All Classes and Interfaces

Class
Description
A base class for effects using overlays
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
The main class of Cutscene API.
 
 
A CutsceneEffect does all the visuals not related to the camera during a cutscene.
 
 
 
 
 
 
A cutscene type consists of a camera path, rotation, transitions and some parameters.
 
 
 
 
 
 
 
An easing smoothly transitions from value 0 to value 1.
 
 
 
 
 
 
 
 
A class containing some helpful functions for JSON parsing.
 
 
 
Loads some things that may refer to others of their kind.
An Exception representing a loop in loading objects.
 
Contains some helpful(?)
 
 
 
 
 
 
 
A PathLike is the base interface responsible for camera positioning and rotating in a cutscene.
An object that constructs path segments from JSON and network.
 
 
 
Abstracts away the platform-specific APIs found in Minecraft.
The base interface for point types.
An object that constructs point providers from JSON and network.
 
 
 
 
 
A duck interface for some functions added to ServerPlayer
 
 
 
 
 
 
 
 
 
 
 
 
 
A Transition provides a smooth change between the player doing their business and watching a cutscene.
A transition serializer, representing a transition type.