Package net.minecraft.src
Class RenderBiped
java.lang.Object
net.minecraft.src.Render
net.minecraft.src.RendererLivingEntity
net.minecraft.src.RenderLiving
net.minecraft.src.RenderBiped
- Direct Known Subclasses:
RenderSkeleton,RenderZombie
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Field Summary
FieldsModifier and TypeFieldDescriptionprotected floatprotected ModelBipedprotected ModelBipedprotected ModelBipedFields inherited from class net.minecraft.src.RendererLivingEntity
mainModel, renderPassModelFields inherited from class net.minecraft.src.Render
renderBlocks, renderManager, shadowOpaque, shadowSize -
Constructor Summary
ConstructorsConstructorDescriptionRenderBiped(ModelBiped par1ModelBiped, float par2) RenderBiped(ModelBiped par1ModelBiped, float par2, float par3) -
Method Summary
Modifier and TypeMethodDescriptionvoidActually renders the given argument.voiddoRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9) protected ResourceLocationfunc_110856_a(EntityLiving par1EntityLiving) static ResourceLocationfunc_110857_a(ItemArmor par0ItemArmor, int par1) static ResourceLocationfunc_110858_a(ItemArmor par0ItemArmor, int par1, String par2Str) protected voidfunc_130005_c(EntityLiving par1EntityLiving, float par2) protected intfunc_130006_a(EntityLiving par1EntityLiving, int par2, float par3) protected voidfunc_130013_c(EntityLiving par1EntityLiving, int par2, float par3) protected voidfunc_82420_a(EntityLiving par1EntityLiving, ItemStack par2ItemStack) protected voidprotected voidprotected voidfunc_82439_b(EntityLivingBase par1EntityLivingBase, int par2, float par3) static ResourceLocationgetCustomArmorResources(String location) protected ResourceLocationgetEntityTexture(Entity par1Entity) Returns the location of an entity's texture.protected voidrenderEquippedItems(EntityLivingBase par1EntityLivingBase, float par2) voidrenderPlayer(EntityLivingBase par1EntityLivingBase, double par2, double par4, double par6, float par8, float par9) protected intshouldRenderPass(EntityLivingBase par1EntityLivingBase, int par2, float par3) Queries whether should render the specified pass or not.Methods inherited from class net.minecraft.src.RenderLiving
func_110813_b, func_110827_b, func_130007_bMethods inherited from class net.minecraft.src.RendererLivingEntity
doRenderLiving, func_82408_c, func_96449_a, getColorMultiplier, getDeathMaxRotation, handleRotationFloat, inheritRenderPass, passSpecialRender, preRenderCallback, renderArrowsStuckInEntity, renderLivingAt, renderLivingLabel, renderModel, renderSwingProgress, rotateCorpse, setRenderPassModelMethods inherited from class net.minecraft.src.Render
bindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, renderAABB, renderOffsetAABB, setRenderManager, updateIcons
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Field Details
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modelBipedMain
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field_77070_b
protected float field_77070_b -
field_82423_g
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field_82425_h
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Constructor Details
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RenderBiped
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RenderBiped
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Method Details
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func_82421_b
protected void func_82421_b() -
func_130006_a
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func_110857_a
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getCustomArmorResources
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func_110858_a
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func_130013_c
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doRenderLiving
public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9) - Overrides:
doRenderLivingin classRenderLiving
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func_110856_a
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func_82420_a
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func_130005_c
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func_82422_c
protected void func_82422_c() -
doRender
public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9) Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic(Render<T extends Entity>)and this method has signature public void doRender(T entity, double d, double d1, double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.- Overrides:
doRenderin classRenderLiving
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func_82439_b
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shouldRenderPass
Queries whether should render the specified pass or not.- Overrides:
shouldRenderPassin classRendererLivingEntity
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renderEquippedItems
- Overrides:
renderEquippedItemsin classRendererLivingEntity
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renderPlayer
public void renderPlayer(EntityLivingBase par1EntityLivingBase, double par2, double par4, double par6, float par8, float par9) - Overrides:
renderPlayerin classRenderLiving
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getEntityTexture
Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.- Specified by:
getEntityTexturein classRender
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