{
	"nbteditor": "NBT 编辑器",
	"nbteditor.outdated.title": "NBT Editor 版本过旧",
	"nbteditor.outdated.desc": "有一个新版本已发布。",
	"nbteditor.incompatible_protocol.title": "不支持的 NBT Editor 协议",
	"nbteditor.incompatible_protocol.desc": "服务端功能无法使用",
	
	"nbteditor.requires_server": "§c这需要在服务端安装 NBT Editor，并且您需要2级以上管理员权限",
	"nbteditor.nbt_ac.tip": "下载 NBT Autocomplete 以使用自动补全功能",
	
	
	"nbteditor.ok": "确定",
	"nbteditor.cancel": "取消",
	"nbteditor.loading": "加载中 ...",
	"nbteditor.hide": "在后台运行",
	
	"nbteditor.no_ref.unknown": "§c找不到编辑目标！",
	"nbteditor.no_ref.to_edit": "§c请手持物品或指向方块/实体来编辑！",
	"nbteditor.no_ref.to_edit_nbt": "§c手持物品或指向实体/方块实体来编辑！",
	"nbteditor.no_ref.to_export": "§c请手持物品或指向方块/实体来导出！",
	"nbteditor.no_ref.to_export_item": "§c请指向一个方块或实体来导出物品！",
	"nbteditor.no_ref.container": "§c需要手持或指向容器！",
	"nbteditor.no_ref.skull": "§c手指或指向玩家模型来编辑！",
	"nbteditor.no_ref.attributes": "§c手持物品或指向实体来编辑！",
	"nbteditor.no_ref.block": "§c手持或指向方块来编辑！",
	"nbteditor.no_ref.book": "§c手持或指向放有书的讲台来编辑！",
	"nbteditor.no_ref.signboard": "§c手持或指向告示牌来编辑！",
	"nbteditor.no_hand.no_item.to_edit": "没有手持物品可供编辑！",
	"nbteditor.no_hand.no_item.to_view": "没有手持物品可供查看！",
	"nbteditor.no_hand.no_item.to_export": "没有手持物品可供导出！",
	"nbteditor.no_hand.no_item.container": "没有手持容器可供打开！",
	"nbteditor.no_hand.no_item.skull": "没有手持玩家模型可供编辑！",
	"nbteditor.no_hand.no_item.block": "没有手持方块可供编辑！",
	"nbteditor.no_hand.no_item.book": "没有手持成书可供编辑！",
	"nbteditor.no_hand.no_item.signboard": "没有手持告示牌可供编辑！",
	"nbteditor.no_hand.all_item": "没有空槽位可供添加新物品！",
	
	"nbteditor.editor.save": "保存物品",
	"nbteditor.editor.saving": "正在保存…",
	"nbteditor.editor.ref_broken": "保存已阻止; NBT引用已损坏，\n因此无法保存数据。请在关闭前复制重要的NBT数据！\n（如果未选择任何标签，展开按钮将允许你一次性复制所有内容）",
	"nbteditor.editor.name": "名称",
	
	"nbteditor.editor.unsaved.title": "物品未保存",
	"nbteditor.editor.unsaved.desc": "尚未保存物品，是否要保存？",
	"nbteditor.editor.unsaved.yes": "保存",
	"nbteditor.editor.unsaved.no": "放弃更改",
	
	"nbteditor.nbt.empty_key.title": "不支持的物品",
	"nbteditor.nbt.empty_key.desc": "当前编辑器不支持有空字符串（\"\"）作为键名的物品。是否要移除该键值对？",
	"nbteditor.nbt.empty_key.yes": "修复并编辑",
	"nbteditor.nbt.empty_key.no": "取消",
	
	"nbteditor.nbt.count": "数量",
	"nbteditor.nbt.identifier": "命名空间 ID",
	"nbteditor.nbt.path": "路径",
	"nbteditor.nbt.value": "值",
	"nbteditor.nbt.value_expand": "展开",
	"nbteditor.nbt.add": "§a增",
	"nbteditor.nbt.remove": "§c删",
	"nbteditor.nbt.copy": "复制",
	"nbteditor.nbt.cut": "剪切",
	"nbteditor.nbt.paste": "粘贴",
	"nbteditor.nbt.rename": "重命名",
	
	"nbteditor.nbt.key": "组件名称",
	
	"nbteditor.nbt.overwrite.title": "该名称已存在！",
	"nbteditor.nbt.overwrite.desc": "是否要覆盖它吗？",
	"nbteditor.nbt.overwrite.yes": "覆盖",
	"nbteditor.nbt.overwrite.no": "取消",
	
	"nbteditor.nbt.saving_air.title": "数据将丢失",
	"nbteditor.nbt.saving_air.desc": "正在保存空气，这将丢失数据。是否继续保存？",
	"nbteditor.nbt.saving_air.yes": "放弃数据并保存",
	"nbteditor.nbt.saving_air.no": "取消",
	
	"nbteditor.nbt.saving_invalid_components.title": "数据将丢失",
	"nbteditor.nbt.saving_invalid_components.desc": "你正在保存无效的组件，而它们会被删除，是否继续?",
	"nbteditor.nbt.saving_invalid_components.yes": "保存",
	"nbteditor.nbt.saving_invalid_components.no": "取消",
	
	"nbteditor.nbt.marker.unsafe": "该值无法转换成NBT，并会在取消选中时还原",
	"nbteditor.nbt.marker.invalid_component": "该组件无效，并会在保存时被删除",
	
	"nbteditor.nbt.export.copied": "§a命令已复制到剪贴板！",
	"nbteditor.nbt.export.item.error": "§c该对象无法转换为物品",
	"nbteditor.nbt.export.file.success": "物品已作为 %s 保存",
	"nbteditor.nbt.export.file.error": "无法保存物品：%s",
	
	"nbteditor.nbt.import.desc_1": "导入文件",
	"nbteditor.nbt.import.desc_2": "",
	"nbteditor.nbt.import.desc_3": "将文件拖入当前屏幕中",
	"nbteditor.nbt.import.desc_4": "",
	"nbteditor.nbt.import.desc_5": "通过命令 /nbt 导出的文件，将会 给予/放置/生成 对象",
	"nbteditor.nbt.import.desc_6": "  图像文件将会创建一幅画，并在附加信息中展示图像",
	"nbteditor.nbt.import.desc_7": "",
	"nbteditor.nbt.import.desc_8": "在暂停屏幕和物品栏中也可以拖入文件",
	"nbteditor.nbt.import.desc_9": "不需要打开此窗口",
	"nbteditor.nbt.import.data_version": "数据版本",
	"nbteditor.nbt.import.data_version.desc": "对于没有DataVersion标签的 .nbt 文件来说\n会根据该部分作为其版本\n你也可以自己输入Minecraft版本\n这个功能是用来更新文件的",
	"nbteditor.nbt.import.data_version.unknown": "§r%s§6中缺失数据版本, 所以假设其为当前的Minecraft版本 (使用 [run_command]{/nbt import}([show_text]{点击执行}(§c/nbt import)) 来指定一个数据版本)",
	"nbteditor.nbt.import.data_version.new": "§c文件 §r%s§c 来自于一个更新的Minecraft版本, 无法降级!",
	
	"nbteditor.img_to_lore": "导入图像",
	"nbteditor.img_to_lore.width": "宽度",
	"nbteditor.img_to_lore.height": "高度",
	
	"nbteditor.nbt.import.pos": "导入方块或实体",
	"nbteditor.nbt.import.pos.x": "X",
	"nbteditor.nbt.import.pos.y": "Y",
	"nbteditor.nbt.import.pos.z": "Z",
	
	"nbteditor.file_options.show": "§a[打开文件夹]",
	"nbteditor.file_options.delete": "§c[删除]",
	"nbteditor.file_options.delete.title": "%s",
	"nbteditor.file_options.delete.desc": "确认要删除吗？该操作无法撤销！",
	"nbteditor.file_options.delete.success": "§a已删除 %s",
	"nbteditor.file_options.delete.error": "§c删除 %s 时出现错误",
	"nbteditor.file_options.delete.missing": "§c%s§c 不存在，可能已被删除。",
	
	"itemGroup.nbteditor.client_chest": "客户端物品栏",
	"itemGroup.nbteditor.inventory": "背包",
	"nbteditor.client_chest": "Nbt Editor >> 客户端物品栏",
	"nbteditor.client_chest.load_error": "§c加载客户端物品栏时出现错误!",
	"nbteditor.client_chest.save_error": "§c保存客户端物品栏时出现错误！",
	"nbteditor.client_chest.unload_error": "§c卸载客户端物品栏时出现错误!",
	"nbteditor.client_chest.import_error": "§c导入客户端物品栏时出现错误!",
	"nbteditor.client_chest.update_error": "§c升级客户端物品栏时出现错误!",
	"nbteditor.client_chest.corrupt_warning": "§c某些页面可能被损坏，已被分开备份。",
	"nbteditor.client_chest.slots.lock": "锁定槽位",
	"nbteditor.client_chest.slots.unlock": "解锁槽位",
	"nbteditor.client_chest.reload_page": "重新加载页面",
	"nbteditor.client_chest.clear_page": "清空页面",
	"nbteditor.client_chest.page_name": "页面名称",
	"nbteditor.client_chest.name_not_found": "没有与该名称匹配的页面",
	
	"nbteditor.client_chest.clear_page.title": "确认清空页面？",
	"nbteditor.client_chest.clear_page.desc": "这将删除本页保存的54个物品！",
	"nbteditor.client_chest.clear_page.yes": "删除物品",
	"nbteditor.client_chest.clear_page.no": "取消",
	
	"nbteditor.client_chest.data_version.unknown": "第 #%s 页来自于一个未知的Minecraft版本! 直接导入还是升级?",
	"nbteditor.client_chest.data_version.old": "第 #%s 页来自于一个以前的Minecraft版本 (%s)! 是否升级?",
	"nbteditor.client_chest.data_version.new": "第 #%s 页来自于一个更新的Minecraft版本 (%s)! 无法降级！",
	"nbteditor.client_chest.data_version.import": "如果该页面是在 %s 版本保存的，你可以...",
	"nbteditor.client_chest.data_version.import_page": "导入当前页",
	"nbteditor.client_chest.data_version.import_page.desc": "将该页的数据版本设置为当前的Minecraft版本",
	"nbteditor.client_chest.data_version.import_all_pages": "导入所有页",
	"nbteditor.client_chest.data_version.import_all_pages.desc": "将所有缺失了数据版本标签的页的数据版本设置为当前的Minecraft版本",
	"nbteditor.client_chest.data_version.update_page": "更新当前页",
	"nbteditor.client_chest.data_version.update_page.desc.unknown": "更新当前页,并假设其数据版本为上方输入版本\n(如果数据版本标签存在,输入会被忽略)",
	"nbteditor.client_chest.data_version.update_page.desc.old": "更新当前页,并忽略上方输入的版本\n(如果数据版本标签不存在,上方输入会被使用)",
	"nbteditor.client_chest.data_version.update_all_pages": "更新所有页",
	"nbteditor.client_chest.data_version.update_all_pages.desc": "更新所有已过期的页,\n若上方没有提供数据版本，\n则跳过所有没有数据版本标签的页",
	"nbteditor.client_chest.data_version.dont_update_page": "取消",
	"nbteditor.client_chest.data_version.update_page_confirm_1.20.5_1.20.6.title": "警告!",
	"nbteditor.client_chest.data_version.update_page_confirm_1.20.5_1.20.6.desc": "将页面升级到 1.20.5 或 1.20.6 可能因为Minecraft的bug而导致数据丢失! 是否继续?",
	"nbteditor.client_chest.data_version.update_page_success": "§a成功导入/更新第 #%s§a页! 旧页面已被备份以防万一:",
	"nbteditor.client_chest.data_version.update_all_pages_success": "§a成功导入/更新所有页! 旧页面已被备份以防万一:",
	
	"nbteditor.book.convert": "转为可编辑状态",
	"nbteditor.book.convert.success": "§a已转为可编辑状态！",
	"nbteditor.book.convert.formatting_saved": "该成书包含格式化代码，在可编辑书中不可用。将备份并转换该成书。",
	
	"nbteditor.container": "容器",
	"nbteditor.container.title": "Nbt Editor >> ",
	
	"nbteditor.factory": "高级编辑器",
	
	"nbteditor.sign.added": "§a已添加签名",
	"nbteditor.sign.removed": "§a已移除签名",
	"nbteditor.sign.edited": "§a已修改签名",
	"nbteditor.sign.default": "§3默认签名！请使用命令 /sign edit <新签名>",
	"nbteditor.sign.already_added": "§c该物品已有您的签名！",
	"nbteditor.sign.not_added": "§c该物品没有你的签名！",
	"nbteditor.sign.new.missing_arg": "§c你需要创建新签名！请使用命令 /sign edit <新签名>",
	"nbteditor.sign.save_error": "§c保存签名时出现错误！",
	"nbteditor.sign.load_error": "§c加载签名时出错！重启可能解决",
	
	"nbteditor.lore.edited": "§a附加信息已编辑！",
	"nbteditor.lore.invalid_line": "§c该行已超出范围!",
	"nbteditor.lore.none": "§c没有附加信息！",
	
	"nbteditor.get.item": "§a已获得物品：",
	"nbteditor.get.block": "§a已放置方块：",
	"nbteditor.get.entity": "§a已生成实体：",
	"nbteditor.get.lost_item": "§c你可能失去物品 - ",
	"nbteditor.get.lost_item.hover": "点击来执行",
	"nbteditor.get.lost_item.none": "§c没有保存任何丢失的物品！",
	"nbteditor.get.lost_item.history_hint": "§a使用 [run_command]{/get lostitem history}([show_text]{Click to execute}(§6/get lostitem history)) 来查看最近选中的物品。",
	"nbteditor.get.lost_item.history": "选中物品历史",
	"nbteditor.get.preset_item.missing": "§c预设物品加载失败！",
	
	"nbteditor.hide_flags": "隐藏标签",
	"nbteditor.hide_flags.hide_all": "§c全部隐藏",
	"nbteditor.hide_flags.show_all": "§a全部显示",
	"nbteditor.hide_flags.enchantments": "附魔",
	"nbteditor.hide_flags.attribute_modifiers": "属性修饰符",
	"nbteditor.hide_flags.unbreakable": "无法破坏",
	"nbteditor.hide_flags.can_break": "可破坏",
	"nbteditor.hide_flags.can_destroy": "可挖掘",
	"nbteditor.hide_flags.can_place_on": "可放置于",
	"nbteditor.hide_flags.misc": "杂项",
	"nbteditor.hide_flags.dyed_color": "盔甲染色",
	"nbteditor.hide_flags.tooltip": "工具提示",
	"nbteditor.hide_flags.stored_enchantments": "储存的附魔",
	"nbteditor.hide_flags.trim": "盔甲纹饰",
	"nbteditor.hide_flags.jukebox_playable": "播放的曲目",
	
	"nbteditor.item_size.uncompressed": "§6NBT 体积：%s",
	"nbteditor.item_size.compressed": "§6NBT 体积（压缩后）：%s",
	"nbteditor.keybind.enchant": "按住 §6§lCTRL§r§6 §r点击来附魔",
	"nbteditor.keybind.edit": "按 §6§l空格§r§6 §r来编辑",
	"nbteditor.keybind.container": "按 §6§lCTRL + 空格§r§6 §r来打开容器",
	"nbteditor.keybind.factory": "按 §6§lSHIFT + 空格§r§6 §r打开高级编辑器",
	"nbteditor.keybind.delete": "按 §6§lDelete§r§6 §r来删除!",
	"nbteditor.keybind.page.up": "§6§lPAGE-UP",
	"nbteditor.keybind.page.down": "§6§lPAGE-DOWN",
	"nbteditor.keybind.page.shift": "§6§lSHIFT + ",
	"nbteditor.keybind.page.next": "§6下一页",
	"nbteditor.keybind.page.prev": "§6上一页",
	"nbteditor.keybind.page.next_jump": "\n§6下一非空页",
	"nbteditor.keybind.page.prev_jump": "\n§6上一非空页",
	"nbteditor.keybind.formatted_text.shadow": "按 §6§lAlt§r§6 §r设置阴影颜色！",
	"nbteditor.keybind.formatted_text.custom_color": "按 §6§lCtrl + Shift + C",
	"nbteditor.keybind.formatted_text.events": "按 §6§lCtrl + Shift + E",
	"nbteditor.keybind.formatted_text.insertion": "按 §6§lCtrl + Shift + I",
	"nbteditor.keybind.formatted_text.font": "按 §6§lCtrl + Shift + F",
	"nbteditor.keybind.formatted_text.reset": "按 §6§lCtrl + \\",
	
	"nbteditor.skull.invalid_player_name": "§c该玩家名称无效!",
	
	"nbteditor.unbind_skull.no_textures": "该玩家模型未加载任何贴图",
	"nbteditor.unbind_skull.unbound": "§a玩家模型未绑定！",
	
	"nbteditor.maxed": "§a附魔已达最高等级！",
	
	"nbteditor.block_states": "方块状态",
	"nbteditor.block_states.none": "该方块没有方块状态！",
	
	"nbteditor.attributes": "属性修饰符",
	"nbteditor.attributes.attribute": "实体属性",
	"nbteditor.attributes.operation": "运算模式",
	"nbteditor.attributes.operation.add": "增量操作",
	"nbteditor.attributes.operation.add_multiplied_base": "倍率操作",
	"nbteditor.attributes.operation.add_multiplied_total": "最终倍乘操作",
	"nbteditor.attributes.base": "基值",
	"nbteditor.attributes.amount": "数值",
	"nbteditor.attributes.amount.max": "最大",
	"nbteditor.attributes.amount.max.desc": "最大",
	"nbteditor.attributes.amount.min": "最小",
	"nbteditor.attributes.amount.min.desc": "最小",
	"nbteditor.attributes.amount.infinity": "+∞",
	"nbteditor.attributes.amount.infinity.desc": "正无穷",
	"nbteditor.attributes.amount.negative_infinity": "-∞",
	"nbteditor.attributes.amount.negative_infinity.desc": "负无穷",
	"nbteditor.attributes.slot": "生效槽位",
	"nbteditor.attributes.slot.any": "任何位置",
	"nbteditor.attributes.slot.hand": "主手和副手",
	"nbteditor.attributes.slot.mainhand": "主手",
	"nbteditor.attributes.slot.offhand": "副手",
	"nbteditor.attributes.slot.armor": "所有护甲位置(同时添加四个)",
	"nbteditor.attributes.slot.head": "戴在头上",
	"nbteditor.attributes.slot.chest": "穿在身上",
	"nbteditor.attributes.slot.legs": "穿在腿上",
	"nbteditor.attributes.slot.feet": "穿在脚上",
	"nbteditor.attributes.slot.body": "所有护甲位置",
	"nbteditor.attributes.new_uuids.success": "§a已随机化属性 UUID",
	"nbteditor.attributes.new_uuids.no_attributes": "§c该物品没有属性修饰符！",
	
	"nbteditor.enchantments": "物品附魔",
	"nbteditor.enchantments.enchantment": "附魔",
	"nbteditor.enchantments.level": "等级",
	"nbteditor.enchantments.tip": "你可以在支持的容器中按住 CTRL 使用附魔书点击物品来附魔",
	
	"nbteditor.unbreakable.enabled": "§a物品切换为 §9无法破坏§a!",
	"nbteditor.unbreakable.disabled": "§物品切换为 §7可被破坏§a!",
	
	"nbteditor.random_uuid.added": "§aUUID 已添加: %s§a!",
	"nbteditor.random_uuid.removed": "§aUUID 已移除!",
	"nbteditor.random_uuid.already_removed": "§c没有可移除的UUID!",
	
	"nbteditor.max_stack_size.added": "§a最大可堆叠数量已设置为 %s§a!",
	"nbteditor.max_stack_size.removed": "§a最大可堆叠数量已移除!",
	"nbteditor.max_stack_size.already_removed": "§c没有可移除的最大可堆叠数量!",
	"nbteditor.max_stack_size.invalid_state": "§c物品不能同时具备可堆叠和可破坏组件!",
	
	"nbteditor.named": "§a名称已更改为：",
	
	"nbteditor.display": "显示",
	"nbteditor.display.name_type.custom": "切换为物品原名",
	"nbteditor.display.name_type.item": "切换为自定义名称",
	"nbteditor.display.custom_name_visible.enabled": "☑ 自定义名称可见",
	"nbteditor.display.custom_name_visible.disabled": "☐ 自定义名称不可见",
	
	"nbteditor.book": "书",
	"nbteditor.book.open": "编辑书",
	"nbteditor.book.title": "标题",
	"nbteditor.book.author": "作者",
	"nbteditor.book.page": "页码：%d/%d",
	"nbteditor.book.back": "上",
	"nbteditor.book.forward": "下",
	"nbteditor.book.add": "§a添加",
	"nbteditor.book.remove": "§c删除",
	"nbteditor.book.preview": "成书预览",
	"nbteditor.book.preview.icon": "览",
	"nbteditor.book.preview.click.title": "§l点击行为",
	"nbteditor.book.preview.click.action": "动作类型：%s",
	"nbteditor.book.preview.click.value": "动作值：%s",
	
	"nbteditor.signboard": "告示牌（方块）",
	"nbteditor.signboard.side.front": "编辑正面",
	"nbteditor.signboard.side.back": "编辑背面",
	"nbteditor.signboard.wax.enabled": "涂蜡",
	"nbteditor.signboard.wax.disabled": "未涂蜡",
	"nbteditor.signboard.glowing.enabled": "发光",
	"nbteditor.signboard.glowing.disabled": "不发光",
	"nbteditor.signboard.glowing.desc": "按 SHIFT 打开颜色选择器",
	"nbteditor.signboard.import.success": "§a告示牌更改为：%s",
	"nbteditor.signboard.import.fail": "§c告示牌已经是 %s",
	
	"nbteditor.multi_line_text.find": "查找",
	"nbteditor.multi_line_text.replace": "替换",
	"nbteditor.multi_line_text.replace_all": "全部替换",
	"nbteditor.multi_line_text.x": "关",
	"nbteditor.multi_line_text.regex": "正则表达式",
	"nbteditor.multi_line_text.regex.on": "开",
	"nbteditor.multi_line_text.regex.off": "关",
	"nbteditor.formatted_text.custom_color": "自定义颜色",
	"nbteditor.formatted_text.custom_color.shadow": "自定义阴影颜色",
	"nbteditor.formatted_text.events": "悬浮和点击行为",
	"nbteditor.formatted_text.click_event_value": "点击行为",
	"nbteditor.formatted_text.hover_event_value": "悬浮行为",
	"nbteditor.formatted_text.insertion": "嵌入文本",
	"nbteditor.formatted_text.font": "特殊字体",
	"nbteditor.color_selector.hue": "Hue 色环值：%d°",
	
	"nbteditor.config": "NBT Editor 设置",
	"nbteditor.config.category.mc": "Minecraft 调整",
	"nbteditor.config.category.guis": "图形用户界面调整",
	"nbteditor.config.category.functional": "功能性调整",
	"nbteditor.config.shortcuts": "快捷方式",
	"nbteditor.config.shortcuts.desc": "为命令创建快捷方式，例如：\n使用 /lore 代替 /factory display lore",
	"nbteditor.config.shortcuts.example": "例子：为 \"/get hdb\" 创建快捷方式 \"/hdb\"",
	"nbteditor.config.enchant_level_max": "显示最高附魔等级",
	"nbteditor.config.enchant_level_max.desc": "在附魔等级之后显示该项目的最大值",
	"nbteditor.config.enchant_level_max.never": "禁用",
	"nbteditor.config.enchant_level_max.not_exact": "仅在非最大时",
	"nbteditor.config.enchant_level_max.not_max": "仅在小于最大时",
	"nbteditor.config.enchant_level_max.always": "始终显示",
	"nbteditor.config.enchant_number_type": "附魔显示方式",
	"nbteditor.config.enchant_number_type.desc": "使用指定的方式\n显示附魔等级",
	"nbteditor.config.enchant_number_type.desc2": "阿拉伯数字：1-10\n罗马数字：I-X",
	"nbteditor.config.enchant_number_type.arabic": "阿拉伯数字",
	"nbteditor.config.enchant_number_type.roman": "罗马数字",
	"nbteditor.config.key_text_size": "按键大小",
	"nbteditor.config.key_text_size.desc": "调整编辑器列表中按键的大小",
	"nbteditor.config.keybinds": "显示按键绑定",
	"nbteditor.config.keybinds.desc": "是否在物品提示中显示按键绑定",
	"nbteditor.config.keybinds.hidden": "隐藏",
	"nbteditor.config.keybinds.shown": "显示",
	"nbteditor.config.chat_limit": "聊天栏限制",
	"nbteditor.config.chat_limit.desc": "扩展聊天栏中命令长度的限制",
	"nbteditor.config.chat_limit.normal": "默认",
	"nbteditor.config.chat_limit.extended": "扩展",
	"nbteditor.config.single_quotes": "使用单引号",
	"nbteditor.config.single_quotes.desc": "在键和字符串外使用单引号，\n可以缩短 NBT，\n但可能导致字符串出现问题",
	"nbteditor.config.single_quotes.example": "启用时：\"{§e'§rkey with quote -> §e\\§r\" <-§e'§r:0}\"\n禁用时：'{§e\"§rkey with quote -> §e\\\\§r\" <-§e\"§r:0}'",
	"nbteditor.config.single_quotes.allowed": "启用",
	"nbteditor.config.single_quotes.not_allowed": "禁用",
	"nbteditor.config.scroll_speed": "滚动速度",
	"nbteditor.config.scroll_speed.desc": "提高或降低 NBT 编辑菜单的滚动速度",
	"nbteditor.config.air_editable": "编辑空气",
	"nbteditor.config.air_editable.desc": "允许编辑物品栏中的空气，\n§e实验性功能！\n§c使用前请先备份重要的物品",
	"nbteditor.config.air_editable.yes": "启用",
	"nbteditor.config.air_editable.no": "禁用",
	"nbteditor.config.json_text": "原始 json 文本",
	"nbteditor.config.json_text.desc": "使用原始 json 文本代替格式化代码\n通过命令 /get help textformat 了解详情",
	"nbteditor.config.json_text.yes": "启用",
	"nbteditor.config.json_text.no": "禁用",
	"nbteditor.config.check_updates": "检查更新",
	"nbteditor.config.check_updates.desc": "是否在启动时检查并显示更新通知",
	"nbteditor.config.check_updates.minor": "仅限大更新",
	"nbteditor.config.check_updates.minor.desc": "仅显示大更新，会包含若干新功能",
	"nbteditor.config.check_updates.patch": "显示小更新",
	"nbteditor.config.check_updates.patch.desc": "也显示小更新，可能只修复一些漏洞或新增少数功能",
	"nbteditor.config.check_updates.none": "不显示更新",
	"nbteditor.config.check_updates.none.desc": "不显示任何更新",
	"nbteditor.config.client_chest_size": "客户端物品栏容量",
	"nbteditor.config.client_chest_size.desc": "把客户端物品栏的容量从100页提升到无限\n在大量页面中滚动时可能造成卡顿\n但也许不增加内存占用",
	"nbteditor.config.client_chest_size.small": "小容量",
	"nbteditor.config.client_chest_size.large": "大容量",
	"nbteditor.config.screenshot_options": "截图额外选项",
	"nbteditor.config.screenshot_options.desc": "将 %s §r和 %s 选项\n§r添加到截图消息中",
	"nbteditor.config.screenshot_options.enabled": "启用",
	"nbteditor.config.screenshot_options.disabled": "禁用",
	"nbteditor.config.tooltip_overflow_fix": "工具提示浮窗修复",
	"nbteditor.config.tooltip_overflow_fix.desc": "防止工具提示浮窗超出屏幕\n如果有需要，这将把工具提示浮窗下移",
	"nbteditor.config.tooltip_overflow_fix.enabled": "启用",
	"nbteditor.config.tooltip_overflow_fix.disabled": "禁用",
	"nbteditor.config.no_slot_restrictions": "移除槽位限制",
	"nbteditor.config.no_slot_restrictions.desc": "允许你进行将非盔甲物品放入盔甲栏，将潜影盒放入潜影盒等操作\n该功能也能让你脱下有绑定诅咒的物品\n有些功能需要在服务器也安装NBT Editor\n并需要你拥有管理员权限",
	"nbteditor.config.no_slot_restrictions.enabled": "启用",
	"nbteditor.config.no_slot_restrictions.disabled": "禁用",
	"nbteditor.config.hide_format_buttons": "隐藏格式按钮",
	"nbteditor.config.hide_format_buttons.desc": "隐藏文本格式编辑器中\n可通过快捷键使用的格式按钮\n\n这可以使先前没有空间显示的颜色列表正常展开",
	"nbteditor.config.hide_format_buttons.enabled": "隐藏",
	"nbteditor.config.hide_format_buttons.disabled": "显示",
	"nbteditor.config.special_numbers": "特殊数字",
	"nbteditor.config.special_numbers.desc": "允许在编辑器中输入特殊数字，例如：\n§6NaN§cd§r、§6Infinity§cf§r、§6-Infinity§cd§r\n这不被命令 /data 所接受（MC-200070）",
	"nbteditor.config.special_numbers.enabled": "启用",
	"nbteditor.config.special_numbers.disabled": "禁用",
	"nbteditor.config.aliases": "别名",
	"nbteditor.config.aliases.desc": "为命令设置别名\n例如使用 /f 代替 /factory",
	"nbteditor.config.aliases.example": "示例：使用 \"nbteditor export | x\" 创建别名 \"/nbteditor x\"",
	"nbteditor.config.aliases.extreme": " + 极短别名",
	"nbteditor.config.aliases.extreme.desc": "添加默认的 \"极短\" 别名,\n大多仅一个字符\n§o适用于专业的 NBT Editor 用户",
	"nbteditor.config.item_size": "NBT 体积",
	"nbteditor.config.item_size.desc": "以 B、KB、MB 等\n在工具提示上显示 NBT 体积",
	"nbteditor.config.item_size.hidden": "隐藏",
	"nbteditor.config.item_size.auto": "自动",
	"nbteditor.config.item_size.byte": "B",
	"nbteditor.config.item_size.kilobyte": "KB",
	"nbteditor.config.item_size.megabyte": "MB",
	"nbteditor.config.item_size.gigabyte": "GB",
	"nbteditor.config.item_size.auto_compressed": "自动（压缩后）",
	"nbteditor.config.item_size.byte_compressed": "B（压缩后）",
	"nbteditor.config.item_size.kilobyte_compressed": "KB（压缩后）",
	"nbteditor.config.item_size.megabyte_compressed": "MB（压缩后）",
	"nbteditor.config.item_size.gigabyte_compressed": "GB（压缩后）",
	"nbteditor.config.page_keybinds": "页面按键绑定",
	"nbteditor.config.page_keybinds.desc": "在客户端物品栏中使用 PAGE-UP 时\n前往下一页（默认）还是上一页（反转）",
	"nbteditor.config.page_keybinds.normal": "默认",
	"nbteditor.config.page_keybinds.inverted": "反转",
	"nbteditor.config.trigger_block_updates": "方块更新",
	"nbteditor.config.trigger_block_updates.desc": "编辑方块时禁止方块更新\n这可以创建不稳定的结构\n\n§e（实验性功能）",
	"nbteditor.config.trigger_block_updates.yes": "允许方块更新",
	"nbteditor.config.trigger_block_updates.no": "禁止方块更新",
	"nbteditor.config.warn_incompatible_protocol": "不支持的协议",
	"nbteditor.config.warn_incompatible_protocol.desc": "当服务端使用不支持的 NBT Editor 版本时\n是否显示警告",
	"nbteditor.config.warn_incompatible_protocol.enabled": "显示警告",
	"nbteditor.config.warn_incompatible_protocol.disabled": "隐藏警告",
	"nbteditor.config.enchant_glint_fix": "附魔闪烁修复",
	"nbteditor.config.enchant_glint_fix.desc": "由于 MC-69683\n附魔的方块实体没有闪烁光效",
	"nbteditor.config.enchant_glint_fix.enabled": "启用修复",
	"nbteditor.config.enchant_glint_fix.disabled": "禁用修复",
	"nbteditor.config.recreate_blocks_and_entities": "重新创建方块和实体",
	"nbteditor.config.recreate_blocks_and_entities.desc": "由于 MC-128225，当移除某些标签时，目标不会正确更新\n因为标签丢失后并不会主动清除数据\n启用修复后，目标会被重新生成，而不是直接编辑\n可能会产生其他副作用",
	"nbteditor.config.recreate_blocks_and_entities.enabled": "启用修复",
	"nbteditor.config.recreate_blocks_and_entities.disabled": "禁用修复",
	"nbteditor.config.creative_tabs_pos": "额外标签页的位置",
	"nbteditor.config.creative_tabs_pos.desc": "将客户端物品栏和末影箱移动到\n屏幕的其他位置",
	"nbteditor.config.creative_tabs_pos.bottom_left": "左下角",
	"nbteditor.config.creative_tabs_pos.bottom_center": "正下方",
	"nbteditor.config.creative_tabs_pos.bottom_right": "右下角",
	"nbteditor.config.creative_tabs_pos.top_left": "左上角",
	"nbteditor.config.creative_tabs_pos.top_center": "正上方",
	"nbteditor.config.creative_tabs_pos.top_right": "右上角",
	
	
	"nbteditor.configurable.list.move": "移动",
	"nbteditor.configurable.list.move.index": "索引",
	"nbteditor.configurable.list.duplicate": "复制",
	"nbteditor.configurable.list.duplicate.any_amount": "按住 SHIFT 使用任意值",
	"nbteditor.configurable.list.duplicate.amount": "复制数量",
	"nbteditor.configurable.list.remove": "移除",
	
	"nbteditor.effect_list_arg_type.expected.space": "展开空格",
	"nbteditor.effect_list_arg_type.expected.colon": "展开冒号（:）",
	"nbteditor.effect_list_arg_type.invalid.arg": "参数错误",
	"nbteditor.effect_list_arg_type.invalid.value": "值错误",
	
	"nbteditor.fancy_text_arg_type.custom_color": "自定义颜色 (#RRGGBB;)",
	"nbteditor.fancy_text_arg_type.shadow_color": "阴影颜色 (&_<颜色>)",
	"nbteditor.fancy_text_arg_type.stringify_unsupported": "§c该文本包含无法被编辑器复现的格式或事件",
	
	"nbteditor.chat_length_warning_1": "警告：对于服务端命令，",
	"nbteditor.chat_length_warning_2": "长度限制为 256 个字符",
	
	
	
	"nbteditor.help_1": "§7--------------------",
	"nbteditor.help_2": "§6命令：",
	"nbteditor.help_3": "§6/nbt [new <item> | export <format> | import | config]：§7编辑手持的物品或指向的方块和实体",
	"nbteditor.help_4": "§6/chest [<page> | <name>]：§7打开客户端物品栏",
	"nbteditor.help_5": "§6/open [echest]：§7打开手持或指向的容器，支持在潜影盒中放入潜影盒",
	"nbteditor.help_6": "§6/get <item | block | entity | potion | soup | skull | hdb | preset | lostitem | help | credits> [<args>]：§7给予物品、放置方块、生成实体、获取信息",
	"nbteditor.help_7": "§6/factory <attributes | blockstates | book | display | enchantments | max | signature | signboard | unbindskull | unbreakable | unstackable> [<args>]：§7打开高级编辑器，可修改物品附魔、属性等",
	"nbteditor.help_8": "",
	"nbteditor.help_9": "§7部分功能需要 NBT Editor 被安装在服务端，且玩家是管理员。例如：生存模式下使用、编辑方块和实体、打开自己的末影箱。",
	"nbteditor.help_10": "",
	"nbteditor.help_11": "§7获取指定功能的使用指南：§b/get help <nbteditor | clientchest | factories | textformat>",
	"nbteditor.help_12": "",
	"nbteditor.help_13": "§7获取功能列表：",
	"nbteditor.help_14": "[LINK] https://github.com/mega12345mega/NBT-Editor/wiki/List-of-Every-Feature",
	"nbteditor.help_15": "§7发送反馈：",
	"nbteditor.help_16": "[LINK] https://github.com/mega12345mega/NBT-Editor/issues",
	"nbteditor.help_17": "§7Discord 服务器：",
	"nbteditor.help_18": "[LINK] https://discord.gg/PzeYTbEZjn",
	"nbteditor.help_19": "§7--------------------",
	
	"nbteditor.help.nbt_1": "§7--------------------",
	"nbteditor.help.nbt_2": "§6命令：/nbteditor、/nbt",
	"nbteditor.help.nbt_3": "§7编辑物品 NBT，包括物品自身及其数量",
	"nbteditor.help.nbt_4": "§7在名称输入框中，可以像铁砧一样重命名物品",
	"nbteditor.help.nbt_5": "§7与其所在列表不匹配的值（例如将数字放入字符串列表）将使用黄色高亮显示，并且不会被保存",
	"nbteditor.help.nbt_6": "§7更改项目类型时，可使用与 /data 相同的语法",
	"nbteditor.help.nbt_7": "§7例如：1b 表示字节型，2s表示短整型，3 表示整型，4L 表示长整型，5.6f 表示单精浮点数，7.8d 表示双精浮点数，\n[B;9,10]表示字节型数组，\"text\"表示字符串，[\"11.12\",\"text_text\"] 表示列表，{key:\"value\",number:13} 表示复合标签，[I;14,15] 表示整型数组，[L;16,17] 表示长整型数组",
	"nbteditor.help.nbt_8": "§7--------------------",
	
	"nbteditor.help.client_chest_1": "§7--------------------",
	"nbteditor.help.client_chest_2": "§6命令：/chest, /storage [<page> | <name>]",
	"nbteditor.help.client_chest_3": "§7客户端物品栏在任何服务器和单人游戏中可用",
	"nbteditor.help.client_chest_4": "§7客户端物品栏会在修改时自动保存，保存时其标题将显示星号（*）",
	"nbteditor.help.client_chest_5": "§7你可以保存 100 页物品，更改配置可进一步扩增",
	"nbteditor.help.client_chest_6": "§7点击 << 和 >> 按钮前往下一个有内容的页面，所有页面为空时将前往首页或尾页",
	"nbteditor.help.client_chest_7": "§7锁定槽为后物品不能取出，非创造模式下始终开启，以防物品丢失",
	"nbteditor.help.client_chest_8": "§7重新加载将从文件中重新读取页面",
	"nbteditor.help.client_chest_9": "§7清空页面将删除该页面的所有物品，不可撤销。该选项有一个确认对话框以防误操作",
	"nbteditor.help.client_chest_10": "§7--------------------",
	
	"nbteditor.help.open_1": "§7--------------------",
	"nbteditor.help.open_2": "§6Help: /open [echest]",
	"nbteditor.help.open_3": "§7该命令会打开你背包中或者世界上的一个容器，也可以打开末影箱.",
	"nbteditor.help.open_4": "§7修改已自动保存.",
	"nbteditor.help.open_5": "§7所有物品都可以被放入任何槽位, 无视限制.",
	"nbteditor.help.open_6": "§7类似于箱子、漏斗、熔炉之类的普通容器使用的槽位范围对应打开的界面的前面几个槽位，这些槽位会直接对应其实际上的槽位.",
	"nbteditor.help.open_7": "§7特殊容器的每个槽位都有单独的意义: (按照界面中槽位的顺序)",
	"nbteditor.help.open_8": "§7 - 唱片机: 唱片",
	"nbteditor.help.open_9": "§7 - 讲台: 书本",
	"nbteditor.help.open_10": "§7 - 物品展示框: 物品",
	"nbteditor.help.open_11": "§7 - 可疑的砂砾、沙子: 其中的物品",
	"nbteditor.help.open_12": "§7 - 陶罐: 其中的物品",
	"nbteditor.help.open_13": "§7 - 大部分的刷怪蛋/实体: 身上的装备",
	"nbteditor.help.open_14": "§7 - 马/驴等等: 鞍, 护甲/地毯, 箱子内容物 (只有在这些属性可用时才能编辑)",
	"nbteditor.help.open_15": "§7--------------------",
	
	"nbteditor.help.get_1": "§7--------------------",
	"nbteditor.help.get_2": "§6命令: /get <supplier> [<args>]",
	"nbteditor.help.get_3": "§6<supplier>: 可用参数",
	"nbteditor.help.get_4": "§6item <item> [<count>]: §7获取一个物品 (类似于 /give @s)",
	"nbteditor.help.get_5": "§6block [<pos>] <block>: §7获取一个方块物品或放置一个方块 (类似于 /setblock)",
	"nbteditor.help.get_6": "§6entity <entity> [<pos>] [<nbt>]: §7获取一个刷怪蛋或生成一个生物 (类似于 /summon)",
	"nbteditor.help.get_7": "§6potion (normal | splash | lingering) <effects>: §7获取一个有特定效果的药水",
	"nbteditor.help.get_8": "§6soup <effect> [<duration>]: §7获取一个有特定药水效果的迷之炖菜",
	"nbteditor.help.get_9": "§6skull <username>: §7获取一个玩家的头颅",
	"nbteditor.help.get_10": "§6hdb [<args>]: §7根据由 UnlimitedNinjas 提供的 HeadDataBase 插件的端口获取一个头颅",
	"nbteditor.help.get_11": "§6preset <item>: §7获取一个内建物品",
	"nbteditor.help.get_12": "§6lostitem [history]: §7获取一个不小心删除的物品",
	"nbteditor.help.get_13": "§6help [nbteditor | clientchest | open | get | factories | textformat]: §7获取帮助",
	"nbteditor.help.get_14": "§6credits: §7获取制作名单",
	"nbteditor.help.get_15": "§7--------------------",
	
	"nbteditor.help.factories_1": "§7--------------------",
	"nbteditor.help.factories_2": "§6命令：/factory <factory> [<args>]",
	"nbteditor.help.factories_3": "§6<factory>：可用的编辑器",
	"nbteditor.help.factories_4": "§6attributes：§7编辑物品的属性修饰符或实体的属性基值",
	"nbteditor.help.factories_5": "§6blockstates：§7编辑方块状态",
	"nbteditor.help.factories_6": "§6book [new | make_writable]：§7编辑书（和有书的讲台）",
	"nbteditor.help.factories_7": "§6display [name | lore | hideflags] [<args>]：§7编辑名称、附加信息、隐藏标记",
	"nbteditor.help.factories_8": "§6enchantments：§7编辑附魔",
	"nbteditor.help.factories_9": "§6max [cursed] [all] [<level>]：§7将物品的附魔设为最高等级",
	"nbteditor.help.factories_10": "§6maxstacksize (default | <size>): §7设置物品的最大可堆叠上限(仅限1.20.5+)",
	"nbteditor.help.factories_11": "§6randomuuid [add | remove]: §7为物品添加随机的UUID",
	"nbteditor.help.factories_12": "§6signature (add | remove | edit <new signature>)：§7添加一项签名",
	"nbteditor.help.factories_13": "§6signboard [new <type>]：§7编辑告示牌",
	"nbteditor.help.factories_14": "§6unbindskull：§7移除玩家头颅皮肤绑定的玩家",
	"nbteditor.help.factories_15": "§6unbreakable：§7更改物品的不可损坏标签",
	"nbteditor.help.factories_16": "§7--------------------",
	
	"nbteditor.help.text_format_1": "§7--------------------",
	"nbteditor.help.text_format_2": "§6帮助：文本格式",
	"nbteditor.help.text_format_3": "§6使用原始 json 文本代替格式化代码",
	"nbteditor.help.text_format_4": "§6可以通过命令 /nbteditor config 改回 JSON",
	"nbteditor.help.text_format_5": "[FORMAT] §6格式化代码：\\& for [run_command]{/get preset colorcodes}([show_text]{/get preset colorcodes}(§9§ncolor codes))",
	"nbteditor.help.text_format_6": "§6使用颜色代码时，为保证一致性，将清除格式",
	"nbteditor.help.text_format_7": "§6添加事件：[<event_name>]{<event_value>}(<affected text>)",
	"nbteditor.help.text_format_8": "§6例如：[run_command]{/say clicked!}(&6Click me!)",
	"nbteditor.help.text_format_9": "§6事件 [show_text] 需要格式化的文本作为值",
	"nbteditor.help.text_format_10": "§6事件 [show_item] 需要槽位编号作为值，默认为手持物品",
	"nbteditor.help.text_format_11": "§6事件 [show_entity] 需要实体 UUID 作为值，默认为指向的目标或你自己",
	"nbteditor.help.text_format_12": "§7--------------------",
	
	"nbteditor.credits_1": "§6NBT Editor 由 mega12345mega 创作",
	"nbteditor.credits_2": "§6希望你享受该模组！别用它惹恼§o太§r§6多 §c[管理员] §6:D",
	"nbteditor.credits_3": "",
	"nbteditor.credits_4": "§c§l头颅数据库§6由 UnlimitedNinjas 提供",
	"nbteditor.credits_5": "[LINK] https://www.spigotmc.org/resources/free-headdb-head-menu.84967/",
	"nbteditor.credits_6": "§7由 mega12345mega 移植到 Fabric 客户端",
	"nbteditor.credits_7": "",
	"nbteditor.credits_8": "§6zh_cn: hyplant, Clexus, GTedd",
	"nbteditor.credits_9": "§6pl_pl: Xantrisse, papa_louie09",
	"nbteditor.credits_10": "§6ru_ru: TheFaceJD",
	"nbteditor.credits_11": "§6fr_fr: Darukshock",
	"nbteditor.credits_12": "§6he_il: inon13, RedVortexDev",
	"nbteditor.credits_13": "§6cs_cz: Kulihrasek1101",
	"nbteditor.credits_14": "§6zh_tw: dirtTW, Axolotl1000, GTedd",
	
	
	
	"nbteditor.hdb.search": "搜索",
	"nbteditor.hdb.section": "区域",
	"nbteditor.hdb.head_not_found": "§c未找到对应头颅",
	"nbteditor.hdb.updating_database": "§6正在更新头颅数据库…",
	"nbteditor.hdb.updated_database": "§a头颅数据库已更新！",
	"nbteditor.hdb.unloaded_database": "§c头颅数据库正在加载！",
	"nbteditor.hdb.head_count": "%d 个头颅",
	
	"nbteditor.hdb.category.alphabet": "字母",
	"nbteditor.hdb.category.animals": "动物",
	"nbteditor.hdb.category.blocks": "方块",
	"nbteditor.hdb.category.decoration": "装饰",
	"nbteditor.hdb.category.food_drinks": "食物",
	"nbteditor.hdb.category.humans": "玩家",
	"nbteditor.hdb.category.humanoid": "人型生物",
	"nbteditor.hdb.category.miscellaneous": "杂项",
	"nbteditor.hdb.category.monsters": "怪物",
	"nbteditor.hdb.category.plants": "植物"
}