Package net.minecraft.src
Class RenderWitch
java.lang.Object
net.minecraft.src.Render
net.minecraft.src.RendererLivingEntity
net.minecraft.src.RenderLiving
net.minecraft.src.RenderWitch
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Field Summary
Fields inherited from class net.minecraft.src.RendererLivingEntity
mainModel, renderPassModelFields inherited from class net.minecraft.src.Render
renderBlocks, renderManager, shadowOpaque, shadowSize -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidActually renders the given argument.voiddoRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9) protected voidfunc_82409_b(EntityWitch par1EntityWitch, float par2) protected voidprotected voidfunc_82411_a(EntityWitch par1EntityWitch, float par2) voidfunc_82412_a(EntityWitch par1EntityWitch, double par2, double par4, double par6, float par8, float par9) protected ResourceLocationgetEntityTexture(Entity par1Entity) Returns the location of an entity's texture.protected ResourceLocationgetWitchTextures(EntityWitch par1EntityWitch) protected voidpreRenderCallback(EntityLivingBase par1EntityLivingBase, float par2) Allows the render to do any OpenGL state modifications necessary before the model is rendered.protected voidrenderEquippedItems(EntityLivingBase par1EntityLivingBase, float par2) voidrenderPlayer(EntityLivingBase par1EntityLivingBase, double par2, double par4, double par6, float par8, float par9) Methods inherited from class net.minecraft.src.RenderLiving
func_110813_b, func_110827_b, func_130007_bMethods inherited from class net.minecraft.src.RendererLivingEntity
doRenderLiving, func_82408_c, func_96449_a, getColorMultiplier, getDeathMaxRotation, handleRotationFloat, inheritRenderPass, passSpecialRender, renderArrowsStuckInEntity, renderLivingAt, renderLivingLabel, renderModel, renderSwingProgress, rotateCorpse, setRenderPassModel, shouldRenderPassMethods inherited from class net.minecraft.src.Render
bindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, renderAABB, renderOffsetAABB, setRenderManager, updateIcons
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Constructor Details
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RenderWitch
public RenderWitch()
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Method Details
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func_82412_a
public void func_82412_a(EntityWitch par1EntityWitch, double par2, double par4, double par6, float par8, float par9) -
getWitchTextures
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func_82411_a
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func_82410_b
protected void func_82410_b() -
func_82409_b
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preRenderCallback
Allows the render to do any OpenGL state modifications necessary before the model is rendered. Args: entityLiving, partialTickTime- Overrides:
preRenderCallbackin classRendererLivingEntity
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renderEquippedItems
- Overrides:
renderEquippedItemsin classRendererLivingEntity
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doRenderLiving
public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9) - Overrides:
doRenderLivingin classRenderLiving
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renderPlayer
public void renderPlayer(EntityLivingBase par1EntityLivingBase, double par2, double par4, double par6, float par8, float par9) - Overrides:
renderPlayerin classRenderLiving
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getEntityTexture
Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.- Specified by:
getEntityTexturein classRender
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doRender
public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9) Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic(Render<T extends Entity>)and this method has signature public void doRender(T entity, double d, double d1, double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.- Overrides:
doRenderin classRenderLiving
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