Package net.minecraft.src
Class RenderBat
java.lang.Object
net.minecraft.src.Render
net.minecraft.src.RendererLivingEntity
net.minecraft.src.RenderLiving
net.minecraft.src.RenderBat
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Field Summary
Fields inherited from class net.minecraft.src.RendererLivingEntity
mainModel, renderPassModelFields inherited from class net.minecraft.src.Render
renderBlocks, renderManager, shadowOpaque, shadowSize -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidActually renders the given argument.voiddoRenderLiving(EntityLivingBase par1EntityLivingBase, double par2, double par4, double par6, float par8, float par9) voiddoRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9) protected voidfunc_82442_a(EntityBat par1EntityBat, float par2) voidfunc_82443_a(EntityBat par1EntityBat, double par2, double par4, double par6, float par8, float par9) protected voidfunc_82444_a(EntityBat par1EntityBat, float par2, float par3, float par4) protected voidfunc_82445_a(EntityBat par1EntityBat, double par2, double par4, double par6) protected ResourceLocationgetBatTextures(EntityBat par1EntityBat) protected ResourceLocationgetEntityTexture(Entity par1Entity) Returns the location of an entity's texture.protected voidpreRenderCallback(EntityLivingBase par1EntityLivingBase, float par2) Allows the render to do any OpenGL state modifications necessary before the model is rendered.protected voidrenderLivingAt(EntityLivingBase par1EntityLivingBase, double par2, double par4, double par6) Sets a simple glTranslate on a LivingEntity.protected voidrotateCorpse(EntityLivingBase par1EntityLivingBase, float par2, float par3, float par4) Methods inherited from class net.minecraft.src.RenderLiving
func_110813_b, func_110827_b, func_130007_b, renderPlayerMethods inherited from class net.minecraft.src.RendererLivingEntity
func_82408_c, func_96449_a, getColorMultiplier, getDeathMaxRotation, handleRotationFloat, inheritRenderPass, passSpecialRender, renderArrowsStuckInEntity, renderEquippedItems, renderLivingLabel, renderModel, renderSwingProgress, setRenderPassModel, shouldRenderPassMethods inherited from class net.minecraft.src.Render
bindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, renderAABB, renderOffsetAABB, setRenderManager, updateIcons
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Constructor Details
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RenderBat
public RenderBat()
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Method Details
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func_82443_a
public void func_82443_a(EntityBat par1EntityBat, double par2, double par4, double par6, float par8, float par9) -
getBatTextures
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func_82442_a
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func_82445_a
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func_82444_a
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doRenderLiving
public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9) - Overrides:
doRenderLivingin classRenderLiving
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preRenderCallback
Allows the render to do any OpenGL state modifications necessary before the model is rendered. Args: entityLiving, partialTickTime- Overrides:
preRenderCallbackin classRendererLivingEntity
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rotateCorpse
protected void rotateCorpse(EntityLivingBase par1EntityLivingBase, float par2, float par3, float par4) - Overrides:
rotateCorpsein classRendererLivingEntity
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renderLivingAt
protected void renderLivingAt(EntityLivingBase par1EntityLivingBase, double par2, double par4, double par6) Sets a simple glTranslate on a LivingEntity.- Overrides:
renderLivingAtin classRendererLivingEntity
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doRenderLiving
public void doRenderLiving(EntityLivingBase par1EntityLivingBase, double par2, double par4, double par6, float par8, float par9) - Overrides:
doRenderLivingin classRendererLivingEntity
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getEntityTexture
Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.- Specified by:
getEntityTexturein classRender
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doRender
public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9) Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic(Render<T extends Entity>)and this method has signature public void doRender(T entity, double d, double d1, double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.- Overrides:
doRenderin classRenderLiving
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