Class AbstractUsefulHatsRenderer

java.lang.Object
de.cech12.usefulhats.client.AbstractUsefulHatsRenderer

public abstract class AbstractUsefulHatsRenderer extends Object
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    static final net.minecraft.client.model.geom.ModelLayerLocation
     
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    protected <S extends net.minecraft.client.renderer.entity.state.LivingEntityRenderState>
    void
    internalRender(net.minecraft.world.item.ItemStack stack, S humanoidRenderState, com.mojang.blaze3d.vertex.PoseStack matrices, net.minecraft.client.renderer.SubmitNodeCollector submitNodeCollector, int light, net.minecraft.client.model.EntityModel<S> model)
     
    void
    render(net.minecraft.world.item.ItemStack stack, net.minecraft.client.renderer.entity.state.HumanoidRenderState humanoidRenderState, com.mojang.blaze3d.vertex.PoseStack matrices, net.minecraft.client.renderer.SubmitNodeCollector submitNodeCollector, int light, net.minecraft.client.model.EntityModel<net.minecraft.client.renderer.entity.state.HumanoidRenderState> entityModel)
     
    void
    render(net.minecraft.world.item.ItemStack stack, net.minecraft.client.renderer.entity.state.HumanoidRenderState humanoidRenderState, com.mojang.blaze3d.vertex.PoseStack matrices, net.minecraft.client.renderer.SubmitNodeCollector submitNodeCollector, int light, net.minecraft.client.model.HumanoidModel<net.minecraft.client.renderer.entity.state.HumanoidRenderState> entityModel)
     

    Methods inherited from class Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Field Details

    • USEFUL_HAT_LAYER

      public static final net.minecraft.client.model.geom.ModelLayerLocation USEFUL_HAT_LAYER
  • Constructor Details

    • AbstractUsefulHatsRenderer

      public AbstractUsefulHatsRenderer()
  • Method Details

    • render

      public void render(net.minecraft.world.item.ItemStack stack, net.minecraft.client.renderer.entity.state.HumanoidRenderState humanoidRenderState, com.mojang.blaze3d.vertex.PoseStack matrices, net.minecraft.client.renderer.SubmitNodeCollector submitNodeCollector, int light, net.minecraft.client.model.HumanoidModel<net.minecraft.client.renderer.entity.state.HumanoidRenderState> entityModel)
    • render

      public void render(net.minecraft.world.item.ItemStack stack, net.minecraft.client.renderer.entity.state.HumanoidRenderState humanoidRenderState, com.mojang.blaze3d.vertex.PoseStack matrices, net.minecraft.client.renderer.SubmitNodeCollector submitNodeCollector, int light, net.minecraft.client.model.EntityModel<net.minecraft.client.renderer.entity.state.HumanoidRenderState> entityModel)
    • internalRender

      protected <S extends net.minecraft.client.renderer.entity.state.LivingEntityRenderState> void internalRender(net.minecraft.world.item.ItemStack stack, S humanoidRenderState, com.mojang.blaze3d.vertex.PoseStack matrices, net.minecraft.client.renderer.SubmitNodeCollector submitNodeCollector, int light, net.minecraft.client.model.EntityModel<S> model)