Class EntityGiantZombie

All Implemented Interfaces:
IAnimals, IMob

public class EntityGiantZombie extends EntityMob
  • Constructor Details

    • EntityGiantZombie

      public EntityGiantZombie(World par1World)
  • Method Details

    • applyEntityAttributes

      protected void applyEntityAttributes()
      Overrides:
      applyEntityAttributes in class EntityMob
    • getBlockPathWeight

      public float getBlockPathWeight(int par1, int par2, int par3)
      Takes a coordinate in and returns a weight to determine how likely this creature will try to path to the block. Args: x, y, z
      Overrides:
      getBlockPathWeight in class EntityMob