Package btw.block.blocks
Class SawBlock
java.lang.Object
net.minecraft.src.Block
btw.block.blocks.SawBlock
- All Implemented Interfaces:
MechanicalBlock
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final floatstatic final floatstatic final floatstatic final floatstatic final floatstatic final floatFields inherited from class net.minecraft.src.Block
anvil, beacon, bed, bedrock, blockClay, blockConstructorCalled, blockDiamond, blockEmerald, blockGold, blockHardness, blockIcon, blockID, blockIron, blockLapis, blockMaterial, blockNetherQuartz, blockParticleGravity, blockRedstone, blockReplaced, blockReplacedBy, blockResistance, blocksList, blockSnow, bookShelf, brewingStand, brick, cactus, cake, canBlockGrass, carpet, carrot, cauldron, chest, chestTrapped, cloth, coalBlock, cobblestone, cobblestoneMossy, cobblestoneWall, cocoaPlant, commandBlock, crops, currentBlockRenderer, daylightSensor, deadBush, dirt, dispenser, doorIron, doorWood, dragonEgg, dropper, enableStats, enchantmentTable, enderChest, endPortal, endPortalFrame, fence, fenceGate, fenceIron, fire, flowerPot, furnaceBurning, furnaceIdle, glass, glowStone, grass, gravel, hardenedClay, hasKilnRecipe, hay, hopperBlock, ice, isBlockContainer, jukebox, ladder, lavaMoving, lavaStill, leaves, lever, lightOpacity, lightValue, lockedChest, maxX, maxY, maxZ, melon, melonStem, minX, minY, minZ, mobSpawner, modID, modIDSetter, mushroomBrown, mushroomCapBrown, mushroomCapRed, mushroomRed, music, mycelium, needsRandomTick, netherBrick, netherFence, netherrack, netherStalk, obsidian, opaqueCubeLookup, oreCoal, oreDiamond, oreEmerald, oreGold, oreIron, oreLapis, oreNetherQuartz, oreRedstone, oreRedstoneGlowing, pistonBase, pistonExtension, pistonMoving, pistonStickyBase, planks, plantRed, plantYellow, portal, potato, pressurePlateGold, pressurePlateIron, pressurePlatePlanks, pressurePlateStone, pumpkin, pumpkinLantern, pumpkinStem, rail, railActivator, railDetector, railPowered, redstoneComparatorActive, redstoneComparatorIdle, redstoneLampActive, redstoneLampIdle, redstoneRepeaterActive, redstoneRepeaterIdle, redstoneWire, reed, sand, sandStone, sapling, signPost, signWall, silverfish, skull, slipperiness, slowSand, snow, soundAnvilFootstep, soundClothFootstep, soundGlassFootstep, soundGrassFootstep, soundGravelFootstep, soundLadderFootstep, soundMetalFootstep, soundPowderFootstep, soundSandFootstep, soundSnowFootstep, soundStoneFootstep, soundWoodFootstep, sponge, stainedClay, stairsBrick, stairsCobblestone, stairsNetherBrick, stairsNetherQuartz, stairsSandStone, stairsStoneBrick, stairsWoodBirch, stairsWoodJungle, stairsWoodOak, stairsWoodSpruce, stepSound, stone, stoneBrick, stoneButton, stoneDoubleSlab, stoneSingleSlab, tallGrass, textureName, thinGlass, tilledField, tnt, torchRedstoneActive, torchRedstoneIdle, torchWood, trapdoor, tripWire, tripWireSource, useNeighborBrightness, vine, waterlily, waterMoving, waterStill, web, whiteStone, wood, woodDoubleSlab, woodenButton, woodSingleSlab, workbench -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidbooleancanInputAxlePowerToFacing(World world, int i, int j, int k, int iFacing) booleanbooleanbooleancanRotateOnTurntable(IBlockAccess iBlockAccess, int i, int j, int k) booleancanTransmitRotationVerticallyOnTurntable(IBlockAccess blockAccess, int i, int j, int k) booleandropComponentItemsOnBadBreak(World world, int i, int j, int k, int iMetadata, float fChanceOfDrop) Called by explosions and improper tool use.getBlockBoundsFromPoolBasedOnState(IBlockAccess blockAccess, int i, int j, int k) getBlockBoundsFromPoolForBaseHeight(IBlockAccess blockAccess, int i, int j, int k, float fBaseHeight) getBlockTexture(IBlockAccess blockAccess, int x, int y, int z, int side) Retrieves the block texture to use based on the display side.getCollisionBoundingBoxFromPool(World world, int i, int j, int k) intgetFacing(int iMetadata) intgetHarvestToolLevel(IBlockAccess blockAccess, int i, int j, int k) getIcon(int side, int metadata) From the specified side and block metadata retrieves the blocks texture.booleanhasCenterHardPointToFacing(IBlockAccess blockAccess, int i, int j, int k, int iFacing, boolean bIgnoreTransparency) medium sized attachment points like the top of fence posts (approx 1/4 block width)booleanhasLargeCenterHardPointToFacing(IBlockAccess blockAccess, int i, int j, int k, int iFacing, boolean bIgnoreTransparency) large attachment points that can support a full block widthbooleanisBlockOn(IBlockAccess iBlockAccess, int i, int j, int k) protected booleanisCurrentPowerStateValid(World world, int i, int j, int k) booleanbooleanisInputtingMechanicalPower(World world, int i, int j, int k) boolean// +++START EDIT+++ // ---END EDIT--- Is this block (a) opaque and (b) a full 1m cube?booleanisOutputtingMechanicalPower(World world, int i, int j, int k) voidonBlockAdded(World world, int i, int j, int k) Called whenever the block is added into the world.intonBlockPlaced(World world, int i, int j, int k, int iFacing, float fClickX, float fClickY, float fClickZ, int iMetadata) Called when a block is placed using its ItemBlock.voidonBlockPlacedBy(World world, int i, int j, int k, EntityLivingBase entityLiving, ItemStack stack) Called when the block is placed in the world. // +++START EDIT+++ FCNOTE: Called AFTER the block is placed, unlike onBlockPlaced() // ---END EDIT---voidonEntityCollidedWithBlock(World world, int i, int j, int k, Entity entity) Triggered whenever an entity collides with this block (enters into the block).voidonNeighborBlockChange(World world, int i, int j, int k, int iBlockID) Lets the block know when one of its neighbor changes.voidvoidrandomDisplayTick(World world, int i, int j, int k, Random random) A randomly called display update to be able to add particles or other items for displayvoidrandomUpdateTick(World world, int i, int j, int k, Random rand) Called on server onlyvoidregisterIcons(IconRegister register) When this method is called, your block should register all the icons it needs with the given IconRegister.booleanIf this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)protected booleanrenderBlade(RenderBlocks renderer, int x, int y, int z) booleanrenderBlock(RenderBlocks renderer, int x, int y, int z) voidrenderBlockAsItem(RenderBlocks renderBlocks, int iItemDamage, float fBrightness) booleanrotateAroundJAxis(World world, int i, int j, int k, boolean bReverse) Returns true if the facing has actually changed as a result of this callprotected voidsawBlockToFront(World world, int i, int j, int k, Random random) protected voidscheduleUpdateIfRequired(World world, int i, int j, int k) voidsetBlockOn(World world, int i, int j, int k, boolean bOn) intsetFacing(int iMetadata, int iFacing) booleanshouldSideBeRendered(IBlockAccess blockAccess, int iNeighborI, int iNeighborJ, int iNeighborK, int iSide) intHow many world ticks before tickingbooleantoggleFacing(World world, int i, int j, int k, boolean bReverse) Cycle through all the possible facings for a block returns true if the facing has actually changed as a result of this callvoidupdateTick(World world, int i, int j, int k, Random rand) Ticks the block if it's been scheduled // +++START EDIT+++ FCNOTE: Called on server only // ---END EDIT---Methods inherited from class net.minecraft.src.Block
addCollisionBoxesToList, adjustMetadataForPistonMove, adjustPathWeightOnNotBlocked, areAxesEffectiveOn, arechiselseffectiveon, arechiselseffectiveon, areHoesEffectiveOn, arePicksEffectiveOn, areShovelsEffectiveOn, attachToFacing, attemptToAffectBlockWithSoul, attemptToApplyFertilizerTo, attemptToCombineWithFallingEntity, blocksEndermanPickup, breakBlock, canBeConvertedByMobSpawner, canBeCrushedByFallingEntity, canBeGrazedOn, canBePistonShoveled, canBlockBePulledByPiston, canBlockBePushedByPiston, canBlocksBePlacedAgainstThisBlock, canBlockStay, canBlockStayDuringGenerate, canBlockSuffocateEntity, canCactusGrowOnBlock, canChiselsHarvest, canCollideCheck, canContainPistonPackingToFacing, canConvertBlock, canDomesticatedCropsGrowOnBlock, canDropFromExplosion, canEndermenPickUpBlock, canFallIntoBlockAtPos, canGroundCoverRestOnBlock, canLeashKnotOnBlock, canMobsSpawnOn, canNetherWartGrowOnBlock, canPathThroughBlock, canPlaceBlockAt, canPlaceBlockOnSide, canPlaceBlockOnSide, canProvidePower, canRedstoneConnectToSide, canReedsGrowOnBlock, canRotateAroundBlockOnTurntableToFacing, canSaplingsGrowOnBlock, canSilkHarvest, canSilkHarvest, canSpitWebReplaceBlock, canSupportFallingBlocks, canSupportLeaves, canToolsStickInBlock, canToolStickInBlockSpecialCase, canTransmitRotationHorizontallyOnTurntable, canWeedsGrowInBlock, canWildVegetationGrowOnBlock, canWitherDestroyBlock, checkForFall, checkForUnstableGround, clientBlockAdded, clientBreakBlock, clientNotificationOfMetadataChange, collisionRayTrace, collisionRayTraceVsBlockBounds, colorMultiplier, convertBlock, convertBlockFromMobSpawner, convertFacingToBottomTextureRotation, convertFacingToTopTextureRotation, createStackedBlock, cycleFacing, damageDropped, disableStats, doEndermenIgnoreNeighbors, doesBlockBreakSaw, doesBlockDropAsItemOnSaw, doesBlockHopperEject, doesBlockHopperInsert, doesExtinguishFireAbove, doesInfiniteBurnToFacing, doesItemRenderAsBlock, dropBlockAsItem, dropBlockAsItem_do, dropBlockAsItemWithChance, dropItemsIndividually, dropItemsOnDestroyedByExplosion, dropItemsOnDestroyedByMiningCharge, dropXpOnBlockBreak, fillWithRain, func_82506_l, getAmbientOcclusionLightValue, getAsPistonMovingBoundingBox, getBlockBoundsFromPoolForItemRender, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockBrightness, getBlockColor, getBlockHardness, getBlockIDOnInfest, getBlocksMovement, getBlockTextureFromSide, getBreakSoundName, getBreakSoundName, getBuoyancy, getCanBeCookedByKiLn, getCanBeSetOnFireDirectly, getCanBeSetOnFireDirectlyByItem, getCanBlightSpreadToBlock, getCanBlockBeIncinerated, getCanBlockBeReplacedByFire, getCanBlockLightItemOnFire, getCanGrassGrowUnderBlock, getCanGrassSpreadToBlock, getCanMyceliumSpreadToBlock, getChanceOfFireSpreadingDirectlyTo, getChickenItemFoodValue, getComparatorInputOverride, getConvertsLegacySoil, getCookTimeMultiplierInKiLn, getCreativeTabToDisplayOn, getDamageValue, getDoesFireDamageToEntities, getDoesFireDamageToEntities, getDoesStumpRemoverWorkOnBlock, getEfficientToolLevel, getEnableStats, getExplosionResistance, getExplosionResistance, getFacing, getFixedBlockBoundsFromPool, getFullBlockBoundingBoxFromPool, getFurnaceBurnTime, getHerbivoreItemFoodValue, getHopperFilterIcon, getIconByIndex, getIsBlockWarm, getIsFertilizedForPlantGrowth, getIsProblemToRemove, getItemIconName, getLightValue, getLightValueForBlock, getLocalizedName, getMapColor, getMechanicalPowerLevelProvidedToAxleAtFacing, getMetadataConversionForStrataLevel, getMixedBrightnessForBlock, getMobilityFlag, getModId, getMovementModifier, getNewMetadataRotatedAroundBlockOnTurntableToFacing, getOppositeFacing, getOutputsWhenCookedByKiln, getPigItemFoodValue, getPistonShovelEjectDirection, getPlaceSoundName, getPlaceSoundName, getPlantGrowthOnMultiplier, getPlayerRelativeBlockHardness, getPreventsFluidFlow, getRenderBlockPass, getRenderColor, getRenderType, getSelectedBoundingBoxFromPool, getSelectedBoundingBoxFromPool, getStackRetrievedByBlockDispenser, getStepSound, getStepSound, getStepSoundInternal, getStepSoundName, getStepSoundName, getSubBlocks, getTextureName, getTickRandomly, getUnlocalizedName, getUnlocalizedName2, getWeedsGrowthLevel, getWeightOnPathBlocked, groundCoverRestingOnVisualOffset, harvestBlock, hasCenterHardPointToFacing, hasComparatorInputOverride, hasComparatorInputOverride, hasContactPointToFullFace, hasContactPointToSlabSideFace, hasContactPointToStairNarrowVerticalFace, hasContactPointToStairShapedFace, hasFallingBlockRestingOn, hasLargeCenterHardPointToFacing, hasMortar, hasNeighborWithMortarInContact, hasSmallCenterHardPointToFacing, hasSmallCenterHardPointToFacing, hasStickySnowNeighborInContact, hasStrata, hasTileEntity, hasWaterToSidesOrTop, hideFromEMI, hideFromEMI, idDropped, idPicked, infestBlock, initBlockBounds, initBlockBounds, initializeBlock, installationIntegrityTest, isAirBlock, isAssociatedBlockID, isAssociatedBlockID, isBenchOrTable, isBlockAttachedToFacing, isBlockClimbable, isBlockDestroyedByBlockDispenser, isBlockHydratedForPlantGrowthOn, isBlockInfestable, isBlockInfestedBy, isBlockRestingOnThatBelow, isBlockSolid, isBreakableBarricade, isBreakableBarricadeOpen, isCollidable, isConsideredNeighbouringWaterForReedGrowthOn, isFallingBlock, isFence, isFlowerPot, isGroundCover, isLeafBlock, isLog, isNaturalStone, isNormalCube, isNormalCube, isProvidingStrongPower, isProvidingWeakPower, isRedstoneConductor, isReplaceableVegetation, isSnowCoveringTopSurface, isStairBlock, isStickyToSnow, isWall, mobSpawnOnVerticalOffset, mouseOverRayTrace, notifyNearbyAnimalsFinishedFalling, notifyNeighborDirtDugWithImproperTool, notifyNeighborsBlockDisrupted, notifyOfFullStagePlantGrowthOn, notifyOfPlantAboveRemoved, onArrowCollide, onArrowImpact, onBlockActivated, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByMiningCharge, onBlockDestroyedByPlayer, onBlockDestroyedLandingFromFall, onBlockDestroyedWithImproperTool, onBlockEventReceived, onBlockHarvested, onBlockPreDestroy, onBlockSawed, onBlockSawed, onBrokenByPistonPush, onCookedByKiLn, onCraftedOnTurntable, onCreativeBonemealApplied, onCrushedByFallingEntity, onDestroyedByFire, onDirtDugWithImproperTool, onDirtSlabDugWithImproperTool, onEntityStepsIn, onEntityWalking, onFallenUpon, onFallingUpdate, onFinishedFalling, onFinishFalling, onFluidFlowIntoBlock, onGrazed, onInfested, onMortarApplied, onNeighborDirtDugWithImproperTool, onNeighborDisrupted, onPlayerWalksOnBlock, onPostBlockPlaced, onPreBlockPlacedByPiston, onRemovedByBlockDispenser, onRotatedAroundBlockOnTurntableToFacing, onRotatedOnTurntable, onStartFalling, onStruckByLightning, onVegetationAboveGrazed, postBlockDestroyedByExplosion, postBlockDestroyedByMiningCharge, preBlockPlacedBy, quantityDropped, quantityDroppedWithBonus, removeWeeds, renderBlockMovedByPiston, renderBlockSecondPass, renderBlockWithTexture, renderCookingByKiLnOverlay, renderCrossHatch, renderFallingBlock, rotateFacingAroundY, rotateMetadataAroundYAxis, rotateOnTurntable, scheduleCheckForFall, setAlwaysStartlesAnimals, setAxesEffectiveOn, setAxesEffectiveOn, setBlockBounds, setBlockBoundsBasedOnState, setBlockBoundsForItemRender, setBlockMaterial, setBlockUnbreakable, setBuoyancy, setBuoyant, setChickenItemFoodValue, setChiselsCanHarvest, setChiselsCanHarvest, setChiselsEffectiveOn, setChiselsEffectiveOn, setCreativeTab, setFacing, setFireProperties, setFireProperties, setFurnaceBurnTime, setFurnaceBurnTime, setHardness, setHerbivoreItemFoodValue, setHoesEffectiveOn, setHoesEffectiveOn, setLightOpacity, setLightValue, setMapColorsForMetadata, setModID, setNeutralBuoyant, setNonBuoyant, setOnFireDirectly, setPicksEffectiveOn, setPicksEffectiveOn, setPigItemFoodValue, setResistance, setShovelsEffectiveOn, setShovelsEffectiveOn, setStepSound, setTextureName, setTickRandomly, setUnlocalizedName, shouldDeleteTileEntityOnBlockChange, shouldFenceConnectToThisBlockToFacing, shouldOffsetPositionIfPathingOutOf, shouldPaneConnectToThisBlockToFacing, shouldPlayStandardConvertSound, shouldRenderNeighborFullFaceSide, shouldRenderNeighborHalfSlabSide, shouldRenderWhileFalling, shouldSideBeRenderedOnFallingBlock, shouldWallConnectToThisBlockToFacing, shouldWallFormPostBelowThisBlock, spreadGrassToBlock, spreadMyceliumToBlock, startlesAnimalsWhenPlaced, triggersBuddy, turntableCraftingRotation, velocityToAddToEntity
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Field Details
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BASE_HEIGHT
public static final float BASE_HEIGHT- See Also:
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BLADE_LENGTH
public static final float BLADE_LENGTH- See Also:
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BLADE_HALF_LENGTH
public static final float BLADE_HALF_LENGTH- See Also:
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BLADE_WIDTH
public static final float BLADE_WIDTH- See Also:
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BLADE_HALF_WIDTH
public static final float BLADE_HALF_WIDTH- See Also:
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BLADE_HEIGHT
public static final float BLADE_HEIGHT- See Also:
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Constructor Details
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SawBlock
public SawBlock(int iBlockID)
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Method Details
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tickRate
Description copied from class:BlockHow many world ticks before ticking -
onBlockPlaced
public int onBlockPlaced(World world, int i, int j, int k, int iFacing, float fClickX, float fClickY, float fClickZ, int iMetadata) Description copied from class:BlockCalled when a block is placed using its ItemBlock. Args: World, X, Y, Z, side, hitX, hitY, hitZ, block metadata- Overrides:
onBlockPlacedin classBlock
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onBlockPlacedBy
public void onBlockPlacedBy(World world, int i, int j, int k, EntityLivingBase entityLiving, ItemStack stack) Description copied from class:BlockCalled when the block is placed in the world. // +++START EDIT+++ FCNOTE: Called AFTER the block is placed, unlike onBlockPlaced() // ---END EDIT---- Overrides:
onBlockPlacedByin classBlock
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onBlockAdded
Description copied from class:BlockCalled whenever the block is added into the world. Args: world, x, y, z // +++START EDIT+++ FCNOTE: Called on server only // ---END EDIT---- Overrides:
onBlockAddedin classBlock
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isOpaqueCube
public boolean isOpaqueCube()Description copied from class:Block// +++START EDIT+++ // ---END EDIT--- Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.- Overrides:
isOpaqueCubein classBlock
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renderAsNormalBlock
public boolean renderAsNormalBlock()Description copied from class:BlockIf this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)- Overrides:
renderAsNormalBlockin classBlock
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getCollisionBoundingBoxFromPool
- Overrides:
getCollisionBoundingBoxFromPoolin classBlock
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getBlockBoundsFromPoolBasedOnState
public AxisAlignedBB getBlockBoundsFromPoolBasedOnState(IBlockAccess blockAccess, int i, int j, int k) - Overrides:
getBlockBoundsFromPoolBasedOnStatein classBlock
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onNeighborBlockChange
Description copied from class:BlockLets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are their own) Args: x, y, z, neighbor blockID // +++START EDIT+++ FCNOTE: Only called on server // ---END EDIT---- Overrides:
onNeighborBlockChangein classBlock
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updateTick
Description copied from class:BlockTicks the block if it's been scheduled // +++START EDIT+++ FCNOTE: Called on server only // ---END EDIT---- Overrides:
updateTickin classBlock
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randomUpdateTick
Description copied from class:BlockCalled on server only- Overrides:
randomUpdateTickin classBlock
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onEntityCollidedWithBlock
Description copied from class:BlockTriggered whenever an entity collides with this block (enters into the block). Args: world, x, y, z, entity- Overrides:
onEntityCollidedWithBlockin classBlock
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hasCenterHardPointToFacing
public boolean hasCenterHardPointToFacing(IBlockAccess blockAccess, int i, int j, int k, int iFacing, boolean bIgnoreTransparency) Description copied from class:Blockmedium sized attachment points like the top of fence posts (approx 1/4 block width)- Overrides:
hasCenterHardPointToFacingin classBlock
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hasLargeCenterHardPointToFacing
public boolean hasLargeCenterHardPointToFacing(IBlockAccess blockAccess, int i, int j, int k, int iFacing, boolean bIgnoreTransparency) Description copied from class:Blocklarge attachment points that can support a full block width- Overrides:
hasLargeCenterHardPointToFacingin classBlock
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getHarvestToolLevel
- Overrides:
getHarvestToolLevelin classBlock
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dropComponentItemsOnBadBreak
public boolean dropComponentItemsOnBadBreak(World world, int i, int j, int k, int iMetadata, float fChanceOfDrop) Description copied from class:BlockCalled by explosions and improper tool use. Should return true if the block processes its own drops through this method, false otherwise Note that the block may no longer be at the specified position when this is called- Overrides:
dropComponentItemsOnBadBreakin classBlock
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getFacing
public int getFacing(int iMetadata) -
setFacing
public int setFacing(int iMetadata, int iFacing) -
canRotateOnTurntable
- Overrides:
canRotateOnTurntablein classBlock
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canTransmitRotationVerticallyOnTurntable
public boolean canTransmitRotationVerticallyOnTurntable(IBlockAccess blockAccess, int i, int j, int k) - Overrides:
canTransmitRotationVerticallyOnTurntablein classBlock
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rotateAroundJAxis
Description copied from class:BlockReturns true if the facing has actually changed as a result of this call- Overrides:
rotateAroundJAxisin classBlock
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toggleFacing
Description copied from class:BlockCycle through all the possible facings for a block returns true if the facing has actually changed as a result of this call- Overrides:
toggleFacingin classBlock
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isIncineratedInCrucible
public boolean isIncineratedInCrucible()- Overrides:
isIncineratedInCruciblein classBlock
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isCurrentPowerStateValid
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isBlockOn
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setBlockOn
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scheduleUpdateIfRequired
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getBlockBoundsFromPoolForBaseHeight
public AxisAlignedBB getBlockBoundsFromPoolForBaseHeight(IBlockAccess blockAccess, int i, int j, int k, float fBaseHeight) -
sawBlockToFront
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breakSaw
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canOutputMechanicalPower
public boolean canOutputMechanicalPower()- Specified by:
canOutputMechanicalPowerin interfaceMechanicalBlock
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canInputMechanicalPower
public boolean canInputMechanicalPower()- Specified by:
canInputMechanicalPowerin interfaceMechanicalBlock
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isInputtingMechanicalPower
- Specified by:
isInputtingMechanicalPowerin interfaceMechanicalBlock
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canInputAxlePowerToFacing
- Specified by:
canInputAxlePowerToFacingin interfaceMechanicalBlock
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isOutputtingMechanicalPower
- Specified by:
isOutputtingMechanicalPowerin interfaceMechanicalBlock
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overpower
- Specified by:
overpowerin interfaceMechanicalBlock
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registerIcons
Description copied from class:BlockWhen this method is called, your block should register all the icons it needs with the given IconRegister. This is the only chance you get to register icons.- Overrides:
registerIconsin classBlock
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getIcon
Description copied from class:BlockFrom the specified side and block metadata retrieves the blocks texture. Args: side, metadata -
getBlockTexture
@Environment(CLIENT) public Icon getBlockTexture(IBlockAccess blockAccess, int x, int y, int z, int side) Description copied from class:BlockRetrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side- Overrides:
getBlockTexturein classBlock
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randomDisplayTick
Description copied from class:BlockA randomly called display update to be able to add particles or other items for display- Overrides:
randomDisplayTickin classBlock
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shouldSideBeRendered
@Environment(CLIENT) public boolean shouldSideBeRendered(IBlockAccess blockAccess, int iNeighborI, int iNeighborJ, int iNeighborK, int iSide) - Overrides:
shouldSideBeRenderedin classBlock
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renderBlock
- Overrides:
renderBlockin classBlock
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renderBlade
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renderBlockAsItem
@Environment(CLIENT) public void renderBlockAsItem(RenderBlocks renderBlocks, int iItemDamage, float fBrightness) - Overrides:
renderBlockAsItemin classBlock
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