Package btw.entity.model
Class WindMillVerticalSailsModel
java.lang.Object
net.minecraft.src.ModelBase
btw.entity.model.WindMillVerticalSailsModel
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Field Summary
FieldsFields inherited from class net.minecraft.src.ModelBase
boxList, isChild, isRiding, onGround, textureHeight, textureWidth -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidrender(float f, float f1, float f2, float f3, float f4, float fScale, VerticalWindMillEntity windMillEnt) voidsetRotationAngles(float par1, float par2, float par3, float par4, float par5, float par6, Entity par7Entity) Sets the model's various rotation angles.Methods inherited from class net.minecraft.src.ModelBase
getRandomModelBox, getTextureOffset, render, setLivingAnimations, setTextureOffset
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Field Details
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components
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Constructor Details
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WindMillVerticalSailsModel
public WindMillVerticalSailsModel()
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Method Details
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setRotationAngles
public void setRotationAngles(float par1, float par2, float par3, float par4, float par5, float par6, Entity par7Entity) Description copied from class:ModelBaseSets the model's various rotation angles. For bipeds, par1 and par2 are used for animating the movement of arms and legs, where par1 represents the time(so that arms and legs swing back and forth) and par2 represents how "far" arms and legs can swing at most.- Overrides:
setRotationAnglesin classModelBase
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render
public void render(float f, float f1, float f2, float f3, float f4, float fScale, VerticalWindMillEntity windMillEnt)
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