Class TextureUtil

java.lang.Object
net.minecraft.src.TextureUtil

public class TextureUtil extends Object
  • Field Details

    • missingTexture

      public static final DynamicTexture missingTexture
    • missingTextureData

      public static final int[] missingTextureData
  • Constructor Details

    • TextureUtil

      public TextureUtil()
  • Method Details

    • glGenTextures

      public static int glGenTextures()
    • uploadTextureImage

      public static int uploadTextureImage(int par0, BufferedImage par1BufferedImage)
    • uploadTexture

      public static void uploadTexture(int par0, int[] par1ArrayOfInteger, int par2, int par3)
    • uploadTextureSub

      public static void uploadTextureSub(int[] par0ArrayOfInteger, int par1, int par2, int par3, int par4, boolean par5, boolean par6)
    • uploadTextureImageAllocate

      public static int uploadTextureImageAllocate(int par0, BufferedImage par1BufferedImage, boolean par2, boolean par3)
    • allocateTexture

      public static void allocateTexture(int par0, int par1, int par2)
    • uploadTextureImageSub

      public static int uploadTextureImageSub(int par0, BufferedImage par1BufferedImage, int par2, int par3, boolean par4, boolean par5)
    • bindTexture

      public static void bindTexture(int par0)
    • readImageData

      public static int[] readImageData(ResourceManager par0ResourceManager, ResourceLocation par1ResourceLocation) throws IOException
      Throws:
      IOException
    • updateAnaglyph

      public static int[] updateAnaglyph(int[] par0ArrayOfInteger)