Class RenderGiantZombie


public class RenderGiantZombie extends RenderLiving
  • Constructor Details

    • RenderGiantZombie

      public RenderGiantZombie(ModelBase par1ModelBase, float par2, float par3)
  • Method Details

    • preRenderScale

      protected void preRenderScale(EntityGiantZombie par1EntityGiantZombie, float par2)
      Applies the scale to the transform matrix
    • getZombieTextures

      protected ResourceLocation getZombieTextures(EntityGiantZombie par1EntityGiantZombie)
    • preRenderCallback

      protected void preRenderCallback(EntityLivingBase par1EntityLivingBase, float par2)
      Allows the render to do any OpenGL state modifications necessary before the model is rendered. Args: entityLiving, partialTickTime
      Overrides:
      preRenderCallback in class RendererLivingEntity
    • getEntityTexture

      protected ResourceLocation getEntityTexture(Entity par1Entity)
      Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
      Specified by:
      getEntityTexture in class Render