Class SquidTentacleModel

java.lang.Object
net.minecraft.src.ModelBase
btw.entity.model.SquidTentacleModel

@Environment(CLIENT) public class SquidTentacleModel extends ModelBase
  • Field Details

  • Constructor Details

    • SquidTentacleModel

      public SquidTentacleModel()
  • Method Details

    • render

      public void render(Entity entity, float fPreScaleX, float fPreScaleY, float fPreScaleZ, float fYaw, float fPitch, float fBaseScale)
      Description copied from class: ModelBase
      Sets the models various rotation angles then renders the model.
      Overrides:
      render in class ModelBase
    • setRotationAngles

      public void setRotationAngles(float par1, float par2, float par3, float fYaw, float fPitch, float fBaseScale, Entity entity)
      Description copied from class: ModelBase
      Sets the model's various rotation angles. For bipeds, par1 and par2 are used for animating the movement of arms and legs, where par1 represents the time(so that arms and legs swing back and forth) and par2 represents how "far" arms and legs can swing at most.
      Overrides:
      setRotationAngles in class ModelBase