STEAL ATTRIBUTES 3.0 — ASCENSION
Minecraft Java Edition 26.2 ONLY
Data Pack format: 107.1

INSTALL
1. Put Steal_Attributes_3.0_ASCENSION_26.2.zip into <world>/datapacks/
2. Restart the world/server (recommended for dialog registry changes).
3. Rejoin if the ESC menu button does not appear immediately after replacing an older version.

PLAYER ACCESS — NO OP REQUIRED
• ESC → Steal Attributes
• Quick Actions key (G by default) → Steal Attributes
• Fallback: /trigger sa_ui set 1

CORE ATTRIBUTES
• Max Health: +2.0 max HP per level
• Attack Damage: +0.25 per level
• Movement Speed: +0.005 per level
• Smaller Scale: -0.025 actual scale per level (positive stolen levels make you smaller)
• Step Height: +0.05 per level

NEW IN 3.0
• True no-OP player UI using 26.2 Dialogs + permission-0 trigger actions
• ESC pause-menu integration + Quick Actions integration
• Dynamic live Stats / Mastery / Ascension / Bounty screens
• Ascension progression with rising Power + Essence requirements
• Permanent Ascension bonuses: +2% personal steal chance, +1 positive caps, +0.5 Max Health per Ascension
• Essence economy
• Soul Shields
• Bounty claims
• Per-attribute Mastery
• Rare Mutation rolls
• 5 automatic Attribute Fusions
• HUD + notification toggles
• Advancement progression tree
• Better anti-farm protection and safer self-kill/attacker verification
• Migration-friendly: existing v1.1 stat scores are preserved

ASCENSION SAFETY
Ascension is allowed only when all five current stat levels are non-negative. This prevents players from using Ascension to erase stolen negative penalties for free.

ADMIN
/function steal_attributes:admin/help

IMPORTANT
Dialogs are data-driven registries. When upgrading the datapack while already inside a world, a full world/server restart and reconnect is the most reliable way to refresh the ESC menu.
