Package btw.client.render.entity
Class DireWolfRenderer
java.lang.Object
net.minecraft.src.Render
net.minecraft.src.RendererLivingEntity
net.minecraft.src.RenderLiving
btw.client.render.entity.DireWolfRenderer
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Field Summary
Fields inherited from class net.minecraft.src.RendererLivingEntity
mainModel, renderPassModelFields inherited from class net.minecraft.src.Render
renderBlocks, renderManager, shadowOpaque, shadowSize -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidActually renders the given argument.protected ResourceLocationgetEntityTexture(Entity var1) Returns the location of an entity's texture.protected floatgetTailRotation(DireWolfEntity wolf, float par2) protected floathandleRotationFloat(EntityLivingBase par1EntityLiving, float par2) Defines what float the third param in setRotationAngles of ModelBase isprotected voidpreRenderCallback(EntityLivingBase par1EntityLiving, float par2) Allows the render to do any OpenGL state modifications necessary before the model is rendered.protected intrenderEyes(DireWolfEntity wolf, int iRenderPass) protected intshouldRenderPass(EntityLivingBase entity, int iRenderPass, float par3) Queries whether should render the specified pass or not.Methods inherited from class net.minecraft.src.RenderLiving
doRenderLiving, func_110813_b, func_110827_b, func_130007_b, renderPlayerMethods inherited from class net.minecraft.src.RendererLivingEntity
doRenderLiving, func_82408_c, func_96449_a, getColorMultiplier, getDeathMaxRotation, inheritRenderPass, passSpecialRender, renderArrowsStuckInEntity, renderEquippedItems, renderLivingAt, renderLivingLabel, renderModel, renderSwingProgress, rotateCorpse, setRenderPassModelMethods inherited from class net.minecraft.src.Render
bindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, renderAABB, renderOffsetAABB, setRenderManager, updateIcons
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Constructor Details
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DireWolfRenderer
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Method Details
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handleRotationFloat
Description copied from class:RendererLivingEntityDefines what float the third param in setRotationAngles of ModelBase is- Overrides:
handleRotationFloatin classRendererLivingEntity
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doRender
public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9) Description copied from class:RenderLivingActually renders the given argument. This is a synthetic bridge method, always casting down its argument and then handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic(Render<T extends Entity>)and this method has signature public void doRender(T entity, double d, double d1, double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.- Overrides:
doRenderin classRenderLiving
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getEntityTexture
Description copied from class:RenderReturns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.- Specified by:
getEntityTexturein classRender
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preRenderCallback
Description copied from class:RendererLivingEntityAllows the render to do any OpenGL state modifications necessary before the model is rendered. Args: entityLiving, partialTickTime- Overrides:
preRenderCallbackin classRendererLivingEntity
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shouldRenderPass
Description copied from class:RendererLivingEntityQueries whether should render the specified pass or not.- Overrides:
shouldRenderPassin classRendererLivingEntity
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getTailRotation
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renderEyes
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