Class FWCustomHeadLayer<T extends net.minecraft.world.entity.LivingEntity,M extends FWHierarchicalModel<T> & ICustomHeadedModel>

java.lang.Object
net.minecraft.client.renderer.entity.layers.RenderLayer<T,M>
nokunami.floral_warfare.client.render.entity.layers.FWCustomHeadLayer<T,M>

public class FWCustomHeadLayer<T extends net.minecraft.world.entity.LivingEntity,M extends FWHierarchicalModel<T> & ICustomHeadedModel> extends net.minecraft.client.renderer.entity.layers.RenderLayer<T,M>
  • Constructor Summary

    Constructors
    Constructor
    Description
    FWCustomHeadLayer(net.minecraft.client.renderer.entity.RenderLayerParent<T,M> pRenderer, net.minecraft.client.model.geom.EntityModelSet pModelSet, float sX, float sY, float sZ, net.minecraft.client.renderer.ItemInHandRenderer itemRenderer)
     
    FWCustomHeadLayer(net.minecraft.client.renderer.entity.RenderLayerParent<T,M> pRenderer, net.minecraft.client.model.geom.EntityModelSet pModelSet, net.minecraft.client.renderer.ItemInHandRenderer pItemInHandRenderer)
     
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    render(@NotNull com.mojang.blaze3d.vertex.PoseStack poseStack, @NotNull net.minecraft.client.renderer.MultiBufferSource buffer, int packedLight, T entity, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch)
     
    void
    translateToHead(com.mojang.blaze3d.vertex.PoseStack poseStack)
     

    Methods inherited from class net.minecraft.client.renderer.entity.layers.RenderLayer

    coloredCutoutModelCopyLayerRender, getParentModel, getTextureLocation, renderColoredCutoutModel

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • FWCustomHeadLayer

      public FWCustomHeadLayer(net.minecraft.client.renderer.entity.RenderLayerParent<T,M> pRenderer, net.minecraft.client.model.geom.EntityModelSet pModelSet, net.minecraft.client.renderer.ItemInHandRenderer pItemInHandRenderer)
    • FWCustomHeadLayer

      public FWCustomHeadLayer(net.minecraft.client.renderer.entity.RenderLayerParent<T,M> pRenderer, net.minecraft.client.model.geom.EntityModelSet pModelSet, float sX, float sY, float sZ, net.minecraft.client.renderer.ItemInHandRenderer itemRenderer)
  • Method Details

    • render

      public void render(@NotNull @NotNull com.mojang.blaze3d.vertex.PoseStack poseStack, @NotNull @NotNull net.minecraft.client.renderer.MultiBufferSource buffer, int packedLight, T entity, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch)
      Specified by:
      render in class net.minecraft.client.renderer.entity.layers.RenderLayer<T extends net.minecraft.world.entity.LivingEntity,M extends FWHierarchicalModel<T> & ICustomHeadedModel>
    • translateToHead

      public void translateToHead(com.mojang.blaze3d.vertex.PoseStack poseStack)