Class BlockTripWire

java.lang.Object
net.minecraft.src.Block
net.minecraft.src.BlockTripWire

public class BlockTripWire extends Block
  • Constructor Details

    • BlockTripWire

      public BlockTripWire(int par1)
  • Method Details

    • tickRate

      public int tickRate(World par1World)
      How many world ticks before ticking
      Overrides:
      tickRate in class Block
    • getCollisionBoundingBoxFromPool

      public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
      Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been cleared to be reused)
      Overrides:
      getCollisionBoundingBoxFromPool in class Block
    • isOpaqueCube

      public boolean isOpaqueCube()
      Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
      Overrides:
      isOpaqueCube in class Block
    • renderAsNormalBlock

      public boolean renderAsNormalBlock()
      If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
      Overrides:
      renderAsNormalBlock in class Block
    • getRenderBlockPass

      public int getRenderBlockPass()
      Returns which pass should this block be rendered on. 0 for solids and 1 for alpha
      Overrides:
      getRenderBlockPass in class Block
    • getRenderType

      public int getRenderType()
      The type of render function that is called for this block
      Overrides:
      getRenderType in class Block
    • idDropped

      public int idDropped(int par1, Random par2Random, int par3)
      Returns the ID of the items to drop on destruction.
      Overrides:
      idDropped in class Block
    • idPicked

      public int idPicked(World par1World, int par2, int par3, int par4)
      only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
      Overrides:
      idPicked in class Block
    • onNeighborBlockChange

      public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5)
      Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are their own) Args: x, y, z, neighbor blockID
      Overrides:
      onNeighborBlockChange in class Block
    • onBlockAdded

      public void onBlockAdded(World par1World, int par2, int par3, int par4)
      Called whenever the block is added into the world. Args: world, x, y, z
      Overrides:
      onBlockAdded in class Block
    • breakBlock

      public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6)
      Called on server worlds only when the block has been replaced by a different block ID, or the same block with a different metadata value, but before the new metadata value is set. Args: World, x, y, z, old block ID, old metadata
      Overrides:
      breakBlock in class Block
    • onBlockHarvested

      public void onBlockHarvested(World par1World, int par2, int par3, int par4, int par5, EntityPlayer par6EntityPlayer)
      Called when the block is attempted to be harvested
      Overrides:
      onBlockHarvested in class Block
    • updateTick

      public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
      Ticks the block if it's been scheduled
      Overrides:
      updateTick in class Block
    • func_72148_a

      public static boolean func_72148_a(IBlockAccess par0IBlockAccess, int par1, int par2, int par3, int par4, int par5)
    • onEntityCollidedWithBlock

      public void onEntityCollidedWithBlock(World world, int i, int j, int k, Entity entity)
      Description copied from class: Block
      Triggered whenever an entity collides with this block (enters into the block). Args: world, x, y, z, entity
      Overrides:
      onEntityCollidedWithBlock in class Block
    • getBlockBoundsFromPoolBasedOnState

      public AxisAlignedBB getBlockBoundsFromPoolBasedOnState(IBlockAccess blockAccess, int i, int j, int k)
      Overrides:
      getBlockBoundsFromPoolBasedOnState in class Block
    • renderBlock

      @Environment(CLIENT) public boolean renderBlock(RenderBlocks renderer, int i, int j, int k)
      Overrides:
      renderBlock in class Block
    • shouldSideBeRendered

      @Environment(CLIENT) public boolean shouldSideBeRendered(IBlockAccess blockAccess, int iNeighborI, int iNeighborJ, int iNeighborK, int iSide)
      Overrides:
      shouldSideBeRendered in class Block