Package btw.entity
Class CorpseEyeEntity
java.lang.Object
net.minecraft.src.Entity
btw.entity.CorpseEyeEntity
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Field Summary
FieldsFields inherited from class net.minecraft.src.Entity
addedToChunk, boundingBox, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastGroundPosX, lastGroundPosY, lastGroundPosZ, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, nextBlockCheckDistance, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize -
Constructor Summary
ConstructorsConstructorDescriptionCorpseEyeEntity(World par1World) CorpseEyeEntity(World par1World, double par2, double par4, double par6) -
Method Summary
Modifier and TypeMethodDescriptionbooleanIf returns false, the item will not inflict any damage against entities.protected voidprotected voidfloatgetBrightness(float par1) Gets how bright this entity is.intgetBrightnessForRender(float par1) intfloatstatic intbooleanisInRangeToRenderDist(double par1) Checks if the entity is in range to render by using the past in distance and comparing it to its average edge length * 64 * renderDistanceWeight Args: distancevoidmoveTowards(double par1, int par3, double par4) The location the eye should float/move towards.voidonUpdate()Called to update the entity's position/logic.voidreadEntityFromNBT(NBTTagCompound par1NBTTagCompound) (abstract) Protected helper method to read subclass entity data from NBT.voidsetItemDamage(int itemDamage) voidsetVelocity(double par1, double par3, double par5) Sets the velocity to the args.voidwriteEntityToNBT(NBTTagCompound par1NBTTagCompound) (abstract) Protected helper method to write subclass entity data to NBT.Methods inherited from class net.minecraft.src.Entity
addComponent, addEntityCrashInfo, addToPlayerScore, addVelocity, appliesConstantForceWhenRidingBoat, applyEntityCollision, attackEntityFrom, attractsLightning, canBeCollidedWith, canBePushed, canCollideWithEntity, canEntityTriggerTripwire, canRenderOnFire, canTriggerWalking, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doBlockCollisions, doesEntityApplyToSpawnCap, doesEntityApplyToSquidPossessionCap, doesEntityNotTriggerPressurePlate, doesNotDismountInWater, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, fall, flagAllWatchedObjectsDirty, flingAwayFromEntity, getAir, getAnimalKickMovementMultiplier, getBlockExplosionResistance, getBoundingBox, getCanBeHeadCrabbed, getCollisionBorderSize, getCollisionBox, getComponent, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityName, getEntityString, getEyeHeight, getFlag, getHeadCrabSharedAttackTarget, getLastActiveItems, getLookVec, getMaxInPortalTime, getMaxSafePointTries, getMountedYOffset, getParts, getPortalCooldown, getRotationYawHead, getTeleportDirection, getTranslatedEntityName, getUniqueID, getVisualBoundingBox, getXZDistanceSqToEntity, getYOffset, handleHealthUpdate, handleLavaMovement, handleWaterMovement, hasComponent, hashCode, hasHeadCrabbedSquid, hitByEntity, initComponents, interactFirst, isAffectedByMovementModifiers, isBeingRainedOn, isBurning, isEating, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInsideOpaqueBlock, isEntityInsideSuffocatingBlock, isEntityInsideSuffocatingBlock, isEntityInvulnerable, isImmuneToFire, isImmuneToHeadCrabDamage, isInRangeToRenderVec3D, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isItemEntity, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSecondaryTargetForSquid, isSneaking, isSprinting, isUsingSpecialKey, isValidOngoingAttackTargetForSquid, isValidZombieSecondaryTarget, isWet, kill, mountEntity, mountEntityRemote, moveEntity, moveFlying, movementModifierWhenRidingBoat, newDoubleNBTList, newFloatNBTList, notifyOfWolfHowl, onBlockDispenserConsume, onChunkLoad, onCollideWithPlayer, onEntityUpdate, onFlungBySquidTentacle, onHeadCrabbedBySquid, onKickedByAnimal, onKillEntity, onPossessedRidingEntityDeath, onStruckByLightning, outOfUpdateRangeUpdate, performHurtAnimation, playSound, playStepSound, preparePlayerToSpawn, pushOutOfBlocks, readFromNBT, setAir, setAngles, setBeenAttacked, setCurrentItemOrArmor, setDead, setEating, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setPositionAndRotation2, setRotation, setRotationYawHead, setSize, setSneaking, setSprinting, setWorld, shouldExplodeBlock, shouldSetPosAfterLoading, shouldSetPositionOnLoad, toString, travelToDimension, tryToSetFireToBlocksInContact, updateCloak, updateFallState, updateRidden, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptional
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Field Details
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field_70226_a
public int field_70226_a
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Constructor Details
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CorpseEyeEntity
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CorpseEyeEntity
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Method Details
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entityInit
protected void entityInit()- Specified by:
entityInitin classEntity
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isInRangeToRenderDist
public boolean isInRangeToRenderDist(double par1) Checks if the entity is in range to render by using the past in distance and comparing it to its average edge length * 64 * renderDistanceWeight Args: distance- Overrides:
isInRangeToRenderDistin classEntity
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moveTowards
public void moveTowards(double par1, int par3, double par4) The location the eye should float/move towards. Currently used for moving towards the nearest stronghold. Args: strongholdX, strongholdY, strongholdZ -
setVelocity
public void setVelocity(double par1, double par3, double par5) Sets the velocity to the args. Args: x, y, z- Overrides:
setVelocityin classEntity
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onUpdate
public void onUpdate()Called to update the entity's position/logic. -
checkForDropCoupledItem
protected void checkForDropCoupledItem() -
writeEntityToNBT
(abstract) Protected helper method to write subclass entity data to NBT.- Specified by:
writeEntityToNBTin classEntity
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readEntityFromNBT
(abstract) Protected helper method to read subclass entity data from NBT.- Specified by:
readEntityFromNBTin classEntity
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getShadowSize
public float getShadowSize()- Overrides:
getShadowSizein classEntity
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getBrightness
public float getBrightness(float par1) Gets how bright this entity is.- Overrides:
getBrightnessin classEntity
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getBrightnessForRender
public int getBrightnessForRender(float par1) - Overrides:
getBrightnessForRenderin classEntity
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canAttackWithItem
public boolean canAttackWithItem()If returns false, the item will not inflict any damage against entities.- Overrides:
canAttackWithItemin classEntity
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getVehicleSpawnPacketType
public static int getVehicleSpawnPacketType() -
getItemDamage
public int getItemDamage() -
setItemDamage
public void setItemDamage(int itemDamage)
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