Class WindMillVerticalShaftsModel

java.lang.Object
net.minecraft.src.ModelBase
btw.entity.model.WindMillVerticalShaftsModel

@Environment(CLIENT) public class WindMillVerticalShaftsModel extends ModelBase
  • Field Details

  • Constructor Details

    • WindMillVerticalShaftsModel

      public WindMillVerticalShaftsModel()
  • Method Details

    • setRotationAngles

      public void setRotationAngles(float par1, float par2, float par3, float par4, float par5, float par6, Entity par7Entity)
      Description copied from class: ModelBase
      Sets the model's various rotation angles. For bipeds, par1 and par2 are used for animating the movement of arms and legs, where par1 represents the time(so that arms and legs swing back and forth) and par2 represents how "far" arms and legs can swing at most.
      Overrides:
      setRotationAngles in class ModelBase
    • render

      public void render(float f, float f1, float f2, float f3, float f4, float fScale, VerticalWindMillEntity windMillEnt)