Herobrine / Poem of the End - MediaPipe scythe animation, Turn07

Visual reference: Pirate_Gn, 镰刀连击
https://www.bilibili.com/video/BV1JH4y1r7po/

Motion source: Google MediaPipe 0.10.21 Pose Heavy / GHUM on 0.5x footage.
This edit reuses the existing reviewed capture; it is not a new capture run.
Explicit source-frame correspondence is retained. Single-view occlusion loses
complete turns: the pelvis, chest and head headings are unwrapped through
visual review. Each cut has its own blade plane, body compression, hand height
and pivot/stepping pattern. Wide forward and lateral footfalls are authored
for the block skeleton. Blade direction from Blender frame 75 through 365 is
flipped 180 degrees against the user-reviewed version, with a smooth lead-in.
Both hands stay attached to the same shaft. The body, weapon and all footfalls
are baked through Blender MCP and exported to the Epic Fight biped.

These edited depth, heading, blade and movement curves are combat adaptations,
not exact recovery of the author's original 3D animation. Ordinary attacks do
not include the later pole-vault and aerial acrobatic sequence.

Resources: player/poem_mediapipe/* and hero/poem_mediapipe/*
Authoring: scripts/mocap/retarget_turning.py
Conversion: scripts/epicfight/export_mediapipe.py

The reference video belongs to its original author. This notice does not grant
rights to that video or describe the derived motion as CC0. The reference video
is not distributed in this mod. Existing character, weapon, texture and Epic
Fight assets retain their respective licenses.

The player/poem_v6/* resources remain unchanged for Realm Breaker and Void
Shatter, including their original per-version animation speeds.
