Class ScatterPumpkinProjectileRenderer<T extends ScatterPumpkinBombProjectile>

java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<T>
nokunami.floral_warfare.client.render.projectile.ScatterPumpkinProjectileRenderer<T>

public class ScatterPumpkinProjectileRenderer<T extends ScatterPumpkinBombProjectile> extends net.minecraft.client.renderer.entity.EntityRenderer<T>
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
     

    Fields inherited from class net.minecraft.client.renderer.entity.EntityRenderer

    entityRenderDispatcher, NAMETAG_SCALE, shadowRadius, shadowStrength
  • Constructor Summary

    Constructors
    Constructor
    Description
    ScatterPumpkinProjectileRenderer(net.minecraft.client.renderer.entity.EntityRendererProvider.Context context)
     
  • Method Summary

    Modifier and Type
    Method
    Description
    static int
    getOverlayCoords(float pU)
     
    @NotNull net.minecraft.resources.ResourceLocation
     
    protected float
     
    static float
    getY(ScatterPumpkinBombProjectile pEndCrystal, float pPartialTick)
     
    void
    render(T entity, float entityYaw, float partialTick, @NotNull com.mojang.blaze3d.vertex.PoseStack poseStack, @NotNull net.minecraft.client.renderer.MultiBufferSource buffer, int packedLight)
     
    protected void
    scale(ScatterPumpkinBombProjectile bomb, com.mojang.blaze3d.vertex.PoseStack poseStack, float partialTickTime)
     

    Methods inherited from class net.minecraft.client.renderer.entity.EntityRenderer

    getBlockLightLevel, getFont, getPackedLightCoords, getRenderOffset, getSkyLightLevel, renderNameTag, shouldRender, shouldShowName

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Field Details

  • Constructor Details

    • ScatterPumpkinProjectileRenderer

      public ScatterPumpkinProjectileRenderer(net.minecraft.client.renderer.entity.EntityRendererProvider.Context context)
  • Method Details

    • render

      public void render(@NotNull T entity, float entityYaw, float partialTick, @NotNull @NotNull com.mojang.blaze3d.vertex.PoseStack poseStack, @NotNull @NotNull net.minecraft.client.renderer.MultiBufferSource buffer, int packedLight)
      Overrides:
      render in class net.minecraft.client.renderer.entity.EntityRenderer<T extends ScatterPumpkinBombProjectile>
    • getY

      public static float getY(ScatterPumpkinBombProjectile pEndCrystal, float pPartialTick)
    • scale

      protected void scale(ScatterPumpkinBombProjectile bomb, com.mojang.blaze3d.vertex.PoseStack poseStack, float partialTickTime)
    • getWhiteOverlayProgress

      protected float getWhiteOverlayProgress(ScatterPumpkinBombProjectile bomb, float partialTicks)
    • getOverlayCoords

      public static int getOverlayCoords(float pU)
    • getTextureLocation

      @NotNull public @NotNull net.minecraft.resources.ResourceLocation getTextureLocation(@NotNull T entity)
      Specified by:
      getTextureLocation in class net.minecraft.client.renderer.entity.EntityRenderer<T extends ScatterPumpkinBombProjectile>