Package btw.client.render.entity
Class SquidRenderer
java.lang.Object
net.minecraft.src.Render
net.minecraft.src.RendererLivingEntity
net.minecraft.src.RenderLiving
btw.client.render.entity.SquidRenderer
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Field Summary
Fields inherited from class net.minecraft.src.RendererLivingEntity
mainModel, renderPassModelFields inherited from class net.minecraft.src.Render
renderBlocks, renderManager, shadowOpaque, shadowSize -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidActually renders the given argument.voiddoRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9) protected ResourceLocationgetEntityTexture(Entity var1) Returns the location of an entity's texture.protected floathandleRotationFloat(EntityLivingBase entity, float par2) Defines what float the third param in setRotationAngles of ModelBase isvoidrenderTentacleAttack(BTWSquidEntity squid, double dRenderX, double dRenderY, double dRenderZ, float par8, float dPartialTick) protected voidrotateCorpse(EntityLivingBase entity, float par2, float par3, float par4) Methods inherited from class net.minecraft.src.RenderLiving
func_110813_b, func_110827_b, func_130007_b, renderPlayerMethods inherited from class net.minecraft.src.RendererLivingEntity
doRenderLiving, func_82408_c, func_96449_a, getColorMultiplier, getDeathMaxRotation, inheritRenderPass, passSpecialRender, preRenderCallback, renderArrowsStuckInEntity, renderEquippedItems, renderLivingAt, renderLivingLabel, renderModel, renderSwingProgress, setRenderPassModel, shouldRenderPassMethods inherited from class net.minecraft.src.Render
bindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, renderAABB, renderOffsetAABB, setRenderManager, updateIcons
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Constructor Details
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SquidRenderer
public SquidRenderer()
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Method Details
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handleRotationFloat
Description copied from class:RendererLivingEntityDefines what float the third param in setRotationAngles of ModelBase is- Overrides:
handleRotationFloatin classRendererLivingEntity
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rotateCorpse
- Overrides:
rotateCorpsein classRendererLivingEntity
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doRenderLiving
public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9) - Overrides:
doRenderLivingin classRenderLiving
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doRender
Description copied from class:RenderLivingActually renders the given argument. This is a synthetic bridge method, always casting down its argument and then handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic(Render<T extends Entity>)and this method has signature public void doRender(T entity, double d, double d1, double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.- Overrides:
doRenderin classRenderLiving
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getEntityTexture
Description copied from class:RenderReturns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.- Specified by:
getEntityTexturein classRender
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renderTentacleAttack
public void renderTentacleAttack(BTWSquidEntity squid, double dRenderX, double dRenderY, double dRenderZ, float par8, float dPartialTick)
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