Package net.minecraft.src
Class BlockStairs
java.lang.Object
net.minecraft.src.Block
net.minecraft.src.BlockStairs
-
Field Summary
Fields inherited from class net.minecraft.src.Block
anvil, beacon, bed, bedrock, blockClay, blockConstructorCalled, blockDiamond, blockEmerald, blockGold, blockHardness, blockIcon, blockID, blockIron, blockLapis, blockMaterial, blockNetherQuartz, blockParticleGravity, blockRedstone, blockReplaced, blockReplacedBy, blockResistance, blocksList, blockSnow, bookShelf, brewingStand, brick, cactus, cake, canBlockGrass, carpet, carrot, cauldron, chest, chestTrapped, cloth, coalBlock, cobblestone, cobblestoneMossy, cobblestoneWall, cocoaPlant, commandBlock, crops, currentBlockRenderer, daylightSensor, deadBush, dirt, dispenser, doorIron, doorWood, dragonEgg, dropper, enableStats, enchantmentTable, enderChest, endPortal, endPortalFrame, fence, fenceGate, fenceIron, fire, flowerPot, furnaceBurning, furnaceIdle, glass, glowStone, grass, gravel, hardenedClay, hasKilnRecipe, hay, hopperBlock, ice, isBlockContainer, jukebox, ladder, lavaMoving, lavaStill, leaves, lever, lightOpacity, lightValue, lockedChest, maxX, maxY, maxZ, melon, melonStem, minX, minY, minZ, mobSpawner, modID, modIDSetter, mushroomBrown, mushroomCapBrown, mushroomCapRed, mushroomRed, music, mycelium, needsRandomTick, netherBrick, netherFence, netherrack, netherStalk, obsidian, opaqueCubeLookup, oreCoal, oreDiamond, oreEmerald, oreGold, oreIron, oreLapis, oreNetherQuartz, oreRedstone, oreRedstoneGlowing, pistonBase, pistonExtension, pistonMoving, pistonStickyBase, planks, plantRed, plantYellow, portal, potato, pressurePlateGold, pressurePlateIron, pressurePlatePlanks, pressurePlateStone, pumpkin, pumpkinLantern, pumpkinStem, rail, railActivator, railDetector, railPowered, redstoneComparatorActive, redstoneComparatorIdle, redstoneLampActive, redstoneLampIdle, redstoneRepeaterActive, redstoneRepeaterIdle, redstoneWire, reed, sand, sandStone, sapling, signPost, signWall, silverfish, skull, slipperiness, slowSand, snow, soundAnvilFootstep, soundClothFootstep, soundGlassFootstep, soundGrassFootstep, soundGravelFootstep, soundLadderFootstep, soundMetalFootstep, soundPowderFootstep, soundSandFootstep, soundSnowFootstep, soundStoneFootstep, soundWoodFootstep, sponge, stainedClay, stairsBrick, stairsCobblestone, stairsNetherBrick, stairsNetherQuartz, stairsSandStone, stairsStoneBrick, stairsWoodBirch, stairsWoodJungle, stairsWoodOak, stairsWoodSpruce, stepSound, stone, stoneBrick, stoneButton, stoneDoubleSlab, stoneSingleSlab, tallGrass, textureName, thinGlass, tilledField, tnt, torchRedstoneActive, torchRedstoneIdle, torchWood, trapdoor, tripWire, tripWireSource, useNeighborBrightness, vine, waterlily, waterMoving, waterStill, web, whiteStone, wood, woodDoubleSlab, woodenButton, woodSingleSlab, workbench -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidaddCollisionBoxesToList(World par1World, int par2, int par3, int par4, AxisAlignedBB par5AxisAlignedBB, List par6List, Entity par7Entity) Adds all intersecting collision boxes to a list.voidbreakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) Called on server worlds only when the block has been replaced by a different block ID, or the same block with a different metadata value, but before the new metadata value is set.booleancanCollideCheck(int par1, boolean par2) Returns whether this block is collideable based on the arguments passed in \n@param par1 block metaData \n@param par2 whether the player right-clicked while holding a boatbooleancanPlaceBlockAt(World par1World, int par2, int par3, int par4) Checks to see if its valid to put this block at the specified coordinates.collisionRayTrace(World par1World, int par2, int par3, int par4, Vec3 par5Vec3, Vec3 par6Vec3) Ray traces through the blocks collision from start vector to end vector returning a ray trace hit.voidfunc_82541_d(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) booleanfunc_82542_g(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) booleanfunc_82544_h(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) floatgetBlockBrightness(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) How bright to render this block based on the light its receiving.floatgetExplosionResistance(Entity par1Entity) Returns how much this block can resist explosions from the passed in entity.getIcon(int par1, int par2) From the specified side and block metadata retrieves the blocks texture.intgetMixedBrightnessForBlock(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) Goes straight to getLightBrightnessForSkyBlocks for Blocks, does some fancy computing for FluidsintReturns which pass should this block be rendered on. 0 for solids and 1 for alphaintThe type of render function that is called for this blockgetSelectedBoundingBoxFromPool(World par1World, int par2, int par3, int par4) Returns the bounding box of the wired rectangular prism to render.static booleanisBlockStairsID(int par0) Checks if supplied ID is one of a BlockStairsbooleanReturns if this block is collidable (only used by Fire).booleanIs this block (a) opaque and (b) a full 1m cube?booleanonBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9) Called upon block activation (right click on the block.)voidonBlockAdded(World par1World, int par2, int par3, int par4) Called whenever the block is added into the world.voidonBlockClicked(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer) Called when the block is clicked by a player.voidonBlockDestroyedByExplosion(World par1World, int par2, int par3, int par4, Explosion par5Explosion) Called upon the block being destroyed by an explosionvoidonBlockDestroyedByPlayer(World par1World, int par2, int par3, int par4, int par5) Called right before the block is destroyed by a player.intonBlockPlaced(World par1World, int par2, int par3, int par4, int par5, float par6, float par7, float par8, int par9) Called when a block is placed using its ItemBlock.voidonBlockPlacedBy(World par1World, int par2, int par3, int par4, EntityLivingBase par5EntityLivingBase, ItemStack par6ItemStack) Called when the block is placed in the world.voidonEntityWalking(World par1World, int par2, int par3, int par4, Entity par5Entity) Called whenever an entity is walking on top of this block.voidrandomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) A randomly called display update to be able to add particles or other items for displayvoidregisterIcons(IconRegister par1IconRegister) When this method is called, your block should register all the icons it needs with the given IconRegister.booleanIf this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)voidsetBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) Updates the blocks bounds based on its current state.intHow many world ticks before tickingvoidupdateTick(World par1World, int par2, int par3, int par4, Random par5Random) Ticks the block if it's been scheduledvoidvelocityToAddToEntity(World par1World, int par2, int par3, int par4, Entity par5Entity, Vec3 par6Vec3) Can add to the passed in vector for a movement vector to be applied to the entity.Methods inherited from class net.minecraft.src.Block
adjustMetadataForPistonMove, adjustPathWeightOnNotBlocked, areAxesEffectiveOn, arechiselseffectiveon, arechiselseffectiveon, areHoesEffectiveOn, arePicksEffectiveOn, areShovelsEffectiveOn, attachToFacing, attemptToAffectBlockWithSoul, attemptToApplyFertilizerTo, attemptToCombineWithFallingEntity, blocksEndermanPickup, canBeConvertedByMobSpawner, canBeCrushedByFallingEntity, canBeGrazedOn, canBePistonShoveled, canBlockBePulledByPiston, canBlockBePushedByPiston, canBlocksBePlacedAgainstThisBlock, canBlockStay, canBlockStayDuringGenerate, canBlockSuffocateEntity, canCactusGrowOnBlock, canChiselsHarvest, canContainPistonPackingToFacing, canConvertBlock, canDomesticatedCropsGrowOnBlock, canDropFromExplosion, canEndermenPickUpBlock, canFallIntoBlockAtPos, canGroundCoverRestOnBlock, canLeashKnotOnBlock, canMobsSpawnOn, canNetherWartGrowOnBlock, canPathThroughBlock, canPlaceBlockOnSide, canPlaceBlockOnSide, canProvidePower, canRedstoneConnectToSide, canReedsGrowOnBlock, canRotateAroundBlockOnTurntableToFacing, canRotateOnTurntable, canSaplingsGrowOnBlock, canSilkHarvest, canSilkHarvest, canSpitWebReplaceBlock, canSupportFallingBlocks, canSupportLeaves, canToolsStickInBlock, canToolStickInBlockSpecialCase, canTransmitRotationHorizontallyOnTurntable, canTransmitRotationVerticallyOnTurntable, canWeedsGrowInBlock, canWildVegetationGrowOnBlock, canWitherDestroyBlock, checkForFall, checkForUnstableGround, clientBlockAdded, clientBreakBlock, clientNotificationOfMetadataChange, collisionRayTraceVsBlockBounds, colorMultiplier, convertBlock, convertBlockFromMobSpawner, convertFacingToBottomTextureRotation, convertFacingToTopTextureRotation, createStackedBlock, cycleFacing, damageDropped, disableStats, doEndermenIgnoreNeighbors, doesBlockBreakSaw, doesBlockDropAsItemOnSaw, doesBlockHopperEject, doesBlockHopperInsert, doesExtinguishFireAbove, doesInfiniteBurnToFacing, doesItemRenderAsBlock, dropBlockAsItem, dropBlockAsItem_do, dropBlockAsItemWithChance, dropComponentItemsOnBadBreak, dropItemsIndividually, dropItemsOnDestroyedByExplosion, dropItemsOnDestroyedByMiningCharge, dropXpOnBlockBreak, fillWithRain, func_82506_l, getAmbientOcclusionLightValue, getAsPistonMovingBoundingBox, getBlockBoundsFromPoolBasedOnState, getBlockBoundsFromPoolForItemRender, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockColor, getBlockHardness, getBlockIDOnInfest, getBlocksMovement, getBlockTexture, getBlockTextureFromSide, getBreakSoundName, getBreakSoundName, getBuoyancy, getCanBeCookedByKiLn, getCanBeSetOnFireDirectly, getCanBeSetOnFireDirectlyByItem, getCanBlightSpreadToBlock, getCanBlockBeIncinerated, getCanBlockBeReplacedByFire, getCanBlockLightItemOnFire, getCanGrassGrowUnderBlock, getCanGrassSpreadToBlock, getCanMyceliumSpreadToBlock, getChanceOfFireSpreadingDirectlyTo, getChickenItemFoodValue, getCollisionBoundingBoxFromPool, getComparatorInputOverride, getConvertsLegacySoil, getCookTimeMultiplierInKiLn, getCreativeTabToDisplayOn, getDamageValue, getDoesFireDamageToEntities, getDoesFireDamageToEntities, getDoesStumpRemoverWorkOnBlock, getEfficientToolLevel, getEnableStats, getExplosionResistance, getFacing, getFacing, getFixedBlockBoundsFromPool, getFullBlockBoundingBoxFromPool, getFurnaceBurnTime, getHarvestToolLevel, getHerbivoreItemFoodValue, getHopperFilterIcon, getIconByIndex, getIsBlockWarm, getIsFertilizedForPlantGrowth, getIsProblemToRemove, getItemIconName, getLightValue, getLightValueForBlock, getLocalizedName, getMapColor, getMechanicalPowerLevelProvidedToAxleAtFacing, getMetadataConversionForStrataLevel, getMobilityFlag, getModId, getMovementModifier, getNewMetadataRotatedAroundBlockOnTurntableToFacing, getOppositeFacing, getOutputsWhenCookedByKiln, getPigItemFoodValue, getPistonShovelEjectDirection, getPlaceSoundName, getPlaceSoundName, getPlantGrowthOnMultiplier, getPlayerRelativeBlockHardness, getPreventsFluidFlow, getRenderColor, getSelectedBoundingBoxFromPool, getStackRetrievedByBlockDispenser, getStepSound, getStepSound, getStepSoundInternal, getStepSoundName, getStepSoundName, getSubBlocks, getTextureName, getTickRandomly, getUnlocalizedName, getUnlocalizedName2, getWeedsGrowthLevel, getWeightOnPathBlocked, groundCoverRestingOnVisualOffset, harvestBlock, hasCenterHardPointToFacing, hasCenterHardPointToFacing, hasComparatorInputOverride, hasComparatorInputOverride, hasContactPointToFullFace, hasContactPointToSlabSideFace, hasContactPointToStairNarrowVerticalFace, hasContactPointToStairShapedFace, hasFallingBlockRestingOn, hasLargeCenterHardPointToFacing, hasLargeCenterHardPointToFacing, hasMortar, hasNeighborWithMortarInContact, hasSmallCenterHardPointToFacing, hasSmallCenterHardPointToFacing, hasStickySnowNeighborInContact, hasStrata, hasTileEntity, hasWaterToSidesOrTop, hideFromEMI, hideFromEMI, idDropped, idPicked, infestBlock, initBlockBounds, initBlockBounds, initializeBlock, installationIntegrityTest, isAirBlock, isAssociatedBlockID, isAssociatedBlockID, isBenchOrTable, isBlockAttachedToFacing, isBlockClimbable, isBlockDestroyedByBlockDispenser, isBlockHydratedForPlantGrowthOn, isBlockInfestable, isBlockInfestedBy, isBlockRestingOnThatBelow, isBlockSolid, isBreakableBarricade, isBreakableBarricadeOpen, isConsideredNeighbouringWaterForReedGrowthOn, isFallingBlock, isFence, isFlowerPot, isGroundCover, isIncineratedInCrucible, isLeafBlock, isLog, isNaturalStone, isNormalCube, isNormalCube, isProvidingStrongPower, isProvidingWeakPower, isRedstoneConductor, isReplaceableVegetation, isSnowCoveringTopSurface, isStairBlock, isStickyToSnow, isWall, mobSpawnOnVerticalOffset, mouseOverRayTrace, notifyNearbyAnimalsFinishedFalling, notifyNeighborDirtDugWithImproperTool, notifyNeighborsBlockDisrupted, notifyOfFullStagePlantGrowthOn, notifyOfPlantAboveRemoved, onArrowCollide, onArrowImpact, onBlockDestroyedByMiningCharge, onBlockDestroyedLandingFromFall, onBlockDestroyedWithImproperTool, onBlockEventReceived, onBlockHarvested, onBlockPreDestroy, onBlockSawed, onBlockSawed, onBrokenByPistonPush, onCookedByKiLn, onCraftedOnTurntable, onCreativeBonemealApplied, onCrushedByFallingEntity, onDestroyedByFire, onDirtDugWithImproperTool, onDirtSlabDugWithImproperTool, onEntityCollidedWithBlock, onEntityStepsIn, onFallenUpon, onFallingUpdate, onFinishedFalling, onFinishFalling, onFluidFlowIntoBlock, onGrazed, onInfested, onMortarApplied, onNeighborBlockChange, onNeighborDirtDugWithImproperTool, onNeighborDisrupted, onPlayerWalksOnBlock, onPostBlockPlaced, onPreBlockPlacedByPiston, onRemovedByBlockDispenser, onRotatedAroundBlockOnTurntableToFacing, onRotatedOnTurntable, onStartFalling, onStruckByLightning, onVegetationAboveGrazed, postBlockDestroyedByExplosion, postBlockDestroyedByMiningCharge, preBlockPlacedBy, quantityDropped, quantityDroppedWithBonus, randomUpdateTick, removeWeeds, renderBlock, renderBlockAsItem, renderBlockMovedByPiston, renderBlockSecondPass, renderBlockWithTexture, renderCookingByKiLnOverlay, renderCrossHatch, renderFallingBlock, rotateAroundJAxis, rotateFacingAroundY, rotateMetadataAroundYAxis, rotateOnTurntable, scheduleCheckForFall, setAlwaysStartlesAnimals, setAxesEffectiveOn, setAxesEffectiveOn, setBlockBounds, setBlockBoundsForItemRender, setBlockMaterial, setBlockUnbreakable, setBuoyancy, setBuoyant, setChickenItemFoodValue, setChiselsCanHarvest, setChiselsCanHarvest, setChiselsEffectiveOn, setChiselsEffectiveOn, setCreativeTab, setFacing, setFacing, setFireProperties, setFireProperties, setFurnaceBurnTime, setFurnaceBurnTime, setHardness, setHerbivoreItemFoodValue, setHoesEffectiveOn, setHoesEffectiveOn, setLightOpacity, setLightValue, setMapColorsForMetadata, setModID, setNeutralBuoyant, setNonBuoyant, setOnFireDirectly, setPicksEffectiveOn, setPicksEffectiveOn, setPigItemFoodValue, setResistance, setShovelsEffectiveOn, setShovelsEffectiveOn, setStepSound, setTextureName, setTickRandomly, setUnlocalizedName, shouldDeleteTileEntityOnBlockChange, shouldFenceConnectToThisBlockToFacing, shouldOffsetPositionIfPathingOutOf, shouldPaneConnectToThisBlockToFacing, shouldPlayStandardConvertSound, shouldRenderNeighborFullFaceSide, shouldRenderNeighborHalfSlabSide, shouldRenderWhileFalling, shouldSideBeRendered, shouldSideBeRenderedOnFallingBlock, shouldWallConnectToThisBlockToFacing, shouldWallFormPostBelowThisBlock, spreadGrassToBlock, spreadMyceliumToBlock, startlesAnimalsWhenPlaced, toggleFacing, triggersBuddy, turntableCraftingRotation
-
Constructor Details
-
BlockStairs
-
-
Method Details
-
setBlockBoundsBasedOnState
Updates the blocks bounds based on its current state. Args: world, x, y, z- Overrides:
setBlockBoundsBasedOnStatein classBlock
-
isOpaqueCube
public boolean isOpaqueCube()Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.- Overrides:
isOpaqueCubein classBlock
-
renderAsNormalBlock
public boolean renderAsNormalBlock()If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)- Overrides:
renderAsNormalBlockin classBlock
-
getRenderType
public int getRenderType()The type of render function that is called for this block- Overrides:
getRenderTypein classBlock
-
func_82541_d
-
isBlockStairsID
public static boolean isBlockStairsID(int par0) Checks if supplied ID is one of a BlockStairs -
func_82542_g
-
func_82544_h
-
addCollisionBoxesToList
public void addCollisionBoxesToList(World par1World, int par2, int par3, int par4, AxisAlignedBB par5AxisAlignedBB, List par6List, Entity par7Entity) Adds all intersecting collision boxes to a list. (Be sure to only add boxes to the list if they intersect the mask.) Parameters: World, X, Y, Z, mask, list, colliding entity- Overrides:
addCollisionBoxesToListin classBlock
-
randomDisplayTick
A randomly called display update to be able to add particles or other items for display- Overrides:
randomDisplayTickin classBlock
-
onBlockClicked
public void onBlockClicked(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer) Called when the block is clicked by a player. Args: x, y, z, entityPlayer- Overrides:
onBlockClickedin classBlock
-
onBlockDestroyedByPlayer
Called right before the block is destroyed by a player. Args: world, x, y, z, metaData- Overrides:
onBlockDestroyedByPlayerin classBlock
-
getMixedBrightnessForBlock
Goes straight to getLightBrightnessForSkyBlocks for Blocks, does some fancy computing for Fluids- Overrides:
getMixedBrightnessForBlockin classBlock
-
getBlockBrightness
How bright to render this block based on the light its receiving. Args: iBlockAccess, x, y, z- Overrides:
getBlockBrightnessin classBlock
-
getExplosionResistance
Returns how much this block can resist explosions from the passed in entity.- Overrides:
getExplosionResistancein classBlock
-
getRenderBlockPass
public int getRenderBlockPass()Returns which pass should this block be rendered on. 0 for solids and 1 for alpha- Overrides:
getRenderBlockPassin classBlock
-
getIcon
From the specified side and block metadata retrieves the blocks texture. Args: side, metadata -
tickRate
How many world ticks before ticking -
getSelectedBoundingBoxFromPool
Returns the bounding box of the wired rectangular prism to render.- Overrides:
getSelectedBoundingBoxFromPoolin classBlock
-
velocityToAddToEntity
public void velocityToAddToEntity(World par1World, int par2, int par3, int par4, Entity par5Entity, Vec3 par6Vec3) Can add to the passed in vector for a movement vector to be applied to the entity. Args: x, y, z, entity, vec3d- Overrides:
velocityToAddToEntityin classBlock
-
isCollidable
public boolean isCollidable()Returns if this block is collidable (only used by Fire). Args: x, y, z- Overrides:
isCollidablein classBlock
-
canCollideCheck
public boolean canCollideCheck(int par1, boolean par2) Returns whether this block is collideable based on the arguments passed in \n@param par1 block metaData \n@param par2 whether the player right-clicked while holding a boat- Overrides:
canCollideCheckin classBlock
-
canPlaceBlockAt
Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z- Overrides:
canPlaceBlockAtin classBlock
-
onBlockAdded
Called whenever the block is added into the world. Args: world, x, y, z- Overrides:
onBlockAddedin classBlock
-
breakBlock
Called on server worlds only when the block has been replaced by a different block ID, or the same block with a different metadata value, but before the new metadata value is set. Args: World, x, y, z, old block ID, old metadata- Overrides:
breakBlockin classBlock
-
onEntityWalking
Called whenever an entity is walking on top of this block. Args: world, x, y, z, entity- Overrides:
onEntityWalkingin classBlock
-
updateTick
Ticks the block if it's been scheduled- Overrides:
updateTickin classBlock
-
onBlockActivated
public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9) Called upon block activation (right click on the block.)- Overrides:
onBlockActivatedin classBlock
-
onBlockDestroyedByExplosion
public void onBlockDestroyedByExplosion(World par1World, int par2, int par3, int par4, Explosion par5Explosion) Called upon the block being destroyed by an explosion- Overrides:
onBlockDestroyedByExplosionin classBlock
-
onBlockPlacedBy
public void onBlockPlacedBy(World par1World, int par2, int par3, int par4, EntityLivingBase par5EntityLivingBase, ItemStack par6ItemStack) Called when the block is placed in the world.- Overrides:
onBlockPlacedByin classBlock
-
onBlockPlaced
public int onBlockPlaced(World par1World, int par2, int par3, int par4, int par5, float par6, float par7, float par8, int par9) Called when a block is placed using its ItemBlock. Args: World, X, Y, Z, side, hitX, hitY, hitZ, block metadata- Overrides:
onBlockPlacedin classBlock
-
collisionRayTrace
public MovingObjectPosition collisionRayTrace(World par1World, int par2, int par3, int par4, Vec3 par5Vec3, Vec3 par6Vec3) Ray traces through the blocks collision from start vector to end vector returning a ray trace hit. Args: world, x, y, z, startVec, endVec- Overrides:
collisionRayTracein classBlock
-
registerIcons
When this method is called, your block should register all the icons it needs with the given IconRegister. This is the only chance you get to register icons.- Overrides:
registerIconsin classBlock
-