Class RenderBoat

java.lang.Object
net.minecraft.src.Render
net.minecraft.src.RenderBoat

public class RenderBoat extends Render
  • Field Details

    • modelBoat

      protected ModelBase modelBoat
      instance of ModelBoat for rendering
  • Constructor Details

    • RenderBoat

      public RenderBoat()
  • Method Details

    • renderBoat

      public void renderBoat(EntityBoat par1EntityBoat, double par2, double par4, double par6, float par8, float par9)
      The render method used in RenderBoat that renders the boat model.
    • getBoatTextures

      protected ResourceLocation getBoatTextures(EntityBoat par1EntityBoat)
    • getEntityTexture

      protected ResourceLocation getEntityTexture(Entity par1Entity)
      Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
      Specified by:
      getEntityTexture in class Render
    • doRender

      public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
      Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic (Render<T extends Entity>) and this method has signature public void doRender(T entity, double d, double d1, double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
      Specified by:
      doRender in class Render