Class ZombieCustomHeadLayer<T extends net.minecraft.world.entity.LivingEntity,M extends FWHierarchicalModel<T> & ICustomHeadedModel>
java.lang.Object
net.minecraft.client.renderer.entity.layers.RenderLayer<T,M>
nokunami.floral_warfare.client.render.zombies.ZombieCustomHeadLayer<T,M>
public class ZombieCustomHeadLayer<T extends net.minecraft.world.entity.LivingEntity,M extends FWHierarchicalModel<T> & ICustomHeadedModel>
extends net.minecraft.client.renderer.entity.layers.RenderLayer<T,M>
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Constructor Summary
ConstructorsConstructorDescriptionZombieCustomHeadLayer(net.minecraft.client.renderer.entity.RenderLayerParent<T, M> pRenderer, net.minecraft.client.model.geom.EntityModelSet pModelSet, float sX, float sY, float sZ, net.minecraft.client.renderer.ItemInHandRenderer itemRenderer) ZombieCustomHeadLayer(net.minecraft.client.renderer.entity.RenderLayerParent<T, M> pRenderer, net.minecraft.client.model.geom.EntityModelSet pModelSet, net.minecraft.client.renderer.ItemInHandRenderer pItemInHandRenderer) -
Method Summary
Modifier and TypeMethodDescriptionvoidrender(@NotNull com.mojang.blaze3d.vertex.PoseStack poseStack, @NotNull net.minecraft.client.renderer.MultiBufferSource buffer, int packedLight, T entity, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch) protected voidrenderArmWithItem(net.minecraft.world.entity.LivingEntity entity, net.minecraft.world.item.ItemStack stack, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.MultiBufferSource buffer, int packedLight) voidtranslateToHead(com.mojang.blaze3d.vertex.PoseStack poseStack) Methods inherited from class net.minecraft.client.renderer.entity.layers.RenderLayer
coloredCutoutModelCopyLayerRender, getParentModel, getTextureLocation, renderColoredCutoutModel
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Constructor Details
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ZombieCustomHeadLayer
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ZombieCustomHeadLayer
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Method Details
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render
public void render(@NotNull @NotNull com.mojang.blaze3d.vertex.PoseStack poseStack, @NotNull @NotNull net.minecraft.client.renderer.MultiBufferSource buffer, int packedLight, T entity, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch) - Specified by:
renderin classnet.minecraft.client.renderer.entity.layers.RenderLayer<T extends net.minecraft.world.entity.LivingEntity,M extends FWHierarchicalModel<T> & ICustomHeadedModel>
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translateToHead
public void translateToHead(com.mojang.blaze3d.vertex.PoseStack poseStack) -
renderArmWithItem
protected void renderArmWithItem(net.minecraft.world.entity.LivingEntity entity, net.minecraft.world.item.ItemStack stack, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.MultiBufferSource buffer, int packedLight)
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