Class MapGenCavesHell

java.lang.Object
net.minecraft.src.MapGenBase
net.minecraft.src.MapGenCavesHell

public class MapGenCavesHell extends MapGenBase
  • Field Summary

    Fields inherited from class net.minecraft.src.MapGenBase

    rand, range, worldObj
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    protected void
    generateCaveNode(long par1, int par3, int par4, short[] blockIDs, byte[] metadata, double par6, double par8, double par10, float par12, float par13, float par14, int par15, int par16, double par17)
    Generates a node in the current cave system recursion tree.
    protected void
    generateLargeCaveNode(long par1, int par3, int par4, short[] blockIDs, byte[] metadata, double par6, double par8, double par10)
    Generates a larger initial cave node than usual.
    protected void
    recursiveGenerate(World par1World, int par2, int par3, int par4, int par5, short[] blockIDs, byte[] metadata)
    Recursively called by generate() (generate) and optionally by itself.

    Methods inherited from class net.minecraft.src.MapGenBase

    generate, getRand

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • MapGenCavesHell

      public MapGenCavesHell()
  • Method Details

    • generateLargeCaveNode

      protected void generateLargeCaveNode(long par1, int par3, int par4, short[] blockIDs, byte[] metadata, double par6, double par8, double par10)
      Generates a larger initial cave node than usual. Called 25% of the time.
    • generateCaveNode

      protected void generateCaveNode(long par1, int par3, int par4, short[] blockIDs, byte[] metadata, double par6, double par8, double par10, float par12, float par13, float par14, int par15, int par16, double par17)
      Generates a node in the current cave system recursion tree.
    • recursiveGenerate

      protected void recursiveGenerate(World par1World, int par2, int par3, int par4, int par5, short[] blockIDs, byte[] metadata)
      Recursively called by generate() (generate) and optionally by itself.
      Overrides:
      recursiveGenerate in class MapGenBase