Class DifficultyParam<T>

java.lang.Object
api.world.difficulty.DifficultyParam<T>
Direct Known Subclasses:
DifficultyParam.AbandonedStructureRangeMultiplier, DifficultyParam.AnimalKickStrengthMultiplier, DifficultyParam.AreJungleSpidersNeutral, DifficultyParam.AreSkeletonsPyromaniacs, DifficultyParam.CanCraftTorchesFromCoal, DifficultyParam.CanCreepersBreachWalls, DifficultyParam.CanDifficultyBeChanged, DifficultyParam.CanEndermenMovePlayers, DifficultyParam.CanMakeEasyStoneTools, DifficultyParam.CanPlaceBlocksInAir, DifficultyParam.CanPlayersSpawnTogether, DifficultyParam.CanZombiesBreakBlocks, DifficultyParam.CanZombieVillagersBreakBlocks, DifficultyParam.CreeperFollowDistanceMultiplier, DifficultyParam.DeathCountForItemDespawn, DifficultyParam.DoesStonePickBreakStone, DifficultyParam.DoesStoneShovelDropPiles, DifficultyParam.HealthRegenDelayMultiplier, DifficultyParam.HungerIntensiveActionCostMultiplier, DifficultyParam.IsRestricted, DifficultyParam.JungleSpiderFoodPoisoningDurationMultiplier, DifficultyParam.NoToolBlockHardnessMultiplier, DifficultyParam.ProgressiveCraftingAdditionalProgressPerTick, DifficultyParam.ShouldAnimalsStarveToDeath, DifficultyParam.ShouldBurningAnimalsDropCookedMeat, DifficultyParam.ShouldBurningEntitiesSetFires, DifficultyParam.ShouldCampfiresBeTrampled, DifficultyParam.ShouldCrudeClayBricksBeTrampled, DifficultyParam.ShouldFarmlandRequireReTilling, DifficultyParam.ShouldGhastFireballsAngerPigmen, DifficultyParam.ShouldGrassLoosenWhenDigging, DifficultyParam.ShouldHardcoreSpawnRadiusIncreaseWithProgress, DifficultyParam.ShouldHempRequireShears, DifficultyParam.ShouldIncorrectMilkingStartleCows, DifficultyParam.ShouldLargeAnimalsKick, DifficultyParam.ShouldLightningStartFires, DifficultyParam.ShouldNetherCoalTorchesStartFires, DifficultyParam.ShouldNetherHaveGloom, DifficultyParam.ShouldOresDropPilesWhenChiseled, DifficultyParam.ShouldOvensDropThemselves, DifficultyParam.ShouldPlacingBreakingBlocksStartleAnimals, DifficultyParam.ShouldPlayersHardcoreSpawn, DifficultyParam.ShouldRedneckFishingBurnFish, DifficultyParam.ShouldSkeletonsSeekSpiderMounts, DifficultyParam.ShouldSquidsAttackDryPlayers, DifficultyParam.ShouldStructuresBeAbandoned, DifficultyParam.ShouldTallGrassDropWheatSeeds, DifficultyParam.ShouldWeedsGrow, DifficultyParam.ShouldWeedsKillPlants, DifficultyParam.ShouldWitherSkeletonsSpawnUnderground, DifficultyParam.SkeletonTargetDistanceMultiplier, DifficultyParam.StatusEffectGap, DifficultyParam.StatusEffectOffset, DifficultyParam.StoneToolSpeedMultiplier, DifficultyParam.VerticalTargetDistance, DifficultyParam.VillageSecondaryCropChance, DifficultyParam.ZombieFollowDistanceMultiplier

public abstract class DifficultyParam<T> extends Object
  • Constructor Details

    • DifficultyParam

      public DifficultyParam()
  • Method Details

    • toString

      public String toString()
      Overrides:
      toString in class Object
    • init

      public static void init()