Class PlayerArmorModel


@Environment(CLIENT) public class PlayerArmorModel extends ModelBiped
  • Constructor Details

    • PlayerArmorModel

      public PlayerArmorModel()
    • PlayerArmorModel

      public PlayerArmorModel(float par1)
    • PlayerArmorModel

      public PlayerArmorModel(float par1, float par2, int par3, int par4)
  • Method Details

    • render

      public void render(Entity entity, float par2, float par3, float par4, float par5, float par6, float par7)
      Description copied from class: ModelBiped
      Sets the models various rotation angles then renders the model.
      Overrides:
      render in class ModelBiped