All Classes and Interfaces
Class
Description
A base class for effects using overlays
The main class of Cutscene API.
A CutsceneEffect does all the visuals not related to the camera during a cutscene.
A cutscene type consists of a camera path, rotation, transitions and some parameters.
An easing smoothly transitions from value 0 to value 1.
A class containing some helpful functions for JSON parsing.
Loads some things that may refer to others of their kind.
An Exception representing a loop in loading objects.
Contains some helpful(?)
A PathLike is the base interface responsible for camera positioning and rotating in a cutscene.
An object that constructs path segments from JSON and network.
Abstracts away the platform-specific APIs found in Minecraft.
The base interface for point types.
An object that constructs point providers from JSON and network.
A duck interface for some functions added to
ServerPlayerA Transition provides a smooth change between the player doing their business and watching a cutscene.
A transition serializer, representing a transition type.