Package net.minecraft.src
Class EntityLightningBolt
java.lang.Object
net.minecraft.src.Entity
net.minecraft.src.EntityWeatherEffect
net.minecraft.src.EntityLightningBolt
-
Field Summary
FieldsFields inherited from class net.minecraft.src.Entity
addedToChunk, boundingBox, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastGroundPosX, lastGroundPosY, lastGroundPosZ, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, nextBlockCheckDistance, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected voidbooleanisInRangeToRenderVec3D(Vec3 par1Vec3) Checks using a Vec3d to determine if this entity is within range of that vector to be rendered.voidonUpdate()Called to update the entity's position/logic.protected voidreadEntityFromNBT(NBTTagCompound par1NBTTagCompound) (abstract) Protected helper method to read subclass entity data from NBT.protected voidwriteEntityToNBT(NBTTagCompound par1NBTTagCompound) (abstract) Protected helper method to write subclass entity data to NBT.Methods inherited from class net.minecraft.src.Entity
addComponent, addEntityCrashInfo, addToPlayerScore, addVelocity, appliesConstantForceWhenRidingBoat, applyEntityCollision, attackEntityFrom, attractsLightning, canAttackWithItem, canBeCollidedWith, canBePushed, canCollideWithEntity, canEntityTriggerTripwire, canRenderOnFire, canTriggerWalking, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doBlockCollisions, doesEntityApplyToSpawnCap, doesEntityApplyToSquidPossessionCap, doesEntityNotTriggerPressurePlate, doesNotDismountInWater, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, fall, flagAllWatchedObjectsDirty, flingAwayFromEntity, getAir, getAnimalKickMovementMultiplier, getBlockExplosionResistance, getBoundingBox, getBrightness, getBrightnessForRender, getCanBeHeadCrabbed, getCollisionBorderSize, getCollisionBox, getComponent, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityName, getEntityString, getEyeHeight, getFlag, getHeadCrabSharedAttackTarget, getLastActiveItems, getLookVec, getMaxInPortalTime, getMaxSafePointTries, getMountedYOffset, getParts, getPortalCooldown, getRotationYawHead, getShadowSize, getTeleportDirection, getTranslatedEntityName, getUniqueID, getVisualBoundingBox, getXZDistanceSqToEntity, getYOffset, handleHealthUpdate, handleLavaMovement, handleWaterMovement, hasComponent, hashCode, hasHeadCrabbedSquid, hitByEntity, initComponents, interactFirst, isAffectedByMovementModifiers, isBeingRainedOn, isBurning, isEating, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInsideOpaqueBlock, isEntityInsideSuffocatingBlock, isEntityInsideSuffocatingBlock, isEntityInvulnerable, isImmuneToFire, isImmuneToHeadCrabDamage, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isItemEntity, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSecondaryTargetForSquid, isSneaking, isSprinting, isUsingSpecialKey, isValidOngoingAttackTargetForSquid, isValidZombieSecondaryTarget, isWet, kill, mountEntity, mountEntityRemote, moveEntity, moveFlying, movementModifierWhenRidingBoat, newDoubleNBTList, newFloatNBTList, notifyOfWolfHowl, onBlockDispenserConsume, onChunkLoad, onCollideWithPlayer, onEntityUpdate, onFlungBySquidTentacle, onHeadCrabbedBySquid, onKickedByAnimal, onKillEntity, onPossessedRidingEntityDeath, onStruckByLightning, outOfUpdateRangeUpdate, performHurtAnimation, playSound, playStepSound, preparePlayerToSpawn, pushOutOfBlocks, readFromNBT, setAir, setAngles, setBeenAttacked, setCurrentItemOrArmor, setDead, setEating, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setPositionAndRotation2, setRotation, setRotationYawHead, setSize, setSneaking, setSprinting, setVelocity, setWorld, shouldExplodeBlock, shouldSetPosAfterLoading, shouldSetPositionOnLoad, toString, travelToDimension, tryToSetFireToBlocksInContact, updateCloak, updateFallState, updateRidden, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptional
-
Field Details
-
renderSeed
public long renderSeed
-
-
Constructor Details
-
EntityLightningBolt
-
-
Method Details
-
onUpdate
public void onUpdate()Description copied from class:EntityCalled to update the entity's position/logic. -
entityInit
protected void entityInit()- Specified by:
entityInitin classEntity
-
readEntityFromNBT
(abstract) Protected helper method to read subclass entity data from NBT.- Specified by:
readEntityFromNBTin classEntity
-
writeEntityToNBT
(abstract) Protected helper method to write subclass entity data to NBT.- Specified by:
writeEntityToNBTin classEntity
-
isInRangeToRenderVec3D
Checks using a Vec3d to determine if this entity is within range of that vector to be rendered. Args: vec3D- Overrides:
isInRangeToRenderVec3Din classEntity
-