Class BlockBeacon

All Implemented Interfaces:
ITileEntityProvider

public class BlockBeacon extends BlockContainer
  • Constructor Details

    • BlockBeacon

      public BlockBeacon(int par1)
  • Method Details

    • isOpaqueCube

      public boolean isOpaqueCube()
      Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
      Overrides:
      isOpaqueCube in class Block
    • createNewTileEntity

      public TileEntity createNewTileEntity(World world)
      Description copied from interface: ITileEntityProvider
      Returns a new instance of a block's tile entity class. Called on placing the block.
    • breakBlock

      public void breakBlock(World world, int i, int j, int k, int iBlockID, int iMetadata)
      Description copied from class: BlockContainer
      Called on server worlds only when the block has been replaced by a different block ID, or the same block with a different metadata value, but before the new metadata value is set. Args: World, x, y, z, old block ID, old metadata
      Overrides:
      breakBlock in class BlockContainer
    • onBlockActivated

      public boolean onBlockActivated(World world, int i, int j, int k, EntityPlayer player, int iFacing, float fXClick, float fYClick, float fZClick)
      Description copied from class: Block
      Called upon block activation (right click on the block.)
      Overrides:
      onBlockActivated in class Block
    • onBlockPlacedBy

      public void onBlockPlacedBy(World par1World, int par2, int par3, int par4, EntityLivingBase par5EntityLivingBase, ItemStack par6ItemStack)
      Called when the block is placed in the world.
      Overrides:
      onBlockPlacedBy in class Block
    • shouldSideBeRendered

      @Environment(CLIENT) public boolean shouldSideBeRendered(IBlockAccess blockAccess, int i, int j, int k, int iSide)
      Overrides:
      shouldSideBeRendered in class Block
    • renderBlock

      @Environment(CLIENT) public boolean renderBlock(RenderBlocks renderer, int i, int j, int k)
      Overrides:
      renderBlock in class Block
    • renderAsNormalBlock

      public boolean renderAsNormalBlock()
      If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
      Overrides:
      renderAsNormalBlock in class Block
    • getRenderType

      public int getRenderType()
      The type of render function that is called for this block
      Overrides:
      getRenderType in class Block
    • registerIcons

      public void registerIcons(IconRegister par1IconRegister)
      When this method is called, your block should register all the icons it needs with the given IconRegister. This is the only chance you get to register icons.
      Overrides:
      registerIcons in class Block