Package net.minecraft.src
Class BlockFire
java.lang.Object
net.minecraft.src.Block
net.minecraft.src.BlockFire
- Direct Known Subclasses:
StokedFireBlock
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic int[]This is an array indexed by block ID the larger the number in the array the more likely a block type will catch firesstatic int[]The chance this block will encourage nearby blocks to catch on fireFields inherited from class net.minecraft.src.Block
anvil, beacon, bed, bedrock, blockClay, blockConstructorCalled, blockDiamond, blockEmerald, blockGold, blockHardness, blockIcon, blockID, blockIron, blockLapis, blockMaterial, blockNetherQuartz, blockParticleGravity, blockRedstone, blockReplaced, blockReplacedBy, blockResistance, blocksList, blockSnow, bookShelf, brewingStand, brick, cactus, cake, canBlockGrass, carpet, carrot, cauldron, chest, chestTrapped, cloth, coalBlock, cobblestone, cobblestoneMossy, cobblestoneWall, cocoaPlant, commandBlock, crops, currentBlockRenderer, daylightSensor, deadBush, dirt, dispenser, doorIron, doorWood, dragonEgg, dropper, enableStats, enchantmentTable, enderChest, endPortal, endPortalFrame, fence, fenceGate, fenceIron, fire, flowerPot, furnaceBurning, furnaceIdle, glass, glowStone, grass, gravel, hardenedClay, hasKilnRecipe, hay, hopperBlock, ice, isBlockContainer, jukebox, ladder, lavaMoving, lavaStill, leaves, lever, lightOpacity, lightValue, lockedChest, maxX, maxY, maxZ, melon, melonStem, minX, minY, minZ, mobSpawner, modID, modIDSetter, mushroomBrown, mushroomCapBrown, mushroomCapRed, mushroomRed, music, mycelium, needsRandomTick, netherBrick, netherFence, netherrack, netherStalk, obsidian, opaqueCubeLookup, oreCoal, oreDiamond, oreEmerald, oreGold, oreIron, oreLapis, oreNetherQuartz, oreRedstone, oreRedstoneGlowing, pistonBase, pistonExtension, pistonMoving, pistonStickyBase, planks, plantRed, plantYellow, portal, potato, pressurePlateGold, pressurePlateIron, pressurePlatePlanks, pressurePlateStone, pumpkin, pumpkinLantern, pumpkinStem, rail, railActivator, railDetector, railPowered, redstoneComparatorActive, redstoneComparatorIdle, redstoneLampActive, redstoneLampIdle, redstoneRepeaterActive, redstoneRepeaterIdle, redstoneWire, reed, sand, sandStone, sapling, signPost, signWall, silverfish, skull, slipperiness, slowSand, snow, soundAnvilFootstep, soundClothFootstep, soundGlassFootstep, soundGrassFootstep, soundGravelFootstep, soundLadderFootstep, soundMetalFootstep, soundPowderFootstep, soundSandFootstep, soundSnowFootstep, soundStoneFootstep, soundWoodFootstep, sponge, stainedClay, stairsBrick, stairsCobblestone, stairsNetherBrick, stairsNetherQuartz, stairsSandStone, stairsStoneBrick, stairsWoodBirch, stairsWoodJungle, stairsWoodOak, stairsWoodSpruce, stepSound, stone, stoneBrick, stoneButton, stoneDoubleSlab, stoneSingleSlab, tallGrass, textureName, thinGlass, tilledField, tnt, torchRedstoneActive, torchRedstoneIdle, torchWood, trapdoor, tripWire, tripWireSource, useNeighborBrightness, vine, waterlily, waterMoving, waterStill, web, whiteStone, wood, woodDoubleSlab, woodenButton, woodSingleSlab, workbench -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic booleancanBlockBeDestroyedByFire(int blockID) booleancanBlockCatchFire(IBlockAccess blockAccess, int x, int y, int z) static booleancanFireReplaceBlock(World world, int x, int y, int z) protected booleancanNeighborBurn(World par1World, int par2, int par3, int par4) Returns true if at least one block next to this one can burn.booleancanPlaceBlockAt(World par1World, int par2, int par3, int par4) // +++START EDIT+++ // ---END EDIT--- Checks to see if its valid to put this block at the specified coordinates.static voidcheckForFireSpreadAndDestructionToOneBlockLocation(World world, int x, int y, int z) static voidcheckForFireSpreadAndDestructionToOneBlockLocation(World world, int x, int y, int z, Random rand, int sourceFireAge, int spreadTopBound) static voidcheckForFireSpreadFromLocation(World world, int x, int y, int z, Random rand, int sourceFireAge) static voidcheckForSmoulderingSpreadFromLocation(World world, int x, int y, int z) Returns true if there's any flammable material within rangebooleandoesBlockBelowExtinguishFire(World world, int x, int y, int z) booleanbooleangetCanBlockLightItemOnFire(IBlockAccess blockAccess, int x, int y, int z) protected static intgetChanceOfNeighborsEncouragingFireCustom(World world, int x, int y, int z) static intgetChanceToEncourageFire(World world, int x, int y, int z, int prevChance) getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been cleared to be reused)booleangetDoesFireDamageToEntities(World world, int x, int y, int z) getFireIcon(int par1) getIcon(int par1, int par2) From the specified side and block metadata retrieves the blocks texture.intThe type of render function that is called for this blockgetStackRetrievedByBlockDispenser(World world, int x, int y, int z) If the stack returned is null, the block will not be retrievedstatic booleanhasFlammableNeighborsWithinSmoulderRange(World world, int x, int y, int z) booleanhasInfiniteBurnNeighbor(World world, int x, int y, int z) booleanisBlockInfiniteBurnToTopForRender(IBlockAccess blockAccess, int i, int j, int k) boolean// +++START EDIT+++static booleanisFlammableOrHasFlammableNeighbors(World world, int x, int y, int z) booleanIs this block (a) opaque and (b) a full 1m cube?voidonBlockAdded(World par1World, int par2, int par3, int par4) Called whenever the block is added into the world.protected static voidonBlockDestroyedByFire(World world, int x, int y, int z, int fireAge, boolean forcedFireSpread) voidonNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) Lets the block know when one of its neighbor changes.intquantityDropped(Random par1Random) Returns the quantity of items to drop on block destruction.voidrandomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) A randomly called display update to be able to add particles or other items for displayvoidregisterIcons(IconRegister register) When this method is called, your block should register all the icons it needs with the given IconRegister.booleanIf this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)booleanrenderBlock(RenderBlocks renderer, int x, int y, int z) booleanshouldFirePreferToDisplayUpwards(IBlockAccess blockAccess, int i, int j, int k) intHow many world ticks before tickingvoidtryToDestroyBlockWithFire(World world, int x, int y, int z, int chanceToDestroy, Random random, int sourceMetadata) voidupdateTick(World world, int x, int y, int z, Random rand) Ticks the block if it's been scheduled // +++START EDIT+++ FCNOTE: Called on server only // ---END EDIT---Methods inherited from class net.minecraft.src.Block
addCollisionBoxesToList, adjustMetadataForPistonMove, adjustPathWeightOnNotBlocked, areAxesEffectiveOn, arechiselseffectiveon, arechiselseffectiveon, areHoesEffectiveOn, arePicksEffectiveOn, areShovelsEffectiveOn, attachToFacing, attemptToAffectBlockWithSoul, attemptToApplyFertilizerTo, attemptToCombineWithFallingEntity, blocksEndermanPickup, breakBlock, canBeConvertedByMobSpawner, canBeCrushedByFallingEntity, canBeGrazedOn, canBePistonShoveled, canBlockBePulledByPiston, canBlockBePushedByPiston, canBlocksBePlacedAgainstThisBlock, canBlockStay, canBlockStayDuringGenerate, canBlockSuffocateEntity, canCactusGrowOnBlock, canChiselsHarvest, canCollideCheck, canContainPistonPackingToFacing, canConvertBlock, canDomesticatedCropsGrowOnBlock, canDropFromExplosion, canEndermenPickUpBlock, canFallIntoBlockAtPos, canGroundCoverRestOnBlock, canLeashKnotOnBlock, canMobsSpawnOn, canNetherWartGrowOnBlock, canPathThroughBlock, canPlaceBlockOnSide, canPlaceBlockOnSide, canProvidePower, canRedstoneConnectToSide, canReedsGrowOnBlock, canRotateAroundBlockOnTurntableToFacing, canRotateOnTurntable, canSaplingsGrowOnBlock, canSilkHarvest, canSilkHarvest, canSpitWebReplaceBlock, canSupportFallingBlocks, canSupportLeaves, canToolsStickInBlock, canToolStickInBlockSpecialCase, canTransmitRotationHorizontallyOnTurntable, canTransmitRotationVerticallyOnTurntable, canWeedsGrowInBlock, canWildVegetationGrowOnBlock, canWitherDestroyBlock, checkForFall, checkForUnstableGround, clientBlockAdded, clientBreakBlock, clientNotificationOfMetadataChange, collisionRayTrace, collisionRayTraceVsBlockBounds, colorMultiplier, convertBlock, convertBlockFromMobSpawner, convertFacingToBottomTextureRotation, convertFacingToTopTextureRotation, createStackedBlock, cycleFacing, damageDropped, disableStats, doEndermenIgnoreNeighbors, doesBlockBreakSaw, doesBlockDropAsItemOnSaw, doesBlockHopperEject, doesBlockHopperInsert, doesExtinguishFireAbove, doesInfiniteBurnToFacing, doesItemRenderAsBlock, dropBlockAsItem, dropBlockAsItem_do, dropBlockAsItemWithChance, dropComponentItemsOnBadBreak, dropItemsIndividually, dropItemsOnDestroyedByExplosion, dropItemsOnDestroyedByMiningCharge, dropXpOnBlockBreak, fillWithRain, getAmbientOcclusionLightValue, getAsPistonMovingBoundingBox, getBlockBoundsFromPoolBasedOnState, getBlockBoundsFromPoolForItemRender, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockBrightness, getBlockColor, getBlockHardness, getBlockIDOnInfest, getBlocksMovement, getBlockTexture, getBlockTextureFromSide, getBreakSoundName, getBreakSoundName, getBuoyancy, getCanBeCookedByKiLn, getCanBeSetOnFireDirectly, getCanBeSetOnFireDirectlyByItem, getCanBlightSpreadToBlock, getCanBlockBeIncinerated, getCanBlockBeReplacedByFire, getCanGrassGrowUnderBlock, getCanGrassSpreadToBlock, getCanMyceliumSpreadToBlock, getChanceOfFireSpreadingDirectlyTo, getChickenItemFoodValue, getComparatorInputOverride, getConvertsLegacySoil, getCookTimeMultiplierInKiLn, getCreativeTabToDisplayOn, getDamageValue, getDoesFireDamageToEntities, getDoesStumpRemoverWorkOnBlock, getEfficientToolLevel, getEnableStats, getExplosionResistance, getExplosionResistance, getFacing, getFacing, getFixedBlockBoundsFromPool, getFullBlockBoundingBoxFromPool, getFurnaceBurnTime, getHarvestToolLevel, getHerbivoreItemFoodValue, getHopperFilterIcon, getIconByIndex, getIsBlockWarm, getIsFertilizedForPlantGrowth, getIsProblemToRemove, getItemIconName, getLightValue, getLightValueForBlock, getLocalizedName, getMapColor, getMechanicalPowerLevelProvidedToAxleAtFacing, getMetadataConversionForStrataLevel, getMixedBrightnessForBlock, getMobilityFlag, getModId, getMovementModifier, getNewMetadataRotatedAroundBlockOnTurntableToFacing, getOppositeFacing, getOutputsWhenCookedByKiln, getPigItemFoodValue, getPistonShovelEjectDirection, getPlaceSoundName, getPlaceSoundName, getPlantGrowthOnMultiplier, getPlayerRelativeBlockHardness, getPreventsFluidFlow, getRenderBlockPass, getRenderColor, getSelectedBoundingBoxFromPool, getSelectedBoundingBoxFromPool, getStepSound, getStepSound, getStepSoundInternal, getStepSoundName, getStepSoundName, getSubBlocks, getTextureName, getTickRandomly, getUnlocalizedName, getUnlocalizedName2, getWeedsGrowthLevel, getWeightOnPathBlocked, groundCoverRestingOnVisualOffset, harvestBlock, hasCenterHardPointToFacing, hasCenterHardPointToFacing, hasComparatorInputOverride, hasComparatorInputOverride, hasContactPointToFullFace, hasContactPointToSlabSideFace, hasContactPointToStairNarrowVerticalFace, hasContactPointToStairShapedFace, hasFallingBlockRestingOn, hasLargeCenterHardPointToFacing, hasLargeCenterHardPointToFacing, hasMortar, hasNeighborWithMortarInContact, hasSmallCenterHardPointToFacing, hasSmallCenterHardPointToFacing, hasStickySnowNeighborInContact, hasStrata, hasTileEntity, hasWaterToSidesOrTop, hideFromEMI, hideFromEMI, idDropped, idPicked, infestBlock, initBlockBounds, initBlockBounds, initializeBlock, installationIntegrityTest, isAirBlock, isAssociatedBlockID, isAssociatedBlockID, isBenchOrTable, isBlockAttachedToFacing, isBlockClimbable, isBlockDestroyedByBlockDispenser, isBlockHydratedForPlantGrowthOn, isBlockInfestable, isBlockInfestedBy, isBlockRestingOnThatBelow, isBlockSolid, isBreakableBarricade, isBreakableBarricadeOpen, isConsideredNeighbouringWaterForReedGrowthOn, isFallingBlock, isFence, isFlowerPot, isGroundCover, isIncineratedInCrucible, isLeafBlock, isLog, isNaturalStone, isNormalCube, isNormalCube, isProvidingStrongPower, isProvidingWeakPower, isRedstoneConductor, isReplaceableVegetation, isSnowCoveringTopSurface, isStairBlock, isStickyToSnow, isWall, mobSpawnOnVerticalOffset, mouseOverRayTrace, notifyNearbyAnimalsFinishedFalling, notifyNeighborDirtDugWithImproperTool, notifyNeighborsBlockDisrupted, notifyOfFullStagePlantGrowthOn, notifyOfPlantAboveRemoved, onArrowCollide, onArrowImpact, onBlockActivated, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByMiningCharge, onBlockDestroyedByPlayer, onBlockDestroyedLandingFromFall, onBlockDestroyedWithImproperTool, onBlockEventReceived, onBlockHarvested, onBlockPlaced, onBlockPlacedBy, onBlockPreDestroy, onBlockSawed, onBlockSawed, onBrokenByPistonPush, onCookedByKiLn, onCraftedOnTurntable, onCreativeBonemealApplied, onCrushedByFallingEntity, onDestroyedByFire, onDirtDugWithImproperTool, onDirtSlabDugWithImproperTool, onEntityCollidedWithBlock, onEntityStepsIn, onEntityWalking, onFallenUpon, onFallingUpdate, onFinishedFalling, onFinishFalling, onFluidFlowIntoBlock, onGrazed, onInfested, onMortarApplied, onNeighborDirtDugWithImproperTool, onNeighborDisrupted, onPlayerWalksOnBlock, onPostBlockPlaced, onPreBlockPlacedByPiston, onRemovedByBlockDispenser, onRotatedAroundBlockOnTurntableToFacing, onRotatedOnTurntable, onStartFalling, onStruckByLightning, onVegetationAboveGrazed, postBlockDestroyedByExplosion, postBlockDestroyedByMiningCharge, preBlockPlacedBy, quantityDroppedWithBonus, randomUpdateTick, removeWeeds, renderBlockAsItem, renderBlockMovedByPiston, renderBlockSecondPass, renderBlockWithTexture, renderCookingByKiLnOverlay, renderCrossHatch, renderFallingBlock, rotateAroundJAxis, rotateFacingAroundY, rotateMetadataAroundYAxis, rotateOnTurntable, scheduleCheckForFall, setAlwaysStartlesAnimals, setAxesEffectiveOn, setAxesEffectiveOn, setBlockBounds, setBlockBoundsBasedOnState, setBlockBoundsForItemRender, setBlockMaterial, setBlockUnbreakable, setBuoyancy, setBuoyant, setChickenItemFoodValue, setChiselsCanHarvest, setChiselsCanHarvest, setChiselsEffectiveOn, setChiselsEffectiveOn, setCreativeTab, setFacing, setFacing, setFireProperties, setFireProperties, setFurnaceBurnTime, setFurnaceBurnTime, setHardness, setHerbivoreItemFoodValue, setHoesEffectiveOn, setHoesEffectiveOn, setLightOpacity, setLightValue, setMapColorsForMetadata, setModID, setNeutralBuoyant, setNonBuoyant, setOnFireDirectly, setPicksEffectiveOn, setPicksEffectiveOn, setPigItemFoodValue, setResistance, setShovelsEffectiveOn, setShovelsEffectiveOn, setStepSound, setTextureName, setTickRandomly, setUnlocalizedName, shouldDeleteTileEntityOnBlockChange, shouldFenceConnectToThisBlockToFacing, shouldOffsetPositionIfPathingOutOf, shouldPaneConnectToThisBlockToFacing, shouldPlayStandardConvertSound, shouldRenderNeighborFullFaceSide, shouldRenderNeighborHalfSlabSide, shouldRenderWhileFalling, shouldSideBeRendered, shouldSideBeRenderedOnFallingBlock, shouldWallConnectToThisBlockToFacing, shouldWallFormPostBelowThisBlock, spreadGrassToBlock, spreadMyceliumToBlock, startlesAnimalsWhenPlaced, toggleFacing, triggersBuddy, turntableCraftingRotation, velocityToAddToEntity
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Field Details
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chanceToEncourageFire
public static int[] chanceToEncourageFireThe chance this block will encourage nearby blocks to catch on fire -
abilityToCatchFire
public static int[] abilityToCatchFireThis is an array indexed by block ID the larger the number in the array the more likely a block type will catch fires
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Constructor Details
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BlockFire
protected BlockFire(int par1)
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Method Details
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getCollisionBoundingBoxFromPool
Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been cleared to be reused)- Overrides:
getCollisionBoundingBoxFromPoolin classBlock
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isOpaqueCube
public boolean isOpaqueCube()Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.- Overrides:
isOpaqueCubein classBlock
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quantityDropped
Returns the quantity of items to drop on block destruction.- Overrides:
quantityDroppedin classBlock
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tickRate
How many world ticks before ticking -
func_82506_l
public boolean func_82506_l()- Overrides:
func_82506_lin classBlock
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canNeighborBurn
Returns true if at least one block next to this one can burn. -
isCollidable
public boolean isCollidable()// +++START EDIT+++// ---END EDIT--- Returns if this block is collidable (only used by Fire). Args: x, y, z
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isCollidablein classBlock
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canPlaceBlockAt
// +++START EDIT+++ // ---END EDIT--- Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z- Overrides:
canPlaceBlockAtin classBlock
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onNeighborBlockChange
Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are their own) Args: x, y, z, neighbor blockID- Overrides:
onNeighborBlockChangein classBlock
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onBlockAdded
Called whenever the block is added into the world. Args: world, x, y, z- Overrides:
onBlockAddedin classBlock
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randomDisplayTick
A randomly called display update to be able to add particles or other items for display- Overrides:
randomDisplayTickin classBlock
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updateTick
Description copied from class:BlockTicks the block if it's been scheduled // +++START EDIT+++ FCNOTE: Called on server only // ---END EDIT---- Overrides:
updateTickin classBlock
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canBlockCatchFire
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getDoesFireDamageToEntities
- Overrides:
getDoesFireDamageToEntitiesin classBlock
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getCanBlockLightItemOnFire
- Overrides:
getCanBlockLightItemOnFirein classBlock
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getStackRetrievedByBlockDispenser
Description copied from class:BlockIf the stack returned is null, the block will not be retrieved- Overrides:
getStackRetrievedByBlockDispenserin classBlock
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hasInfiniteBurnNeighbor
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doesBlockBelowExtinguishFire
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tryToDestroyBlockWithFire
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onBlockDestroyedByFire
protected static void onBlockDestroyedByFire(World world, int x, int y, int z, int fireAge, boolean forcedFireSpread) -
checkForFireSpreadFromLocation
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checkForSmoulderingSpreadFromLocation
Returns true if there's any flammable material within range -
hasFlammableNeighborsWithinSmoulderRange
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isFlammableOrHasFlammableNeighbors
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checkForFireSpreadAndDestructionToOneBlockLocation
public static void checkForFireSpreadAndDestructionToOneBlockLocation(World world, int x, int y, int z) -
checkForFireSpreadAndDestructionToOneBlockLocation
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getChanceOfNeighborsEncouragingFireCustom
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getChanceToEncourageFire
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canBlockBeDestroyedByFire
public static boolean canBlockBeDestroyedByFire(int blockID) -
canFireReplaceBlock
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registerIcons
Description copied from class:BlockWhen this method is called, your block should register all the icons it needs with the given IconRegister. This is the only chance you get to register icons.- Overrides:
registerIconsin classBlock
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getFireIcon
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getIcon
Description copied from class:BlockFrom the specified side and block metadata retrieves the blocks texture. Args: side, metadata -
renderBlock
- Overrides:
renderBlockin classBlock
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renderAsNormalBlock
@Environment(CLIENT) public boolean renderAsNormalBlock()Description copied from class:BlockIf this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)- Overrides:
renderAsNormalBlockin classBlock
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getRenderType
@Environment(CLIENT) public int getRenderType()Description copied from class:BlockThe type of render function that is called for this block- Overrides:
getRenderTypein classBlock
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shouldFirePreferToDisplayUpwards
@Environment(CLIENT) public boolean shouldFirePreferToDisplayUpwards(IBlockAccess blockAccess, int i, int j, int k) -
isBlockInfiniteBurnToTopForRender
@Environment(CLIENT) public boolean isBlockInfiniteBurnToTopForRender(IBlockAccess blockAccess, int i, int j, int k)
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