Class ItemRenderer

java.lang.Object
net.minecraft.src.ItemRenderer

public class ItemRenderer extends Object
  • Field Details

  • Constructor Details

    • ItemRenderer

      public ItemRenderer(Minecraft par1Minecraft)
  • Method Details

    • renderItem

      public void renderItem(EntityLivingBase par1EntityLivingBase, ItemStack par2ItemStack, int par3)
      Renders the item stack for being in an entity's hand Args: itemStack
    • renderItemIn2D

      public static void renderItemIn2D(Tessellator par0Tessellator, float par1, float par2, float par3, float par4, int par5, int par6, float par7)
      Renders an item held in hand as a 2D texture with thickness
    • renderItemInFirstPerson

      public void renderItemInFirstPerson(float par1)
      Renders the active item in the player's hand when in first person mode. Args: partialTickTime
    • renderOverlays

      public void renderOverlays(float par1)
      Renders all the overlays that are in first person mode. Args: partialTickTime
    • updateEquippedItem

      public void updateEquippedItem()
    • resetEquippedProgress

      public void resetEquippedProgress()
      Resets equippedProgress
    • resetEquippedProgress2

      public void resetEquippedProgress2()
      Resets equippedProgress