Class ModelSquid

java.lang.Object
net.minecraft.src.ModelBase
net.minecraft.src.ModelSquid

@Environment(CLIENT) public class ModelSquid extends ModelBase
  • Field Details

    • squidBody

      public ModelRenderer squidBody
      The squid's body
    • squidTentacles

      public ModelRenderer[] squidTentacles
      The squid's tentacles
  • Constructor Details

    • ModelSquid

      public ModelSquid()
  • Method Details

    • setRotationAngles

      public void setRotationAngles(float par1, float par2, float par3, float par4, float par5, float par6, Entity par7Entity)
      Sets the model's various rotation angles. For bipeds, par1 and par2 are used for animating the movement of arms and legs, where par1 represents the time(so that arms and legs swing back and forth) and par2 represents how "far" arms and legs can swing at most.
      Overrides:
      setRotationAngles in class ModelBase
    • render

      public void render(Entity entity, float par2, float par3, float par4, float par5, float par6, float fScale)
      Description copied from class: ModelBase
      Sets the models various rotation angles then renders the model.
      Overrides:
      render in class ModelBase