Class RenderGhast


public class RenderGhast extends RenderLiving
  • Constructor Details

    • RenderGhast

      public RenderGhast()
  • Method Details

    • func_110867_a

      protected ResourceLocation func_110867_a(EntityGhast par1EntityGhast)
    • preRenderGhast

      protected void preRenderGhast(EntityGhast par1EntityGhast, float par2)
      Pre-Renders the Ghast.
    • preRenderCallback

      protected void preRenderCallback(EntityLivingBase par1EntityLivingBase, float par2)
      Allows the render to do any OpenGL state modifications necessary before the model is rendered. Args: entityLiving, partialTickTime
      Overrides:
      preRenderCallback in class RendererLivingEntity
    • getEntityTexture

      protected ResourceLocation getEntityTexture(Entity par1Entity)
      Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
      Specified by:
      getEntityTexture in class Render