Package api.item.util

Class ItemUtils

java.lang.Object
api.item.util.ItemUtils

public class ItemUtils extends Object
  • Constructor Details

    • ItemUtils

      public ItemUtils()
  • Method Details

    • ejectStackWithRandomOffset

      public static void ejectStackWithRandomOffset(World world, int i, int j, int k, ItemStack stack)
    • ejectSingleItemWithRandomOffset

      public static void ejectSingleItemWithRandomOffset(World world, int i, int j, int k, int iShiftedItemIndex, int iDamage)
    • ejectStackWithRandomVelocity

      public static void ejectStackWithRandomVelocity(World world, double xPos, double yPos, double zPos, ItemStack stack)
    • ejectSingleItemWithRandomVelocity

      public static void ejectSingleItemWithRandomVelocity(World world, float xPos, float yPos, float zPos, int iShiftedItemIndex, int iDamage)
    • dropStackAsIfBlockHarvested

      public static void dropStackAsIfBlockHarvested(World world, int i, int j, int k, ItemStack stack)
    • dropSingleItemAsIfBlockHarvested

      public static void dropSingleItemAsIfBlockHarvested(World world, int i, int j, int k, int iShiftedItemIndex, int iDamage)
    • ejectStackAroundBlock

      public static void ejectStackAroundBlock(World world, int i, int j, int k, ItemStack stack)
    • ejectStackFromBlockTowardsFacing

      public static void ejectStackFromBlockTowardsFacing(World world, int i, int j, int k, ItemStack stack, int iFacing)
    • givePlayerStackOrEjectFromTowardsFacing

      public static void givePlayerStackOrEjectFromTowardsFacing(EntityPlayer player, ItemStack stack, int i, int j, int k, int iFacing)
    • givePlayerStackOrEjectFavorEmptyHand

      public static void givePlayerStackOrEjectFavorEmptyHand(EntityPlayer player, ItemStack stack, int i, int j, int k)
    • givePlayerStackOrEject

      public static void givePlayerStackOrEject(EntityPlayer player, ItemStack stack, int i, int j, int k)
    • givePlayerStackOrEject

      public static void givePlayerStackOrEject(EntityPlayer player, ItemStack stack)
    • givePlayerStackOrEjectSilent

      public static void givePlayerStackOrEjectSilent(EntityPlayer player, ItemStack stack)