleather.sword.lore.1": "When in Main Hand:",
    "item_mod.essrpg.vanilla.woodleather.sword.lore.2": " 4 Attack Damage",
    "item_mod.essrpg.vanilla.woodleather.sword.lore.3": " 1.6 Attack Speed",

	"diff.essrpg.nether_enforced.0": "The Nether is always aflame, and no mere choice can make it less dangerous.\n",
	  "diff.essrpg.nether_enforced.1": "Personal Difficulty set to ",
	  "diff.essrpg.nether_enforced.2": "Burning.",
	"diff.essrpg.end_enforced.0": "The End is barren and inhospitable, the scattered land and its inhabitants made to hate you.\n",
	  "diff.essrpg.end_enforced.1": "Personal Difficulty set to ",
	  "diff.essrpg.end_enforced.2": "Hellfire.",

	"mobvar.essrpg.zombie.plague": "Plaguespreader Zombie",
	"mobvar.essrpg.zombie.iron": "Ironheart Zombie",
	"mobvar.essrpg.creeper.leaper": "Leaper",
	"mobvar.essrpg.creeper.sneaker": "Sneaker",
	"mobvar.essrpg.creeper.reeker": "Reeker",

	"deathmsg.essrpg.test": "%s was testificated by murderous developments.",
	"deathmsg.essrpg.guardbreak.shield": "%s relied too much on their shield.",
	"deathmsg.essrpg.guardbreak.shield.rare": "%s, please consider defensive options other than shield blocking. Sincerely, a concerned developer.",
	"deathmsg.essrpg.reeker": "%s should probably fear the reeker.",

	"rl.essrpg.beds": "Beds must be held in your hands and cannot be stored in your inventory.",

	"item.rs.sack.packsig": "Essence RPG/Rummage Sack",
	"item.rs.sack.lore.0": "Hold in the offhand.",
	"item.rs.sack.lore.1": "Drop items to add them.",
	"item.rs.sack.lore.2": "Sneak to cycle items for removal.",
	"item.essrpg.packsig": "Essence RPG"
}