Class GuiIngame

java.lang.Object
net.minecraft.src.Gui
net.minecraft.src.GuiIngame

public class GuiIngame extends Gui
  • Field Details

    • prevVignetteBrightness

      public float prevVignetteBrightness
      Previous frame vignette brightness (slowly changes by 1% each frame)
  • Constructor Details

    • GuiIngame

      public GuiIngame(Minecraft par1Minecraft)
  • Method Details

    • renderGameOverlay

      public void renderGameOverlay(float par1, boolean par2, int par3, int par4)
      Render the ingame overlay with quick icon bar, ...
    • updateTick

      public void updateTick()
      The update tick for the ingame UI
    • setRecordPlayingMessage

      public void setRecordPlayingMessage(String par1Str)
    • func_110326_a

      public void func_110326_a(String par1Str, boolean par2)
    • getChatGUI

      public GuiNewChat getChatGUI()
      returns a pointer to the persistant Chat GUI, containing all previous chat messages and such
    • getUpdateCounter

      public int getUpdateCounter()
    • renderDebugOverlay

      public void renderDebugOverlay()
    • renderGameOverlayWithGuiDisabled

      public void renderGameOverlayWithGuiDisabled(float fSmoothCameraPartialTicks, boolean bScreenActive, int iMouseX, int iMouseY)
    • isPosInSpawnChunkZone

      public boolean isPosInSpawnChunkZone(double posX, double posY, double posZ, int iSpawnChunkX, int iSpawnChunkZ, int iChunkRange)
    • isPosInSpawnBlock

      public boolean isPosInSpawnBlock(EntityPlayer player, double posX, double posY, double posZ)
    • installationIntegrityTest

      public static boolean installationIntegrityTest()