Murder Drones Origins 3.0.0 The Solver Awakens Update
Change Log
Reading the Important Changes is advised!!

Important Changes: 
    Packet Fixer (or any mod that increases the packet sizes) is now required for the Datapack to load into the world.
    TEcho Addon is required for some custom sound effects to play.
    Huge Structure Blocks is now required for the structures to generate correctly.
    Formations (Structure Library) required to prevent water from generating in the structures.
    CIT Resewn is required for correct visual appearances.
    Support has been added for custom Biome mods like Biomes O' Plenty, Terralith, and Incendium.
    Support has been added for various modded foods.
    Support has been added for various modded armor sets.

Spoilers from this point on

New Items & Assets:
    (New Texture Pack update required for correct audio and visual appearances)
    Added Oil, dropped by Drones and Iron Golems, can lower a Drone's overheating bar by a lot and feed the Drone when consumed.
    Added the Solver Virus USB Drive, which installs the Absolute Solver Virus in a Worker Drone's OS. (Found in the Outpost structure and in the Cabin Fever Labs structure)
    Added the Crucific Patch, which can exorcise the Absolute Solver influence out of a host. (Does not take away Solver Abilities) (Found in the Cabin Fever Labs structure)
    Added custom Music Discs, can be found in the structures. More will be added in future updates.
    Added custom sounds to literally everything.
    Added custom resource bars for certain powers.
    
New Structures:
    The School Bus: The magic school bus from episode 4
        Spawns in cold Taiga biomes, has the Magic Schoolbus Music Disc.
    The Outpost: A former shelter for humans, the Outposts served as the home of the Worker Drones stranded on Copper 9 after the core collapse.
        Very rare structure, procedurally generated hallways and rooms, featuring easter eggs from the show and a few rare items like Music Discs and Chokers.
    Cabin Fever Labs: Large Offices/laboratories, where experiments with the Absolute Solver were conducted which led to their destruction.
        Spawns very rarely underground in cold biomes, procedurally generated hallways and rooms, featuring items like Music Discs and Chokers as well as many easter eggs from the show.

Enhanced Disassembly Drone:
    Added an animated overlay that resembles the Disassembly's POV in the show. It's toggleable and the color changes based on the Choker worn. Default color is Yellow.
    Added an indicator that tells you when your Wings are equipped or unequipped.
    Wings now change color based on the choker worn.
    Added a knife slashing sound effect when Wings are equipped or unequipped.
    Added a sound effect for Launch.
    Added a sound effect for Acid Tail.
    Added a sound effect for Healing Saliva.
    Launch ability automatically equips Wings.
    Added a new Wing Dash ability that only works when wings are equipped.
    Introduced a Temperature Bar that rises over time, killing the player when maxed.
    Consuming Oil and killing creatures can lower the Temperature Bar.
    Temperature rises faster in hot biomes and after some time when under direct sunlight.
    Introduced an exposed to Sun bar that rises when under direct sunlight, dealing damage over time when maxed.
    New ability cycling: (bound to "Pick Block" Keybind)
    Cycle through five different abilities, those being Healing Saliva, Missile Launcher and EMP Generator.
    New abilities:
        Submachine Gun, You possess a high-rate-of-fire SMG, ideal for tearing through clusters of Worker Drones.
        Missile Laucher, shoot a devestating missile at your target. Takes a few seconds to charge up.
        EMP Generator, you create an electromagnetic pulse, stunning any drones and creatures in a radius determined by your altitude. Higher altitudes have increased range and effectiveness. Takes a few seconds to charge up.
    Introduced Hunting Mode
        Automatically activates whenever the Disassembly Drone Wings are equipped
        Grants the Drone the following abilities:
            Thermal Vision, highlighting nearby creatures (orange), players (red), and tamed animals (green).
            Razor-Sharp Claws, you shred prey efficiently and scale any wall with ease. Can also shear sheep.
    Added a config option to change whether the Disassembly Drone's default spawn point should be the Landing Pod structure.

Expanded Worker Drone:
    Added an animated overlay that resembles the Worker's POV in the show. It's toggleable and the color changes based on the Choker worn. Default color is a light shade of blue.
    Renamed Zombie Drone to Solver Form.
    Made Worker Drones deal extra damage when using pickaxes.
    New ability:
        Uncover, While mining stone, there is a chance you will uncover an ore.
    Removed Absolute Solver abilities from Worker Drones.
    Introduced the Infected Worker Origins: Unchoosable from the Origins GUI, granted through the Solver Virus USB Drive. Possesses all Worker Drone abilities plus the Absolute Solver abilities.
        Has 2 stages, the first grants the Drone the standard Solver abilities like Telekinesis, Rapid heal, System Protection and Solver Teleport.
        First version posseses a Temperature Bar that increases the more the Drone uses their Solver ailities and transforms the Drone into their Solver Form when maxed.
        Solver Form now has a Temperature Bar that slowly lowers over time, doing so faster when killing mobs. Oil isn't very effective at countering this bar, the Solver demands flesh. Or can be immediately lowered by using the Crucifix Patch.
        Solver Form possesses a new ability called Solver Splat, which pushes mobs into the ground.
        Solver Form also possesses an exposed to Sun bar similar to the Disassembly Drone. 
        When the Temperature Bar is lowered enough, the Drone will transform into the second stage of the Infected Worker, which has no temperature bar and has 2 new abilities, Fleshy Wings and NULL Command.
    System Protection is now a toggleable power and has its own sound effect and particles when enabled/disabled.
    Fleshy Wings can be activated for a short period of time. They also have their own elytra texture that changes color based on the choker worn.
    Added a projectile shoot ability which allows the player to shoot an arrow from their hands without requiring a bow.
    Food exhaustion when using Telekinesis has been lowered.
    Telekinesis now makes the entity being picked up glow, like in the show.
    Entities picked up with Telekinesis now keep their momentum when released.
    Entities picked up with Telekinesis now can no longer phase through blocks.
    Absolute Solver related Drones are no longer able to be picked up with Telekinesis, just like in the show.
    Added sound effects for Telekinesis and Rapid Heal.

New Absolute Solver Abilities:
    Solver Teleport: Teleports the user a short distance ahead.  
    [Null] Command: Creates a small Black Hole that destroys nearby entities and blocks.
        Sneaking and pressing the button cancels the [NULL] Command.
        Added an option for every player to reduce the particles in the [NULL] Command ability to reduce lag.     
    All these abilities are accompanied by a custom sound effects and particles that change color depending on the Choker being worn. 

Choker Functionality:
    Chokers are no longer required for Absolute Solver abilities to work.
    Chokers have their own designated Inventory Slot by pressing Highlight Players Keybind.
    Wearing it on the helmet slot or having it in the specified slot both still work.
    Chokers change the color of any Absolute Solver abilities as well as the Drone Overlays. If no Choker is worn, their color will default to Solver yellow.

New Origins:
    Solver Heart: Drones with the Absolute Solver program have a chance to become their Heart form upon death. 
        Infected Drones retain only Telekinesis in Heart form. 
        Disassembly Drones only retain a weakened Launch ability. 
        Solver Form Drones do not have a Heart form.
        Dying as a Solver Heart is the only way to transform back to a Drone at the moment.
        Features various custom sound effects.
    Absolute Solver Host: The Solver of the Absolute Fabric. The Void. The Exponential End. Obtainable by visiting the Cathedral in the Cabin Fever Labs structure and sumbitting to the Absolute Solver.
        Has an animated overlay that resembles the Worker's POV in the show. It's toggleable and the color changes based on the Choker worn. Default color is Yellow.
        Some core abilities: 
            Tentacle Manifestation - You can protrude black tentacles from your back which will attack everything in your vicinity.
            Callback Ping - You can locate nearby Drones, infected with the Absolute Solver, down to the exact coordinates.
            Frenetic teleport - Summon Holograms that teleport around like crazy, confusing your opponents.
            Kingslayer - While your victim is distracted with a flurry of afterimages, unleash a powerful downward attack dealing massive damage to anything that stands nearby.

Overhauled Sentinel:
    Added a toggleable animated overlay that resembles the Anti-Drone Sentinel's POV in the show.
    Walljump renamed to Lunge and is now able to also be used while not climbing.
    Added new abilities: 
        Kinetic Overload: Gain a massive speed boost for a few seconds but you deal significantly less damage.
        Roar: Features a togglable screen shake as well as the ability to change the value of said strength.
        Expanded Storage: You are able to store a few extra items by swallowing them whole. 
    Sentinels have a particle indicator for their Stun ability usage.
    Added a visual overlay to the player's Stun ability, resembling the show.
    Sentinels gotten an audio overhaul, now having custom footsteps sounds, custom Boot Loop sounds, Lunge, attacking, heing hit and more. 
    Corrupted Sentinel has it's own glitchy animated Overlays.
    Corrupted Sentinel has reduced cooldowns on all of it's abilities and now takes damage in water.

Bug Fixes/Other Changes:
    Changed Choker recipe to use an Iron Ingot istead of a Totem of Undying.
    Updated choker recipe in the Origins GUI to show the correct result texture.
    Added a Config option to change the Null ability particle count if it's too laggy on some players. 
    Fixed mobs picked up by Telekinesis being able to phase through the ground.
    Fixed Chokers only being able to be crafted once per color.
    Fixed mobs stunned by a Sentinel still being able to shoot the player if they have a long range weapon.
    Fixed Worker Drone's insta mine with diamond pickaxe bug. 
    Added which keybinds correlate to which powers in their descriptions
    Changed keybind for disassembly's Launch ability and made it double taps.
    Added Solver Form to the undead entity group. (meaning it will take increased damage from smite)
    Made water breathing negate the negative effects drones get in the water.
    Made Solver Form unable to trade with villagers
    Made Sentinel's slow wall descend toggleable using Swap to Offhand keybind.
    Rebound Solver Form's launch ability to Save Toolbar Activator.
    Reduced projectile damage taken for the Corrupted Sentinel Origin.
    Reduced fall damage reduction for all Origins.
    Remade Strike ability, now landing from higher distances increases the radius, the damage dealt and your fall damage reduction.
    Removed extra damage to Drone Origins from Disassembly and Solver Form due to a bug. Might add again in the future.
    Changed descriptions for a few abilities.
    Changed and added some advancements.
    Made fall flying cancellable by sneaking, allowing for easier landings
    Removed Sentinel's inability to wear boots.
    Made Sentinel's be able to wear diamond armor.
    Added config options for some origins, they can be accessed by pressing shift + T (Chat key)
    Made all Drones immune to Freeze effect and no longer sink in Powdered Snow.
    Made Landing Pod structure slightly more common.
    Added custom Totem of Undying textures of characters from the show.
    Removed Herobrine
    Nerfed Thad, sorry Thad
    Added Temmie
    Added sans

Known Bugs/Issues:
    Any world with the Murder Drones Datapack loaded cannot be deleted. It needs to be deleted from the saves folder directly.
    Callback Ping Dislay has misaligned letters.     

Huge thanks to: 
    Technicman from the Origins Discord server for:
        The use of his Tentacles ability
        Creating the Sentinel's screen shake, the Frenetic Teleport ability, the Kingslayer ability and the Configuration Menus
        Helping me add custom Music Discs
        Optimizing the Datapack
        Helping immensely with structure generation
        Making most of the Outpost structure
        Fixing lots of stuff
    Frucs, Robin, Jade, Kawatt, Cestmoi, Armakuni, Ignotus and others from the Origins Discord server for helping me with some abilities.
    Ellis a friend of mine who helped with the trailer production.
    Blooper for the use of his custom [Null] Command sound effect. https://www.youtube.com/watch?v=BJ38BaBIjQE
    DoctorPlasma for his amazing redstone elevator tutorial! https://www.youtube.com/watch?v=V-4C3wLL1y4
    Monocle for his incredible redstone Sliding 5x5 Piston Door tutorial https://youtu.be/O0M2YRuqwy4?si=hI5eXt_B-j5LJVT6
    And thanks to everyone who provided suggestions and ideas!
    Some suggestions are still being taken into consideration and might be added in the future.