Class EntityAITempt

java.lang.Object
net.minecraft.src.EntityAIBase
net.minecraft.src.EntityAITempt

public class EntityAITempt extends EntityAIBase
  • Constructor Details

    • EntityAITempt

      public EntityAITempt(EntityCreature par1EntityCreature, double par2, int par4, boolean par5)
  • Method Details

    • shouldExecute

      public boolean shouldExecute()
      Returns whether the EntityAIBase should begin execution.
      Specified by:
      shouldExecute in class EntityAIBase
    • continueExecuting

      public boolean continueExecuting()
      Returns whether an in-progress EntityAIBase should continue executing
      Overrides:
      continueExecuting in class EntityAIBase
    • startExecuting

      public void startExecuting()
      Execute a one shot task or start executing a continuous task
      Overrides:
      startExecuting in class EntityAIBase
    • resetTask

      public void resetTask()
      Resets the task
      Overrides:
      resetTask in class EntityAIBase
    • updateTask

      public void updateTask()
      Updates the task
      Overrides:
      updateTask in class EntityAIBase
    • isRunning

      public boolean isRunning()
      See Also:
      • isRunning