Class Packet6SpawnPosition

java.lang.Object
net.minecraft.src.Packet
net.minecraft.src.Packet6SpawnPosition

public class Packet6SpawnPosition extends Packet
  • Field Details

    • xPosition

      public int xPosition
      X coordinate of spawn.
    • yPosition

      public int yPosition
      Y coordinate of spawn.
    • zPosition

      public int zPosition
      Z coordinate of spawn.
  • Constructor Details

    • Packet6SpawnPosition

      public Packet6SpawnPosition()
    • Packet6SpawnPosition

      public Packet6SpawnPosition(int par1, int par2, int par3)
  • Method Details

    • readPacketData

      public void readPacketData(DataInput par1DataInput) throws IOException
      Abstract. Reads the raw packet data from the data stream.
      Specified by:
      readPacketData in class Packet
      Throws:
      IOException
    • writePacketData

      public void writePacketData(DataOutput par1DataOutput) throws IOException
      Abstract. Writes the raw packet data to the data stream.
      Specified by:
      writePacketData in class Packet
      Throws:
      IOException
    • processPacket

      public void processPacket(NetHandler par1NetHandler)
      Passes this Packet on to the NetHandler for processing.
      Specified by:
      processPacket in class Packet
    • getPacketSize

      public int getPacketSize()
      Abstract. Return the size of the packet (not counting the header).
      Specified by:
      getPacketSize in class Packet
    • isRealPacket

      public boolean isRealPacket()
      only false for the abstract Packet class, all real packets return true
      Overrides:
      isRealPacket in class Packet
    • containsSameEntityIDAs

      public boolean containsSameEntityIDAs(Packet par1Packet)
      eg return packet30entity.entityId == entityId; WARNING : will throw if you compare a packet to a different packet class
      Overrides:
      containsSameEntityIDAs in class Packet
    • canProcessAsync

      public boolean canProcessAsync()
      If this returns true, the packet may be processed on any thread; otherwise it is queued for the main thread to handle.
      Overrides:
      canProcessAsync in class Packet