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Method Summary
void
void
double
int
boolean
boolean
void
void
void
void
void
Methods inherited from interface nokunami.floral_warfare.api.common.ai.IFWAction
actConfig, decrementRepeat, getActionSpeed, getActionState, getActTick, getAttackDamage, getDefaultDelay, getFollowRange, getPostAnimDelay, getPreAnimDelay, getRepeats, getStartAnimDelay, isAct, loadFWAction, performAction, playAttackSound, postActionTick, preAction, repeatActionAnim, resetAction, saveFWAction, setAct, setActionState, setActionStateIf, setActTick, setRepeats, startAction, stopAction
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Method Details
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isPrimed
boolean isPrimed()
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setPrimed
void setPrimed(boolean primed)
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getFuseTime
int getFuseTime()
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setFuseTime
void setFuseTime(int time)
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isManuallyActivated
boolean isManuallyActivated()
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setManuallyActivated
void setManuallyActivated(boolean activated)
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fuseSound
void fuseSound()
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getExplodeAttackDamage
double getExplodeAttackDamage()
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explode
void explode(double damage)
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spawnLingeringCloud
void spawnLingeringCloud()