Package net.minecraft.src
Class EntityIronGolem
java.lang.Object
net.minecraft.src.Entity
net.minecraft.src.EntityLivingBase
net.minecraft.src.EntityLiving
net.minecraft.src.EntityCreature
net.minecraft.src.EntityGolem
net.minecraft.src.EntityIronGolem
- All Implemented Interfaces:
IAnimals
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Field Summary
Fields inherited from class net.minecraft.src.EntityCreature
entityToAttack, field_110179_h, field_110181_i, fleeingTick, hasAttacked, homeDimension, maximumHomeDistance, pathToEntity, possessionTimerFields inherited from class net.minecraft.src.EntityLiving
defaultPitch, equipmentDropChances, experienceValue, HAS_ATTACK_TARGET_DATA_WATCHER_ID, livingSoundTime, numTicksToChaseTarget, targetTasks, tasksFields inherited from class net.minecraft.src.EntityLivingBase
arrowHitTimer, attackedAtYaw, attackingPlayer, attackTime, cameraPitch, dead, deathTime, entityAge, entityLivingToAttack, field_110154_aX, field_70741_aB, field_70763_ax, field_70764_aw, field_70768_au, field_70769_ao, field_70770_ap, hurtTime, isJumping, isLivingDead, isSwingInProgress, jumpMovementFactor, landMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, onChoppingBlockMaxCountdown, prevCameraPitch, prevHealth, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, recentlyOnChoppingBlockCountdown, renderYawOffset, revengeCountdown, revengeTimer, rotationYawHead, scoreValue, swingProgress, swingProgressIntFields inherited from class net.minecraft.src.Entity
addedToChunk, boundingBox, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastGroundPosX, lastGroundPosY, lastGroundPosZ, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, nextBlockCheckDistance, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected voidbooleanattackEntityAsMob(Entity par1Entity) booleancanAttackClass(Class par1Class) Returns true if this entity can attack entities of the specified class.protected voidcollideWithEntity(Entity par1Entity) protected intdecreaseAirSupply(int par1) Decrements the entity's air supply when underwaterprotected voiddropFewItems(boolean par1, int par2) Drop 0-2 items of this living's type.protected voidintprotected StringReturns the sound this mob makes on death.intprotected StringReturns the sound this mob makes when it is hurt.protected StringReturns the sound this mob makes while it's alive.voidhandleHealthUpdate(byte par1) booleanReturns true if the newer Entity AI code should be runbooleanvoidonDeath(DamageSource par1DamageSource) Called when the mob's health reaches 0.voidCalled frequently so the entity can update its state every tick as required.protected voidplayStepSound(int par1, int par2, int par3, int par4) Plays step sound at given x, y, z for the entityvoidreadEntityFromNBT(NBTTagCompound par1NBTTagCompound) (abstract) Protected helper method to read subclass entity data from NBT.voidsetHoldingRose(boolean par1) voidsetPlayerCreated(boolean par1) protected voidmain AI tick function, replaces updateEntityActionStatevoidwriteEntityToNBT(NBTTagCompound par1NBTTagCompound) (abstract) Protected helper method to write subclass entity data to NBT.Methods inherited from class net.minecraft.src.EntityGolem
canDespawn, fall, getTalkIntervalMethods inherited from class net.minecraft.src.EntityCreature
attackEntity, attemptToPossessCreaturesAroundBlock, attemptToPossessNearbyCreature, attemptToPossessNearbyCreatureOnDeath, canSoulAffectEntity, detachHome, entityCreatureEntityInit, findPlayerToAttack, func_110159_bB, func_110173_bK, func_110174_bM, func_110176_b, func_142017_o, getBlockPathWeight, getCanCreatureBePossessedFromDistance, getCanCreatureTypeBePossessed, getCanSpawnHere, getEntityToAttack, getHomePosition, getInitialPossessionChance, getPossessionLevel, getTimeToFullPossession, handlePossession, hasHome, hasPath, initiatePossession, isFullyPossessed, isMovementCeased, isPossessed, modSpecificOnLivingUpdate, onFullPossession, onInitialPossession, playFullPossessionSound, setHomeArea, setHomeArea, setPathToEntity, setPossessionLevel, setTarget, shouldContinueAttacking, transmitAttackTargetToClients, updateEntityActionState, updateWanderPathMethods inherited from class net.minecraft.src.EntityLiving
addRandomArmor, allowLeashing, attractsLightning, canBeSteered, canEntityCenterOfMassBeSeen, canPickUpLoot, clearLeashed, despawnEntity, doesEntityApplyToSpawnCap, dropEquipment, eatGrassBonus, enchantEquipment, entityLivingAddRandomArmor, entityLivingDropFewItems, entityLivingOnLivingUpdate, entityLivingOnSpawnWithEgg, entityLivingSetAttackTarget, entityLivingUpdateAITasks, faceEntity, func_110146_f, func_110163_bv, func_130225_q, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCurrentArmorBTW, getCurrentItemOrArmor, getCustomNameTag, getDropItemId, getEntityName, getEntitySenses, getExperiencePoints, getHeldItem, getJumpHelper, getLastActiveItems, getLeashed, getLeashedToEntity, getLookHelper, getMaxSafePointTries, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getRenderSizeModifier, getVerticalFaceSpeed, hasAttackTarget, hasCustomNameTag, installationIntegrityTest, interact, interactFirst, isInsideSpawnAreaAroundChunk, isInsideSpawnAreaAroundOriginalSpawn, isInsideSpawnAreaAroundPlayer, isNoDespawnRequired, meleeAttack, minDistFromPlayerForDespawn, onClimbWhileSwimming, onEntityUpdate, onFlungBySquidTentacle, onHeadCrabbedBySquid, onSpawnWithEgg, onUpdate, outOfUpdateRangeUpdate, playLivingSound, preInitCreature, setAIMoveSpeed, setAlwaysRenderNameTag, setAttackTarget, setCanPickUpLoot, setCurrentItemOrArmor, setCustomNameTag, setEquipmentDropChance, setLeashedToEntity, setMoveForward, setPersistent, spawnerInitCreature, spawnExplosionParticle, updateAITasksMethods inherited from class net.minecraft.src.EntityLivingBase
addPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, attackEntityFrom, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, canJump, canJumpMidWater, canSwim, checkForHeadDrop, checkForRareDrop, checkForScrollDrop, clearActivePotions, collideWithNearbyEntities, damageArmor, damageEntity, dismountEntity, dropHead, dropRareDrop, entityLivingBaseFall, entityLivingOnDeath, func_110142_aN, func_142015_aE, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getAmbientLootingModifier, getArrowCountInEntity, getAttributeMap, getCreatureAttribute, getDefaultSlipperinessOnGround, getEntityAttribute, getEyeHeight, getHealth, getHealthAndExhaustionModifier, getItemIcon, getLadderVerticalMovementModifier, getLandMovementModifier, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getMeleeAttackStrength, getPosition, getRNG, getRotationYawHead, getSlipperinessRelativeToBlock, getSoundPitch, getSoundVolume, getSpeedModifier, getSwimmingHorizontalModifier, getSwingProgress, getTeam, getTotalArmorValue, heal, isChild, isClientWorld, isEntityAlive, isEntityUndead, isMovementBlocked, isOnLadder, isOnSameTeam, isOnTeam, isPlayer, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, isWeighted, isWeightedByHeadCrab, jump, kill, knockBack, knockbackMagnitude, mouseOverCustomRayTrace, moveEntityWithHeading, onChangedPotionEffect, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onNewPotionEffect, performHurtAnimation, rayTrace, recoverAirSupply, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAbsorptionAmount, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, setSprinting, swingItem, updateArmSwingProgress, updateFallState, updatePotionEffects, updateRiddenMethods inherited from class net.minecraft.src.Entity
addComponent, addEntityCrashInfo, addToPlayerScore, addVelocity, appliesConstantForceWhenRidingBoat, applyEntityCollision, canAttackWithItem, canCollideWithEntity, canEntityTriggerTripwire, canRenderOnFire, canTriggerWalking, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doBlockCollisions, doesEntityApplyToSquidPossessionCap, doesEntityNotTriggerPressurePlate, doesNotDismountInWater, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, flagAllWatchedObjectsDirty, flingAwayFromEntity, getAir, getAnimalKickMovementMultiplier, getBlockExplosionResistance, getBoundingBox, getBrightness, getBrightnessForRender, getCanBeHeadCrabbed, getCollisionBorderSize, getCollisionBox, getComponent, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityString, getFlag, getHeadCrabSharedAttackTarget, getMaxInPortalTime, getMountedYOffset, getParts, getPortalCooldown, getShadowSize, getTeleportDirection, getTranslatedEntityName, getUniqueID, getVisualBoundingBox, getXZDistanceSqToEntity, getYOffset, handleLavaMovement, handleWaterMovement, hasComponent, hashCode, hasHeadCrabbedSquid, hitByEntity, initComponents, isAffectedByMovementModifiers, isBeingRainedOn, isBurning, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInsideOpaqueBlock, isEntityInsideSuffocatingBlock, isEntityInsideSuffocatingBlock, isEntityInvulnerable, isImmuneToFire, isImmuneToHeadCrabDamage, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isItemEntity, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSecondaryTargetForSquid, isSneaking, isSprinting, isUsingSpecialKey, isValidOngoingAttackTargetForSquid, isValidZombieSecondaryTarget, isWet, mountEntity, mountEntityRemote, moveEntity, moveFlying, movementModifierWhenRidingBoat, newDoubleNBTList, newFloatNBTList, notifyOfWolfHowl, onBlockDispenserConsume, onChunkLoad, onCollideWithPlayer, onKickedByAnimal, onKillEntity, onPossessedRidingEntityDeath, onStruckByLightning, playSound, preparePlayerToSpawn, pushOutOfBlocks, readFromNBT, setAir, setAngles, setDead, setEating, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setSize, setSneaking, setVelocity, setWorld, shouldExplodeBlock, shouldSetPosAfterLoading, shouldSetPositionOnLoad, toString, travelToDimension, tryToSetFireToBlocksInContact, updateCloak, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptional
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Constructor Details
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EntityIronGolem
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Method Details
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entityInit
protected void entityInit()- Overrides:
entityInitin classEntityCreature
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isAIEnabled
public boolean isAIEnabled()Returns true if the newer Entity AI code should be run- Overrides:
isAIEnabledin classEntityLiving
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updateAITick
protected void updateAITick()main AI tick function, replaces updateEntityActionState- Overrides:
updateAITickin classEntityLivingBase
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applyEntityAttributes
protected void applyEntityAttributes()- Overrides:
applyEntityAttributesin classEntityLiving
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decreaseAirSupply
protected int decreaseAirSupply(int par1) Decrements the entity's air supply when underwater- Overrides:
decreaseAirSupplyin classEntityLivingBase
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collideWithEntity
- Overrides:
collideWithEntityin classEntityLivingBase
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onLivingUpdate
public void onLivingUpdate()Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons use this to react to sunlight and start to burn.- Overrides:
onLivingUpdatein classEntityLiving
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canAttackClass
Returns true if this entity can attack entities of the specified class.- Overrides:
canAttackClassin classEntityLiving
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writeEntityToNBT
(abstract) Protected helper method to write subclass entity data to NBT.- Overrides:
writeEntityToNBTin classEntityCreature
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readEntityFromNBT
(abstract) Protected helper method to read subclass entity data from NBT.- Overrides:
readEntityFromNBTin classEntityCreature
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attackEntityAsMob
- Overrides:
attackEntityAsMobin classEntityLiving
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handleHealthUpdate
public void handleHealthUpdate(byte par1) - Overrides:
handleHealthUpdatein classEntityLivingBase
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getVillage
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getAttackTimer
public int getAttackTimer() -
setHoldingRose
public void setHoldingRose(boolean par1) -
getLivingSound
Returns the sound this mob makes while it's alive.- Overrides:
getLivingSoundin classEntityGolem
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getHurtSound
Returns the sound this mob makes when it is hurt.- Overrides:
getHurtSoundin classEntityGolem
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getDeathSound
Returns the sound this mob makes on death.- Overrides:
getDeathSoundin classEntityGolem
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playStepSound
protected void playStepSound(int par1, int par2, int par3, int par4) Plays step sound at given x, y, z for the entity- Overrides:
playStepSoundin classEntity
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dropFewItems
protected void dropFewItems(boolean par1, int par2) Drop 0-2 items of this living's type. @param par1 - Whether this entity has recently been hit by a player. @param par2 - Level of Looting used to kill this mob.- Overrides:
dropFewItemsin classEntityLiving
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getHoldRoseTick
public int getHoldRoseTick() -
isPlayerCreated
public boolean isPlayerCreated() -
setPlayerCreated
public void setPlayerCreated(boolean par1) -
onDeath
Called when the mob's health reaches 0.- Overrides:
onDeathin classEntityCreature
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