Class EntityRenderer

java.lang.Object
net.minecraft.src.EntityRenderer

public class EntityRenderer extends Object
  • Field Details

    • anaglyphEnable

      public static boolean anaglyphEnable
    • anaglyphField

      public static int anaglyphField
      Anaglyph field (0=R, 1=GB)
    • itemRenderer

      public ItemRenderer itemRenderer
    • torchFlickerX

      public float torchFlickerX
      Torch flicker X
    • debugViewDirection

      public int debugViewDirection
      Debug view direction (0=OFF, 1=Front, 2=Right, 3=Back, 4=Left, 5=TiltLeft, 6=TiltRight)
  • Constructor Details

    • EntityRenderer

      public EntityRenderer(Minecraft par1Minecraft)
  • Method Details

    • updateRenderer

      public void updateRenderer()
      Updates the entity renderer
    • getMouseOver

      public void getMouseOver(float par1)
      Finds what block or object the mouse is over at the specified partial tick time. Args: partialTickTime
    • disableLightmap

      public void disableLightmap(double par1)
      Disable secondary texture unit used by lightmap
    • enableLightmap

      public void enableLightmap(double par1)
      Enable lightmap in secondary texture unit
    • updateCameraAndRender

      public void updateCameraAndRender(float par1)
      Will update any inputs that effect the camera angle (mouse) and then render the world and GUI
    • renderWorld

      public void renderWorld(float par1, long par2)
    • renderRainSnow

      protected void renderRainSnow(float par1)
      Render rain and snow
    • setupOverlayRendering

      public void setupOverlayRendering()
      Setup orthogonal projection for rendering GUI screen overlays
    • performanceToFps

      public static int performanceToFps(int par0)
      Converts performance value (0-2) to FPS (35-200)
    • installationIntegrityTest

      public static boolean installationIntegrityTest()
    • getNightVisionStrength

      public float getNightVisionStrength(float var1)