Class BlockStationary

Direct Known Subclasses:
LavaBlockStationary, WaterBlockStationary

public class BlockStationary extends BlockFluid
  • Constructor Details

    • BlockStationary

      protected BlockStationary(int par1, Material par2Material)
  • Method Details

    • getBlocksMovement

      public boolean getBlocksMovement(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
      Description copied from class: Block
      FCNOTE: This is misnamed and returns true if the block *doesn't* block movement
      Overrides:
      getBlocksMovement in class BlockFluid
    • onNeighborBlockChange

      public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5)
      Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are their own) Args: x, y, z, neighbor blockID
      Overrides:
      onNeighborBlockChange in class BlockFluid
    • updateTick

      public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
      Ticks the block if it's been scheduled
      Overrides:
      updateTick in class Block