Package net.minecraft.src
Class ComponentMineshaftRoom
java.lang.Object
net.minecraft.src.StructureComponent
net.minecraft.src.ComponentMineshaftRoom
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Field Summary
Fields inherited from class net.minecraft.src.StructureComponent
boundingBox, componentType, coordBaseMode -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionbooleanaddComponentParts(World par1World, Random par2Random, StructureBoundingBox par3StructureBoundingBox) second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...voidbuildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random) Initiates construction of the Structure Component picked, at the current Location of StructGenprotected voidfunc_143011_b(NBTTagCompound par1NBTTagCompound) protected voidfunc_143012_a(NBTTagCompound par1NBTTagCompound) Methods inherited from class net.minecraft.src.StructureComponent
clearCurrentPositionBlocksUpwards, damageContainerItems, fillCurrentPositionBlocksDownwards, fillWithAir, fillWithBlocks, fillWithMetadataBlocks, fillWithRandomizedBlocks, findIntersecting, func_143009_a, func_143010_b, generateStructureChestContents, generateStructureContainerContents, generateStructureDispenserContents, getBlockIdAtCurrentPosition, getBoundingBox, getCenter, getComponentType, getMetadataTwistedWithGen, getMetadataWithOffset, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, placeBlockAtCurrentPosition, placeDoorAtCurrentPosition, randomlyFillWithBlocks, randomlyPlaceBlock, randomlyRareFillWithBlocks
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Constructor Details
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ComponentMineshaftRoom
public ComponentMineshaftRoom() -
ComponentMineshaftRoom
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Method Details
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buildComponent
public void buildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random) Initiates construction of the Structure Component picked, at the current Location of StructGen- Overrides:
buildComponentin classStructureComponent
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addComponentParts
public boolean addComponentParts(World par1World, Random par2Random, StructureBoundingBox par3StructureBoundingBox) second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...- Specified by:
addComponentPartsin classStructureComponent
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func_143012_a
- Specified by:
func_143012_ain classStructureComponent
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func_143011_b
- Specified by:
func_143011_bin classStructureComponent
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