Class RenderFish

java.lang.Object
net.minecraft.src.Render
net.minecraft.src.RenderFish

public class RenderFish extends Render
  • Constructor Details

    • RenderFish

      public RenderFish()
  • Method Details

    • doRenderFishHook

      public void doRenderFishHook(EntityFishHook par1EntityFishHook, double par2, double par4, double par6, float par8, float par9)
      Actually renders the fishing line and hook
    • func_110791_a

      protected ResourceLocation func_110791_a(EntityFishHook par1EntityFishHook)
    • getEntityTexture

      protected ResourceLocation getEntityTexture(Entity par1Entity)
      Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
      Specified by:
      getEntityTexture in class Render
    • doRender

      public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
      Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic (Render<T extends Entity>) and this method has signature public void doRender(T entity, double d, double d1, double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
      Specified by:
      doRender in class Render