Package net.minecraft.src
Class RenderHorse
java.lang.Object
net.minecraft.src.Render
net.minecraft.src.RendererLivingEntity
net.minecraft.src.RenderLiving
net.minecraft.src.RenderHorse
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Field Summary
Fields inherited from class net.minecraft.src.RendererLivingEntity
mainModel, renderPassModelFields inherited from class net.minecraft.src.Render
renderBlocks, renderManager, shadowOpaque, shadowSize -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected voidfunc_110846_a(EntityHorse par1EntityHorse, float par2, float par3, float par4, float par5, float par6, float par7) protected voidfunc_110847_a(EntityHorse par1EntityHorse, float par2) protected ResourceLocationfunc_110849_a(EntityHorse par1EntityHorse) protected ResourceLocationgetEntityTexture(Entity par1Entity) Returns the location of an entity's texture.protected voidpreRenderCallback(EntityLivingBase par1EntityLivingBase, float par2) Allows the render to do any OpenGL state modifications necessary before the model is rendered.protected voidrenderModel(EntityLivingBase par1EntityLivingBase, float par2, float par3, float par4, float par5, float par6, float par7) Renders the model in RenderLivingMethods inherited from class net.minecraft.src.RenderLiving
doRender, doRenderLiving, func_110813_b, func_110827_b, func_130007_b, renderPlayerMethods inherited from class net.minecraft.src.RendererLivingEntity
doRenderLiving, func_82408_c, func_96449_a, getColorMultiplier, getDeathMaxRotation, handleRotationFloat, inheritRenderPass, passSpecialRender, renderArrowsStuckInEntity, renderEquippedItems, renderLivingAt, renderLivingLabel, renderSwingProgress, rotateCorpse, setRenderPassModel, shouldRenderPassMethods inherited from class net.minecraft.src.Render
bindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, renderAABB, renderOffsetAABB, setRenderManager, updateIcons
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Constructor Details
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RenderHorse
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Method Details
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func_110847_a
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func_110846_a
protected void func_110846_a(EntityHorse par1EntityHorse, float par2, float par3, float par4, float par5, float par6, float par7) -
func_110849_a
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preRenderCallback
Allows the render to do any OpenGL state modifications necessary before the model is rendered. Args: entityLiving, partialTickTime- Overrides:
preRenderCallbackin classRendererLivingEntity
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renderModel
protected void renderModel(EntityLivingBase par1EntityLivingBase, float par2, float par3, float par4, float par5, float par6, float par7) Renders the model in RenderLiving- Overrides:
renderModelin classRendererLivingEntity
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getEntityTexture
Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.- Specified by:
getEntityTexturein classRender
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